Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.03 @ 21:44:53 Player: Delta Epsilon Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (151) 755 Value Destroyed (5000) 5000 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1397) 1397 TOTAL SCORE: 11652 Bonus ------- High Alert Combat Kills 802 Follower Combat Kills 236 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -141 Cogmind --------- Core Integrity 817/850 Matter 288/300 Energy 184/240 System Corruption 1% Temperature Cool (0) Movement Hovering (254) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Nuclear Core (fused) > --- PROPULSION (5) --- Hovering Combat-Airjet Exoskeleton > --- UTILITY (7) ------ Huge Storage Unit Improved Shield Generator > --- WEAPON (2) ------- Kinetic Assault Construct/G > --- INVENTORY (25) --- Improved Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit Structural Scanner Trap Scanner Improved Sensor Array Weapon Cycler Transmission Jammer Cloak of Protection Hardened Light Armor Plating Improved Shield Generator Hacking Suite Rocket Launcher Rocket Launcher Improved Datajack Great Maul Spear Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Scrap Engine Huge Storage Unit Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Light Treads Light Treads Combat Airjet Combat Airjet Combat Airjet Improved Heat Sink Improved Heat Sink Improved Heat Sink Structural Scanner Trap Scanner Improved Sensor Array Weapon Cycler Transmission Jammer Cloak of Protection Hardened Light Armor Plating Improved Shield Generator Hacking Suite Rocket Launcher Rocket Launcher Improved Datajack Great Maul Spear [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Constructs Utility Huge Storage Unit Device Weapon Cycler Storage Huge Storage Unit Hackware System Shield Protection Reflective Plating Weapon Plasma Cannon Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Great Maul Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Slots Evolved 8 | . . . . . 4 . . . 4 Power . | . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . 2 Utility 5 | . . . . . 3 . . . 2 Weapon . | . . . . . . . . . . Parts Attached 138 | 6 9 1 . . 34 42 42 4 . Power 11 | 1 2 . . . 3 2 3 . . Engine 5 | 1 1 . . . 1 2 . . . Core 6 | . 1 . . . 2 . 3 . . Reactor . | . . . . . . . . . . Propulsion 36 | 2 2 1 . . 9 9 11 2 . Treads 19 | 2 2 1 . . 4 1 8 1 . Leg . | . . . . . . . . . . Wheel 12 | . . . . . 5 7 . . . Hover 5 | . . . . . . 1 3 1 . Flight . | . . . . . . . . . . Utility 39 | 1 3 . . . 9 11 13 2 . Device 19 | . 1 . . . 5 5 7 1 . Storage 4 | 1 2 . . . 1 . . . . Processor . | . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . Protection 15 | . . . . . 3 6 6 . . Artifact . | . . . . . . . . . . Weapon 52 | 2 2 . . . 13 20 15 . . Energy Gun 23 | 1 . . . . 7 10 5 . . Energy Cannon 5 | . . . . . . 1 4 . . Ballistic Gun 8 | 1 2 . . . 2 2 1 . . Ballistic Cannon 1 | . . . . . 1 . . . . Launcher 8 | . . . . . 1 5 2 . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . 1 2 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 2 | . . . . . 1 . 1 . . Special Melee Weapon 2 | . . . . . . . 2 . . Unidentified Prototypes 10 | . . . . . 2 8 . . . Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 6 | . . . . . 6 . . . . Parts Lost 30 | . 1 . . . 2 10 16 . 1 Power 4 | . 1 . . . 1 1 1 . . Propulsion 10 | . . . . . 1 5 4 . . Utility 13 | . . . . . . 4 8 . 1 Weapon 3 | . . . . . . . 3 . . Highest Loss Streak 14 | . 1 . . . 1 3 14 . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 96 100 100 100 94 95 95 72 44 Engine 2 | . 6 . . . 3 9 2 . . Core 7 | . 7 14 14 14 5 . 6 9 6 Treads 13 | . 27 28 28 28 13 . 18 1 . Wheel 6 | . . . . . 13 23 3 . . Hover 1 | . . . . . . . 1 7 6 Device 19 | . 11 14 14 14 24 18 24 18 13 Storage 10 | . 14 14 14 14 9 9 9 9 6 Protection 6 | . . . . . 7 16 10 6 . Energy Gun 4 | . . . . . 7 16 4 . . Energy Cannon 6 | . . . . . . . 12 18 2 Ballistic Gun 8 | . 27 28 28 28 6 . . . 2 Naked Turns . | . . . . . . . . . . Heaviest Build 114 | 10 52 52 52 52 103 112 114 110 106 Greatest Support 63 | 40 40 40 40 40 60 48 63 36 36 Greatest Overweight (x) 9 | . 1 1 1 1 3 5 9 9 2 Average Overweight (x) 1 | . . 1 1 1 1 2 2 3 2 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 Average Capacity 22 | 6 10 20 20 20 22 25 25 25 25 Most Carried 25 | 1 9 12 13 14 25 25 25 24 19 Average Carried 18 | . 4 10 12 13 20 24 23 19 18 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 Final Carried 25 | 1 9 12 13 14 25 24 20 18 18 Scrap Engine Consumption 24 | . . . . . . . . 19 5 Constructs Created 2 | . . . . . . . . 1 1 Constructs Modified 5 | . . . . . . . . 4 1 Class Distribution -------------------- 47% | Scavenger-Mutant 44% | Mutant 7% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Matter Collected 3398 | 235 311 112 . . 801 790 828 321 . Remotely . | . . . . . . . . . . Salvage Created 6741 | . 463 97 . . 1598 2270 1549 718 46 Parts 340 | . 30 1 . . 84 103 93 25 4 Haulers Intercepted 11 | . 2 . . . 3 6 . . . Recyclers Shooed 6 | . 2 . . . 3 . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Combat Hostiles Destroyed 107 | . 8 7 . . 26 30 31 4 1 Melee 3 | . 1 . . . . . 2 . . Guns 59 | . 7 7 . . 17 20 7 . 1 Cannons 22 | . . . . . 5 . 13 4 . AOE 18 | . . . . . 2 10 6 . . Classes Destroyed 18 | . 4 2 . . 5 3 2 2 . Worker 6 | . . 1 . . 1 4 . . . Builder 5 | . . . . . 4 . . 1 . Hauler 11 | . 2 . . . 3 6 . . . Recycler 19 | . . . . . 5 8 . 6 . Mechanic 1 | . . . . . . 1 . . . Operator 2 | . 1 . . . . 1 . . . Watcher 6 | . 2 . . . 3 1 . . . Swarmer 19 | . . . . . 9 3 7 . . Grunt 35 | . 8 . . . 9 12 4 2 . Brawler 1 | . . . . . . 1 . . . Duelist 2 | . . . . . . 1 1 . . Protector 1 | . . . . . . . . 1 . Sentry 33 | . . . . . 7 13 13 . . Demolisher 1 | . . . . . . . . 1 . Specialist 2 | . . . . . . . 2 . . Hunter 1 | . . . . . 1 . . . . Programmer 4 | . . . . . . . 3 . 1 Assembled 7 | . . 7 . . . . . . . Thug 1 | . . . . . . . 1 . . Savage 1 | . . . . . . . 1 . . Best Kill Streak 8 | . 3 2 . . 6 8 6 3 1 Combat Bots Only 6 | . 3 2 . . 6 6 6 3 1 Max Kills in Single Turn 3 | . 1 1 . . 2 2 3 2 1 Gunslinging 1 | . . . . . . 1 . . . Exploded 3 | . . . . . 1 2 3 . . Melee 1 | . 1 . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Damage Taken 5439 | . 434 105 . . 946 1316 2350 126 162 Core 643 | . 90 . . . 127 139 254 . 33 Absorbed by Shields 211 | . . . . . . . 153 . 58 Regen/Repaired (Parts) 264 | . 103 . . . 161 . . . . Core Remaining (%) 56 | 100 . . . 64 . . . 5 . Volleys Fired 386 | . 34 16 . . 83 106 110 27 10 Largest 2 | . 2 2 . . 2 2 2 2 1 Hottest 160 | . 46 46 . . 95 122 160 160 58 Shots Fired 733 | . 68 32 . . 163 212 199 49 10 Gun 475 | . 68 32 . . 129 182 54 . 10 Cannon 215 | . . . . . 33 . 133 49 . Launcher 43 | . . . . . 1 30 12 . . Special . | . . . . . . . . . . Kinetic 206 | . 68 32 . . 87 . 9 . 10 Thermal 356 | . . . . . . 135 172 49 . Explosive 43 | . . . . . 1 30 12 . . Electromagnetic 128 | . . . . . 75 47 6 . . Robot Hit Streak 19 | . 12 9 . . 10 11 19 6 2 Robot Miss Streak 6 | . 2 3 . . 5 6 2 3 2 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . . . . . 2 4 . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . Shots Hit Robots 483 | . 50 22 . . 124 136 122 25 4 Core Hits 272 | . 18 13 . . 86 85 52 16 2 Critical Kills 4 | . . . . . . . 3 1 . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 17 | . . 1 . . . 7 8 1 . Burn 11 | . . . . . . 7 4 . . Meltdown 4 | . . . . . . . 3 1 . Destroy 1 | . . 1 . . . . . . . Impale 1 | . . . . . . . 1 . . Melee Attacks 26 | . . . . . 5 3 18 . . Impact 7 | . . . . . 4 3 . . . Slashing . | . . . . . . . . . . Piercing 12 | . . . . . 1 . 11 . . Sneak Attacks 8 | . . . . . 1 . 7 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11294 | . 814 350 . . 2834 3433 3081 694 88 Guns 6177 | . 792 344 . . 1744 2298 911 . 88 Cannons 2689 | . . . . . 426 . 1577 686 . Explosions 2103 | . . . . . 595 1130 378 . . Melee 262 | . . . . . 47 . 215 . . Ramming 63 | . 22 6 . . 22 5 . 8 . Kinetic 2461 | . 792 344 . . 1083 . 154 . 88 Thermal 5101 | . . . . . 431 1752 2232 686 . Explosive 1620 | . . . . . 164 1078 378 . . Electromagnetic 1787 | . . . . . 1087 598 102 . . Impact 47 | . . . . . 47 . . . . Slashing . | . . . . . . . . . . Piercing 215 | . . . . . . . 215 . . Highest Corruption 22 | . . . . . 7 7 22 22 1 Average Corruption 14 | . . . . . 6 7 18 22 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 392 | . . . . . 72 48 142 130 . Message Errors 79 | . . . . . 12 7 30 30 . Matter Fused 102 | . . . . . 17 13 35 37 . Heat Flow Errors 51 | . . . . . 12 7 12 20 . Energy Discharges 39 | . . . . . 3 4 21 11 . Parts Rejected 2 | . . . . . . . 1 1 . Parts Fused 3 | . . . . . . . 1 2 . Data Loss (minor) 54 | . . . . . 16 10 16 12 . Data Loss (major) 19 | . . . . . 4 2 6 7 . Misfires 14 | . . . . . 5 2 4 3 . Alerts 10 | . . . . . 3 1 3 3 . Misdirections 1 | . . . . . . . . 1 . Weapon Failures 18 | . . . . . . 2 13 3 . Overload Shots . | . . . . . . . . . . Overflow Damage 85 | . . . . . 39 23 . 23 . Projectiles 23 | . . . . . . . . 23 . Explosions 62 | . . . . . 39 23 . . . Melee . | . . . . . . . . . . Knockbacks 10 | . . . . . 10 . . . . Impact . | . . . . . . . . . . Kinetic 10 | . . . . . 10 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 319 | . . . . . 222 66 27 4 . Shots 7 | . . . . . 3 3 1 . . Rammed 13 | . 4 1 . . 6 1 . 1 . Targets Rammed 16 | . 6 2 . . 6 1 . 1 . Kicked . | . . . . . . . . . . Crushed 3 | . 2 1 . . . . . . . Highest Temperature 342 | . 17 17 . . 311 342 294 334 . Average Temperature 90 | . 4 9 . . 70 104 62 121 . Received Heat Transfer 1764 | . 288 60 . . 297 648 435 36 . Effects 3 | . . . . . . . . 3 . Interference 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . Combat Hostiles 2 | . . . . . 2 . . . . Parts Fried 16 | . . . . . 9 5 2 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 5 | . . . . . . . 4 1 . Combat Hostiles 5 | . . . . . . . 4 1 . Parts Melted 23 | . . . . . 2 9 11 1 . Heat Transferred 10256 | . . . . . 600 3763 4543 1350 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . . . . 5 1 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Peak Influence 2400 | . 151 18 . . 418 603 2400 1080 257 Initial 1080 | . . 18 . . . 166 369 1080 237 Average 528 | . 68 7 . . 217 359 1196 717 236 Maximum Alert Level 5 | . . . . . 2 2 5 3 1 Low Security (%) 28 | 100 100 100 . 100 41 6 . . . Level 1 24 | . . . . . 55 62 6 . 100 Level 2 19 | . . . . . 3 31 16 54 . Level 3 15 | . . . . . . . 28 45 . Level 4 5 | . . . . . . . 22 . . Level 5 6 | . . . . . . . 26 . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 2 . . . 2 3 . . 1 Investigation 1 | . 1 . . . . . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 4 | . 1 . . . 2 1 . . . Assault . | . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Distress Signals 14 | . 1 . . . 4 6 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 151 | . 22 9 . . 41 39 33 3 4 Peak Tracking Total 5 | . 4 2 . . 4 4 5 1 3 Tactical Retreats 3 | . 1 . . . 1 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Traps Triggered 5 | . . . . . . . 5 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Machines Disabled 17 | . . . . . 3 4 9 1 . Max in Single Turn 2 | . . . . . 2 1 1 1 . Garrison Relay 3 | . . . . . . . 3 . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Machines Accessed 32 | . 7 . 2 . 6 7 3 6 1 Terminals 19 | . 5 . . . 4 5 3 1 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . Recycling Units 8 | . 1 . . . 1 1 . 5 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 77 | . 21 . 5 . 16 16 5 12 2 Successful 35 | . 6 . 5 . 10 9 1 4 . Failed 42 | . 15 . . . 6 7 4 8 2 Catastrophic 10 | . 2 . . . 3 . 2 3 . Database Lockouts . | . . . . . . . . . . Manual 28 | . 13 . 1 . 6 7 . 1 . Terminals 44 | . 15 . . . 9 12 5 1 2 Fabricators . | . . . . . . . . . . Repair Stations 11 | . 5 . . . 6 . . . . Recycling Units 15 | . 1 . . . 1 2 . 11 . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 17 | . 2 . 5 . 3 6 1 . . Record 4 | . . . 4 . . . . . . Part Schematic 1 | . 1 . . . . . . . . Robot Schematic 1 | . . . . . . 1 . . . Robot Analysis 2 | . 1 . . . 1 . . . . Open Door 3 | . . . . . . 2 1 . . Alert Level 1 | . . . . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . . . Hauler Manifests 3 | . . . . . 2 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 9 | . 3 . . . 6 . . . . Scan Component 5 | . 2 . . . 3 . . . . Repair 4 | . 1 . . . 3 . . . . Recycling Unit Hacks 7 | . 1 . . . 1 1 . 4 . Report Inventory 1 | . 1 . . . . . . . . Retrieve Components 6 | . . . . . 1 1 . 4 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks 1 | . . . . . . 1 . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Reject 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 6 . . . 4 7 3 2 1 Full Trace Events 2 | . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . 1 . . . 3 . . . . Time 166 | . 26 . . . 140 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 25 | . . . . . 10 9 . 6 . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . 10 . . Machine Destruction 10 | . . . . . . . 10 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . . . . . 4 . . Allies Hacked 1 | . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Total Allies 8 | . . . . 2 . . 6 . . Largest Group 3 | . . . . 2 2 . 3 . . Highest-Rated Group 72 | . . . . 46 46 . 72 . . Highest-Rated Ally 31 | . . . . 31 31 . 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 39 | . . . . . 9 . 30 . . Total Damage 732 | . . . . . 126 . 606 . . Kills 11 | . . . . . 1 . 10 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Robot Analysis Total 2 | . 1 . . . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Turns Passed 14141 | 111 1162 995 985 188 3030 1658 3036 2644 332 Spaces Moved 5657 | 63 584 388 411 77 1602 819 1142 503 68 Core 5 | 5 . . . . . . . . . Treads 2857 | 58 584 388 411 77 559 . 740 40 . Legs . | . . . . . . . . . . Wheels 2222 | . . . . . 1043 819 360 . . Hover 573 | . . . . . . . 42 463 68 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 115 116 150 214 254 Average Speed 197 | 151 167 240 240 240 151 133 220 359 254 Slowest Speed 827 | 160 240 240 240 240 240 155 480 827 254 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 60 | 6 89 76 77 32 84 84 74 82 2 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 3 | . . . . . 3 . . . . Terrain Destroyed 260 | . . . . . 78 145 20 17 . Melee 3 | . . . . . 3 . . . . Projectile 18 | . . . . . . 1 . 17 . AOE 239 | . . . . . 75 144 20 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Total 7975 | 76 695 417 411 81 2094 1232 1454 1296 219 Wait 1552 | 7 47 8 . 4 321 225 61 742 137 Move 5649 | 62 583 387 410 76 1601 819 1141 502 68 Hop . | . . . . . . . . . . Pick Up 67 | 1 9 3 1 1 17 12 20 3 . Fast Attach 61 | 6 4 . . . 19 17 14 1 . Attach 22 | . 1 . . . 3 4 11 3 . Detach 24 | . 2 . . . 6 . 6 7 3 Swap 55 | . 4 1 . . 12 21 17 . . Drop 84 | . 5 . . . 21 24 24 9 1 Fire 386 | . 34 16 . . 83 106 110 27 10 Melee 26 | . . . . . 5 3 18 . . Ram 5 | . . . . . 3 1 . 1 . Kick . | . . . . . . . . . . Crush 11 | . 6 2 . . 3 . . . . Escape Stasis 22 | . . . . . . . 22 . . Rewire 11 | . . . . . . . 10 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 112 | -11/Junkyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 663 | -10/Materials | Discovered new exit (range 7) 779 | -10/Materials | Discovered new exit (range 14) 920 | -10/Materials | Discovered new exit (range 8) 1234 | -10/Materials | Repaired Lgt. Treads 1274 | -10/Materials | Entered Mines 1533 | -10/Mines | Assembled infested the area 1538 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1858 | -10/Mines | Discovered new exit (range 13) 1867 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2175 | -10/Mines | Learned Materials trap positions 2175 | -10/Mines | Discovered new exit (range 9) 2259 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2259 | -10/Mines | Discovered new exit (range 5) 2269 | -10/Mines | Entered Exiles 2327 | -10/Exiles | Met 8R-AWN 2368 | -10/Exiles | Met EX-HEX 2449 | -10/Exiles | Met EX-BIN 2476 | -10/Exiles | Aligned with FarCom system 2478 | -10/Exiles | Given EX-Vault access code 2555 | -10/Exiles | Met EX-DEC 2565 | -10/Exiles | Learned location of Zion (-6) 2685 | -10/Exiles | Opened EX-Vault 2721 | -10/Exiles | Found Cloak of Protection 2774 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2934 | -10/Exiles | Visited The Gauntlet 3228 | -10/Exiles | Discovered new exit (range 12) 3254 | -10/Exiles | Left Exiles lab with Cloak of Protection 3254 | -10/Exiles | Entered Mines 3322 | -9/Mines | Found a hidden stash of uninstalled traps 3337 | -9/Mines | Learned 2 Materials zone layouts 3374 | -9/Mines | Discovered new exit (range 15) 3442 | -9/Mines | Entered Materials 3442 | -8/Materials | Accompanied by 2 allies 3442 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3443 | -8/Materials | Identified exit to Factory 3444 | -8/Materials | Loaded intel: 13 trap records 3447 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4065 | -8/Materials | Build established: Scavenger-Mutant 4883 | -8/Materials | Discovered new exit (range 14) 4945 | -8/Materials | Discovered exit to Factory (range 15) 5064 | -8/Materials | Discovered exit to Factory (range 16) 6014 | -8/Materials | Discovered new exit (range 10) 6329 | -8/Materials | Repaired Reflective Plating 6381 | -8/Materials | Repaired Imp. EM Shotgun 6434 | -8/Materials | Repaired Imp. EM Shotgun 6472 | -8/Materials | Entered Storage 6990 | -8/Storage | Build established: Mutant 7543 | -8/Storage | Build established: Scavenger-Mutant 7710 | -8/Storage | Discovered exit to Factory (range 7) 8000 | -8/Storage | Garrison activated, responded to threat 8069 | -8/Storage | Lost 3 parts (1n2u) 8130 | -8/Storage | Identified exit to Garrison 8130 | -8/Storage | Entered Garrison 8324 | -8/Garrison | Triggered checkpoint 8337 | -8/Garrison | Triggered checkpoint 8409 | -8/Garrison | Discovered new exit (range 12) 8509 | -8/Garrison | Triggered checkpoint 8553 | -8/Garrison | Core integrity fell below 50% 8626 | -8/Garrison | Garrison Relay disabled 8660 | -8/Garrison | Triggered checkpoint 8699 | -8/Garrison | Rescued a captive Derelict 8700 | -8/Garrison | Rescued a captive Derelict 8784 | -8/Garrison | P-60 Hacker assimilated allied WH-687(b) 8791 | -8/Garrison | System corruption reached 10% 8798 | -8/Garrison | P-60 Hacker assimilated allied 19-4Y5(g) 8881 | -8/Garrison | Lost 14 parts (1p3n7u3w) 9151 | -8/Garrison | Core integrity fell below 20% 9256 | -8/Garrison | Triggered checkpoint 9378 | -8/Garrison | Triggered checkpoint 9412 | -8/Garrison | Discovered new exit (range 14) 9512 | -8/Garrison | Garrison Relay disabled 9673 | -8/Garrison | Triggered checkpoint 9750 | -8/Garrison | Triggered checkpoint 9939 | -8/Garrison | Garrison Relay disabled 10252 | -8/Garrison | Triggered checkpoint 10443 | -8/Garrison | Discovered new exit (range 12) 10710 | -8/Garrison | Triggered checkpoint 11166 | -8/Garrison | Entered Recycling 11166 | -8/Recycling | Found Scrap Engine 11532 | -8/Recycling | Build established: Mutant 12116 | -8/Recycling | Build established: Scavenger-Mutant 12435 | -8/Recycling | Build established: Mutant 13004 | -8/Recycling | Build established: Construct 13739 | -8/Recycling | Discovered new exit (range 16) 13810 | -8/Recycling | Entered Factory 13810 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 14114 | -6/Factory | Build established: Mutant 14142 | -6/Factory | Self-destructed Last Messages --------------- 13800_ %NXDGUN326RK:NNVG1EU> PARAMETERS=PROPULSION+2,UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 13810_ Receiving FarCom transmissions... 13859_ Discarded Plasma Cannon. 13900_ Arm. Scrap Engine consumes Gauss Rifle. 13922_ Dropped Plasma Cannon. 13923_ Arm. Scrap Engine consumes Plasma Cannon. 13939_ Connecting with Terminal... 13939_ Current location identified: Factory 13953_ Arm. Scrap Engine constructs Thermal Particle Construct/C. 13989_ Scrap Engine modifies Thermal Particle Construct/C: Range +3 Renamed Kinetic Assault Construct/G. 14060_ ALERT: Rogue bot located, Programmers report to Factory Zone 8I. 14115_ System Shield destroyed. 14121_ ALERT: All DSF locations entering lockdown mode. 14139_ P-60 Hacker destroyed. 14141_ Discarded Arm. Scrap Engine. Map ----- +----------------------------------------------------+ | ??????????????????????# ???????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????+ """ ""?????????????????? | | ??????????????????????# """ ""?????????????????? | | ??????????????????????# """ """????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????# """ """????????????????? | | ??????????????????????# """ """ ""?????????????? | | ??????????????????????# """ """ """ ???????????? | | ??????????????????????# ??????????? | | ??????????????????????# g ! ??????????? | | ??????????????????????# g #####???????????? | | ?????????????########## g #???????????????? | | ?????????????# #???????????????? | | ?????????????# * #???????????????? | | ?????????????# [% #???????????????? | | ?????????????# ! #???????????????? | | ?????????????# #### #???????????????? | | ?????????########+##### #??? #???????????????? | | ?????????# #??# #????????????????????? | | ?????????# ! #??# #????????????????????? | | ?????????# ""#??# #????????????????????? | | ?????????# ! ""#??# #????????????????????? | | ?????????# T"#??# #????????????????????? | | ?????????# ""#??# #????????????????????? | | ?????????# ""#??# @ #????????????????????? | | ?????????# ! #??# #????????????????????? | | ?????????###########??# ???????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????# ???????????????? | | ??????????????????????# ?????????????? | | ??????????????????????# ???????????? | | ??????????????????????# #########??????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# +??????????????????? | | ??????????????????????+ ###??????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#^ #????????????????????? | | ??????????????????????+ #????????????????????? | | ??????????????????????###+###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Weapon Cycling 30 Evasion (%) 40 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ D-53 Grenadier | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerTrackerImmobilizer Manual? 0 Play Time 01:14:44 Cumulative 116.1 hours Start 2023.03.03 @ 20:22:41 End 2023.03.03 @ 21:44:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 52 Gallery% 65 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64841053-18bf-400f-becf-cb5f1257a885