Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 13:07:59 Player: Happy Aspid Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (94) 470 Value Destroyed (2936) 2936 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6726 Bonus ------- None Cogmind --------- Core Integrity 535/850 Matter 21/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Targeting Computer Armor Integrity Analyzer Weapon Cycler > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Angular Momentum Engine Medium Treads Improved Medium Treads Carbon-fiber Leg Compact Battery (200) Compact Battery (200) Matter Compressor (0) Kinecellerator Recalibrator Improved Field Recycling Unit (0) Improved Medium Laser Improved Assault Rifle Minigun Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg VSS Leg VSS Leg Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Targeting Computer Armor Integrity Analyzer Weapon Cycler Hardened Medium Armor Plating > --- WEAPON ----------- Gatling Laser Long-range Missile Launcher > --- INVENTORY -------- Cooled Ion Engine Light Angular Momentum Engine Light Angular Momentum Engine Medium Treads Improved Medium Treads Carbon-fiber Leg VSS Leg VSS Leg VSS Leg Compact Battery Compact Battery Large Matter Pod Recoil Stabilizer Kinecellerator Recalibrator Improved Field Recycling Unit Improved Medium Laser Gatling Laser Improved Assault Rifle Minigun Minigun Minigun Minigun Rocket Launcher Mace [Rating: 61] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 3 | . . 2 . 1 . . Utility 4 | . . . . 1 1 2 Weapon . | . . . . . . . Parts Attached 84 | 8 17 15 . 10 10 24 Power 14 | 1 5 1 . . 1 6 Engine 13 | 1 5 1 . . 1 5 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 20 | 2 4 3 . 3 4 4 Treads . | . . . . . . . Leg 17 | . 4 3 . 3 3 4 Wheel 3 | 2 . . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 2 4 3 . 3 4 7 Device 9 | 1 . . . 2 3 3 Storage 6 | 1 2 1 . 1 1 . Processor 2 | . . . . . . 2 Hackware 1 | . . . . . . 1 Protection 5 | . 2 2 . . . 1 Artifact . | . . . . . . . Weapon 27 | 3 4 8 . 4 1 7 Energy Gun 8 | 2 1 3 . . . 2 Energy Cannon 1 | . 1 . . . . . Ballistic Gun 11 | 1 1 1 . 3 1 4 Ballistic Cannon 2 | . . 2 . . . . Launcher 4 | . 1 1 . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 27 | . 3 . . 1 2 21 Power 5 | . 1 . . . . 4 Propulsion 7 | . 1 . . . . 6 Utility 6 | . 1 . . 1 1 3 Weapon 9 | . . . . . 1 8 Highest Loss Streak 20 | . 1 . . 1 1 20 To Critical Strikes . | . . . . . . . Average Backups 18 | 5 13 14 15 17 20 24 Power 1 | . 1 1 1 1 1 2 Propulsion 5 | 3 6 4 4 2 2 5 Utility 4 | . 2 4 4 6 5 6 Weapon 6 | 1 3 5 6 7 10 9 Tool/Special . | . . . . . . . Unused Backups 21 | . . 2 . 1 2 16 Power 2 | . . . . . . 2 Propulsion 6 | . . . . 1 1 4 Utility 8 | . . 1 . . 1 6 Weapon 5 | . . 1 . . . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 96 99 100 98 93 90 Engine 12 | . 13 11 11 9 14 11 Leg 28 | . 24 43 44 44 29 19 Wheel 3 | . 2 . . . 4 5 Device 9 | . 4 . . 10 22 13 Storage 9 | . 14 11 11 9 7 6 Processor 3 | . . . . . . 10 Protection 6 | . 8 11 11 6 . 5 Energy Gun 7 | . 11 7 11 1 . 8 Energy Cannon 2 | . 5 3 . . . . Ballistic Gun 8 | . 10 5 11 16 15 3 Peak Build Rating 61 | 9 11 17 17 23 43 61 Average Rating 28 | 4 9 14 17 21 34 54 On Entrance 16 | . 9 9 17 17 23 43 Naked Turns . | . . . . . . . Heaviest Build 124 | 11 34 38 37 64 106 124 Greatest Support 50 | 26 26 40 40 50 50 41 Greatest Overweight (x) 7 | . 3 . . 1 3 7 Average Overweight (x) 1 | . . . . . 1 3 Largest Inventory Capacity 25 | 8 15 20 15 20 25 25 Average Capacity 19 | 6 14 15 15 19 21 25 Most Carried 25 | 7 15 15 15 20 25 25 Average Carried 18 | 5 13 14 15 17 20 24 Final Capacity 25 | 8 15 15 15 20 25 25 Final Carried 25 | 6 15 15 15 20 25 14 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 2183 | 263 423 430 . 330 352 385 Remotely . | . . . . . . . Salvage Created 2848 | 16 478 730 . 387 372 865 Parts 180 | 4 42 43 . 31 24 36 Haulers Intercepted 5 | . 1 4 . . . . Recyclers Shooed 3 | . . 2 . . . 1 Parts Field Recycled 4 | . . . . . . 4 Retrieved Matter 25 | . . . . . . 25 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 71 | . 14 14 . 12 8 23 Guns 42 | . 10 6 . 8 8 10 Cannons 4 | . . 4 . . . . AOE 24 | . 4 4 . 4 . 12 Classes Destroyed 14 | 1 7 2 . . 2 2 Worker 2 | . . 1 . . 1 . Builder 2 | . 1 1 . . . . Tunneler 2 | 1 1 . . . . . Hauler 5 | . 1 4 . . . . Recycler 4 | . 1 . . 1 . 2 Operator 3 | . 1 1 . 1 . . Watcher 5 | . 3 1 . 1 . . Swarmer 25 | . 9 4 . 6 3 3 Grunt 21 | . 5 5 . 5 . 6 Protector 1 | . . . . . . 1 Sentry 10 | . . 5 . 1 2 2 Specialist 4 | . . . . . . 4 Hunter 3 | . . . . . 2 1 Programmer 7 | . . . . . 1 6 Best Kill Streak 10 | 1 7 4 . 8 4 10 Combat Bots Only 9 | . 5 4 . 5 3 9 Max Kills in Single Turn 4 | 1 3 4 . 2 1 3 Gunslinging 1 | . . . . 1 . . Exploded 4 | . 3 4 . 1 . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 617 | . 80 44 . 36 120 337 Missed 233 | . 21 20 . 15 34 143 Hits 384 | . 59 24 . 21 86 194 Projectile 384 | . 59 24 . 21 86 194 Critical Strikes 19 | . 3 2 . . . 14 Damage Taken 4570 | . 665 322 . 285 657 2641 Core 538 | . 119 45 . . 59 315 Absorbed by Shields 271 | . . . . . 271 . Regen/Repaired (Parts) 250 | . 210 40 . . . . Core Remaining (%) 86 | 100 52 . 88 100 91 . Volleys Fired 230 | 1 60 47 . 30 35 57 Largest 2 | 2 2 2 . 2 2 2 Hottest 160 | 80 105 101 . 50 50 160 Shots Fired 405 | 2 109 93 . 48 70 83 Gun 335 | 2 104 58 . 36 70 65 Cannon 34 | . . 34 . . . . Launcher 36 | . 5 1 . 12 . 18 Special . | . . . . . . . Kinetic 215 | . 25 46 . 36 70 38 Thermal 154 | 2 79 46 . . . 27 Explosive 36 | . 5 1 . 12 . 18 Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 1 8 11 . 8 7 16 Robot Miss Streak 6 | 1 6 3 . 5 4 3 Penetration Max . | . . . . . . . Secondary Targets 6 | . . . . 3 1 2 Max Gunslinging Chain 1 | . . . . 1 1 1 Shots Hit Robots 253 | 1 61 58 . 24 46 63 Core Hits 179 | 1 30 26 . 26 20 76 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 2 3 . . . . Burn 3 | . 2 1 . . . . Meltdown 1 | . . 1 . . . . Blast 1 | . . 1 . . . . Melee Attacks 2 | . . 2 . . . . Impact . | . . . . . . . Slashing 2 | . . 2 . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7868 | 23 1086 1200 . 1002 710 3847 Guns 3833 | 23 739 632 . 322 710 1407 Cannons 434 | . . 434 . . . . Explosions 3601 | . 347 134 . 680 . 2440 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2365 | . 131 549 . 322 710 653 Thermal 1902 | 23 608 517 . . . 754 Explosive 3601 | . 347 134 . 680 . 2440 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . . . 12 Average Corruption 9 | . . . . . . 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 74 | . 14 . . 34 . 26 Projectiles . | . . . . . . . Explosions 74 | . 14 . . 34 . 26 Melee . | . . . . . . . Knockbacks 1 | . . 1 . . . . Impact . | . . . . . . . Kinetic 1 | . . 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 174 | . 60 . . 49 . 65 Shots 4 | . 1 . . 1 . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 449 | 18 378 217 . . . 449 Average Temperature 84 | 12 85 55 . . . 150 Received Heat Transfer 710 | . 246 150 . 63 68 183 Effects 4 | . . . . . . 4 Shutdowns 1 | . . . . . . 1 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . 1 . . . 2 Combat Hostiles 1 | . . . . . . 1 Parts Melted 8 | . 1 4 . . . 3 Heat Transferred 4280 | 50 1518 1147 . . . 1565 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 1 | . . 1 . 1 . 1 Low Security (%) 95 | 100 100 98 100 60 100 98 Level 1 4 | . . 1 . 39 . 1 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 300 | 5 187 204 75 300 121 220 Initial 121 | . 3 . 75 25 121 22 Average 57 | 1 61 83 70 126 31 33 Influence Increases 2208 | 5 478 460 . 404 235 626 Destroy 0b10 Robot/C 1400 | . 280 280 . 240 160 440 Destroy 0b10 Robot/NC 120 | 5 40 40 . 15 5 15 Destroy Leader 340 | . 58 90 . 52 60 80 Successful Hack 62 | . 20 26 . . 10 6 Disable Machine 120 | . 30 15 . 45 . 30 Destroy Structure 151 | . 35 9 . 52 . 55 Lose Combat Pursuer 15 | . 15 . . . . . Influence Decreases 2075 | . 483 265 130 201 457 539 Entered New Map 333 | . 2 . 120 40 147 24 Time Decay 1431 | . 451 265 10 151 249 305 Lost Part 270 | . 30 . . 10 20 210 Purge Threat 41 | . . . . . 41 . Squads Dispatched 12 | . 1 1 . 2 2 6 Investigation 1 | . . . . . 1 . Extermination 4 | . . . . . 1 3 Reinforcement 7 | . 1 1 . 2 . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 5 | . 3 . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 24 22 . 16 9 28 Peak Tracking Total 12 | . 5 5 . 3 4 12 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 12 | . 6 . . . 6 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 8 | . 2 1 . 3 . 2 Max in Single Turn 1 | . 1 1 . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 20 | . 7 5 . 1 4 3 Terminals 16 | . 6 3 . . 4 3 Fabricators . | . . . . . . . Repair Stations 2 | . 1 1 . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 1 . 1 . . Garrison Access . | . . . . . . . Total Hacks 77 | . 34 21 . 1 14 7 Successful 46 | . 22 15 . . 6 3 Failed 31 | . 12 6 . 1 8 4 Catastrophic 5 | . . 1 . . 2 2 Database Lockouts . | . . . . . . . Manual 24 | . 10 4 . . 4 6 Terminals 52 | . 24 7 . . 14 7 Fabricators . | . . . . . . . Repair Stations 13 | . 10 3 . . . . Recycling Units . | . . . . . . . Scanalyzers 12 | . . 11 . 1 . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 8 . . . 5 2 Prototype ID Bank 2 | . 2 . . . . . Terminal Index 2 | . . . . . 1 1 Recycling Unit Index 1 | . 1 . . . . . Unreport Threat 2 | . . . . . 1 1 Locate Traps 2 | . 1 . . . 1 . Disarm Traps 3 | . 2 . . . 1 . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . 8 2 . . . . Scan Component 5 | . 4 1 . . . . Repair 5 | . 4 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 11 | . . 11 . . . . Insert Component 6 | . . 6 . . . . Analyze 5 | . . 5 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 6 2 . . 1 1 Terminals 10 | . 6 2 . . 1 1 Track 1 | . 1 . . . . . Botnet 9 | . 5 2 . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 7 5 . 1 4 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . 5 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . 4 1 . . . . Time 123 | . 110 13 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . 5 . . . . Part Schematics Acquired 5 | . . 5 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 582 | 5 577 . . . . . Terrain 582 | 5 577 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 5526 | 76 1696 738 37 532 821 1626 Spaces Moved 2302 | 63 627 382 29 229 399 573 Core 11 | 11 . . . . . . Treads . | . . . . . . . Legs 1357 | . 554 382 29 229 155 8 Wheels 934 | 52 73 . . . 244 565 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 120 120 120 130 145 Average Speed 157 | 83 181 120 120 175 155 160 Slowest Speed 720 | 90 330 120 120 190 190 720 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 5 89 33 19 27 13 20 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . 1 . . . . Terrain Destroyed 173 | . 34 5 . 69 . 65 Melee 1 | . . 1 . . . . Projectile 1 | . . 1 . . . . AOE 171 | . 34 3 . 69 . 65 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 3845 | 83 1079 573 31 319 546 1214 Wait 1065 | . 339 96 3 34 75 518 Move 2296 | 62 626 381 28 228 398 573 Hop . | . . . . . . . Pick Up 78 | 12 22 10 . 9 10 15 Fast Attach 21 | 1 5 6 . 1 7 1 Attach 32 | 6 7 2 . 2 . 15 Detach . | . . . . . . . Swap 56 | 1 10 11 . 9 7 18 Drop 65 | . 10 18 . 6 14 17 Fire 230 | 1 60 47 . 30 35 57 Melee 2 | . . 2 . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 13) 235 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 14) 604 | -10/Materials | Discovered new exit (range 16) 847 | -10/Materials | Repaired Particle Gun 875 | -10/Materials | Repaired Aluminum Leg 902 | -10/Materials | Repaired Ion Engine 929 | -10/Materials | Repaired Sml. Laser 1528 | -10/Materials | Discovered new exit (range 13) 1773 | -10/Materials | Entered another Materials area 1773 | -9/Materials | Evolved 2 slots: Propulsion x2 2421 | -9/Materials | Repaired Aluminum Leg 2430 | -9/Materials | Discovered new exit (range 7) 2511 | -9/Materials | Entered Mines 2531 | -9/Mines | Discovered new exit (range 15) 2548 | -9/Mines | Entered Materials 2548 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2953 | -8/Materials | Discovered new exit (range 16) 3080 | -8/Materials | Entered Factory 3080 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3439 | -7/Factory | Discovered new exit (range 11) 3863 | -7/Factory | Discovered new exit (range 4) 3901 | -7/Factory | Entered another Factory area 3901 | -6/Factory | Evolved 2 slots: Utility x2 4121 | -6/Factory | Discovered new exit (range 5) 4684 | -6/Factory | Build established: Scavenger-Mutant 5397 | -6/Factory | Cargo convoy interrupted 5426 | -6/Factory | Destroyed 9 combat bots 5441 | -6/Factory | System corruption reached 10% 5527 | -6/Factory | Self-destructed Last Messages --------------- 05495_ K-01 Serf collects debris. 05501_ U-05 Engineer lays Concrete. 05503_ K-01 Serf collects debris. 05503_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 05509_ Minigun destroyed. 05511_ U-05 Engineer lays Concrete. 05512_ System corrupted: Heat flow error (+232). 05513_ U-05 Engineer lays Concrete. 05521_ K-01 Serf collects debris. 05521_ U-05 Engineer lays Concrete. 05523_ R-10 Processor collects Carbon-fiber Leg. 05524_ K-01 Serf collects debris. 05524_ U-05 Engineer lays Concrete. 05524_ Cld. Ion Engine destroyed. 05524_ VSS Leg destroyed. 05525_ U-05 Engineer lays Concrete. 05527_ K-01 Serf collects debris. 05527_ Minigun destroyed. 05527_ U-05 Engineer lays Concrete. 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"""" """" ? | | ??????????# """" """" """" ? | | ??????????# """" """" """" ################ ??? | | ????????### """" """" """" #??????????????????? | | ???????? """" """" """" #??????????????????? | | ??????????# """" """" """" #??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 29 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Gun | 16% | -10/Materials Aluminum Leg | 2% | -10/Materials Ion Engine | 55% | -10/Materials Sml. Laser | 54% | -10/Materials Aluminum Leg | 55% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityLargeDriveblaster Manual? 0 Play Time 00:53:24 Cumulative 199.6 hours Start 2025.05.27 @ 12:09:21 End 2025.05.27 @ 13:07:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 56 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bf73c06-e151-4558-bb63-89dabfc5ae17