Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.09 @ 19:38:12 Player: WitherScout Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1485) 1485 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 4386 Bonus ------- High Alert Combat Kills 66 Cogmind --------- Core Integrity 700/700 Matter 120/300 Energy 118/160 System Corruption 0% Temperature Cool (0) Movement Flying (27) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Flight Unit Flight Unit Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY (4) ------ Small Storage Unit Sensor Array Advanced Targeting Computer ECM Suite > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle Missile Launcher > --- INVENTORY (8) ---- Ion Engine Medium Storage Unit Advanced Targeting Computer Core Shielding Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Sensor Array Advanced Targeting Computer ECM Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Missile Launcher > --- INVENTORY -------- Ion Engine Medium Storage Unit Advanced Targeting Computer Core Shielding Heavy Rocket Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . . . 2 1 Utility 2 | . . 1 . . 1 Weapon 1 | . . 1 . . . Parts Attached 38 | 7 2 5 11 10 3 Power 4 | 1 . 1 1 1 . Engine 3 | 1 . 1 1 . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 15 | 2 . 2 4 6 1 Treads . | . . . . . . Leg 4 | . . . 3 1 . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 9 | . . 2 1 5 1 Utility 8 | 1 1 1 3 1 1 Device 3 | . . 1 2 . . Storage 3 | 1 . . 1 1 . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 3 1 1 3 2 1 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . 1 1 1 . Ballistic Cannon . | . . . . . . Launcher 4 | . 1 . 1 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . . 7 6 . Power . | . . . . . . Propulsion 7 | . . . 3 4 . Utility 2 | . . . 2 . . Weapon 4 | . . . 2 2 . Highest Loss Streak 5 | . . . 5 3 . To Critical Strikes . | . . . . . . Average Backups 10 | 2 7 7 8 12 7 Power 1 | . 1 1 1 1 1 Propulsion 4 | 1 2 2 4 4 . Utility 3 | . . 1 2 4 4 Weapon 1 | . 3 1 . 1 2 Tool/Special . | . . . . . . Unused Backups 12 | . 5 1 . 3 3 Power 2 | . . . . 1 1 Propulsion 4 | . 4 . . . . Utility 5 | . . 1 . 2 2 Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 93 99 93 94 84 Engine 10 | . 14 11 11 8 . Leg 14 | . . . 15 17 . Wheel 2 | . 28 17 . . . Flight 10 | . . 4 5 15 38 Device 14 | . . 10 12 18 15 Storage 10 | . 14 11 11 9 7 Processor 3 | . 8 11 4 . . Ballistic Gun 18 | . 18 22 21 15 15 Launcher 5 | . 10 11 1 8 . Slashing Weapon 3 | . . . 9 . . Peak Build Rating 22 | 6 7 9 13 19 22 Average Rating 13 | 4 6 8 10 16 19 On Entrance 8 | . 6 7 9 13 15 Avg Prop Armor Cover (%) 3 | . . 3 3 3 . Naked Turns . | . . . . . . Heaviest Build 37 | 11 13 15 27 37 . Greatest Support 26 | 26 26 26 20 20 . Greatest Overweight (x) 3 | . . . 3 3 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 8 Average Capacity 11 | 6 8 8 8 14 8 Most Carried 15 | 6 8 8 10 15 7 Average Carried 10 | 2 7 7 8 12 6 Final Capacity 10 | 8 8 8 10 8 8 Final Carried 10 | 6 8 8 10 8 5 Class Distribution -------------------- 48% | Scavenger-Mutant 37% | Scavenger-Skirmisher 7% | Gunner 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1096 | 185 60 93 316 442 . Remotely . | . . . . . . Salvage Created 1185 | . 70 79 399 637 . Parts 80 | . 11 7 24 38 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 44 | . 6 3 14 21 . Melee 1 | . . . 1 . . Guns 17 | . 1 3 11 2 . AOE 26 | . 5 . 2 19 . Classes Destroyed 11 | . 2 1 2 6 . Worker 1 | . . . . 1 . Builder 2 | . . . . 2 . Recycler 2 | . . . . 2 . Mechanic 1 | . . . . 1 . Watcher 1 | . . . . 1 . Swarmer 16 | . 5 2 3 6 . Grunt 21 | . 1 . 9 11 . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 4 | . . 1 . 3 . Heavy 1 | . . . . 1 . Best Kill Streak 9 | . 5 2 6 9 . Combat Bots Only 6 | . 5 2 6 5 . Max Kills in Single Turn 3 | . 2 1 1 3 . Gunslinging . | . . . . . . Exploded 3 | . 2 . 1 3 . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 161 | . 9 25 67 60 . Missed 52 | . 4 9 17 22 . Hits 109 | . 5 16 50 38 . Melee 3 | . . . 3 . . Projectile 106 | . 5 16 47 38 . Critical Strikes 3 | . . . 1 2 . Damage Taken 1528 | . 42 201 570 715 . Core 399 | . 34 44 120 201 . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 72 | . . . . 72 . Core Remaining (%) 77 | 100 86 . 59 63 . Volleys Fired 95 | . 9 16 35 35 . Largest 3 | . 2 2 3 3 . Hottest 92 | . 50 40 79 92 . Shots Fired 191 | . 13 32 71 75 . Gun 155 | . 9 32 65 49 . Cannon . | . . . . . . Launcher 36 | . 4 . 6 26 . Special . | . . . . . . Kinetic 155 | . 9 32 65 49 . Thermal . | . . . . . . Explosive 36 | . 4 . 6 26 . Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 5 10 10 10 . Robot Miss Streak 5 | . 2 4 5 4 . Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 127 | . 8 21 47 51 . Core Hits 92 | . 7 6 28 51 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Sever 1 | . . . 1 . . Melee Attacks 4 | . . . 4 . . Impact . | . . . . . . Slashing 4 | . . . 4 . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Follow-up Attacks . | . . . . . . Damage Inflicted 4239 | . 362 223 826 2828 . Guns 924 | . 69 223 371 261 . Cannons . | . . . . . . Explosions 3214 | . 293 . 354 2567 . Melee 101 | . . . 101 . . Ramming . | . . . . . . Kinetic 924 | . 69 223 371 261 . Thermal . | . . . . . . Explosive 3214 | . 293 . 354 2567 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 101 | . . . 101 . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 246 | . 38 . 9 199 . Projectiles . | . . . . . . Explosions 246 | . 38 . 9 199 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 91 | . 2 . 18 71 . Shots 6 | . 1 . 1 4 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 68 | . 2 6 68 44 . Average Temperature 13 | . 2 4 14 14 . Received Heat Transfer 405 | . 6 54 165 180 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 92 | 100 100 100 100 83 . Level 1 2 | . . . . 4 100 Level 2 5 | . . . . 11 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 522 | . 199 101 107 522 235 Initial 235 | . . 70 15 24 235 Average 59 | . 135 71 22 86 235 Influence Increases 1477 | . 219 101 381 776 . Destroy 0b10 Robot/C 880 | . 120 60 280 420 . Destroy 0b10 Robot/NC 35 | . . . . 35 . Destroy Leader 192 | . 30 20 50 92 . Successful Hack 31 | . 5 21 . 5 . Disable Machine 105 | . 30 . 15 60 . Destroy Structure 219 | . 19 . 36 164 . Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 1242 | . 50 229 359 320 284 Entered New Map 448 | . . 99 26 39 284 Time Decay 650 | . 50 130 263 207 . Lost Part 130 | . . . 70 60 . Purge Threat 14 | . . . . 14 . Squads Dispatched 8 | . 1 1 1 5 . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 5 | . . 1 . 4 . Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 9 5 15 30 . Peak Tracking Total 6 | . 4 3 5 6 . Tactical Retreats 4 | . 1 . . 3 . ECM-based Alert Blocks 6 | . . . . 6 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 7 | . 2 . 1 4 . Max in Single Turn 2 | . 1 . 1 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 8 | . 2 2 1 3 . Terminals 5 | . 1 2 . 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 7 6 1 12 . Successful 13 | . 4 4 1 4 . Failed 13 | . 3 2 . 8 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 4 | . 2 2 . . . Terminals 18 | . 4 6 . 8 . Fabricators . | . . . . . . Repair Stations 4 | . . . . 4 . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 2 4 1 2 . Part Schematic 1 | . . 1 . . . Prototype ID Bank 2 | . 1 1 . . . Open Door 1 | . . . 1 . . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 1 | . . 1 . . . Maintenance Status 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 2 . 2 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 3457 | . . 270 1515 1669 3 Sensors 3175 | . . . 1503 1669 3 Seismic 282 | . . 270 12 . . ECM 1876 | . . . 204 1669 3 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3665 | 56 128 271 1538 1669 3 Spaces Moved 1468 | 44 98 226 551 549 . Core 3 | 2 . . 1 . . Treads . | . . . . . . Legs 1002 | . . . 549 453 . Wheels 367 | 42 98 226 1 . . Hover . | . . . . . . Flight 96 | . . . . 96 . Fastest Speed 29 | 50 90 90 100 29 . Average Speed 142 | 88 90 94 154 163 . Slowest Speed 330 | 100 90 100 200 330 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 3 22 21 95 51 . Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 234 | . 18 . 44 172 . Melee . | . . . . . . Projectile . | . . . . . . AOE 234 | . 18 . 44 172 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2878 | 57 126 256 1177 1259 3 Wait 1215 | . 4 . 565 646 . Move 1461 | 43 97 225 550 546 . Hop 1 | . . . . 1 . Pick Up 33 | 7 8 5 5 8 . Fast Attach 17 | 5 1 2 7 2 . Attach 20 | 1 . 3 5 8 3 Detach 4 | . . . 3 1 . Swap 8 | 1 1 . 1 5 . Drop 20 | . 6 5 2 7 . Fire 95 | . 9 16 35 35 . Melee 4 | . . . 4 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 15) 185 | -10/Materials | Entered another Materials area 185 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 221 | -9/Materials | Discovered new exit (range 6) 456 | -9/Materials | Entered Mines 511 | -9/Mines | Lost 5 parts (2n1u2w) 771 | -9/Mines | Build established: Scavenger-Mutant 1436 | -9/Mines | Learned Materials stockpile data 1771 | -9/Mines | Learned Materials security intel 1783 | -9/Mines | Met a Derelict shopkeep closing up shop 1984 | -9/Mines | Discovered new exit (range 6) 1994 | -9/Mines | Entered Materials 1994 | -8/Materials | Evolved 2 slots: Propulsion x2 2081 | -8/Materials | Repaired Lgt. Assault Rifle 2383 | -8/Materials | Build established: Scavenger-Skirmisher 3277 | -8/Materials | Lost 3 parts (1n2w) 3521 | -8/Materials | Build established: Scavenger-Mutant 3594 | -8/Materials | First assault squad dispatched 3663 | -8/Materials | Discovered new exit (range 3) 3663 | -8/Materials | Entered Factory 3663 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3666 | -7/Factory | Self-destructed Last Messages --------------- 03607_ R-06 Scavenger collects Lgt. Treads. 03608_ Acquired 53 matter. 03611_ Dropped Aluminum Leg. 03611_ R-06 Scavenger collects Aluminum Leg. 03615_ ALERT: Security rotation in progress. 03617_ Dropped Katana. 03618_ Dropped Ion Engine. 03620_ Dropped Heat Sink. 03627_ Dropped Lrg. Storage Unit. 03627_ Acquired Adv. Targeting Computer. 03628_ Dropped Adv. Terrain Scan Processor. 03629_ Acquired Adv. Targeting Computer. 03651_ Y-45 Defender destroyed. 03654_ Dropped Lgt. Ion Engine. 03655_ Acquired Missile Launcher. 03657_ Acquired 60 matter. 03663_ EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #######????????????? | | ????????????????????????? ???????????? | | ????????????????????????# ???????????? | | ????????????????????????# ??????????? | | ????????????????????????+ ??????????? | | ????????????????????????# ??????????? | | ????????????????????????# #???????????? | | ??????????????????????### #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# @ #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #???????????? | | ??????????????????????####+###########???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 64 Targeting Accuracy 5 Item Schematics ----------------- Assault Rifle | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 10% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TechShrapnelCyclogen Manual? 0 Play Time 00:39:21 Cumulative 57.1 hours Start 2026.01.09 @ 18:33:13 End 2026.01.09 @ 19:38:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 30 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 11c4afae-0e4a-4b5d-a77a-45c65ee03c2e