Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.17 @ 16:59:37 Player: GavinGetsit Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (348) 348 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 828 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 43/300 Energy 100/100 System Corruption 0% Temperature Cool (24) Movement Core (700) Ox13 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Experimental Sensor Array Medium Laser Grenade Launcher Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Experimental Sensor Array Medium Laser Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 8 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover 3 | . 3 . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 97 94 Engine 13 | . 14 13 Wheel 5 | . 11 . Hover 20 | . 16 25 Device 7 | . 2 13 Storage 19 | . 24 14 Ballistic Gun 10 | . 14 7 Launcher 16 | . 13 18 Naked Turns . | . . . Heaviest Build 52 | 13 50 52 Greatest Support 20 | 20 20 14 Greatest Overweight (x) 13 | . 4 13 Average Overweight (x) 1 | . 1 3 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 6 14 20 Most Carried 11 | 8 11 11 Average Carried 9 | 4 9 9 Final Capacity 20 | 8 20 20 Final Carried 10 | 8 9 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 283 | 150 60 73 Remotely . | . . . Salvage Created 351 | 141 96 114 Parts 37 | 12 17 8 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 8 | . 2 6 AOE 8 | . 2 6 Classes Destroyed 6 | 2 3 1 Builder 2 | . 2 . Tunneler 3 | 3 . . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 3 | . . 3 Grunt 5 | . 2 3 Best Kill Streak 4 | 4 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 743 | . 90 653 Core 254 | . 4 250 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 29 | 9 10 10 Largest 2 | 2 2 2 Hottest 70 | 70 50 60 Shots Fired 52 | 17 20 15 Gun 29 | 17 10 2 Cannon . | . . . Launcher 23 | . 10 13 Special . | . . . Kinetic 21 | 9 10 2 Thermal 8 | 8 . . Explosive 23 | . 10 13 Electromagnetic . | . . . Robot Hit Streak 7 | 4 7 6 Robot Miss Streak 1 | 1 1 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 28 | 12 12 4 Core Hits 27 | 6 10 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Burn 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 932 | 133 337 462 Guns 181 | 133 48 . Cannons . | . . . Explosions 734 | . 281 453 Melee . | . . . Ramming 17 | . 8 9 Kinetic 105 | 57 48 . Thermal 76 | 76 . . Explosive 734 | . 281 453 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 2 | . 2 . Projectiles . | . . . Explosions 2 | . 2 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 45 | . 41 4 Shots 1 | . 1 . Rammed 4 | . 1 3 Targets Rammed 4 | . 1 3 Kicked . | . . . Crushed . | . . . Highest Temperature 90 | 90 28 . Average Temperature 30 | 44 13 . Received Heat Transfer 390 | . 27 363 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 296 | 296 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 139 | 20 93 139 Initial 21 | . 11 21 Average 54 | 7 51 68 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 9 | . 3 6 Peak Tracking Total 3 | . 2 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 1 | . 1 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled 4 | . 3 1 Max in Single Turn 2 | . 2 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 8 | . 8 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Record 3 | . 3 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Maintenance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter 20 | . 20 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 1232 | 125 553 554 Spaces Moved 680 | 111 368 201 Core 41 | 38 . 3 Treads . | . . . Legs . | . . . Wheels 287 | 73 214 . Hover 352 | . 154 198 Flight . | . . . Fastest Speed 50 | 50 80 236 Average Speed 159 | 69 131 258 Slowest Speed 700 | 80 300 700 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 4 46 41 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 8 | . 8 . Terrain Destroyed 147 | . 57 90 Melee . | . . . Projectile . | . . . AOE 147 | . 57 90 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 783 | 142 421 220 Wait 9 | . 9 . Move 678 | 110 367 201 Hop . | . . . Pick Up 28 | 13 13 2 Fast Attach 7 | 5 2 . Attach 3 | 1 1 1 Detach 2 | . 1 1 Swap 6 | . 5 1 Drop 17 | 4 12 1 Fire 29 | 9 10 10 Melee . | . . . Ram 4 | . 1 3 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 32 | -11/Junkyard | Discovered new exit (range 14) 126 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 8) 565 | -10/Materials | Discovered new exit (range 15) 679 | -10/Materials | Entered Mines 826 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 840 | -10/Mines | Found Prototype Device 974 | -10/Mines | Learned location of Zion (-6) 1225 | -10/Mines | Core integrity fell below 50% 1231 | -10/Mines | Core integrity fell below 20% 1233 | -10/Mines | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01108_ The unstable cave ceiling collapses. 01109_ U-05 Engineer builds a Wall. [Achievement: Oops] 01113_ U-05 Engineer lays Concrete. 01114_ U-05 Engineer builds a Wall. 01116_ The unstable cave ceiling collapses. 01119_ U-05 Engineer builds a Wall. 01122_ U-05 Engineer lays Concrete. 01123_ U-05 Engineer builds a Wall. 01132_ U-05 Engineer lays Concrete. 01133_ U-05 Engineer builds a Wall. 01137_ U-05 Engineer lays Concrete. 01146_ Slammed into G-34 Mercenary. 01149_ Imp. Hover Unit destroyed. 01149_ U-05 Engineer builds a Wall. 01198_ Grenade Launcher destroyed. 01215_ Imp. Hover Unit destroyed. 01215_ Ion Engine destroyed. 01218_ Imp. Heat Sink destroyed. 01221_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????###?????????????????????????????????? | | ????????????## #????????????????????????????????? | | ????????????# #???????????????????????????????? | | ???????????## ???????????????????????????????? | | ??????????## ######?????????????????????????? | | ??????????# ## ##????????????????????????? | | ??????????# #????????????????????????? | | ??????????# #????????????????????????? | | ???????????# #????????????????????????? | | ??? ??????## ##????????????????????????? | | ?+ ??????# ##?????????????????????????? | | ?# ??????## #########??????????????????? | | ## ???????#### Y @ #??????????????????? | | ??????????## g Y #??????????????????? | | ???????????## ######## #??????????????????? | | #???????????# #??????# ########???????????? | | # ???????????# #??????# ## ##??????????? | | ???????????# #??????# ## ##?????????? | | ???????????# #????### ## #### #????? | | # ####???????# #????## # #????? | | # ####????# #???## # ## #??#?????? | | # #????# #???# ## #?????? | | ########## ####### #?????? | | #### ####?????? | | # ############## ## ## #????????? | | # #???????????# #### #???????## | | ## # ### ##???????????# ####??## ##?????## | | ?########?# #????????????## #??????# ####### | | ??????????# #?????????????####??????# ## | | ??????????# #???????????????????????## ##### ## | | ??????????# ????????????????????????####???# ## | | ??????????###???????????????????????????????# | | ????????????????????????????????????????????#### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ????????????????????????????????????????# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 181 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed MissileMicroDoomcannon Manual? 0 Play Time 00:13:51 Cumulative 4.8 hours Start 2023.05.16 @ 03:39:28 End 2023.05.17 @ 16:59:37 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ded4d7ae-7876-4ab4-8da4-3cd216812eee