Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 19:52:33 Player: Jason Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (449) 449 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 939 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 283/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Rolling (120) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- Spread Laser Spread Laser > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Treads Wheel Compact Wheel Armored Wheel Armored Wheel Small Storage Unit Large Matter Pod (150) Signal Interpreter Terrain Scan Processor Core Shielding Core Shielding Light Armor Plating Light Armor Plating Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Core Shielding > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Wheel Compact Wheel Armored Wheel Armored Wheel Small Storage Unit Large Matter Pod Signal Interpreter Terrain Scan Processor Core Shielding Core Shielding Light Armor Plating Light Armor Plating Small Laser Light Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 6 16 . Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 6 . Treads 2 | 2 . . Leg 3 | . 3 . Wheel 3 | . 3 . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 4 | . 4 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 6 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon 3 | . 3 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 95 100 Engine 14 | . 14 14 Treads 3 | . 3 . Leg 13 | . 14 . Wheel 9 | . 8 28 Storage 15 | . 15 14 Protection 11 | . 11 14 Energy Gun 13 | . 13 28 Ballistic Gun 11 | . 12 . Naked Turns . | . . . Heaviest Build 52 | 12 52 52 Greatest Support 40 | 40 40 24 Greatest Overweight (x) 4 | 1 4 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 19 20 Most Carried 17 | 6 16 17 Average Carried 8 | 3 9 15 Final Capacity 20 | 8 20 20 Final Carried 17 | 6 15 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 601 | 260 333 8 Remotely . | . . . Salvage Created 605 | . 597 8 Parts 35 | . 33 2 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 14 | . 13 1 Guns 14 | . 13 1 Classes Destroyed 6 | . 6 . Builder 1 | . 1 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 4 | . 3 1 Grunt 10 | . 10 . Best Kill Streak 4 | . 4 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 128 | . 123 5 Missed 31 | . 30 1 Damage Taken 1209 | . 1178 31 Core 252 | . 246 6 Absorbed by Shields . | . . . Redirected to Shielding 23 | . 22 1 Regen/Repaired (Parts) 39 | . 39 . Core Remaining (%) 100 | 100 . . Volleys Fired 76 | . 74 2 Largest 2 | . 2 2 Hottest 130 | . 105 130 Shots Fired 125 | . 121 4 Gun 125 | . 121 4 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 78 | . 78 . Thermal 33 | . 29 4 Explosive . | . . . Electromagnetic 14 | . 14 . Robot Hit Streak 8 | . 8 2 Robot Miss Streak 7 | . 7 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 76 | . 75 1 Core Hits 42 | . 40 2 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 709 | . 695 14 Guns 709 | . 695 14 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 440 | . 440 . Thermal 205 | . 191 14 Explosive . | . . . Electromagnetic 64 | . 64 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . 4 . Message Errors 1 | . 1 . Heat Flow Errors 1 | . 1 . Parts Rejected 1 | . 1 . Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 459 | . 459 138 Average Temperature 82 | . 83 74 Received Heat Transfer 609 | . 609 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 400 | . 385 15 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 142 | . 142 102 Initial 52 | . . 52 Average 58 | . 63 84 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 22 4 Peak Tracking Total 5 | . 5 3 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 10 . Successful 7 | . 7 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Emergency Access Points 2 | . 2 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1339 | 118 1169 52 Spaces Moved 429 | 67 345 17 Core 4 | 4 . . Treads 102 | 63 39 . Legs 138 | . 138 . Wheels 185 | . 168 17 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 183 | 154 192 120 Slowest Speed 400 | 160 400 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 53 8 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 863 | 78 741 44 Wait 317 | . 294 23 Move 427 | 66 344 17 Hop . | . . . Pick Up 17 | 6 9 2 Fast Attach 13 | 6 7 . Attach 5 | . 5 . Detach 2 | . 2 . Swap 4 | . 4 . Drop 2 | . 2 . Fire 76 | . 74 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Core integrity fell below 50% 334 | -10/Materials | Build established: Mutant 688 | -10/Materials | Core integrity fell below 20% 964 | -10/Materials | Repaired Ion Engine 1270 | -10/Materials | Discovered new exit (range 9) 1288 | -10/Materials | Entered Mines 1340 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01270_ EXIT=FOUND 01278_ Connecting with Terminal... >>Access(Emergency) Found 1 emergency access door: (21,26) Map updated. >>Enumerate(Maintenance) Found 15 registered maintenance bots. 5 Workers 2 Builders 2 Tunnelers 6 Recyclers Downloaded coordinate data. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01304_ S-10 Pest destroyed. 01331_ Acquired Lgt. Assault Rifle. 01332_ Acquired 8 matter. 01334_ Acquired Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??????????????????????????? | | ????????????????????## #?????????????????????????? | | ????????????????????? ##???????????#???????????? | | ????????????????????? ##????????# #???????????? | | ?????????????????????? #???#### s ##??????????? | | ??????????????########? ##?# #??????????? | | ?????????????? #?# ## #??????????? | | ?????????????""" """ #?# #???????????? | | ???????????? """ """ #?# @ #????????????????? | | ?????????""" """ """ #?# ##????????????????? | | ???????# ### ##?????????????????? | | ?????????""" """ """ ##??????????????????? | | ?????????????""" """ ##### ????????????? | | ??????????????"" """ #???#############???????????? | | ?????????????? #???????????????????????????? | | ??????????????#######????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed ConstructLayeredBrace Manual? 0 Play Time 00:16:06 Cumulative 21.6 hours Start 2024.04.20 @ 19:36:01 End 2024.04.20 @ 19:52:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e15233bd-b963-4953-b73a-7cdb9a0eb739