Cogmind - Beta 12 *** ADVENTURER MODE // 2023.07.20 @ 16:43:02 Player: cabalist Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (41) 205 Value Destroyed (640) 640 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1845 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 89/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Weight Redist. System Structural Scanner Visual Processing Unit Terrain Scan Processor Grenade Launcher Grenade Launcher Mining Laser Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Power Shielding > --- WEAPON ----------- Grenade Launcher Grenade Launcher > --- INVENTORY -------- Light Treads Weight Redist. System Structural Scanner Visual Processing Unit Terrain Scan Processor Mining Laser Hammer [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Power Shielding Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 61 | 19 40 2 Power 11 | 7 4 . Engine 11 | 7 4 . Core . | . . . Reactor . | . . . Propulsion 13 | 3 9 1 Treads 1 | . . 1 Leg 2 | 2 . . Wheel 1 | 1 . . Hover 6 | . 6 . Flight 3 | . 3 . Utility 17 | 2 14 1 Device 7 | 1 5 1 Storage 9 | 1 8 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 20 | 7 13 . Energy Gun 2 | 1 1 . Energy Cannon 5 | . 5 . Ballistic Gun 5 | 5 . . Ballistic Cannon 2 | . 2 . Launcher 5 | . 5 . Special Weapon 1 | 1 . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . 1 . System Corruption 1 | . 1 . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 98 65 Engine 13 | . 13 10 Hover 25 | . 27 11 Device 12 | . 13 10 Storage 13 | . 13 11 Protection 1 | . . 11 Energy Cannon 8 | . 9 . Ballistic Cannon 6 | . 7 . Launcher 8 | . 8 5 Naked Turns . | . . . Heaviest Build 91 | 10 91 55 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 17 | 1 17 7 Average Overweight (x) 1 | . 2 2 Largest Inventory Capacity 25 | 5 25 20 Average Capacity 16 | 5 18 20 Most Carried 17 | 5 17 9 Average Carried 9 | 4 10 8 Final Capacity 20 | 5 20 20 Final Carried 8 | 5 8 8 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 978 | 398 572 8 Remotely . | . . . Salvage Created 850 | 164 622 64 Parts 73 | 17 52 4 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 18 | 1 13 4 Melee 3 | 1 . 2 Guns 2 | . 2 . Cannons 8 | . 8 . AOE 5 | . 3 2 Classes Destroyed 9 | 3 5 1 Worker 7 | 1 6 . Builder 6 | . 6 . Tunneler 5 | 4 1 . Hauler 1 | . 1 . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 7 | . 6 1 Grunt 10 | 1 7 2 Brawler 1 | . . 1 Best Kill Streak 5 | 1 5 2 Combat Bots Only 3 | 1 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee 1 | 1 . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1192 | 80 236 876 Core 528 | 80 44 404 Absorbed by Shields . | . . . Redirected to Shielding 24 | . . 24 Regen/Repaired (Parts) 35 | . 35 . Core Remaining (%) 59 | 68 50 . Volleys Fired 73 | 10 61 2 Largest 2 | 2 2 2 Hottest 112 | 60 112 60 Shots Fired 142 | 19 119 4 Gun 38 | 19 19 . Cannon 86 | . 86 . Launcher 18 | . 14 4 Special . | . . . Kinetic 72 | 13 59 . Thermal 34 | . 34 . Explosive 18 | . 14 4 Electromagnetic 18 | 6 12 . Robot Hit Streak 11 | 3 11 11 Robot Miss Streak 4 | 2 4 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 63 | 9 51 3 Core Hits 61 | 12 37 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 7 | . 7 . Burn 3 | . 3 . Blast 4 | . 4 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1962 | 157 1360 445 Guns 222 | 86 136 . Cannons 769 | . 769 . Explosions 884 | 20 447 417 Melee . | . . . Ramming 87 | 51 8 28 Kinetic 476 | 34 442 . Thermal 355 | 20 335 . Explosive 864 | . 447 417 Electromagnetic 180 | 52 128 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 24 | . 24 . Message Errors 5 | . 5 . Matter Fused 9 | . 9 . Heat Flow Errors 3 | . 3 . Energy Discharges 1 | . 1 . Data Loss (minor) 2 | . 2 . Misfires 2 | . 2 . Alerts 2 | . 2 . Overload Shots . | . . . Overflow Damage 78 | . 37 41 Projectiles 24 | . 24 . Explosions 54 | . 13 41 Melee . | . . . Knockbacks 7 | 1 6 . Impact 2 | 1 1 . Kinetic 4 | . 4 . Secondary 1 | . 1 . Self-Inflicted Damage 131 | 51 42 38 Shots 4 | 1 2 1 Rammed 34 | 12 3 19 Targets Rammed 35 | 12 3 20 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 271 | 52 271 10 Average Temperature 49 | 21 50 7 Received Heat Transfer 135 | 12 57 66 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 1 2 . Heat Transferred 1086 | 50 1036 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 282 | 30 282 145 Initial 8 | . 8 . Average 35 | 15 38 39 Maximum Alert Level 1 | . 1 . Low Security (%) 96 | 100 94 100 Level 1 3 | . 5 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | 1 18 17 Peak Tracking Total 9 | 1 4 9 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 4 | . 3 1 Max in Single Turn 2 | . 2 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 8 | . 7 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 32 | . 30 2 Successful 19 | . 19 . Failed 13 | . 11 2 Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations 5 | . 3 2 Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 13 . Record 3 | . 3 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Recycling Unit Index 1 | . 1 . Locate Traps 1 | . 1 . Surveillance Status 1 | . 1 . Transport Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 1 | . 1 . Repair 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Recycle Component 1 | . 1 . Process 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 6 1 Full Trace Events 5 | . 5 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled 1 | . 1 . Recycled Matter 83 | . 83 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 5815 | 727 4423 665 Spaces Moved 2827 | 718 1944 165 Core 307 | 303 4 . Treads 96 | . . 96 Legs 419 | 389 30 . Wheels 26 | 26 . . Hover 1971 | . 1902 69 Flight 8 | . 8 . Fastest Speed 50 | 50 56 236 Average Speed 185 | 89 211 297 Slowest Speed 1000 | 120 1000 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 18 93 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 7 | . 7 . Terrain Destroyed 137 | 3 94 40 Melee . | . . . Projectile . | . . . AOE 137 | 3 94 40 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 3205 | 790 2155 260 Wait 64 | 1 . 63 Move 2825 | 717 1943 165 Hop . | . . . Pick Up 35 | 9 24 2 Fast Attach 57 | 16 39 2 Attach . | . . . Detach 34 | 6 26 2 Swap 4 | 3 1 . Drop 78 | 16 58 4 Fire 73 | 10 61 2 Melee . | . . . Ram 25 | 12 3 10 Kick . | . . . Crush 10 | . . 10 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 69 | -11/Junkyard | Discovered new exit (range 8) 728 | -11/Junkyard | Entered Materials 729 | -10/Materials | Build established: Mutant 1130 | -10/Materials | Discovered new exit (range 15) 1671 | -10/Materials | Discovered new exit (range 16) 2551 | -10/Materials | Identified exit to Mines 3055 | -10/Materials | Discovered new exit (range 4) 3512 | -10/Materials | Discovered new exit (range 9) 3642 | -10/Materials | Repaired Ion Engine 5151 | -10/Materials | Entered another Materials area 5151 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 5790 | -9/Materials | Core integrity fell below 50% 5808 | -9/Materials | Lost 3 parts (1p1n1u) 5812 | -9/Materials | Core integrity fell below 20% 5816 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Connecting with Repair Station... Current location identified: Materials Slammed into S-10 Pest. Imp. Hover Unit destroyed. Crushed S-10 Pest. S-10 Pest destroyed. Slammed into S-10 Pest. R-06 Scavenger collects Flight Unit. Slammed into S-10 Pest. Lgt. Treads destroyed. Slammed into S-10 Pest. Imp. Terrain Scanner destroyed. Slammed into S-10 Pest. Imp. Ion Engine destroyed. Slammed into S-10 Pest. S-10 Pest destroyed. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????#?????????? | | ????????????????????????#????????????????????????? | | ????????????????????????????????????#????????????? | | ?????????????????????????????????????#??#????????? | | ???????????????????#?????????????????#???????????? | | ???????????????????????????????#??????#???????#??? | | ???????????????????#????? ??????????#????????#??## | | ????????????????????##????? ?????????????????#???? | | ???????????????????????????????##?????######?????? | | ???????????????????????????????????#??#""""#?#???? | | ???????????????????????????????##?#??##""R"#?#???? | | ??????????? #####??#??? ????????#?####"" "###?#?? | | ????????? ??????? ????????# ##### | | ????????? ?????##+######### ## | | ?????????# #????#[ + """ |!! ## | | ?????????# #####%= s # """ |!! ## | | ??????? # g s@*s # """ |! ## | | ???????? + ^ gs s s # ## | | ?????????# [[] # ## | | ?????????# ^[] # ## | | ?????????# [] """ """ #######+### | | ?????????# """ """"" | | ?????????# """ """"" | | ?????????# ^""""" | | ?????????# """ #######+### | | ?????????# ## ##### | | ?????????# ! ## #?#?? | | ?????????# ## #???? | | ?????????##+###### ## #???? | | ?????????? ? ?? ?# ## #?#?? | | ??????????! + ## #?#?# | | ?????????!! """ ###########+#### ## #???? | | ?????????????"?"????#??# # # ## ! #???? | | ???????????????"???#???# # + + #?#?? | | ?????????????????????## ## ##+###########??#? | | ?????????????????#????# # # ##??#????#? | | ???????????????###?#??## # # #??###?#??? | | ??????????????????#???#### # """ #?????????? | | ???????????????#?###????######### """ ###??????#? | | ???????????????##??#????### # """ ###???#???? | | ?????????????????????#?#??####### ]###???#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 350 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Fist Fight Loot Pinata Maybe Next Time I'll Detach My Launcher One Hack Too Far Oops Part-time Mechanic Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed HelicalDisruptorStreamer Manual? 0 Play Time 01:01:52 Cumulative 1.9 hours Start 2023.07.20 @ 15:42:56 End 2023.07.20 @ 16:43:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 2 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bf7306c3-32e5-4799-9d39-4ca798f0c25c