Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 02:52:38 Player: naththebg Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (365) 1825 Value Destroyed (13093) 13093 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1562) 1562 TOTAL SCORE: 23660 Bonus ------- High Alert Combat Kills 1554 Follower Combat Kills 35 Friendly Fire -27 Cogmind --------- Core Integrity 0/1300 Matter 280/300 Energy 99/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Targeting Computer Improved Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Weapon Cycler Improved Phase Shifter Heart of Steel Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Advanced Particle Charger Heavy Armor Plating > --- WEAPON ----------- Tesla Rifle Quantum Rifle Quantum Rifle Nova Cannon Coil Gun > --- INVENTORY -------- Medium Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Matter Compressor Armor Integrity Analyzer Advanced Particle Charger Improved Weapon Cycler Improved Phase Shifter Improved Hardlight Generator Advanced Shield Generator Improved Hacking Suite Improved System Restoration Module Heart of Steel [Rating: 105] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Advanced VSS Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Advanced Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Res Arm Slots Evolved 14 | . . 2 . 2 2 . . 2 . . 2 . . 2 2 . Power 2 | . . . . . 1 . . . . . . . . . 1 . Propulsion 3 | . . . . . . . . 1 . . 1 . . . 1 . Utility 6 | . . . . 2 1 . . 1 . . 1 . . 1 . . Weapon 3 | . . 2 . . . . . . . . . . . 1 . . Parts Attached 265 | 7 11 36 1 53 15 4 6 31 4 1 30 3 . 36 23 4 Power 33 | 2 1 4 . 5 1 1 . 3 . 1 5 1 . 3 6 . Engine 15 | 2 1 3 . 2 1 . . 2 . 1 1 . . . 2 . Core 14 | . . 1 . 3 . . . 1 . . 4 1 . 2 2 . Reactor 4 | . . . . . . 1 . . . . . . . 1 2 . Propulsion 48 | 2 2 7 1 7 1 . . 10 1 . 5 1 . 7 3 1 Treads 41 | 2 2 3 1 7 1 . . 10 1 . 5 1 . 7 1 . Leg 3 | . . . . . . . . . . . . . . . 2 1 Wheel 2 | . . 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2 | . . 2 . . . . . . . . . . . . . . Utility 96 | 1 3 15 . 20 6 3 6 11 3 . 11 . . 8 6 3 Device 59 | . 1 9 . 11 3 3 4 7 2 . 9 . . 6 4 . Storage 7 | 1 1 4 . . . . . . . . . . . . 1 . Processor 9 | . . . . 2 . . . 2 1 . . . . 1 . 3 Hackware 3 | . . . . 1 1 . . . . . 1 . . . . . Protection 18 | . 1 2 . 6 2 . 2 2 . . 1 . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 88 | 2 5 10 . 21 7 . . 7 . . 9 1 . 18 8 . Energy Gun 13 | 1 . . . 2 . . . . . . . . . 5 5 . Energy Cannon 27 | . 1 2 . 11 1 . . 2 . . 4 1 . 4 1 . Ballistic Gun 7 | 1 . . . 1 . . . . . . . . . 3 2 . Ballistic Cannon 36 | . 2 7 . 6 5 . . 5 . . 5 . . 6 . . Launcher 5 | . 2 1 . 1 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . Parts Lost 95 | . . 6 1 9 . . . 14 1 . 12 2 . 21 18 11 Power 14 | . . . . 2 . . . 2 1 . 2 . . 1 3 3 Propulsion 24 | . . 1 1 1 . . . 3 . . 3 2 . 8 1 4 Utility 22 | . . 2 . 1 . . . 5 . . 4 . . 1 6 3 Weapon 35 | . . 3 . 5 . . . 4 . . 3 . . 11 8 1 Highest Loss Streak 10 | . . 2 1 4 . . . 10 1 . 8 1 . 5 7 9 To Critical Strikes 4 | . . . . . . . . 2 . . . . . 2 . . Average Slot Usage (%) 96 | . 98 96 98 98 100 100 99 98 97 99 97 94 94 92 72 38 Engine 6 | . 14 8 11 4 15 11 7 5 4 5 4 . . . 2 2 Core 3 | . . 2 . 4 . . . 1 6 6 5 11 11 6 2 2 Reactor 1 | . . . . . . 2 7 4 . . . . . 3 6 2 Treads 17 | . 27 15 20 17 15 15 15 19 20 20 22 17 17 16 2 2 Device 14 | . . 8 11 8 16 15 23 21 20 20 15 23 23 20 15 9 Storage 7 | . 14 11 11 9 7 7 7 6 6 6 5 5 5 5 6 2 Processor 6 | . . . . 7 7 7 . 4 13 13 11 11 11 13 8 3 Protection 4 | . 12 2 . 8 2 7 6 4 . . 2 . . 1 2 . Energy Gun 1 | . . . . 1 1 . . . . . . . . 4 12 2 Energy Cannon 7 | . 6 3 22 21 3 . . 1 . . 5 23 23 7 1 . Ballistic Gun 1 | . 5 . . . 3 . . . . . . . . 2 4 . Ballistic Cannon 19 | . 12 38 22 12 21 30 30 24 26 26 16 . . 8 . . Naked Turns 11 | . . . . . . . . . . . . . . . . 11 Heaviest Build 125 | 14 26 69 69 84 105 118 118 122 92 95 114 101 101 121 125 82 Greatest Support 112 | 40 40 40 40 40 40 40 40 84 70 70 112 112 84 107 36 36 Greatest Overweight (x) 24 | . . 10 1 2 2 2 2 3 1 1 1 1 1 4 24 2 Average Overweight (x) 1 | . . . 1 1 2 2 2 1 1 1 . . 1 1 3 . Largest Inventory Capacity 25 | 8 10 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 12 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Most Carried 20 | 5 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 Average Carried 17 | 2 9 9 19 19 19 19 19 17 19 20 18 19 20 18 17 12 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 10 20 20 20 20 20 20 19 20 20 17 20 20 19 16 5 Class Distribution -------------------- 38% | Gunner 32% | Scavenger-Gunner 20% | Tank 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Tank | -7/Factory Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/Armory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Res Arm Matter Collected 10751 | 191 712 2087 81 1186 695 83 416 1596 487 10 1580 135 . 1251 241 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 13681 | . 770 2291 108 2060 766 . 463 1459 434 . 1452 410 . 2748 705 15 Parts 761 | . 54 145 12 139 32 . 32 106 15 . 66 17 . 110 32 1 Haulers Intercepted 12 | . 2 3 . 4 1 . 1 . . . 1 . . . . . Recyclers Shooed 17 | . 4 2 . 2 . . . 3 . . 4 . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 15 . . 14 . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Res Arm Combat Hostiles Destroyed 244 | . 18 47 6 43 9 . 12 31 7 . 25 7 . 32 6 1 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 25 | . 3 . . . 2 . . . . . . . . 16 4 . Cannons 207 | . 15 44 6 40 5 . 12 30 7 . 25 7 . 14 2 . AOE 4 | . . 3 . . 1 . . . . . . . . . . . Classes Destroyed 22 | . 5 6 . 5 2 . 1 1 1 . 1 . . . . . Worker 25 | . . 7 . 2 2 . . 12 . . 1 . . 1 . . Builder 26 | . . 5 . 3 2 . 1 9 . . 2 . . 4 . . Tunneler 2 | . . . . . . . 1 . . . 1 . . . . . Hauler 12 | . 2 3 . 4 1 . 1 . . . 1 . . . . . Recycler 35 | . 4 11 . 2 6 . 1 1 . . 4 . . 4 2 . Mechanic 2 | . . 1 . . . . . 1 . . . . . . . . Operator 3 | . . 1 . 1 . . . . . . . . . 1 . . Watcher 27 | . 3 4 . 5 2 . 1 6 . . 2 . . 4 . . Swarmer 38 | . 7 7 4 7 . . . 4 4 . 3 2 . . . . Cutter 5 | . . . . 5 . . . . . . . . . . . . Saboteur 1 | . . . . . . . . 1 . . . . . . . . Grunt 108 | . 11 33 2 14 6 . 3 13 3 . 6 2 . 15 . . Brawler 7 | . . . . 2 . . . 1 . . 1 1 . 2 . . Duelist 6 | . . 1 . 2 . . 1 2 . . . . . . . . Protector 2 | . . . . 1 . . . . . . . . . 1 . . Sentry 22 | . . 6 . 7 . . 2 . . . 1 1 . 4 1 . Specialist 6 | . . . . 4 . . . . . . . . . . 2 . Hunter 17 | . . . . . 1 . 1 4 . . 6 1 . 4 . . Programmer 30 | . . . . . 2 . 5 6 . . 7 . . 6 3 1 Heavy 1 | . . . . 1 . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | . 4 9 4 10 4 . 3 8 4 . 5 4 . 7 4 1 Combat Bots Only 9 | . 3 7 4 9 3 . 3 4 4 . 5 4 . 7 3 1 Max Kills in Single Turn 5 | . 1 5 1 2 3 . 2 3 1 . 2 1 . 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . 1 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Res Arm Hostile Shots Fired 1554 | . 78 131 29 256 26 . 37 212 26 . 247 26 . 270 107 109 Missed 412 | . 17 35 6 62 6 . 11 47 7 . 73 8 . 85 29 26 Damage Taken 19855 | . 636 1617 207 2991 251 . 445 2699 313 . 3289 362 . 3024 2003 2018 Core 2813 | . 47 205 14 302 . . 43 313 . . 208 16 . 341 486 838 Absorbed by Shields 638 | . . . . 12 62 . . 330 . . . . . 234 . . Redirected to Shielding 11 | . . . . . . . . 11 . . . . . . . . Ignored by Resistances 228 | . . . . 228 . . . . . . . . . . . . Regen/Repaired (Parts) 639 | . 123 132 . 184 . . . . . . 200 . . . . . Core Remaining (%) 71 | 100 81 . 45 45 . . 93 . . 63 . . 77 70 . . Volleys Fired 650 | . 74 119 9 109 26 . 28 79 14 . 71 13 . 89 17 2 Largest 5 | . 2 4 4 4 4 . 4 4 4 . 4 4 . 5 5 1 Hottest 426 | . 90 198 198 285 219 . 218 294 212 . 351 318 . 354 426 94 Shots Fired 2305 | . 147 431 35 414 101 . 112 297 56 . 246 44 . 360 61 1 Gun 278 | . 44 . . 3 10 . . . . . . . . 166 54 1 Cannon 2016 | . 97 428 35 410 90 . 112 297 56 . 246 44 . 194 7 . Launcher 11 | . 6 3 . 1 1 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 1555 | . 90 403 18 172 90 . 112 261 56 . 163 . . 174 16 . Thermal 670 | . 51 25 17 241 2 . . 36 . . 83 44 . 138 32 1 Explosive 11 | . 6 3 . 1 1 . . . . . . . . . . . Electromagnetic 69 | . . . . . 8 . . . . . . . . 48 13 . Robot Hit Streak 18 | . 7 10 6 13 9 . 11 8 12 . 17 14 . 18 12 2 Robot Miss Streak 12 | . 8 12 2 6 2 . 5 5 3 . 3 1 . 5 3 . Penetration Max 1 | . . . . . . . 1 1 . . 1 . . 1 1 . Secondary Targets 1 | . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 . Shots Hit Robots 1162 | . 64 165 16 221 50 . 50 136 28 . 156 31 . 197 47 1 Core Hits 574 | . 30 86 7 87 23 . 22 84 15 . 68 13 . 111 17 11 Critical Kills 7 | . . . . 1 1 . . 1 . . . . . 4 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 81 | . . 8 . 3 5 . 8 16 1 . 24 . . 14 2 . Burn 3 | . . . . . . . . . . . . . . 2 1 . Meltdown 6 | . . . . 1 1 . . 1 . . . . . 3 . . Destroy 1 | . . . . . . . . . . . . . . 1 . . Blast 69 | . . 8 . 2 4 . 8 15 1 . 24 . . 7 . . Corrupt 2 | . . . . . . . . . . . . . . 1 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 36758 | . 1392 4171 324 5397 2060 . 1797 6458 830 . 5638 1075 . 6106 1437 73 Guns 4131 | . 228 . . 26 85 . . . . . . . . 2497 1258 37 Cannons 29665 | . 942 3824 324 5247 1555 . 1784 5262 830 . 5222 1075 . 3421 179 . Explosions 2727 | . 197 330 . 46 417 . . 1188 . . 414 . . 135 . . Melee . | . . . . . . . . . . . . . . . . . Ramming 235 | . 25 17 . 78 3 . 13 8 . . 2 . . 53 . 36 Kinetic 21288 | . 768 3596 119 2016 1464 . 1784 4321 830 . 3397 . . 2492 501 . Thermal 12736 | . 402 228 205 3245 462 . . 1757 . . 1825 1075 . 2772 728 37 Explosive 1120 | . 197 330 . 46 . . . 343 . . 116 . . 88 . . Electromagnetic 1367 | . . . . . 131 . . 29 . . 298 . . 701 208 . Impact 12 | . . . . 12 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . 7 7 6 . . 3 2 . . 9 9 9 5 7 22 Average Corruption 5 | . . 6 7 4 . . 2 1 . . 4 9 9 3 6 11 Corruption Purged 6 | . . . . . . . 3 2 . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 180 | . . 26 4 12 . . 16 4 . . 30 38 3 13 22 12 Message Errors 48 | . . 10 1 4 . . 2 1 . . 8 8 . 2 10 2 Matter Fused 34 | . . 4 . 4 . . 4 1 . . 5 8 2 2 3 1 Heat Flow Errors 18 | . . 3 1 . . . 3 2 . . 3 4 . . 1 1 Energy Discharges 24 | . . . . 2 . . 4 . . . 3 6 . 3 5 1 Parts Fused 1 | . . . . . . . . . . . . 1 . . . . Data Loss (minor) 23 | . . 1 1 1 . . 2 . . . 4 4 1 3 3 3 Data Loss (major) 6 | . . 1 . 1 . . 1 . . . 1 2 . . . . Misfires 7 | . . 4 . . . . . . . . 2 1 . . . . Alerts 4 | . . . . . . . . . . . . 3 . 1 . . Misdirections 3 | . . . . . . . . . . . . . . . . 3 Weapon Failures 12 | . . 3 1 . . . . . . . 4 1 . 2 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 972 | . 21 55 5 45 184 . 60 313 67 . 139 37 . 35 11 . Projectiles 739 | . 21 49 5 45 105 . 60 165 67 . 139 37 . 35 11 . Explosions 233 | . . 6 . . 79 . . 148 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 127 | . 3 21 2 21 7 . 4 27 4 . 31 . . 7 . . Impact 1 | . . . . 1 . . . . . . . . . . . . Kinetic 119 | . 3 21 2 19 7 . 4 24 4 . 29 . . 6 . . Secondary 7 | . . . . 1 . . . 3 . . 2 . . 1 . . Self-Inflicted Damage 339 | . 49 40 . 23 . . 120 . . . 56 . . 49 . 2 Shots 12 | . 2 2 . 1 . . 2 . . . 4 . . 1 . . Rammed 32 | . 4 2 . 11 2 . 2 2 . . . . . 5 . 4 Targets Rammed 53 | . 4 3 . 12 2 . 2 2 . . 1 . . 5 . 22 Kicked 18 | . . . . . . . . . . . . . . . . 18 Crushed 3 | . . 1 . 1 . . . . . . 1 . . . . . Highest Temperature 615 | . 270 477 444 386 264 . 380 395 127 . 606 564 . 446 615 80 Average Temperature 122 | . 90 118 168 120 90 . 103 99 49 . 123 197 . 168 232 80 Received Heat Transfer 3638 | . 186 438 48 900 73 . 45 613 72 . 465 90 . 387 240 81 Effects 56 | . 2 12 3 1 . . 1 1 . . 12 2 . 8 14 . Shutdowns 11 | . . 1 1 1 . . . . . . 2 1 . 1 4 . Energy Bleed 14 | . . 4 . . . . 1 1 . . 2 . . 3 3 . Interference 18 | . 2 5 2 . . . . . . . 1 . . 3 5 . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . Short Circuit 2 | . . 2 . . . . . . . . . . . . . . Damage (minor) 4 | . . . . . . . . . . . 2 . . 1 1 . Damage (major) 5 | . . . . . . . . . . . 5 . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . 3 . . 2 . . Impact Corruptions 2 | . . . . . . . . 2 . . . . . . . . Robots Melted 8 | . . . . 3 1 . . 1 . . . . . 3 . . Combat Hostiles 7 | . . . . 3 1 . . 1 . . . . . 2 . . Parts Melted 37 | . . . . 17 1 . . 4 . . 5 3 . 6 1 . Heat Transferred 17438 | . 851 370 333 4986 274 . . 2200 . . 2394 1303 . 3648 1042 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 2 . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Res Arm Peak Influence 1048 | . 203 816 467 736 511 134 309 1048 . . 640 . . 850 423 58 Initial 391 | . . 5 318 182 329 134 . 151 . . 135 . . 48 391 28 Average 290 | . 42 290 432 358 415 95 70 420 . . 325 . . 378 291 23 Maximum Alert Level 3 | . 1 3 2 3 2 . 1 3 . . 2 . . 3 2 . Low Security (%) 43 | 100 97 37 . 38 . 100 92 21 . . 21 . . 41 9 100 Level 1 27 | . 2 35 34 19 45 . 7 39 . . 45 . . 13 78 . Level 2 22 | . . 21 65 33 54 . . 16 . . 33 . . 27 12 . Level 3 6 | . . 5 . 7 . . . 22 . . . . . 17 . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 4 9 . 9 5 . 6 10 . . 7 . . 11 3 1 Investigation 18 | . 4 7 . 2 2 . 1 1 . . 1 . . . . . Extermination 18 | . . . . . 3 . 4 4 . . 2 . . 3 2 . Reinforcement 21 | . . 1 . 6 . . 1 4 . . 3 . . 4 1 1 Assault 6 | . . 1 . 1 . . . 1 . . 1 . . 2 . . Garrison 2 | . . . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . 1 . . 1 2 . . 2 . . 2 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Res Arm Distress Signals 13 | . 1 4 . 2 . . . 3 . . 1 . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 323 | . 25 58 6 58 11 . 13 44 7 . 35 8 . 45 8 5 Peak Tracking Total 7 | . 4 5 4 7 2 . 3 6 4 . 6 3 . 5 3 4 Tactical Retreats 7 | . 1 1 . 2 . . . 1 . . . 1 . 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Res Arm Traps Triggered 8 | . 1 1 . 2 1 . . 1 . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 4 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Res Arm Machines Disabled 93 | . 1 7 . 7 12 . 12 33 . . 14 . . 7 . . Max in Single Turn 9 | . 1 1 . 2 4 . 4 9 . . 4 . . 2 . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Res Arm Machines Accessed 65 | . 10 10 . 15 4 . 8 7 3 . 4 . . 2 2 . Terminals 39 | . 7 6 . 11 2 . 4 4 . . 1 . . 2 2 . Fabricators 4 | . . . . . 1 . 1 1 . . 1 . . . . . Repair Stations 9 | . 1 1 . 2 1 . 2 1 . . 1 . . . . . Recycling Units 9 | . 2 2 . 2 . . 1 1 . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 198 | . 37 35 . 49 8 . 15 18 10 . 15 . . 5 6 . Successful 102 | . 19 11 . 29 4 . 5 6 10 . 12 . . 4 2 . Failed 96 | . 18 24 . 20 4 . 10 12 . . 3 . . 1 4 . Catastrophic 27 | . 5 10 . 7 1 . 3 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 39 | . 11 14 . 13 . . . . . . . . . 1 . . Terminals 116 | . 26 22 . 36 2 . 6 10 . . 3 . . 5 6 . Fabricators 12 | . . . . . 4 . 2 2 . . 4 . . . . . Repair Stations 30 | . 4 2 . 9 2 . 6 3 . . 4 . . . . . Recycling Units 25 | . 7 6 . 4 . . 1 3 . . 4 . . . . . Scanalyzers 5 | . . 5 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 62 | . 10 5 . 21 1 . 3 3 10 . 3 . . 4 2 . Record 8 | . . . . . . . . . 8 . . . . . . . Prototype ID Bank 11 | . 1 1 . 5 . . 1 . . . 1 . . 2 . . Open Door 2 | . . . . . . . . . 2 . . . . . . . Open DSF 4 | . . . . . 1 . 1 2 . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . 1 . . . . . . . . . . . . Terminal Index 3 | . 1 . . 1 . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . Alert Level 10 | . 2 3 . 2 . . . 1 . . 1 . . 1 . . Unreport Threat 2 | . 1 . . 1 . . . . . . . . . . . . Locate Traps 3 | . . 1 . 1 . . . . . . . . . 1 . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 8 | . 2 . . 4 . . . . . . 1 . . . 1 . Fabricator Hacks 7 | . . . . . 3 . . 1 . . 3 . . . . . Network Status 3 | . . . . . . . . 1 . . 2 . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . . . Build 3 | . . . . . 2 . . . . . 1 . . . . . Repair Station Hacks 17 | . 3 2 . 7 . . 2 1 . . 2 . . . . . Scan Component 11 | . 2 1 . 4 . . 2 1 . . 1 . . . . . Repair 6 | . 1 1 . 3 . . . . . . 1 . . . . . Recycling Unit Hacks 13 | . 6 1 . 1 . . . 1 . . 4 . . . . . Process 3 | . 2 . . . . . . . . . 1 . . . . . Report Inventory 4 | . 2 . . 1 . . . . . . 1 . . . . . Retrieve Matter 3 | . 2 . . . . . . . . . 1 . . . . . Retrieve Components 3 | . . 1 . . . . . 1 . . 1 . . . . . Scanalyzer 3 | . . 3 . . . . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 8 10 . 13 3 . 6 7 . . 3 . . 2 2 . Full Trace Events 21 | . 6 9 . 1 2 . 1 1 . . 1 . . . . . Feedback Events 2 | . . 1 . . . . 1 . . . . . . . . . Corruption 2 | . . 1 . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . Parts Built 5 | . . . . . 3 . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 322 | . . . . . 216 . . . . . 106 . . . . . Total Part Build Rating 28 | . . . . . 16 . . . . . 12 . . . . . Parts Repaired 6 | . 1 1 . 3 . . . . . . 1 . . . . . Time 203 | . 26 32 . 117 . . . . . . 28 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 288 | . 155 . . . . . . . . . 133 . . . . . Retrieved Matter 288 | . 155 . . . . . . . . . 133 . . . . . Retrieved Components 20 | . . 10 . . . . . 10 . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Res Arm Total Allies 2 | . . . 1 . . 1 . . . . . . . . . . Largest Group 1 | . . . 1 1 . 1 1 . . . . . . . . . Highest-Rated Group 31 | . . . 31 31 . 31 31 . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . 4 . . 2 . . . . . . . . . Total Damage 104 | . . . . 62 . . 42 . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 3 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Res Arm Turns Passed 24101 | 77 1693 3074 178 4442 1623 560 2116 2562 1618 254 1776 1245 87 1705 878 213 Spaces Moved 8198 | 47 849 1124 59 1451 428 166 583 729 610 103 663 522 37 530 177 120 Core 135 | 12 . 46 . . . . . . . . . . . . 1 76 Treads 7905 | 35 849 1011 59 1451 428 166 583 729 610 103 663 522 37 530 96 33 Legs 91 | . . . . . . . . . . . . . . . 80 11 Wheels 47 | . . 47 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 20 | . . 20 . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 105 240 240 330 330 330 240 246 246 160 160 240 160 270 50 Average Speed 247 | 131 160 215 240 248 330 330 330 298 249 246 199 228 240 246 434 139 Slowest Speed 1250 | 160 160 600 240 325 330 330 330 400 250 246 245 240 240 480 1250 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . 3 . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 98 66 18 86 9 82 20 20 76 16 12 76 10 12 4 11 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . Known Exits Taken 5 | . 1 . . . . . . 1 1 . . . 1 . 1 . Unknown Exits Taken 9 | 1 . 1 1 1 . . 1 . . 1 1 1 . 1 . . Scrap Searched 8 | . . . . . . . . . 3 1 . 4 . . . . Spaces Dug 210 | . . 14 . 23 . . 57 101 . . 7 . . 8 . . Terrain Destroyed 855 | . 29 55 4 113 95 . 147 177 15 . 79 13 . 122 6 . Melee . | . . . . . . . . . . . . . . . . . Projectile 419 | . 3 42 4 68 22 . 41 71 15 . 52 13 . 82 6 . AOE 436 | . 26 13 . 45 73 . 106 106 . . 27 . . 40 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Fac Res Arm Total 10493 | 63 1035 1495 74 2003 572 183 705 927 672 104 950 555 36 725 246 148 Wait 966 | . 69 154 5 298 83 . 71 39 37 1 158 12 . 28 11 . Move 8176 | 46 848 1122 58 1450 428 165 582 728 603 102 662 521 36 529 176 120 Hop 3 | . . . . . . . . . 3 . . . . . . . Pick Up 222 | 8 18 36 1 47 9 4 6 30 4 . 17 5 . 23 14 . Fast Attach 33 | 1 2 2 . 5 1 . 3 3 1 1 3 . . 2 5 4 Attach 113 | 6 1 12 1 20 3 . . 19 1 . 13 2 . 21 14 . Detach 5 | 1 . . . . . . . . 1 . 1 . . 2 . . Swap 119 | . 8 22 . 28 11 4 3 9 2 . 14 1 . 13 4 . Drop 148 | 1 11 24 . 34 9 6 10 18 6 . 10 1 . 13 5 . Fire 650 | . 74 119 9 109 26 . 28 79 14 . 71 13 . 89 17 2 Melee . | . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . . 4 Kick 18 | . . . . . . . . . . . . . . . . 18 Crush 31 | . 4 3 . 12 2 . 2 2 . . 1 . . 5 . . Escape Stasis 1 | . . 1 . . . . . . . . . . . . . . Rewire 4 | . . . . . . 4 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: Fac / [*Upp] / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 3 exits: Res / *Arm / Qua) -3/Armory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 12) 755 | -10/Materials | Identified exit to Materials 890 | -10/Materials | Discovered new exit (range 15) 1732 | -10/Materials | Repaired Lgt. Treads 1771 | -10/Materials | Entered another Materials area 1771 | -9/Materials | Evolved 2 slots: Weapon x2 2671 | -9/Materials | Build established: Scavenger-Gunner 3757 | -9/Materials | Crushed by falling debris 3762 | -9/Materials | Discovered new exit (range 14) 4282 | -9/Materials | Repaired Imp. Light Cannon 4540 | -9/Materials | Build established: Gunner 4571 | -9/Materials | First assault squad dispatched 4680 | -9/Materials | Core integrity fell below 50% 4702 | -9/Materials | Destroyed 7 combat bots 4845 | -9/Materials | Entered Mines 4999 | -9/Mines | Discovered new exit (range 3) 5004 | -9/Mines | Received a Mining Laser from a helpful Derelict 5023 | -9/Mines | Entered Materials 5023 | -8/Materials | Accompanied by 1 ally 5023 | -8/Materials | Evolved 2 slots: Utility x2 5326 | -8/Materials | Build established: Tank 5582 | -8/Materials | Discovered new exit (range 16) 5806 | -8/Materials | Build established: Gunner 6099 | -8/Materials | Repaired Lgt. Treads 6138 | -8/Materials | Repaired Imp. Heat Sink 6413 | -8/Materials | Discovered new exit (range 7) 7402 | -8/Materials | Destroyed 9 combat bots 7686 | -8/Materials | Lost 4 parts (1p1n2w) 7913 | -8/Materials | Core integrity fell below 50% 8645 | -8/Materials | Repaired Broken Arm. Treads 9023 | -8/Materials | First assault squad dispatched 9406 | -8/Materials | Build established: Scavenger-Gunner 9465 | -8/Materials | Entered Factory 9465 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9602 | -7/Factory | Fabricated Hvy. Gauss Cannon (x2) 9716 | -7/Factory | Fabricated Imp. EM Shotgun (x1) 10514 | -7/Factory | Build established: Gunner 10756 | -7/Factory | Found Rocket Array 11088 | -7/Factory | Sucked down chute 11088 | -7/Factory | Entered Waste 11088 | -7/Waste | The area was eerily silent 11089 | -7/Waste | Met a frightened Derelict 11148 | -7/Waste | Found Imp. Powered Armor 11559 | -7/Waste | Discovered new exit (range 11) 11648 | -7/Waste | Entered Factory 11648 | -7/Factory | Accompanied by 1 ally 11811 | -7/Factory | Build established: Tank 13596 | -7/Factory | Discovered new exit (range 15) 13764 | -7/Factory | Entered another Factory area 13764 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15514 | -6/Factory | First assault squad dispatched 15725 | -6/Factory | Lost 10 parts (2p2n3u3w) 16071 | -6/Factory | Build established: Scavenger-Gunner 16139 | -6/Factory | Discovered new exit (range 12) 16323 | -6/Factory | Identified exit to Lower Caves 16326 | -6/Factory | Entered Lower Caves 16858 | -6/Lower Caves | Found Prototype Device 17329 | -6/Lower Caves | Learned Factory garrison access intel 17550 | -6/Lower Caves | Identified exit to Lower Caves 17657 | -6/Lower Caves | Learned 12 Factory zone layouts 17808 | -6/Lower Caves | Learned Extension emergency access door positions 17808 | -6/Lower Caves | Learned 8 Research zone layouts 17808 | -6/Lower Caves | Learned Armory trap positions 17944 | -6/Lower Caves | Entered another Lower Caves area 17978 | -6/Lower Caves | Build established: Gunner 18018 | -6/Lower Caves | Encountered a Warlord checkpoint 18171 | -6/Lower Caves | Discovered new exit (range 9) 18198 | -6/Lower Caves | Entered Factory 18198 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18199 | -5/Factory | Identified exit to Extension 18199 | -5/Factory | Identified exit to Factory 18200 | -5/Factory | Loaded intel: 3 garrison access locations 18436 | -5/Factory | Repaired Imp. Powered Armor 18738 | -5/Factory | Spotted B-75 Beast 18761 | -5/Factory | Destroyed B-75 Beast 18931 | -5/Factory | Fabricated Enh. Gauss Cannon (x2) 19074 | -5/Factory | Discovered exit to Extension (range 18) 19374 | -5/Factory | Discovered new exit (range 16) 19547 | -5/Factory | Lost 8 parts (2p3n2u1w) 19698 | -5/Factory | First assault squad dispatched 19974 | -5/Factory | Entered Upper Caves 20122 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20470 | -5/Upper Caves | Build established: Scavenger-Gunner 20545 | -5/Upper Caves | Learned Factory stockpile data 20673 | -5/Upper Caves | Encountered a Warlord checkpoint 21183 | -5/Upper Caves | Discovered new exit (range 15) 21219 | -5/Upper Caves | Entered another Upper Caves area 21294 | -5/Upper Caves | Discovered exit to Factory (range 4) 21306 | -5/Upper Caves | Entered Factory 21306 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 22045 | -4/Factory | Garrison activated, responded to threat 22214 | -4/Factory | Garrison activated, responded to threat 22238 | -4/Factory | Destroyed 7 combat bots 22245 | -4/Factory | Lost 5 parts (2n3w) 22304 | -4/Factory | Lost 5 parts (1n4w) 22421 | -4/Factory | Lost 3 parts (1p1n1w) 22806 | -4/Factory | First assault squad dispatched 22902 | -4/Factory | Discovered new exit (range 10) 23011 | -4/Factory | Entered Research 23011 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 23012 | -3/Research | Identified exit to Armory 23013 | -3/Research | Identified exit to Quarantine 23013 | -3/Research | Identified exit to Research 23348 | -3/Research | Lost 5 parts (1p2u2w) 23581 | -3/Research | Lost 7 parts (2p1n2u2w) 23889 | -3/Research | Entered Armory 23890 | -3/Armory | Loaded intel: 45 trap records 23917 | -3/Armory | Lost 5 parts (2u3w) 24019 | -3/Armory | System corruption reached 10% 24022 | -3/Armory | Core integrity fell below 50% 24049 | -3/Armory | Core integrity fell below 20% 24077 | -3/Armory | Lost 9 parts (3p3n2u1w) 24102 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Kicked P-80 Master out of the way. Kicked P-80 Master. Kicked P-80 Master out of the way. Kicked P-80 Master. P-80 Master destroyed. Penetrated by Slug. System corrupted: Component data lost. Acquired Imp. Targeting Computer. Biometal Leg destroyed. KHF UEUL1SRJO>VA9GCBFDRMCEWFNOWU Imp. Targeting Computer destroyed. O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-32 Director uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal A006. O-32 Director locks terminal. [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????!???? | | ???????????????????????????????????????????? !???? | | ???????????????????????????????????????????? ???? | | ??????????????????????????????????????????###/#### | | ???????????????????????????????????????#### # | | ???????????????????????????????????????#""" """" # | | ???????????????????????????????????????#"T ""F" # | | ???????????????????????????????????????#""" | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# % # | | ?????????????????????#########################+### | | ???????????????????### %% | | ????????????# %! | | ?????????????????#########+#########/############# | | ?????????????????# # ! #???# | | ?????????????????# """ !!! # ! ! #???# | | ?????????????????# """ !! #!! #???# | | ?????????????????# """ !! # #???# | | ?????????????????# # """ """ #???# | | ?????????????????# """ """ # """ """ #???# | | ?????????????????# """ """ # """ """ #???# | | ?????????????????# """ """ # #???# | | ?????????????????# p # """ """ ????# | | ?????????????????# # """ """ ????# | | ?????????????????# @ # """?""??????# | | ?????????????????#= # ??????????#?? | | ?????????????????###"""o"""##########????????????? | | ???????????????????#"""T"""#?????????????????????? | | ???????????????????#########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Coolant Potential 65 Energy Generation 53 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Propulsion Shielding 33 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 7 Matter Filtering 30 Particle Charging 37 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Gauss Cannon | x2 | -7/Factory | Preloaded Imp. EM Shotgun | x1 | -7/Factory Enh. Gauss Cannon | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club Cannon Specialist Dangerous Findings Just What I Needed Oh No You Don't! Respectable Loadout Unlikely Earthworm Challenges ------------ None Game ------ Seed LobotomyAntimatterDoomcannon Manual? 0 Play Time 03:26:16 Cumulative 14.9 hours Start 2024.04.19 @ 21:27:03 End 2024.04.20 @ 02:52:38 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6d70a8b9-978f-4f0e-b066-a5ad5393296a