Cogmind - Beta 10 *** ADVENTURER MODE // 2020.09.15 @ 21:31:14 Player: Vivolorosso Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (9) 45 Value Destroyed (234) 234 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 479 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (15) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Aluminum Leg Aluminum Leg Heat Sink Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Targeting Computer > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Light Assault Rifle [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 17 | 5 12 Power 3 | 1 2 Engine 3 | 1 2 Core . | . . Reactor . | . . Propulsion 7 | 2 5 Treads . | . . Leg 5 | 2 3 Wheel . | . . Hover . | . . Flight 2 | . 2 Utility 3 | . 3 Device 1 | . 1 Storage 1 | . 1 Processor 1 | . 1 Hackware . | . . Protection . | . . Artifact . | . . Weapon 4 | 2 2 Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun 3 | 1 2 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 8 | . 8 Power 1 | . 1 Propulsion 2 | . 2 Utility 2 | . 2 Weapon 3 | . 3 Highest Loss Streak 4 | . 4 Average Slot Usage (%) 89 | . 89 Engine 14 | . 14 Leg 26 | . 26 Flight 1 | . 1 Storage 11 | . 11 Processor 11 | . 11 Energy Gun 3 | . 3 Ballistic Gun 19 | . 19 Naked Turns 3 | . 3 Heaviest Build 11 | 7 11 Greatest Support 20 | 20 20 Greatest Overweight (x) 1 | . 1 Average Overweight (x) . | . . Largest Inventory Capacity 6 | 4 6 Average Capacity 5 | 4 5 Most Carried 6 | 3 6 Average Carried 3 | . 4 Final Capacity 4 | 4 4 Final Carried 4 | 3 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 467 | 262 205 Remotely . | . . Salvage Created 288 | 47 241 Parts 18 | 4 14 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 9 | 1 8 Guns 9 | 1 8 Classes Destroyed 2 | 1 1 Swarmer 3 | . 3 Grunt 6 | 1 5 Best Kill Streak 6 | 1 6 Combat Bots Only 6 | 1 6 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 896 | 33 863 Core 254 | 25 229 Absorbed by Shields . | . . Core Remaining (%) 90 | 90 . Volleys Fired 44 | 4 40 Largest 2 | 2 2 Hottest 60 | 60 60 Shots Fired 73 | 8 65 Gun 73 | 8 65 Cannon . | . . Launcher . | . . Special . | . . Kinetic 67 | 4 63 Thermal . | . . Explosive . | . . Electromagnetic 6 | 4 2 Robot Hit Streak 24 | 5 24 Robot Miss Streak 2 | 1 2 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 59 | 7 52 Core Hits 19 | 2 17 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 635 | 97 538 Guns 628 | 97 531 Cannons . | . . Explosions . | . . Melee . | . . Ramming 7 | . 7 Kinetic 563 | 57 506 Thermal . | . . Explosive . | . . Electromagnetic 65 | 40 25 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks 1 | . 1 Impact 1 | . 1 Kinetic . | . . Secondary . | . . Self-Inflicted Damage 2 | . 2 Shots . | . . Rammed 4 | . 4 Targets Rammed 4 | . 4 Kicked . | . . Crushed . | . . Highest Temperature 18 | 18 18 Average Temperature 8 | 11 7 Received Heat Transfer 333 | 24 309 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 196 | 20 196 Initial 11 | . 11 Average 95 | 2 120 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 16 | 1 15 Peak Tracking Total 6 | 1 6 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 4 | . 4 Successful 3 | . 3 Failed 1 | . 1 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 3 | . 3 Record 2 | . 2 Recall Investigation 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 427 | 90 337 Spaces Moved 236 | 65 171 Core 20 | 19 1 Treads . | . . Legs 207 | 46 161 Wheels . | . . Hover . | . . Flight 9 | . 9 Fastest Speed 50 | 50 50 Average Speed 113 | 99 119 Slowest Speed 120 | 120 120 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 21 | 6 36 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 327 | 82 245 Wait 5 | 1 4 Move 235 | 64 171 Hop . | . . Pick Up 18 | 8 10 Fast Attach . | . . Attach 8 | 5 3 Detach . | . . Swap 9 | . 9 Drop 4 | . 4 Fire 44 | 4 40 Melee . | . . Ram 3 | . 3 Kick 1 | . 1 Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 91 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 405 | -10/Materials | Core integrity fell below 50% 413 | -10/Materials | Lost 3 parts (1u2w) 426 | -10/Materials | Core integrity fell below 20% 428 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Acquired Ion Engine. Dropped Ion Engine. Acquired 38 matter. Acquired Aluminum Leg. Acquired 10 matter. Lgt. Assault Rifle destroyed. S-10 Pest destroyed. Lgt. Assault Rifle destroyed. Targeting Computer destroyed. U-05 Engineer lays Concrete. W-16 Scout distress signal alerts nearby ally. Aluminum Leg destroyed. Ion Engine destroyed. Slammed into G-47 Trooper. Aluminum Leg destroyed. Sml. Storage Unit destroyed. Slammed into G-47 Trooper. Slammed into G-34 Mercenary. G-34 Mercenary knocked back. Destabilizing: System corrupted (+2). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###+##??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ???????????#+########## #?????#######??????????? | | ??????????? ####### #??????????? | | ??????????? = #??????????? | | ?????????????????# g% s #??????????? | | ?????????????????# %@*gs #??????????? | | ?????????????????# ###+### u #??????????? | | ?????????????????# #?????## ##??????????? | | ?????????????????# #??????# #???????????? | | ?????????????????# #??????# ###########?? | | ?????????????????# #??????# # #?? | | ?????????????????# #??????# # #?? | | ?????????????????# #??????# + #?? | | ?????????????????# #??????# # #?? | | ?????????????????# #??????# # #?? | | ????????????????? # ???????# # #?? | | ????????????????# # ######## # #?? | | ????????????????# T # + #?? | | ????????????????# ?# ########### | | ??????????????????? ?# | | ??????????????????????############ | | ?????????????????????????????????# | | ?????????????????????????????????# ########### | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ????????????? ???????????????????# #???????????? | | ???????????? ##?????????????????# #???????????? | | ???????????? ?????????????????# #???????????? | | ???????????? ?????????????????# #???????????? | | ???????????? ?????????????????# = #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetMasterJammer Manual? 0 Play Time 00:12:09 Cumulative 2.2 hours Start 2020.09.15 @ 21:08:49 End 2020.09.15 @ 21:31:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b319fa2c-214a-47ae-8bdb-57f8ef3436f3