Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.07.02 @ 19:02:04 Player: Paradox Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1803) 1803 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 3971 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 0/550 Matter 134/300 Energy 200/200 System Corruption 9% Temperature Cool (604) Movement Walking (210) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Improved Sensor Array Particle Charger Light Armor Plating > --- WEAPON (2) ------- Particle Gun Enhanced Autogun > --- INVENTORY (10) --- Reinforced Ion Engine Large Storage Unit Terrain Scan Processor Recoil Stabilizer Improved ECM Suite Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Aerolev Unit > --- UTILITY ---------- Heat Shielding Large Storage Unit Improved Sensor Array Targeting Computer > --- WEAPON ----------- Assault Cannon Mini Grenade Launcher > --- INVENTORY -------- Aerolev Unit Flight Unit Heat Sink Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Terrain Scanner Terrain Scan Processor ECM Suite Mini Grenade Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 79 | 6 9 12 5 47 Power 11 | 1 1 1 1 7 Engine 8 | 1 1 1 1 4 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 16 | 3 3 2 2 6 Treads . | . . . . . Leg 8 | 3 1 1 . 3 Wheel 2 | . . . 2 . Hover 2 | . . . . 2 Flight 4 | . 2 1 . 1 Utility 23 | . 3 5 1 14 Device 11 | . 1 2 1 7 Storage 3 | . 1 2 . . Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection 6 | . . 1 . 5 Artifact . | . . . . . Weapon 29 | 2 2 4 1 20 Energy Gun 5 | 1 . . . 4 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . 2 1 2 Ballistic Cannon 7 | . . . . 7 Launcher 11 | . 2 2 . 7 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 26 | . . 4 . 22 Power 5 | . . . . 5 Propulsion 5 | . . 3 . 2 Utility 8 | . . . . 8 Weapon 8 | . . 1 . 7 Highest Loss Streak 8 | . . 3 . 8 Average Slot Usage (%) 78 | . 93 82 75 73 Engine 9 | . 14 11 11 8 Core 3 | . . . . 6 Leg 3 | . 14 3 9 . Wheel 1 | . . . 3 1 Hover 1 | . . . . 2 Flight 8 | . 13 13 . 6 Device 7 | . 6 9 . 7 Storage 9 | . 5 11 11 9 Processor 9 | . 10 11 11 7 Protection 5 | . . 1 10 7 Energy Gun 1 | . 8 . . 1 Ballistic Gun 3 | . . 5 7 1 Ballistic Cannon 5 | . . . . 9 Launcher 9 | . 18 16 11 3 Naked Turns . | . . . . . Heaviest Build 44 | 7 13 30 30 44 Greatest Support 30 | 20 20 12 26 30 Greatest Overweight (x) 12 | . 2 8 2 12 Average Overweight (x) 2 | . . 2 1 3 Largest Inventory Capacity 10 | 4 6 10 10 10 Average Capacity 9 | 4 4 9 10 10 Most Carried 10 | 1 6 10 10 10 Average Carried 7 | . 3 7 9 8 Final Capacity 10 | 4 6 10 10 10 Final Carried 10 | 1 5 9 10 5 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1643 | 259 38 330 180 836 Remotely . | . . . . . Salvage Created 1637 | 37 52 300 161 1087 Parts 86 | 1 . 22 7 56 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 41 | 1 3 8 2 27 Guns 10 | 1 1 3 . 5 Cannons 13 | . . . . 13 AOE 18 | . 2 5 2 9 Classes Destroyed 10 | 1 1 4 1 3 Worker 3 | . . . . 3 Builder 3 | . . 1 1 1 Recycler 4 | . . . 1 3 Operator 1 | . . 1 . . Watcher 4 | . . 2 . 2 Swarmer 5 | . 1 . . 4 Grunt 23 | 1 2 6 2 12 Brawler 1 | . . . . 1 Sentry 10 | . . 2 . 8 Hunter 2 | . . . . 2 Best Kill Streak 7 | 1 3 3 2 7 Combat Bots Only 3 | 1 3 2 2 3 Max Kills in Single Turn 3 | 1 1 2 2 3 Gunslinging . | . . . . . Exploded 3 | . 1 2 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2902 | 41 140 401 53 2267 Core 708 | 8 16 57 14 613 Absorbed by Shields 193 | . . 104 . 89 Core Remaining (%) 89 | 96 90 . 82 . Volleys Fired 122 | 3 9 21 10 79 Largest 2 | 2 2 2 2 2 Hottest 130 | 70 80 60 53 130 Shots Fired 195 | 6 11 33 12 133 Gun 90 | 6 6 16 10 52 Cannon 58 | . . . . 58 Launcher 47 | . 5 17 2 23 Special . | . . . . . Kinetic 115 | 3 . 16 10 86 Thermal 33 | 3 6 . . 24 Explosive 47 | . 5 17 2 23 Electromagnetic . | . . . . . Robot Hit Streak 36 | 5 8 36 7 26 Robot Miss Streak 2 | . 1 . 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 152 | 5 9 28 10 100 Core Hits 102 | 2 6 22 6 66 Critical Hits 1 | . . . . 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4510 | 64 402 757 285 3002 Guns 1004 | 64 50 185 149 556 Cannons 1013 | . . . . 1013 Explosions 2492 | . 352 572 136 1432 Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 1699 | 26 . 185 149 1339 Thermal 430 | 38 50 . . 342 Explosive 2380 | . 352 572 136 1320 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 8 | . . . . 8 Corruption Purged . | . . . . . Effects 21 | . . . . 21 Message Errors 4 | . . . . 4 Matter Fused 3 | . . . . 3 Heat Flow Errors 3 | . . . . 3 Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Misfires 1 | . . . . 1 Targeting Errors 6 | . . . . 6 Overload Shots . | . . . . . Overflow Damage 46 | . 7 24 . 15 Projectiles 15 | . . . . 15 Explosions 31 | . 7 24 . . Melee . | . . . . . Knockbacks 8 | . . . . 8 Impact . | . . . . . Kinetic 8 | . . . . 8 Secondary . | . . . . . Self-Inflicted Damage 95 | . . 25 . 70 Shots 4 | . . 1 . 3 Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 623 | 45 80 3 21 623 Average Temperature 83 | 24 50 3 14 90 Received Heat Transfer 1254 | 30 78 202 39 905 Effects 5 | . . . . 5 Shutdowns 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (major) 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 864 | 111 148 . . 605 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 474 | 20 99 192 104 474 Average Influence 130 | 2 56 73 53 192 Maximum Alert Level 2 | . . . . 2 Low Security (%) 75 | 100 100 100 100 54 Level 1 21 | . . . . 41 Level 2 2 | . . . . 4 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . . 3 . 8 Investigation 3 | . . 1 . 2 Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison 6 | . . . . 6 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . . 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | 1 6 17 2 42 Peak Tracking Total 5 | 1 5 4 2 4 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 5 | . . 3 . 2 Max in Single Turn 1 | . . 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 7 | . 3 2 . 2 Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . 2 . 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 26 | . 11 6 . 9 Successful 25 | . 11 5 . 9 Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 11 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . . 6 . 2 Scanalyzers 7 | . . . . 7 Garrison Access . | . . . . . Terminal Hacks 11 | . 11 . . . Record 3 | . 3 . . . Robot Analysis 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 3 | . 3 . . . Dispatch Records 1 | . 1 . . . Maintenance Status 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 7 | . . 5 . 2 Recycle Component 1 | . . 1 . . Process 1 | . . 1 . . Report Inventory 3 | . . 2 . 1 Retrieve Matter 1 | . . . . 1 Retrieve Components 1 | . . 1 . . Scanalyzer 7 | . . . . 7 Insert Component 4 | . . . . 4 Analyze 3 | . . . . 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 2 . 1 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . . 3 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . 1 . . Recycled Matter 3 | . . 3 . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . . 3 Part Schematics Acquired 3 | . . . . 3 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 4092 | 112 396 1038 377 2169 Spaces Moved 1551 | 91 294 461 213 492 Core 116 | 20 . 63 . 33 Treads . | . . . . . Legs 569 | 71 145 144 161 48 Wheels 164 | . . . 52 112 Hover 147 | . . . . 147 Flight 555 | . 149 254 . 152 Fastest Speed 50 | 50 117 114 100 90 Average Speed 214 | 104 119 200 160 328 Slowest Speed 840 | 120 200 520 180 840 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 7 43 36 19 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 222 | . 9 73 16 124 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 216 | . 9 73 16 118 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 2109 | 99 328 540 236 906 Wait 276 | . . 34 . 242 Move 1547 | 90 293 460 212 492 Hop . | . . . . . Pick Up 46 | . 9 9 5 23 Fast Attach 26 | 5 5 1 2 13 Attach 29 | . 1 4 2 22 Detach 5 | . . 2 . 3 Swap 24 | 1 3 7 1 12 Drop 31 | . 8 2 4 17 Fire 122 | 3 9 21 10 79 Melee . | . . . . . Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 79 | -11/Scrapyard | Discovered new exit (range 8) 113 | -11/Scrapyard | Entered Materials 425 | -10/Materials | Discovered new exit (range 15) 509 | -10/Materials | Entered another Materials area 509 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 615 | -9/Materials | Build established: Scavenger-Mutant 975 | -9/Materials | Lost 3 parts (3n) 991 | -9/Materials | Build established: Mutant 1508 | -9/Materials | Discovered new exit (range 18) 1547 | -9/Materials | Entered Mines 1635 | -9/Mines | Discovered new exit (range 14) 1642 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1651 | -9/Mines | Learned 2 Materials zone layouts 1661 | -9/Mines | Found Prototype Device 1674 | -9/Mines | Learned location of Storage (-7) 1924 | -9/Mines | Entered Materials 1924 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2106 | -8/Materials | Lost 4 parts (1p1u2w) 2241 | -8/Materials | Garrison activated, responded to threat 2297 | -8/Materials | Lost 5 parts (2p1u2w) 2336 | -8/Materials | Identified Exp. Sensor Array 2667 | -8/Materials | Garrison activated, responded to threat 3148 | -8/Materials | Build established: Scavenger-Mutant 3372 | -8/Materials | Core integrity fell below 50% 3708 | -8/Materials | Build established: Mutant 3737 | -8/Materials | Core integrity fell below 20% 3776 | -8/Materials | Lost 8 parts (2p1n3u2w) 4056 | -8/Materials | Build established: Scavenger-Mutant 4094 | -8/Materials | Core destroyed Last Messages --------------- System corrupted: Matter fused (-10). R-06 Scavenger destroyed. Acquired 94 matter. Acquired 32 matter. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. System corrupted: FCS attempts to trigger Enh. Autogun. System corrupted: Enh. Autogun misfires. Acquired Aluminum Leg. Acquired Rnf. Ion Engine. System corrupted: Enh. Autogun targeting data glitched. W-25 Informer distress signal alerts nearby ally. System corrupted: Particle Gun targeting data glitched. System corrupted: Enh. Autogun targeting data glitched. System corrupted: Heat flow error (+219). Power failure, Lgt. Deuterium Engine shutdown. Overheating: Particle Gun damaged (-7). Overheating: Core damaged (-93). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | # ######????????????????????????????????? | | # + #????????????????????????????????? | | # ! ### #????????????????????????????????? | | # ] #?# ########?????????????????????????? | | ###########?# + #?????????????????????????? | | # #????# # #?????????????????????????? | | # #????# # #?????????????????????????? | | # #????# # """ #?????????????????????????? | | # " #????# # """ #?????????????????????????? | | # """ #????# # """ #?????????????????????????? | | # """ #????# # """ #?????????????????????????? | | """ #????# + """ #?????????????????????????? | | # "" #????# # #???????+#????????????????? | | # """ #????# # #??????? #????????????????? | | "" #????# # #??????? #????????????????? | | # "" #????# #######???????"#????? ## #?? | | # " #????# ## #????????%#????? ## #?? | | # #?#### ## ######### #????? ## #?? | | ##########!! ## # #????? ## #?? | | #???????#! ## # ## ?? ## #?? | | #???????#! ## # + ? ## #?? | | #???????#! ## # #???? ## #?? | | #???????#! ##= # #####+##### #?? | | #???????##!! #### # "" #?? | | ##????????#### t ! / #?? | | ?????????????# @ g u #?? | | ?????????????# ! ###?+#########?? | | ?????????????# #####+####### #??? #?????? | | ?????????????# ### [ #??###+###???""" #?????? | | ???????????? ??# #????????????""" #?????? | | ???????????# ??# #????????????""" #?????? | | ???????????# ??# "T" #???????????? #?????? | | ???????????# ??# """ #????????????""" #?????? | | ???????????# ??#! #????????????""" #?????? | | ???????????# ??########????????????""" #?????? | | ???????????# ??????????????????????? #?????? | | ???????????####???????????????????????######?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Heat Shielding 75 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness I Spy One Hack Too Far Oops Remodeling Risk Taker Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed GhostStorageMaul Manual? 0 Play Time 00:55:21 Cumulative 1.8 hours Start 2020.07.02 @ 18:06:17 End 2020.07.02 @ 19:02:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 64f6a094-ba99-4a9f-81e8-a7e8d318ed39