Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.19 @ 17:24:18 Player: Cracklepappy Result: Destroyed self with Mini Smartbomb Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (20) 4000 Robots Destroyed (253) 1265 Value Destroyed (7556) 7556 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (4232) 4232 TOTAL SCORE: 19873 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2435 Follower Combat Kills 244 Entered Garrisons 400 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -147 Cogmind --------- Core Integrity 0/850 Matter 60/300 Energy 33/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Mini Smartbomb Launcher Powered Hammer > --- INVENTORY (4) ---- Modified TNC Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Power Amplifier Medium Storage Unit Large Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Improved Maneuvering Thrusters Improved Hacking Suite > --- WEAPON ----------- Katana > --- INVENTORY -------- Fission Core High-capacity Battery High-capacity Matter Pod Modified TNC Improved Salvage Targeting Computer Relay Coupler [NC] Improved System Backup Module Improved Field Recycling Unit Heavy Ion Cannon Gauss Rifle Mini Smartbomb Launcher Remote Datajack Powered Hammer Spear [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Medium Reactive Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Slots Evolved 8 | . . . 2 . . . 2 . . 2 . . . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Utility 5 | . . . 2 . . . 2 . . 1 . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 197 | 8 7 . 25 1 3 2 47 9 30 24 10 4 2 3 . 3 4 1 1 13 Power 16 | 1 . . 2 . . . 6 1 1 2 1 . . 1 . . 1 . . . Engine 12 | 1 . . 2 . . . 5 1 1 2 . . . . . . . . . . Core 4 | . . . . . . . 1 . . . 1 . . 1 . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 41 | 2 2 . 10 . . . 10 . 2 6 3 . . . . 1 1 . . 4 Treads 30 | 1 2 . 10 . . . 8 . 2 6 . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . 2 . . . 3 . . . . 1 1 . . 3 Utility 49 | 2 2 . 3 . 1 . 12 1 3 5 4 4 2 2 . . 2 1 1 4 Device 13 | . . . . . . . . . . . 3 1 2 2 . . 2 . 1 2 Storage 9 | 2 2 . 1 . . . 2 . . . 1 1 . . . . . . . . Processor 5 | . . . . . 1 . . . . 1 . 2 . . . . . . . 1 Hackware 1 | . . . . . . . . . . . . . . . . . . 1 . . Protection 21 | . . . 2 . . . 10 1 3 4 . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 91 | 3 3 . 10 1 2 2 19 7 24 11 2 . . . . 2 . . . 5 Energy Gun 4 | 3 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 44 | . . . 6 1 . 1 14 4 12 6 . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . Launcher 31 | . 2 . 2 . 1 1 5 3 11 3 . . . . . . . . . 3 Special Weapon 4 | . . . 1 . . . . . . 1 1 . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 4 | . . . . . 1 . . . 1 1 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . 2 . 1 . . . . . . . . . . . Parts Lost 54 | . 1 . 2 . . . 13 2 3 12 . . . 3 . . 5 . 1 12 Power 4 | . . . . . . . . . 1 1 . . . . . . 1 . . 1 Propulsion 16 | . . . . . . . 3 . . 4 . . . 1 . . 1 . 1 6 Utility 21 | . . . 1 . . . 5 1 2 4 . . . 2 . . 2 . . 4 Weapon 13 | . 1 . 1 . . . 5 1 . 3 . . . . . . 1 . . 1 Highest Loss Streak 9 | . 1 . 2 . . . 5 1 1 9 . . . 2 . . 4 . 1 6 Average Slot Usage (%) 93 | . 99 100 94 100 100 100 99 100 94 79 73 95 98 89 84 87 71 78 73 68 Engine 6 | . 14 14 11 11 11 11 5 9 7 5 2 . . . . . . . . . Core 2 | . . . . . . . 3 . . . 4 7 7 6 7 7 5 6 6 5 Treads 15 | . 26 28 22 22 22 22 17 18 18 21 . . . . . . . . . . Flight 4 | . . . . . . . . . . . 23 23 23 18 15 18 19 20 13 11 Device 5 | . . . . . . . . . . . 15 22 21 25 30 30 22 26 26 21 Storage 28 | . 28 28 32 33 33 33 35 36 36 30 13 14 15 15 15 15 13 13 13 12 Processor 2 | . . . . . 5 11 2 . . 2 . 12 15 5 . . . . . 1 Protection 7 | . . . 5 11 5 . 15 18 14 6 . . . . . . . . . . Energy Gun 1 | . 14 14 . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . . . 14 22 15 20 17 17 12 7 . . . . . . . . . . Launcher 2 | . 13 14 1 . . 1 . . 5 5 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 5 7 7 7 7 6 2 . . . Slashing Weapon 1 | . . . . . 6 . . . . . 5 7 7 7 7 7 6 6 6 5 Naked Turns 40 | . . . . . . . . . . . . . . . . . . . . 40 Heaviest Build 184 | 16 75 75 115 113 113 113 184 184 184 173 25 34 41 39 39 39 39 39 39 44 Greatest Support 66 | 16 40 40 44 44 44 44 44 40 40 66 27 36 36 36 21 21 40 40 40 29 Greatest Overweight (x) 12 | . 4 1 2 2 2 2 8 4 4 4 1 1 1 1 12 1 8 1 1 8 Average Overweight (x) 1 | . 1 1 1 2 2 2 3 4 3 2 . . . . 1 1 . . . . Largest Inventory Capacity 36 | 8 20 20 28 28 28 28 36 36 36 36 36 14 14 14 14 14 14 14 14 14 Average Capacity 26 | 6 19 20 27 28 28 28 35 36 36 36 16 13 14 14 14 14 14 14 14 13 Most Carried 36 | 8 20 20 28 28 28 28 36 36 36 36 26 14 14 14 14 14 14 14 14 14 Average Carried 26 | 4 17 19 27 28 27 28 34 35 35 32 13 12 13 13 13 13 13 14 14 13 Final Capacity 36 | 8 20 20 28 28 28 28 36 36 36 36 10 14 14 14 14 14 14 14 14 4 Final Carried 36 | 8 20 20 28 28 28 28 36 36 36 26 10 14 14 14 14 14 14 14 14 2 Class Distribution -------------------- 75% | Hauler-Mutant 22% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Sprinter | -6/Waste Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Matter Collected 6031 | 280 177 22 751 . 129 81 1858 242 1037 499 . 90 20 153 . 547 29 . . 116 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 9957 | 160 390 45 1291 . 452 167 3007 470 2814 478 . 80 . 95 . 218 91 . . 199 Parts 516 | 13 16 4 85 . 9 5 143 37 147 26 . 8 . . . 1 10 . . 12 Haulers Intercepted 17 | . 2 . 4 . . . 5 . 6 . . . . . . . . . . . Recyclers Shooed 9 | . . . 2 . . . 2 . 2 2 . . . . . . 1 . . . Parts Field Recycled 3 | . . . . . . . . . . . . . 3 . . . . . . . Retrieved Matter 8 | . . . . . . . . . . . . . 8 . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . 4 . 4 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Combat Hostiles Destroyed 182 | . 7 3 30 . . 3 55 16 53 8 . . . . . . 2 . . 5 Melee 8 | . . . . . . . . . . 2 . . . . . . 2 . . 4 Guns 90 | . . . 18 . . 3 43 4 18 4 . . . . . . . . . . Cannons 9 | . . . 9 . . . . . . . . . . . . . . . . . AOE 74 | . 7 3 3 . . . 12 12 34 2 . . . . . . . . . 1 Classes Destroyed 15 | 3 4 . 2 . . . 5 . . . . . . . . . 1 . . . Worker 10 | 2 . . 2 . . . 1 . 4 . . 1 . . . . . . . . Builder 6 | . . . . . . . 2 . 4 . . . . . . . . . . . Tunneler 6 | 3 . . 1 . . . 1 . 1 . . . . . . . . . . . Hauler 17 | . 2 . 4 . . . 5 . 6 . . . . . . . . . . . Recycler 9 | 1 3 . . . . . 4 . 1 . . . . . . . . . . . Mechanic 3 | . . . . . . . 2 . 1 . . . . . . . . . . . Operator 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Watcher 15 | . 2 . 3 . . . 4 . 3 1 . 2 . . . . . . . . Swarmer 47 | . 6 3 6 . . . 10 10 9 . . . . . . . . . . 3 Grunt 85 | . 1 1 17 . . 3 29 3 28 3 . . . . . . . . . . Brawler 7 | . . . 1 . . . 3 . 2 1 . . . . . . . . . . Duelist 5 | . . . . . . . 2 . 2 1 . . . . . . . . . . Sentry 30 | . . . 6 . . . 10 2 10 1 . . . . . . . . . 1 Hunter 7 | . . . . . . . 1 1 2 2 . . . . . . . . . 1 Programmer 2 | . . . . . . . . . . . . . . . . . 2 . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 18 | 6 6 3 6 . . 3 8 7 18 3 . 1 . . . . 1 . . 4 Combat Bots Only 9 | . 4 3 4 . . 3 5 7 9 3 . . . . . . 1 . . 4 Max Kills in Single Turn 6 | 1 3 2 2 . . 1 5 4 6 1 . 1 . 1 . . 1 . . 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . Exploded 4 | . 2 2 2 . . . 3 4 4 1 . . . . . . . . . 1 Melee 1 | . . . . . . . . . . 1 . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Damage Taken 12828 | 22 250 76 1337 . . 158 4270 354 1713 2192 . 36 147 208 . . 430 . . 1635 Core 1773 | . 26 . 212 . . 18 429 15 69 84 . 11 33 14 . . 134 . . 728 Absorbed by Shields 41 | . . . . . . . . 30 . . . . . . . . . . . 11 Core Remaining (%) 63 | 100 . 89 . . . 42 . . 6 . . . . . . 79 . . . . Volleys Fired 581 | 18 20 3 104 . . 13 203 25 123 53 . . . . . 8 . . . 11 Largest 2 | 2 2 1 2 . . 2 2 2 2 2 . . . . . 1 . . . 1 Hottest 100 | 90 70 40 100 . . 46 59 59 72 53 . . . . . 65 . . . 80 Shots Fired 1039 | 28 23 3 207 . . 17 400 39 221 82 . . . . . 8 . . . 11 Gun 852 | 28 13 1 146 . . 17 385 27 165 70 . . . . . . . . . . Cannon 62 | . . . 54 . . . . . . . . . . . . 8 . . . . Launcher 123 | . 10 2 6 . . . 15 12 56 11 . . . . . . . . . 11 Special 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Kinetic 864 | . . . 200 . . 17 385 27 165 70 . . . . . . . . . . Thermal 29 | 20 . . 1 . . . . . . . . . . . . 8 . . . . Explosive 64 | . 10 2 6 . . . 15 . 18 2 . . . . . . . . . 11 Electromagnetic 81 | 8 13 1 . . . . . 12 38 9 . . . . . . . . . . Robot Hit Streak 57 | 9 6 1 20 . . 17 57 13 18 22 . . . . . . . . . 4 Robot Miss Streak 4 | 2 2 2 3 . . . 3 1 4 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . . 2 . . . 5 . 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . 1 1 . . . . . . . . . . Shots Hit Robots 838 | 17 13 1 156 . 25 16 316 25 154 70 . 10 . 4 . 5 16 . . 10 Core Hits 477 | 7 20 6 63 . 11 9 147 25 142 30 . 3 . 1 . 2 5 . . 6 Critical Hits 10 | . . . 4 . . . 1 . 3 1 . . . . . . . . . 1 Critical Kills 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 8 | . . . 3 . . . 1 . 3 1 . . . . . . . . . . Melee Attacks 120 | . . . . . 26 . . . . 7 . 15 1 23 . 8 26 . . 14 Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 Slashing 108 | . . . . . 26 . . . . 7 . 15 1 23 . 8 26 . . 2 Piercing 11 | . . . . . . . . . . . . . . . . . . . . 11 Sneak Attacks 9 | . . . . . . . . . . . . 5 . 2 . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 25508 | 226 1155 231 2326 . 2826 210 6799 771 6343 1633 . 705 . 275 . 447 660 . . 901 Guns 9494 | 189 149 12 1308 . . 210 4512 253 1971 890 . . . . . . . . . . Cannons 703 | . . . 703 . . . . . . . . . . . . . . . . . Explosions 9949 | 37 1006 219 293 . . . 2232 518 4370 624 . . . . . . . . . 650 Melee 5270 | . . . . . 2826 . . . . 106 . 705 . 275 . 447 660 . . 251 Ramming 92 | . . . 22 . . . 55 . 2 13 . . . . . . . . . . Kinetic 9847 | . . . 2011 . . 210 4512 253 1971 890 . . . . . . . . . . Thermal 1445 | 158 180 29 . . . . . 130 886 62 . . . . . . . . . . Explosive 6051 | . 826 190 293 . . . 2232 . 1612 248 . . . . . . . . . 650 Electromagnetic 2803 | 68 149 12 . . . . . 388 1872 314 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 5084 | . . . . . 2826 . . . . 106 . 705 . 275 . 447 660 . . 65 Piercing 186 | . . . . . . . . . . . . . . . . . . . . 186 Highest Corruption 25 | . . . 2 2 2 2 . . . 13 21 21 21 25 25 25 6 11 11 10 Average Corruption 9 | . . . 2 2 2 2 . . . 12 18 21 21 23 25 25 4 9 11 5 Corruption Purged 11 | . . . . . . . . . . . . . . . . . . . . 11 Effects 231 | . . . 13 . 9 10 . . . 11 3 47 11 59 6 36 7 3 2 14 Message Errors 45 | . . . 5 . 3 3 . . . 1 1 8 3 8 2 8 1 . . 2 Matter Fused 35 | . . . . . . . . . . . . 8 . 10 1 11 2 . . 3 Heat Flow Errors 22 | . . . 2 . 3 3 . . . 1 . 6 1 2 2 1 . . . 1 Energy Discharges 24 | . . . 1 . . 2 . . . 2 . 5 2 4 . 4 1 1 1 1 Parts Rejected 2 | . . . . . . . . . . 1 1 . . . . . . . . . Data Loss (minor) 32 | . . . 2 . 3 2 . . . 1 . 5 1 9 . 1 2 . . 6 Data Loss (major) 7 | . . . . . . . . . . 1 . 1 1 2 . 1 . 1 . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . . . . Misdirections 45 | . . . . . . . . . . 1 1 10 3 18 1 8 . 1 1 1 Targeting Errors 18 | . . . 3 . . . . . . 3 . 3 . 6 . 2 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1961 | . 193 16 . . 678 . 161 2 74 17 . 302 . 95 . 206 195 . . 22 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 475 | . 193 16 . . . . 151 2 74 17 . . . . . . . . . 22 Melee 1486 | . . . . . 678 . 10 . . . . 302 . 95 . 206 195 . . . Knockbacks 8 | . . . 8 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . 8 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 554 | 22 138 52 . . . . 154 21 51 90 . . . . . . . . . 26 Shots 23 | 1 3 2 . . . . 5 1 3 7 . . . . . . . . . 1 Rammed 8 | . . . 3 . . . 2 . 1 2 . . . . . . . . . . Targets Rammed 8 | . . . 3 . . . 2 . 1 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 272 | 150 24 12 191 . 216 259 252 51 166 212 . 272 227 181 105 115 . . . 81 Average Temperature 49 | 66 11 7 26 . 87 95 43 16 53 32 . 116 100 95 60 60 . . . 41 Received Heat Transfer 3855 | . 36 9 534 . . 81 1881 60 603 384 . 12 81 . . . . . . 174 Effects 1 | . . . . . . . 1 . . . . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Fried 3 | . 1 . . . . . . . 1 1 . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | 1 . . . . . . . . 2 . . . . . . . . . . . Heat Transferred 2184 | 384 150 50 . . . . . 200 1300 100 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 26 | 1 1 1 . . . . . 6 16 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Peak Influence 1768 | 30 320 81 665 259 . 70 1040 1182 1768 1157 395 338 . . . . 435 119 88 200 Initial 1100 | . 19 74 31 259 . . . 625 575 1100 365 273 . . . . 6 104 83 61 Average 470 | 11 168 27 347 259 . 19 513 938 1068 1071 372 235 . . . . 146 109 75 80 Maximum Alert Level 5 | . 1 . 2 1 . . 3 4 5 4 1 1 . . . . 2 . . 1 Low Security (%) 39 | 100 73 100 16 . . 100 28 . . . . 46 . . . . 63 100 100 99 Level 1 14 | . 26 . 55 100 . . 9 . . . 100 53 . . . . 13 . . . Level 2 15 | . . . 27 . . . 26 3 29 . . . . . . . 23 . . . Level 3 18 | . . . . . . . 36 78 16 44 . . . . . . . . . . Level 4 10 | . . . . . . . . 18 48 55 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . 5 . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 . 4 . . . 9 . 15 4 . 1 . . . . 1 . . . Investigation 7 | . . . 2 . . . 2 . 3 . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Reinforcement 15 | . 1 . 1 . . . 5 . 5 3 . . . . . . . . . . Assault 11 | . . . 1 . . . 2 . 7 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . 2 2 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Distress Signals 20 | . 2 . 3 . . . 10 . 4 . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 315 | . 17 3 56 . . 4 81 16 88 16 6 4 4 1 . 1 4 5 1 8 Peak Tracking Total 10 | . 4 3 6 . . 3 7 4 10 6 6 2 4 1 . 2 1 5 1 4 Tactical Retreats 30 | . 2 . 5 . . 1 8 . 6 3 . 2 1 . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Traps Triggered 14 | . . . 1 . . . 1 6 3 1 . . . . . . 1 . . 1 Indirectly 3 | . . . . . . . . 1 2 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Machines Disabled 26 | . 7 . 1 . . . 6 . 11 1 . . . . . . . . . . Max in Single Turn 3 | . 2 . 1 . . . 2 . 3 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Machines Accessed 38 | . 4 . 7 . 2 . 11 . 3 1 . 2 . . 4 . 3 . 1 . Terminals 22 | . 4 . 5 . . . 8 . 2 . . 1 . . . . 2 . . . Fabricators 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Scanalyzers 4 | . . . 1 . . . 2 . 1 . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Total Hacks 114 | . 13 . 21 . 2 . 33 . 7 2 . 4 . . 26 . 5 . 1 . Successful 73 | . 6 . 12 . 2 . 15 . 3 1 . 3 . . 26 . 4 . 1 . Failed 41 | . 7 . 9 . . . 18 . 4 1 . 1 . . . . 1 . . . Catastrophic 14 | . 1 . 3 . . . 8 . 1 . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 41 | . 9 . 9 . 1 . 17 . 3 . . 1 . . . . 1 . . . Terminals 63 | . 13 . 14 . . . 26 . 5 . . 2 . . . . 3 . . . Fabricators 4 | . . . . . . . . . . 2 . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . . . . . 2 . . . . . . . . Scanalyzers 14 | . . . 6 . . . 6 . 2 . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Terminal Hacks 44 | . 3 . 4 . 2 . 6 . 1 . . 1 . . 26 . 1 . . . Record 12 | . . . . . 1 . . . . . . . . . 11 . . . . . Part Schematic 9 | . 2 . . . . . . . . . . . . . 7 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . Prototype ID Bank 6 | . . . . . . . 3 . . . . . . . 3 . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . 1 . . . . . . . 1 . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 1 . . . . . . 2 . . . Load Schematic 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . Process 1 | . . . . . . . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 12 | . . . 4 . . . 6 . 2 . . . . . . . . . . . Insert Component 5 | . . . 1 . . . 3 . 1 . . . . . . . . . . . Analyze 7 | . . . 3 . . . 3 . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Unlock Access 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Unauthorized Hacks 10 | . 3 . 4 . . . 2 . . . . . . . . . 1 . . . Terminals 9 | . 3 . 3 . . . 2 . . . . . . . . . 1 . . . Track 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . Botnet 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 4 . 6 . . . 10 . 3 1 . 1 . . . . 2 . . . Full Trace Events 3 | . . . 1 . . . 2 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 2 . 1 . . . 2 . . . . . . . 7 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . Matter 318 | . . . . . . . . . . . . . . . . . 318 . . . Time 169 | . . . . . . . . . . . . . . . . . 169 . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . 6 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 3 | . . . . . . . . . . . . 3 . . . . . . . . Retrieved Matter 3 | . . . . . . . . . . . . 3 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 3 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Total Allies 8 | . . 3 . . 2 . 1 . . . 1 . . . . 1 . . . . Largest Group 3 | . . 3 2 . 2 2 1 . . . 1 . . . . 1 . . . . Highest-Rated Group 94 | . . 40 32 . 29 29 26 . . . 31 . . . . 94 . . . . Highest-Rated Ally 94 | . . 16 16 . 21 21 26 . . . 31 . . . . 94 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 52 | . . 4 21 . . 4 . . . . 15 . . . . 8 . . . . Total Damage 793 | . . 35 203 . . 72 . . . . 297 . . . . 186 . . . . Kills 10 | . . . 7 . . . . . . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . . 1 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Turns Passed 17837 | 135 734 1155 1818 104 1331 906 3787 962 2007 724 55 751 209 794 101 559 642 45 31 987 Spaces Moved 8548 | 71 380 586 670 56 670 464 1252 348 648 271 81 790 245 632 84 404 519 103 40 234 Core 2163 | 4 . . . . . . . . . . . 426 138 600 84 404 286 8 26 187 Treads 5317 | . 318 586 670 56 670 464 1252 348 648 271 . . . . . . . . . 34 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 129 | 67 62 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 939 | . . . . . . . . . . . 81 364 107 32 . . 233 95 14 13 Fastest Speed 29 | 50 100 180 180 185 185 185 185 250 230 165 29 29 29 29 100 100 30 32 32 50 Average Speed 161 | 97 171 180 196 185 185 185 233 250 242 204 36 68 68 96 106 100 76 37 76 112 Slowest Speed 650 | 100 220 180 200 185 185 185 330 250 250 250 99 100 100 100 650 100 450 100 100 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . . Exploration Rate (%) 53 | 4 86 99 73 21 91 86 94 61 68 9 73 15 40 60 70 51 21 63 2 39 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 3 | . . . 1 . 1 . . . . . . . . . 1 . . . . . Known Exits Taken 6 | . . 1 1 . . . 1 . . . . 1 1 . . . . . 1 . Unknown Exits Taken 9 | 1 1 . . 1 1 1 . . 1 . . . . 1 1 1 . . . . Scrap Searched 8 | . . 1 . . . 1 . . . . . . 1 2 . 3 . . . . Spaces Dug 60 | . 10 . 1 . . . . . . . . 1 1 17 . 7 . . . 23 Terrain Destroyed 675 | 6 120 17 52 . . . 106 2 207 10 . 1 1 17 . 7 . . . 129 Melee 23 | . . . . . . . . . . . . 1 1 17 . 3 . . . 1 Projectile 5 | . . . 1 . . . . . . . . . . . . 4 . . . . AOE 647 | 6 120 17 51 . . . 106 2 207 10 . . . . . . . . . 128 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Total 11511 | 108 444 686 982 56 737 496 1724 402 894 376 113 986 284 783 96 540 729 108 40 927 Wait 1691 | . 10 90 120 . 3 11 137 6 64 6 4 150 29 116 11 108 172 5 . 649 Move 8528 | 70 379 585 669 55 669 463 1251 346 647 271 80 789 244 630 83 403 519 102 39 234 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 180 | 10 18 4 29 . 5 3 48 4 11 9 1 17 3 6 1 5 4 . . 2 Fast Attach 46 | 7 2 . 5 . . 1 8 . 6 1 . 2 1 1 . 1 4 1 . 6 Attach 52 | . 1 . 2 . 1 . 14 2 1 14 8 2 . 2 . . . . . 5 Detach 2 | . . . . . . . . . . . . . . . . . . . . 2 Swap 99 | 1 4 . 18 1 2 1 25 7 23 9 2 . 1 . . 2 . . 1 2 Drop 168 | 2 10 4 32 . 5 4 36 3 18 4 18 11 5 4 1 5 4 . . 2 Fire 581 | 18 20 3 104 . . 13 203 25 123 53 . . . . . 8 . . . 11 Melee 118 | . . . . . 26 . . . . 7 . 15 1 23 . 8 26 . . 12 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . 3 . . . 2 . 1 2 . . . . . . . . . . Escape Stasis 12 | . . . . . . . . 9 . . . . . 1 . . . . . 2 Rewire 26 | . . . . . 26 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 14) 490 | -10/Materials | Build established: Hauler-Mutant 530 | -10/Materials | Discovered new exit (range 7) 795 | -10/Materials | Discovered new exit (range 9) 870 | -10/Materials | Entered Mines 876 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 965 | -10/Mines | Found a hidden stash of uninstalled traps 1265 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1306 | -10/Mines | Discovered new exit (range 15) 1516 | -10/Mines | Identified exit to Materials 2025 | -10/Mines | Entered Materials 2025 | -9/Materials | Accompanied by 2 allies 2025 | -9/Materials | Evolved 2 slots: Utility x2 2472 | -9/Materials | Discovered new exit (range 10) 2558 | -9/Materials | Identified exit to Mines 3625 | -9/Materials | First assault squad dispatched 3702 | -9/Materials | Core integrity fell below 50% 3843 | -9/Materials | Entered Mines 3900 | -9/Mines | Discovered new exit (range 8) 3939 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3939 | -9/Mines | Discovered new exit (range 5) 3947 | -9/Mines | Entered Exiles 3947 | -9/Exiles | Found Exiles lab destroyed 4134 | -9/Exiles | Opened EX-Vault 4146 | -9/Exiles | Found Modified TNC 4266 | -9/Exiles | Learned location of Zion (-6) 5249 | -9/Exiles | Discovered new exit (range 14) 5278 | -9/Exiles | Entered Mines 5278 | -8/Mines | Accompanied by 2 allies 5880 | -8/Mines | Discovered new exit (range 6) 5953 | -8/Mines | Discovered new exit (range 10) 6184 | -8/Mines | Entered Materials 6184 | -8/Materials | Evolved 2 slots: Utility x2 6647 | -8/Materials | Discovered new exit (range 14) 7353 | -8/Materials | Lost 5 parts (1n2u2w) 7415 | -8/Materials | Discovered new exit (range 16) 7784 | -8/Materials | First assault squad dispatched 8278 | -8/Materials | Discovered new exit (range 8) 8309 | -8/Materials | Core integrity fell below 50% 9968 | -8/Materials | Identified exit to Garrison 9971 | -8/Materials | Entered Garrison 10016 | -8/Garrison | Core integrity fell below 20% 10208 | -8/Garrison | Triggered checkpoint 10225 | -8/Garrison | Triggered checkpoint 10257 | -8/Garrison | Destroyed 7 combat bots 10351 | -8/Garrison | Discovered new exit (range 12) 10541 | -8/Garrison | Discovered new exit (range 10) 10678 | -8/Garrison | Triggered checkpoint 10719 | -8/Garrison | Triggered checkpoint 10876 | -8/Garrison | Discovered new exit (range 14) 10921 | -8/Garrison | Installed Relay Interface Framework 10933 | -8/Garrison | Entered Materials 11733 | -8/Materials | First assault squad dispatched 11897 | -8/Materials | Destroyed 9 combat bots 12012 | -8/Materials | Discovered new exit (range 9) 12499 | -8/Materials | Discovered new exit (range 15) 12832 | -8/Materials | High security lockdown imminent 12912 | -8/Materials | High security lockdown engaged 12940 | -8/Materials | Entered Factory 12940 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13340 | -7/Factory | First assault squad dispatched 13439 | -7/Factory | System corruption reached 10% 13490 | -7/Factory | Lost 9 parts (1p4n3u1w) 13664 | -7/Factory | Sucked down chute 13664 | -7/Factory | Entered Waste 13665 | -7/Waste | Met a frightened Derelict 13679 | -7/Waste | EMP discharged 13684 | -7/Waste | Spotted C-40 Crusher 13690 | -7/Waste | Spotted C-40 Crusher 13690 | -7/Waste | Spotted C-40 Crusher 13691 | -7/Waste | Spotted C-40 Crusher 13693 | -7/Waste | Spotted C-40 Crusher 13713 | -7/Waste | Discovered new exit (range 10) 13713 | -7/Waste | Spotted C-40 Crusher 13719 | -7/Waste | Entered Factory 13786 | -7/Factory | Discovered new exit (range 15) 14039 | -7/Factory | Discovered new exit (range 6) 14206 | -7/Factory | Build established: Mutant 14469 | -7/Factory | Identified exit to Lower Caves 14470 | -7/Factory | Entered Lower Caves 14605 | -7/Lower Caves | Identified exit to Lower Caves 14679 | -7/Lower Caves | Entered another Lower Caves area 14689 | -7/Lower Caves | Mic. Nuclear Core stolen by Master Thief 14832 | -7/Lower Caves | Discovered new exit (range 13) 14922 | -7/Lower Caves | Encountered a Warlord checkpoint 14922 | -7/Lower Caves | Crushed by falling debris 15061 | -7/Lower Caves | Crushed by falling debris 15458 | -7/Lower Caves | Discovered new exit (range 14) 15466 | -7/Lower Caves | Learned Factory emergency access door positions 15473 | -7/Lower Caves | Entered Data Miner 15473 | -7/Data Miner | Discovered new exit (range 6) 15492 | -7/Data Miner | Met Data Miner 15512 | -7/Data Miner | Learned location of Section 7 (-2) 15512 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15530 | -7/Data Miner | Received God Mode back door access code from Data Miner 15574 | -7/Data Miner | Entered Proximity Caves 15596 | -6/Proximity Caves | Learned 8 Factory zone layouts 15613 | -6/Proximity Caves | Escorted by Enhanced Grunt 15977 | -6/Proximity Caves | Learned 12 Factory zone layouts 16127 | -6/Proximity Caves | Discovered new exit (range 8) 16133 | -6/Proximity Caves | Entered Factory 16133 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 16134 | -6/Factory | Identified exit to Factory 16416 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 16475 | -6/Factory | Lost 4 parts (1p2u1w) 16539 | -6/Factory | Local fabrication network quarantined 16676 | -6/Factory | Spotted B-75 Beast 16718 | -6/Factory | Discovered exit to Factory (range 4) 16775 | -6/Factory | Sucked down chute 16775 | -6/Factory | Entered Waste 16783 | -6/Waste | Spotted C-40 Crusher 16790 | -6/Waste | EMP discharged 16790 | -6/Waste | System corruption reached 10% 16795 | -6/Waste | Spotted C-40 Crusher 16798 | -6/Waste | Spotted C-40 Crusher 16798 | -6/Waste | Spotted C-40 Crusher 16804 | -6/Waste | Spotted C-40 Crusher 16817 | -6/Waste | Discovered new exit (range 11) 16820 | -6/Waste | Entered Factory 16850 | -6/Factory | Identified exit to Garrison 16851 | -6/Factory | Entered Garrison 17619 | -6/Garrison | Lost 4 parts (2n2u) 17700 | -6/Garrison | Spotted B-75 Beast 17754 | -6/Garrison | Lost 6 parts (1p4n1u) 17779 | -6/Garrison | Core integrity fell below 50% 17788 | -6/Garrison | Released all parts (5) 17792 | -6/Garrison | Core integrity fell below 20% 17800 | -6/Garrison | Triggered checkpoint 17805 | -6/Garrison | Triggered checkpoint 17820 | -6/Garrison | Discovered new exit (range 12) 17838 | -6/Garrison | Destroyed self with Mini Smartbomb Launcher Last Messages --------------- 17772_ Knocked back. 17775_ Spear destroyed. 17775_ Knocked back. 17780_ The unstable cave ceiling collapses. 17784_ Imp. Heat Sink destroyed. 17786_ The unstable cave ceiling collapses. 17787_ Knocked back. 17788_ The unstable cave ceiling collapses. 17788_ Released Imp. Salvage Targeting Computer. 17788_ Released Imp. Hacking Suite. 17788_ Released Adv. Weight Redist. System. 17788_ Released Lrg. Storage Unit. 17788_ Released Med. Storage Unit. 17790_ Dropped Katana. 17790_ Acquired Mni. Smartbomb Launcher. 17799_ The unstable cave ceiling collapses. 17800_ Beams of light sweep through the air. An alarm sounds. 17801_ The unstable cave ceiling collapses. 17805_ Beams of light sweep through the air. An alarm sounds. 17820_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????#####????????????????????? | | ????????????????????#@ #????????????????????? | | ???????????????????# < ###########????????? | | ??????????????????# #????????? | | ??????????????????# #????????? | | ?????????????????? ########## #????????? | | ?????????????????## #????????# #????????? | | ??????????????????# #????????# #????????? | | ??????????????????#######????????# #????????? | | ?????????????????????????????????# #????????? | | ?????????????????????????????????# #????????? | | ??????????????????????????######## ########## | | ??????????????????? | | ??????????????????????????######## | | ?????????????????????????????????# ######## | | ?????????????????????????????????# #??????# | | ?????????????????????????????????# #??????# | | ?????????????????????????????????# #??????# | | ?????????????????????????????????# #??????# | | ?????????????????????????????????# #??????# | | ?????????????????????????????????# #??????# | | ?????????????????????????????????# #?????## | | ?????????????????????????????????# ####### | | ?????????????????????????######### | | ?????????????????? | | ?????????????????????????################## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 20 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 18 Armor Coverage 750 Resistance: KI 30 Weapon Shielding 33 Evasion (%) 73 Targeting Accuracy 8 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked VTOL Module | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Mni. Smartbomb Launcher | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryAnalysisCapacitor Manual? 0 Play Time 02:07:40 Cumulative 238.1 hours Start 2020.10.19 @ 13:13:43 End 2020.10.19 @ 17:24:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 252 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b82aac39-4da7-4284-bf0e-3a78bd4ca31c