Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 21:20:06 Player: Bananaman Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (874) 874 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 3649 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 524/700 Matter 107/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Cesium-ion Thruster > --- UTILITY (6) ------ Small Storage Unit Weight Redist. System Weight Redist. System Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Particle Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Weight Redist. System Weight Redist. System Light Regenerative Plating > --- WEAPON ----------- Rocket Launcher Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Aerolev Unit Aerolev Unit Aerolev Unit Advanced Targeting Computer Shield Generator Rocket Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Weight Redist. System Device Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Regenerative Plating Weapon Mini Grenade Launcher Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 4 | . . 2 1 . 1 Weapon . | . . . . . . Parts Attached 39 | 6 4 9 2 17 1 Power 3 | 1 . 1 . 1 . Engine 3 | 1 . 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 2 2 . 10 . Treads . | . . . . . . Leg 2 | . . . . 2 . Wheel 4 | 2 2 . . . . Hover 4 | . . . . 4 . Flight 6 | . . 2 . 4 . Utility 12 | 1 1 4 1 4 1 Device 8 | . 1 4 1 2 . Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 8 | 2 1 2 1 2 . Energy Gun 2 | . 1 1 . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 20 | . 1 6 . 8 5 Power 3 | . . 1 . 2 . Propulsion 6 | . 1 . . 3 2 Utility 6 | . . 2 . 2 2 Weapon 5 | . . 3 . 1 1 Highest Loss Streak 6 | . 1 6 . 3 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 95 80 78 85 68 Engine 9 | . 14 8 9 6 . Wheel 11 | . 24 14 . . . Hover 2 | . . . . 8 . Flight 7 | . . 7 18 9 19 Device 23 | . 12 22 33 31 21 Storage 10 | . 14 11 9 9 7 Protection 1 | . . . . 4 7 Energy Gun 4 | . 6 9 . . . Ballistic Gun 7 | . 21 4 . . . Launcher 5 | . . 1 9 14 4 Naked Turns . | . . . . . . Heaviest Build 19 | 13 16 17 11 19 12 Greatest Support 32 | 26 32 32 14 30 15 Greatest Overweight (x) 6 | 2 . . . 6 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 2 5 5 8 8 5 Average Carried 4 | 1 3 4 6 6 4 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 5 5 8 5 5 Class Distribution -------------------- 87% | Mutant 12% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Sprinter | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 620 | 213 167 35 . 205 . Remotely . | . . . . . . Salvage Created 856 | . 327 98 . 431 . Parts 50 | . 15 3 . 32 . Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 19 | . 5 2 . 12 . Guns 7 | . 5 2 . . . AOE 12 | . . . . 12 . Classes Destroyed 9 | . 4 1 . 4 . Builder 3 | . . . . 3 . Hauler 1 | . . . . 1 . Recycler 3 | . 2 . . 1 . Watcher 2 | . 1 . . 1 . Swarmer 3 | . 3 . . . . Grunt 11 | . 2 1 . 8 . Brawler 2 | . . 1 . 1 . Sentry 2 | . . . . 2 . Hunter 1 | . . . . 1 . Best Kill Streak 12 | . 4 2 . 12 . Combat Bots Only 8 | . 3 2 . 8 . Max Kills in Single Turn 4 | . 1 1 . 4 . Gunslinging . | . . . . . . Exploded 4 | . . . . 4 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 198 | . 40 43 . 66 49 Missed 69 | . 10 14 . 30 15 Damage Taken 2019 | . 310 436 . 746 527 Core 517 | . 103 85 . 153 176 Absorbed by Shields 36 | . . . . 36 . Regen/Repaired (Parts) 27 | . . . . 27 . Core Remaining (%) 77 | 100 58 78 . 72 . Volleys Fired 58 | . 24 16 . 18 . Largest 2 | . 2 2 . 2 . Hottest 105 | . 85 105 . 63 . Shots Fired 102 | . 48 26 . 28 . Gun 74 | . 48 26 . . . Cannon . | . . . . . . Launcher 28 | . . . . 28 . Special . | . . . . . . Kinetic 50 | . 47 3 . . . Thermal 24 | . 1 23 . . . Explosive 28 | . . . . 28 . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 4 8 . 3 . Robot Miss Streak 4 | . 4 2 . 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 57 | . 24 21 . 12 . Core Hits 60 | . 14 4 . 38 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Burn 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2257 | . 296 287 . 1651 23 Guns 583 | . 296 287 . . . Cannons . | . . . . . . Explosions 1651 | . . . . 1651 . Melee . | . . . . . . Ramming 23 | . . . . . 23 Kinetic 306 | . 278 28 . . . Thermal 277 | . 18 259 . . . Explosive 1651 | . . . . 1651 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 . . . Average Corruption 5 | . . 5 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . 3 . . . Matter Fused 1 | . . 1 . . . Energy Discharges 1 | . . 1 . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 52 | . . . . 52 . Projectiles . | . . . . . . Explosions 52 | . . . . 52 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 212 | . . . . 205 7 Shots 5 | . . . . 5 . Rammed 19 | . . . . . 19 Targets Rammed 19 | . . . . . 19 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 45 | . 34 22 . 45 . Average Temperature 13 | . 12 10 . 19 . Received Heat Transfer 411 | . 105 165 . 141 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 730 | . 37 693 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Peak Influence 568 | . 209 153 79 568 243 Initial 228 | . . 87 64 33 228 Average 178 | . 114 94 74 337 223 Maximum Alert Level 2 | . 1 . . 2 1 Low Security (%) 71 | 100 98 100 100 26 10 Level 1 14 | . 1 . . 26 89 Level 2 14 | . . . . 46 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 2 2 5 . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 6 | . 1 1 2 2 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 11 6 1 18 5 Peak Tracking Total 9 | . 4 4 1 9 4 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 6 | . . . . 6 . Max in Single Turn 4 | . . . . 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 15 | . 4 4 . 7 . Terminals 14 | . 4 3 . 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 32 | . 10 10 . 12 . Successful 20 | . 5 8 . 7 . Failed 12 | . 5 2 . 5 . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 14 | . 7 1 . 6 . Terminals 26 | . 10 4 . 12 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . 6 . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 5 2 . 7 . Record 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 4 | . . . . 4 . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 3 | . . 2 . 1 . Disarm Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . 6 . . . Insert Component 3 | . . 3 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 3 . 3 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 3 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 936 | 41 270 232 44 292 57 Spaces Moved 1168 | 36 208 271 110 455 88 Core 39 | 8 . . . 31 . Treads . | . . . . . . Legs 18 | . . . . 18 . Wheels 344 | 28 208 108 . . . Hover 127 | . . . . 127 . Flight 640 | . . 163 110 279 88 Fastest Speed 29 | 50 90 34 34 29 29 Average Speed 55 | 84 92 60 34 44 29 Slowest Speed 350 | 150 100 100 34 350 29 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 13 | . . . 4 8 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 40 30 13 90 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 19 | . . . . 19 . Terrain Destroyed 163 | . . . . 163 . Melee . | . . . . . . Projectile . | . . . . . . AOE 163 | . . . . 163 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 1326 | 43 240 313 111 511 108 Wait 15 | . 1 7 . 7 . Move 1138 | 35 207 270 101 439 86 Hop 12 | . . . 4 7 1 Pick Up 24 | 2 2 7 3 9 1 Fast Attach 24 | 6 4 3 1 10 . Attach 14 | . . 6 1 6 1 Detach 3 | . 1 1 1 . . Swap 1 | . . . . 1 . Drop 18 | . 1 3 . 14 . Fire 58 | . 24 16 . 18 . Melee . | . . . . . . Ram 19 | . . . . . 19 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 16) 275 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 312 | -10/Materials | Entered another Materials area 312 | -9/Materials | Evolved 2 slots: Utility x2 496 | -9/Materials | Lost 6 parts (1p2u3w) 539 | -9/Materials | Discovered new exit (range 16) 544 | -9/Materials | Entered another Materials area 544 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 579 | -8/Materials | Discovered new exit (range 13) 588 | -8/Materials | Entered Storage 612 | -8/Storage | Found Prototype Protection 612 | -8/Storage | Identified Lgt. Regenerative Plating 782 | -8/Storage | Lost 3 parts (2u1w) 786 | -8/Storage | Destroyed 8 combat bots 876 | -8/Storage | Discovered new exit (range 14) 880 | -8/Storage | Entered Factory 880 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 937 | -7/Factory | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 00890_ Acquired Particle Cannon. 00895_ ALERT: All DSF locations entering lockdown mode. 00908_ Slammed into S-27 Virus. 00915_ Mni. Grenade Launcher destroyed. 00916_ Slammed into S-27 Virus. 00918_ Cesium-ion Thruster destroyed. 00920_ Shield Generator destroyed. 00920_ Slammed into S-27 Virus. 00926_ Adv. Targeting Computer broken. 00926_ Destabilizing: Short circuit. 00928_ Slammed into S-27 Virus. 00928_ Cesium-ion Thruster broken. 00928_ Destabilizing: Short circuit. 00929_ Slammed into S-27 Virus. 00930_ Lgt. Regenerative Plating destroyed. 00931_ Slammed into S-27 Virus. 00931_ Cesium-ion Thruster destroyed. 00932_ Slammed into S-27 Virus. 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""" #???? | | ??????????????? """ #???? | | ?????????????????? ##### ????? #???? | | ????????????????????????? ????? #???? | | ????????????????????????? ????? #???? | | ???????????????????????????????? #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 8 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Sml. Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationThermalMembrane Manual? 0 Play Time 00:27:12 Cumulative 10.6 hours Start 2024.04.13 @ 20:53:57 End 2024.04.13 @ 21:20:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c075018-2dfd-44b1-a1e6-62fb706ac010