Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 18:10:39 Player: zacyquack Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1805) 1805 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 5072 Bonus ------- High Alert Combat Kills 37 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 263/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Gauss Rifle Axe > --- INVENTORY (15) --- Improved Ion Engine Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Machine Analyzer Signal Interpreter Light Armor Plating Datajack Longsword +1 Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Light Ion Engine Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Machine Analyzer Signal Interpreter Reaction Control System Particle Gun Grenade Launcher Datajack Axe Longsword +1 [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved VTOL Module Utility Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 35 | 6 7 1 1 1 19 Power 5 | 1 1 . . 1 2 Engine 2 | 1 1 . . . . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 9 | 2 1 . . . 6 Treads 5 | 2 1 . . . 2 Leg 3 | . . . . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 7 | 1 2 . . . 4 Device 2 | . . . . . 2 Storage 2 | 1 1 . . . . Processor 3 | . 1 . . . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 3 1 1 . 7 Energy Gun 4 | . 1 . . . 3 Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . . 1 . 2 Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 20 | . 1 . . . 19 Power 3 | . . . . . 3 Propulsion 6 | . . . . . 6 Utility 2 | . . . . . 2 Weapon 9 | . 1 . . . 8 Highest Loss Streak 6 | . 1 . . . 6 To Critical Strikes . | . . . . . . Average Backups 12 | 2 7 13 15 14 13 Power 1 | . 1 1 2 1 1 Propulsion 3 | . 1 4 5 5 3 Utility 2 | . 1 2 2 2 2 Weapon 4 | . 3 3 5 5 4 Tool/Special . | . . . . . . Unused Backups 18 | . 1 1 1 2 13 Power 3 | . . . . 1 2 Propulsion 8 | . . . . . 8 Utility 4 | . 1 1 . . 2 Weapon 3 | . . . 1 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 96 100 100 100 85 Engine 6 | . 14 14 14 13 . Core 3 | . . . . . 7 Treads 18 | . 27 28 28 28 9 Leg 3 | . . . . . 7 Device 3 | . . . . . 7 Storage 11 | . 14 14 14 14 9 Processor 19 | . 11 14 14 14 26 Energy Gun 9 | . 2 9 . . 15 Ballistic Gun 8 | . 21 14 13 15 . Ballistic Cannon 2 | . . 4 14 11 . Special Melee Weapon 1 | . 4 . . . . Peak Build Rating 28 | 6 8 8 9 11 28 Average Rating 14 | 4 7 8 8 9 21 On Entrance 7 | . 6 8 8 9 11 Avg Prop Armor Cover (%) 8 | . . . . . 8 Naked Turns . | . . . . . . Heaviest Build 32 | 14 29 30 30 30 32 Greatest Support 60 | 40 40 40 40 40 60 Greatest Overweight (x) 9 | . . . . . 9 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 Most Carried 15 | 4 12 15 15 15 15 Average Carried 12 | 2 7 13 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 3 9 15 15 15 12 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1244 | 266 345 44 . 88 501 Remotely . | . . . . . . Salvage Created 1850 | 80 390 47 . 156 1177 Parts 107 | 3 26 5 . 13 60 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 40 | . 9 3 . 6 22 Melee 2 | . . . . . 2 Guns 19 | . 7 3 . 3 6 Cannons 5 | . . . . 3 2 AOE 11 | . 2 . . . 9 Classes Destroyed 11 | 1 5 . . . 5 Worker 1 | . . . . . 1 Builder 4 | . . . . . 4 Hauler 2 | . 1 . . . 1 Recycler 4 | 1 . . . . 3 Operator 2 | . 1 . . . 1 Watcher 5 | . 2 . . . 3 Swarmer 9 | . 3 3 . 3 . Grunt 24 | . 6 . . 3 15 Duelist 1 | . . . . . 1 Sentry 1 | . . . . . 1 Hunter 5 | . . . . . 5 Best Kill Streak 14 | 1 4 3 . 3 14 Combat Bots Only 7 | . 4 3 . 3 7 Max Kills in Single Turn 2 | 1 2 1 . 1 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 297 | . 71 25 . 26 175 Missed 92 | . 22 8 . 8 54 Hits 205 | . 49 17 . 18 121 Melee 5 | . . . . . 5 Projectile 200 | . 49 17 . 18 116 Critical Strikes 4 | . 1 . . . 3 Damage Taken 2872 | . 542 126 . 186 2018 Core 653 | . 43 29 . 10 571 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 128 | . 84 . . . 44 Core Remaining (%) 83 | 100 . . . 67 . Volleys Fired 165 | 1 52 8 . 15 89 Largest 2 | 2 2 2 . 2 2 Hottest 130 | 40 60 60 . 50 130 Shots Fired 292 | 2 89 16 . 30 155 Gun 256 | 2 88 16 . 24 126 Cannon 21 | . . . . 6 15 Launcher 15 | . 1 . . . 14 Special . | . . . . . . Kinetic 156 | 2 82 8 . 30 34 Thermal 121 | . 6 8 . . 107 Explosive 15 | . 1 . . . 14 Electromagnetic . | . . . . . . Robot Hit Streak 15 | 1 13 2 . 6 15 Robot Miss Streak 5 | . 4 5 . 3 5 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . 3 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 210 | 1 60 5 1 23 120 Core Hits 105 | 1 22 3 . 9 70 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . . . . 7 Burn 5 | . . . . . 5 Blast 2 | . . . . . 2 Melee Attacks 5 | . . . 1 2 2 Impact . | . . . . . . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks 3 | . . . 1 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4400 | 15 801 54 . 288 3242 Guns 2498 | 15 708 54 . 195 1526 Cannons 274 | . . . . 90 184 Explosions 1543 | . 83 . . . 1460 Melee 64 | . . . . . 64 Ramming 21 | . 10 . . 3 8 Kinetic 1432 | 15 653 32 . 285 447 Thermal 1340 | . 55 22 . . 1263 Explosive 1543 | . 83 . . . 1460 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 64 | . . . . . 64 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 20 | . . . . . 20 Projectiles 12 | . . . . . 12 Explosions 8 | . . . . . 8 Melee . | . . . . . . Knockbacks 4 | . . . . 1 3 Impact . | . . . . . . Kinetic 4 | . . . . 1 3 Secondary . | . . . . . . Self-Inflicted Damage 42 | . . . . . 42 Shots 2 | . . . . . 2 Rammed 4 | . 2 . . 1 1 Targets Rammed 6 | . 2 . . 1 3 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 551 | . 30 . . 2 551 Average Temperature 100 | . 14 . . 2 110 Received Heat Transfer 801 | . 222 . . 57 522 Effects 8 | . . . . . 8 Energy Bleed 3 | . . . . . 3 Interference 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Melted 8 | . . . . . 8 Heat Transferred 3579 | . 125 50 . . 3404 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 2 | . . . . . 2 Low Security (%) 96 | 100 100 100 . 100 94 Level 1 . | . . . . . . Level 2 3 | . . . . . 5 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 483 | 5 120 77 . 60 483 Initial 19 | . . 17 . . 19 Average 36 | . 31 32 . 14 44 Influence Increases 1435 | 5 285 70 . 140 935 Destroy 0b10 Robot/C 800 | . 180 60 . 120 440 Destroy 0b10 Robot/NC 90 | 5 20 . . . 65 Destroy Leader 214 | . 56 10 . 20 128 Successful Hack 50 | . 18 . . . 32 Disable Machine 30 | . . . . . 30 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 101 | . 11 . . . 90 Influence Decreases 984 | 5 240 115 . 90 534 Entered New Map 59 | . . 28 . . 31 Time Decay 776 | 5 240 87 . 90 354 Lost Part 149 | . . . . . 149 Squads Dispatched 13 | . 4 . . . 9 Investigation 7 | . 3 . . . 4 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault 2 | . . . . . 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 23 3 . 6 37 Peak Tracking Total 6 | . 4 3 . 3 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts 4 | . 4 . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 10 | . 4 . 1 . 5 Terminals 6 | . 3 . . . 3 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 37 | . 21 . 1 . 15 Successful 22 | . 12 . 1 . 9 Failed 15 | . 9 . . . 6 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 14 | . 7 . 1 . 6 Terminals 22 | . 14 . . . 8 Fabricators . | . . . . . . Repair Stations 11 | . 7 . . . 4 Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 7 | . 5 . 1 . 1 Record 1 | . . . . . 1 Emergency Access Points 3 | . 3 . . . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . 6 . . . 4 Scan Component 5 | . 3 . . . 2 Repair 5 | . 3 . . . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Retrieve Study 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 1 . . . 2 Terminals 3 | . 1 . . . 2 Operators 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 4 . . . 5 Full Trace Events 9 | . 4 . . . 5 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . . 2 Parts Repaired 5 | . 3 . . . 2 Time 142 | . 78 . . . 64 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . 1 1 . Non-combat 1 | . . . . 1 . Combat 1 | . . . 1 . . Robot Hacks Applied 3 | . . . 1 2 . parse_system 1 | . . . 1 . . no_distress 2 | . . . . 2 . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 2149 | . . . . . 2149 Optics 2149 | . . . . . 2149 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4175 | 69 997 230 341 388 2150 Spaces Moved 1767 | 38 461 124 210 174 760 Core 19 | 8 . . . . 11 Treads 1626 | 30 461 124 210 174 627 Legs 113 | . . . . . 113 Wheels . | . . . . . . Hover . | . . . . . . Flight 9 | . . . . . 9 Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 189 | 136 160 160 160 160 229 Slowest Speed 500 | 160 160 160 160 160 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 56 40 60 50 27 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 123 | . 10 . . . 113 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 122 | . 10 . . . 112 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2295 | 53 629 140 214 254 1005 Wait 221 | . 80 . . 53 88 Move 1762 | 37 460 123 209 173 760 Hop . | . . . . . . Pick Up 60 | 9 16 7 1 3 24 Fast Attach 2 | . . . . . 2 Attach 30 | 6 4 . . . 20 Detach . | . . . . . . Swap 22 | . 7 1 2 3 9 Drop 18 | . 4 1 1 4 8 Fire 165 | 1 52 8 . 15 89 Melee 5 | . . . 1 2 2 Ram . | . . . . . . Kick 2 | . . . . . 2 Crush 4 | . 2 . . 1 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 4 | . 4 . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 16) 546 | -10/Materials | Discovered new exit (range 14) 834 | -10/Materials | Repaired Grenade Launcher 861 | -10/Materials | Repaired Transport Network Coupler 888 | -10/Materials | Repaired Assault Rifle 914 | -10/Materials | Discovered new exit (range 16) 1067 | -10/Materials | Entered Mines 1094 | -10/Mines | Met a Derelict bent on vengeance 1199 | -10/Mines | Discovered new exit (range 15) 1208 | -10/Mines | Learned location of 1 exit from Materials 1291 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1291 | -10/Mines | Discovered new exit (range 5) 1297 | -10/Mines | Entered Exiles 1337 | -10/Exiles | Met 8R-AWN 1366 | -10/Exiles | Met EX-HEX 1416 | -10/Exiles | Met EX-BIN 1435 | -10/Exiles | Aligned with FarCom system 1436 | -10/Exiles | Given EX-Vault access code 1473 | -10/Exiles | Opened EX-Vault 1487 | -10/Exiles | Found Longsword +1 1519 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1567 | -10/Exiles | Met EX-DEC 1622 | -10/Exiles | Discovered new exit (range 12) 1638 | -10/Exiles | Left Exiles lab with Longsword +1 1638 | -10/Exiles | Entered Mines 1659 | -9/Mines | Learned 4 Materials zone layouts 1976 | -9/Mines | Discovered new exit (range 10) 2026 | -9/Mines | Entered Materials 2026 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2027 | -8/Materials | Identified exit to Storage 2122 | -8/Materials | Lost 3 parts (1n2w) 2215 | -8/Materials | Repaired Signal Interpreter 2254 | -8/Materials | Repaired Lgt. Nuclear Core 2354 | -8/Materials | Lost 4 parts (1p2n1w) 2643 | -8/Materials | Build established: Scavenger-Mutant 3996 | -8/Materials | Lost 3 parts (1p1n1w) 4078 | -8/Materials | Core integrity fell below 50% 4081 | -8/Materials | Destroyed 7 combat bots 4105 | -8/Materials | Lost 6 parts (1p2n3w) 4166 | -8/Materials | Core integrity fell below 20% 4176 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 04133_ K-01 Serf collects debris. 04137_ Acquired Lgt. Armor Plating. 04137_ K-01 Serf collects debris. 04145_ U-05 Engineer builds a Wall. 04146_ Acquired Imp. Ion Engine. 04147_ Acquired 20 matter. 04149_ U-05 Engineer builds a Wall. 04152_ C-45 Heavy ARC bursts open, deploying its payload. 04152_ G-50 Soldier unfolds itself. 04152_ G-47 Trooper unfolds itself. 04152_ B-36 Bruiser unfolds itself. 04152_ L-31 Rogue unfolds itself. 04152_ M-28 Smith unfolds itself. 04154_ Acquired Gauss Rifle. 04160_ Slug penetrates L-31 Rogue. 04162_ Slug penetrates G-50 Soldier. 04166_ Slug penetrates L-31 Rogue. 04172_ Knocked back. 04173_ Reaction Control System destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????????????????????????????#### | | ???????????????????????????????????????????#?? | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????? | | ?????????????????###########?????????????????? | | ?????????????????# #####################+# | | ?????????????????#" # % | | ?????????????????#T # ######## ########## | | ?????????????????#" + #??????# #????????? | | ?????????????????# # ########+#????????? | | ?????????????????# """ # # #####???## | | ?????????????????# """ # # # #???# | | ?????????????????# """ #= %# # #???# | | ?????????????????########### # """ # #???# | | ???????????????????#########% %# """ + #???# | | ???????????????????# # # """ # #???# | | ???????????????????# # # """ # #???# | | ???????????????????# "" "" #=% # """ # #???# | | ???????????????????# ""S"@%g! # !# #???# | | ???????????????????# """" l#gm ########## #???# | | ???????????????????########b ## """ # #???## | | ????????????????????? # ! ## """ + ###### | | ?????????????????# !# !! ## """ # | | ?????????????? " #%%%### # | | ?????????????###+" # == # # | | # #???# " #= = # ########## | | # #####+######## " # =% ########????????? | | # ## #????# " !#%== #???????????????? | | # ## """ #????# " /[[ #???????????????? | | # ## """ #????# """ # # #!% # #???????????????? | | # ## """ #????# " " ! #! * #???????????????? | | # ## #????# # "! %###???????????????? | | # ## #????# #### G" % ?????????????????? | | # #####+######## #??# " " + ?????????????????? | | # #??# ?? # ?????????????????? | | # #??????? ? ?????????????????? | | # ##???????#? ?????????????????? | | ????????? ?????????????????? | | #########??????????????????????????????? | | ########???????????????????????????????? | | """" # #???????????????????????????????? | | """" # #???????????????????????????????? | | """" # #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 13 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 70% | -10/Materials Transport Network Coupler | 75% | -10/Materials Assault Rifle | 39% | -10/Materials Signal Interpreter | 35% | -8/Materials Lgt. Nuclear Core | 38% | -8/Materials Studied --------- Axe | -8/Materials | Hacked Particle Gun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveRapidLeg Manual? 0 Play Time 00:35:21 Cumulative 19.5 hours Start 2026.04.10 @ 17:35:55 End 2026.04.10 @ 18:10:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1762027c-6fed-4a8e-b5cc-bc8f9d82cb52