Cogmind - Beta 12 *** ADVENTURER MODE // 2023.09.09 @ 15:24:26 Player: Insono Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (71) 355 Value Destroyed (2334) 2334 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 7931 Bonus ------- High Alert Combat Kills 62 Cogmind --------- Core Integrity 0/1300 Matter 20/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- Force Lance > --- INVENTORY (5) ---- Heavy Treads Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core Fusion Compressor > --- PROPULSION ------- Armored Treads Titanium Leg Titanium Leg Flexi-carbon Leg Cesium-ion Thruster Cooled Field Propulsion Drive > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Structural Scanner Long-range Terrain Scanner Seismic Detector Improved Melee Analysis Suite Drone Bay > --- WEAPON ----------- Dispersion Rifle Enhanced Autogun KE Penetrator Maul > --- INVENTORY -------- Heavy Treads Advanced Cryofiber Web Improved Heat Sink High-capacity Storage Unit Advanced Terrain Scanner Advanced Terrain Scanner Improved Melee Analysis Suite Target Analyzer Advanced Target Analyzer Reaction Control System Improved Utility Shielding Light Armor Plating Layered Heavy Armor Plating Advanced Thermal Shield Advanced Shield Generator Advanced Beam Rifle Enhanced Autogun Heavy Rocket Launcher [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Maul Energy Gun Advanced Beam Rifle Ballistic Gun Enhanced Autogun Launcher Heavy Rocket Launcher Impact Weapon Maul Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 2 | . . . . . 1 . . 1 Propulsion 4 | . . 1 . 1 . 2 . . Utility 6 | . . . 2 1 1 . 1 1 Weapon 2 | . . 1 . . . . 1 . Parts Attached 98 | 6 4 20 23 7 8 6 21 3 Power 18 | 2 . 1 7 1 3 1 3 . Engine 8 | 2 . . 6 . . . . . Core 10 | . . 1 1 1 3 1 3 . Reactor . | . . . . . . . . . Propulsion 27 | 2 . 9 5 2 . 3 6 . Treads 15 | . . 5 5 2 . 3 . . Leg 10 | 2 . 4 . . . . 4 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2 | . . . . . . . 2 . Utility 25 | . 1 3 5 2 4 1 7 2 Device 13 | . . . 1 . 2 1 7 2 Storage 2 | . 1 . 1 . . . . . Processor 4 | . . 1 1 1 1 . . . Hackware . | . . . . . . . . . Protection 6 | . . 2 2 1 1 . . . Artifact . | . . . . . . . . . Weapon 28 | 2 3 7 6 2 1 1 5 1 Energy Gun 9 | . 1 4 1 . . 1 2 . Energy Cannon . | . . . . . . . . . Ballistic Gun 14 | 2 2 2 4 1 1 . 2 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . 1 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon 1 | . . 1 . . . . . . Unidentified Prototypes 4 | . . 1 2 . . . 1 . Parts Lost 14 | . . 1 . . . . 12 1 Power . | . . . . . . . . . Propulsion 7 | . . . . . . . 7 . Utility 5 | . . . . . . . 4 1 Weapon 2 | . . 1 . . . . 1 . Highest Loss Streak 9 | . . 1 . . . . 9 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 77 98 99 99 99 99 80 4 Engine 3 | . 14 3 7 . . . . . Core 5 | . . 7 1 7 13 11 7 . Treads 19 | . . 14 27 30 26 35 11 . Leg 6 | . 28 17 . . . . 7 . Flight 1 | . . . . . . . 4 . Device 10 | . . . 8 7 16 16 19 4 Storage 6 | . 7 11 9 7 6 5 4 . Processor 8 | . . 7 9 15 13 11 6 . Protection 3 | . . 3 9 6 2 . . . Energy Gun 5 | . 8 12 1 7 1 4 4 . Ballistic Gun 12 | . 19 17 18 7 11 5 7 . Impact Weapon 4 | . . . 6 6 6 5 4 . Naked Turns 210 | . . . . . . . 166 44 Heaviest Build 94 | 9 14 23 63 63 77 85 94 6 Greatest Support 123 | 20 20 60 63 80 80 123 123 3 Greatest Overweight (x) 26 | . . 5 1 . . . 26 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 5 8 8 20 20 20 20 20 5 Average Capacity 16 | 5 6 8 19 20 20 20 18 5 Most Carried 20 | 5 6 8 20 20 20 20 20 5 Average Carried 14 | 3 5 6 17 18 19 19 14 4 Final Capacity 20 | 5 8 8 20 20 20 20 5 5 Final Carried 20 | 5 6 8 19 20 20 19 5 4 Class Distribution -------------------- 72% | Mutant 9% | Gunner 8% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 1862 | 205 44 489 503 196 66 . 359 . Remotely . | . . . . . . . . . Salvage Created 2943 | . 44 978 657 447 105 . 678 34 Parts 142 | . 3 52 35 13 5 . 31 3 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 2 | . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 57 | . 3 21 13 7 2 . 10 1 Melee 3 | . . . 1 1 . . . 1 Guns 52 | . 3 21 12 5 2 . 9 . AOE 1 | . . . . . . . 1 . Classes Destroyed 13 | . 1 6 2 2 1 . 1 . Worker 5 | . . 1 . 1 . . 3 . Builder 2 | . . . . 1 . . 1 . Tunneler 1 | . . . . . 1 . . . Hauler 1 | . . 1 . . . . . . Recycler 4 | . . 1 1 1 . . 1 . Operator 1 | . . . . . . . 1 . Swarmer 17 | . 3 7 3 1 . . 2 1 Grunt 19 | . . 8 3 4 . . 4 . Brawler 1 | . . 1 . . . . . . Duelist 1 | . . . 1 . . . . . Sentry 11 | . . 5 4 1 . . 1 . Hunter 2 | . . . 2 . . . . . Programmer 6 | . . . . 1 2 . 3 . Best Kill Streak 9 | . 3 8 3 3 1 . 9 1 Combat Bots Only 7 | . 3 7 3 3 1 . 7 1 Max Kills in Single Turn 2 | . 1 2 2 1 1 . 2 1 Gunslinging 1 | . . 1 1 . . . 1 . Exploded 1 | . . . . . . . 1 . Melee 1 | . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 5941 | . 119 618 568 499 21 . 2769 1347 Core 2118 | . 33 66 19 37 . . 663 1300 Absorbed by Shields 123 | . . . . . 24 . 99 . Core Remaining (%) 87 | 100 86 83 96 94 100 100 42 . Volleys Fired 143 | . 10 45 31 21 3 . 33 . Largest 3 | . 2 3 3 3 2 . 3 . Hottest 157 | . 70 121 86 114 55 . 157 . Shots Fired 365 | . 20 113 81 48 6 . 97 . Gun 362 | . 20 113 81 48 6 . 94 . Cannon . | . . . . . . . . . Launcher 3 | . . . . . . . 3 . Special . | . . . . . . . . . Kinetic 262 | . 10 78 79 28 6 . 61 . Thermal 84 | . 10 19 2 20 . . 33 . Explosive 3 | . . . . . . . 3 . Electromagnetic 16 | . . 16 . . . . . . Robot Hit Streak 30 | . 5 30 14 12 5 . 10 . Robot Miss Streak 4 | . 3 2 3 3 1 . 4 . Penetration Max 1 | . . . . . . . 1 . Secondary Targets 9 | . . 4 1 . . . 4 . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . Shots Hit Robots 296 | . 13 93 63 44 6 . 76 1 Core Hits 131 | . 3 41 28 13 2 . 41 3 Critical Kills 4 | . . 2 1 . . . 1 . Critical Parts Destroyed 12 | . . . . 5 . . 7 . Critical Strikes 26 | . 2 5 1 8 . . 10 . Burn 10 | . 2 3 . 3 . . 2 . Destroy 11 | . . 2 1 1 . . 7 . Smash 5 | . . . . 4 . . 1 . Melee Attacks 68 | . . . 1 26 1 13 24 3 Impact 65 | . . . 1 26 1 13 24 . Slashing . | . . . . . . . . . Piercing 3 | . . . . . . . . 3 Sneak Attacks 4 | . . . . 2 1 . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6364 | . 180 1228 956 1076 222 . 2614 88 Guns 5077 | . 180 1223 875 692 135 . 1972 . Cannons . | . . . . . . . . . Explosions 487 | . . . . . . . 487 . Melee 722 | . . . 43 384 87 . 152 56 Ramming 78 | . . 5 38 . . . 3 32 Kinetic 3531 | . 106 797 835 367 135 . 1291 . Thermal 1350 | . 74 230 40 325 . . 681 . Explosive 487 | . . . . . . . 487 . Electromagnetic 196 | . . 196 . . . . . . Impact 666 | . . . 43 384 87 . 152 . Slashing . | . . . . . . . . . Piercing 56 | . . . . . . . . 56 Highest Corruption 6 | . . . . 1 . . 6 1 Average Corruption 3 | . . . . 1 . . 5 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 33 | . . . . 8 . . 25 . Message Errors 11 | . . . . 2 . . 9 . Matter Fused 9 | . . . . 2 . . 7 . Heat Flow Errors 2 | . . . . . . . 2 . Energy Discharges 7 | . . . . 2 . . 5 . Data Loss (minor) 3 | . . . . 1 . . 2 . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 346 | . . . . 222 47 . 77 . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 346 | . . . . 222 47 . 77 . Knockbacks 2 | . . . . 1 . . 1 . Impact 2 | . . . . 1 . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 16 | . . . . . . . 1 15 Shots . | . . . . . . . . . Rammed 12 | . . 1 5 . . . 1 5 Targets Rammed 16 | 2 . 3 5 . . . 1 5 Kicked 4 | 2 . 2 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 363 | . 90 363 71 198 8 . 160 . Average Temperature 64 | . 46 114 8 88 6 . 21 . Received Heat Transfer 890 | . . 282 81 183 . . 344 . Effects 4 | . . 4 . . . . . . Energy Bleed 1 | . . 1 . . . . . . Interference 2 | . . 2 . . . . . . Short Circuit 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . . . . 5 1 . . . Impact Corruptions 11 | . . . . 8 1 . 2 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . 2 3 . 3 . . . . Heat Transferred 3071 | . 370 814 74 777 . . 1036 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 482 | . 104 482 472 142 92 4 215 37 Initial 173 | . . 37 173 24 5 . 1 13 Average 122 | . 33 310 224 59 21 2 61 11 Maximum Alert Level 2 | . . 2 2 . . . 1 . Low Security (%) 77 | 100 100 17 52 100 100 100 99 100 Level 1 17 | . . 48 44 . . . . . Level 2 5 | . . 34 3 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . . 2 . 1 2 . 6 . Investigation . | . . . . . . . . . Extermination 5 | . . . . 1 1 . 3 . Reinforcement 5 | . . 2 . . . . 3 . Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 8 | . . 4 4 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 98 | . 5 25 20 11 2 . 29 6 Peak Tracking Total 9 | . 4 5 5 3 2 . 9 6 Tactical Retreats 15 | . . 1 1 2 . . 11 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 3 | . . . 1 1 . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 19 | . 3 1 5 3 1 1 3 2 Terminals 16 | . 3 1 4 3 1 . 2 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 39 | . 5 3 11 8 1 2 6 3 Successful 22 | . 2 2 6 4 1 2 3 2 Failed 17 | . 3 1 5 4 . . 3 1 Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 35 | . 5 3 10 8 1 . 5 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 2 | . . . . . . 2 . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 19 | . 2 2 5 4 1 . 3 2 Open DSF 2 | . . . . 1 . . . 1 Emergency Access Points 5 | . 1 . 2 . 1 . 1 . Alert Level 3 | . . 1 . 1 . . 1 . Locate Traps 2 | . . . 1 1 . . . . Dispatch Records 1 | . . . 1 . . . . . Surveillance Status 1 | . . . . . . . . 1 Investigation Status 1 | . . 1 . . . . . . Reinforcement Status 2 | . . . . 1 . . 1 . Zone Layout 2 | . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Recycle Component 1 | . . . 1 . . . . . Scanalyzer 2 | . . . . . . 2 . . Insert Component 1 | . . . . . . 1 . . Analyze 1 | . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 2 1 3 1 1 1 3 1 Full Trace Events 2 | . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . . . 1 . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 5 | . . . . . 3 2 . . EXPLORE 2 | . . . . . 1 1 . . RETURN 3 | . . . . . 2 1 . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 3 | . . . . . 2 1 . . Drone Recoveries 2 | . . . . . 1 1 . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 6275 | 114 394 799 1524 830 418 343 1684 169 Spaces Moved 3548 | 88 295 387 829 394 210 176 934 235 Core 575 | 9 . 2 . . . . 329 235 Treads 2032 | . . 158 829 394 210 176 265 . Legs 939 | 79 295 227 . . . . 338 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2 | . . . . . . . 2 . Fastest Speed 50 | 50 120 120 160 165 165 163 50 50 Average Speed 143 | 112 120 137 163 165 165 163 141 64 Slowest Speed 1350 | 120 120 300 240 165 165 163 1350 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 18 | 4 40 30 44 9 7 3 19 7 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 36 | . . . . 15 . 2 19 . Terrain Destroyed 62 | . . 2 1 15 . 2 42 . Melee 36 | . . . . 15 . 2 19 . Projectile 3 | . . . 1 . . . 2 . AOE 23 | . . 2 . . . . 21 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Total 4312 | 99 315 557 941 488 274 207 1184 247 Wait 312 | . 1 83 . 26 45 9 148 . Move 3540 | 87 294 386 828 393 209 175 933 235 Hop . | . . . . . . . . . Pick Up 68 | 4 3 9 29 8 4 . 11 . Fast Attach 31 | 5 2 5 3 1 1 2 10 2 Attach 28 | . 1 6 3 2 2 3 10 1 Detach 5 | . . . 2 . . 2 1 . Swap 39 | 1 1 9 17 4 5 1 1 . Drop 62 | . 3 11 22 7 4 2 12 1 Fire 143 | . 10 45 31 21 3 . 33 . Melee 68 | . . . 1 26 1 13 24 3 Ram 6 | . . . . . . . 1 5 Kick 4 | 2 . 2 . . . . . . Crush 6 | . . 1 5 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 115 | -11/Junkyard | Entered Materials 328 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 15) 509 | -10/Materials | Entered another Materials area 509 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 668 | -9/Materials | Destroyed 7 combat bots 1254 | -9/Materials | Discovered new exit (range 16) 1308 | -9/Materials | Entered another Materials area 1308 | -8/Materials | Evolved 2 slots: Utility x2 1712 | -8/Materials | Build established: Gunner 2023 | -8/Materials | Build established: Mutant 2813 | -8/Materials | Discovered new exit (range 7) 2832 | -8/Materials | Entered Factory 2832 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3608 | -7/Factory | Discovered new exit (range 15) 3662 | -7/Factory | Entered another Factory area 3662 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3997 | -6/Factory | Garrison activated, responded to threat 4063 | -6/Factory | Discovered new exit (range 10) 4080 | -6/Factory | Entered another Factory area 4080 | -5/Factory | Evolved 2 slots: Propulsion x2 4317 | -5/Factory | Discovered new exit (range 6) 4318 | -5/Factory | Discovered new exit (range 22) 4423 | -5/Factory | Entered another Factory area 4423 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4937 | -4/Factory | Destroyed 7 combat bots 4944 | -4/Factory | Lost 9 parts (5n3u1w) 5413 | -4/Factory | Build established: Scavenger-Mutant 5870 | -4/Factory | Build established: Mutant 5936 | -4/Factory | Released all parts (14) 5964 | -4/Factory | Lost 3 parts (2n1u) 5972 | -4/Factory | Released all parts (1) 6035 | -4/Factory | Core integrity fell below 50% 6103 | -4/Factory | Discovered new exit (range 8) 6107 | -4/Factory | Entered Research 6107 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6235 | -3/Research | Core integrity fell below 50% 6260 | -3/Research | Core integrity fell below 20% 6276 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06235_ Slug penetrates Wall. 06235_ Penetrated by Slug. 06250_ P-80 Master resets R-10 Processor, system corruption cleaned. 06254_ Slammed into S-43 Plague. 06256_ Destabilizing: Core damaged (-26). 06258_ M-36 Artificer repairs S-43 Plague. 06258_ Penetrated by Slug. 06258_ Slug penetrates Wall. 06258_ Penetrated by Slug. 06258_ Slug penetrates Wall. 06260_ K-01 Serf cleans the Potential Refractor. 06265_ Connecting with Terminal... >>Enumerate(Surveillance) Retrieving latest reported positions... Found 12 active surveillance squads. Downloaded coordinate data. 06269_ Terminal disabled. 06273_ S-43 Plague destroyed. 06274_ Slug penetrates Quantum Generator. 06276_ M-36 Artificer repairs P-80 Master. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????"?????????????????????????????????? | | ????????????"" ????????????????????????????????? | | ??????????? ??????????????????????????????? | | ???????????? ?????#####???????????????????? | | ????????????? ????#"""#???????????????????? | | ??????????????""" ???#"T"#???????????????????? | | ??????????????""" ### "####????????????????? | | ???????????""""""u R #????????????????? | | ????????? *%@ #????????????????? | | ????????? ^ R = s ##########???????? | | ????????? """sp # #???????? | | ?????????? """""" """m # #???????? | | ??????????????""" """ # "" #???????? | | ??????????????""" """ hh# "" #???????? | | ?????????????? """ # ! Y" #???????? | | ????????????? """ # "" #???????? | | ???????????? """ + "" #???????? | | ???????????? # #???????? | | ???????????? # #???????? | | ????????????? ##########???????? | | ????????????? #### ############?????? | | ??????????????#######???# #?????? | | ????????????????????????# #?????? | | ????????????????????????# #?????? | | ????????????????????????# ##+######? | | ????????????????????????#+## ## #? | | ???????????????????????????# ## #? | | ???????????????????????????+ ## #? | | ???????????????????????????######## ## #? | | ??????????????????????????????????# ## #? | | ???????????????????????#??????????# ## #? | | ???????????????????????# ?????????# ###/###### | | ???????????????????????# ?######## # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 50 Energy Generation 34 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 40 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Imp. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Oops Power Corrupts Challenges ------------ None Game ------ Seed CoolingZhirovRecalibrator Manual? 0 Play Time 01:28:04 Cumulative 11.0 hours Start 2023.08.31 @ 19:04:41 End 2023.09.09 @ 15:24:26 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: dc178c6e-6be8-4da0-a5d2-cb0a6541a864