Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.10 @ 19:25:10 Player: ZEROAFFEX Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (829) 829 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1914 Bonus ------- None Cogmind --------- Core Integrity 181/400 Matter 300/300 Energy 255/265 System Corruption 0% Temperature Warning (316) Movement Rolling (175) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (3) ------ Huge Storage Unit Core Shielding > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (25) --- Ion Engine Ion Engine Light Ion Engine Wheel Medium Matter Pod (100) Seismic Analyzer EM Pulse Gun Medium Laser Medium Laser Beam Cannon Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Targeting Computer Targeting Computer > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Wheel Wheel Compact Wheel Medium Matter Pod Seismic Analyzer Core Shielding EM Pulse Gun Medium Laser Medium Laser Medium Laser Beam Cannon Beam Cannon Light Assault Rifle Light Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 44 | 8 20 16 Power 8 | 2 3 3 Engine 8 | 2 3 3 Core . | . . . Reactor . | . . . Propulsion 17 | 2 9 6 Treads . | . . . Leg . | . . . Wheel 17 | 2 9 6 Hover . | . . . Flight . | . . . Utility 7 | 2 2 3 Device 1 | 1 . . Storage 2 | 1 1 . Processor 3 | . 1 2 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 12 | 2 6 4 Energy Gun 6 | 1 3 2 Energy Cannon 2 | . 1 1 Ballistic Gun 4 | 1 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 19 | . 7 12 Power 3 | . 1 2 Propulsion 10 | . 4 6 Utility 3 | . 1 2 Weapon 3 | . 1 2 Highest Loss Streak 10 | . 4 10 Average Slot Usage (%) 98 | . 99 91 Engine 13 | . 14 10 Wheel 27 | . 27 26 Device 9 | . 12 . Storage 13 | . 14 11 Processor 4 | . 1 15 Protection 1 | . . 6 Energy Gun 17 | . 18 11 Energy Cannon 3 | . 1 9 Ballistic Gun 5 | . 7 . Naked Turns . | . . . Heaviest Build 96 | 14 90 96 Greatest Support 36 | 20 20 36 Greatest Overweight (x) 4 | 1 4 3 Average Overweight (x) 3 | . 3 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 7 24 25 Most Carried 22 | 8 22 18 Average Carried 13 | 3 14 13 Final Capacity 25 | 8 25 25 Final Carried 19 | 8 19 12 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 745 | 227 378 140 Remotely . | . . . Salvage Created 1294 | 121 733 440 Parts 77 | 13 45 19 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 21 | . 14 7 Guns 14 | . 11 3 Cannons 5 | . 2 3 Classes Destroyed 10 | 2 6 2 Worker 2 | . 2 . Builder 4 | . 2 2 Tunneler 5 | 2 2 1 Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 14 | . 11 3 Brawler 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 4 | 2 4 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1899 | . 891 1008 Core 377 | . 158 219 Absorbed by Shields . | . . . Core Remaining (%) 68 | 100 36 . Volleys Fired 130 | 7 88 35 Largest 2 | 2 2 2 Hottest 110 | 70 110 110 Shots Fired 257 | 14 176 67 Gun 219 | 14 164 41 Cannon 38 | . 12 26 Launcher . | . . . Special . | . . . Kinetic 63 | 7 50 6 Thermal 191 | 7 123 61 Explosive . | . . . Electromagnetic 3 | . 3 . Robot Hit Streak 16 | 4 16 9 Robot Miss Streak 4 | 1 4 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 165 | 10 103 52 Core Hits 61 | 5 41 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 8 | 1 6 1 Burn 8 | 1 6 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2162 | 119 1233 810 Guns 1634 | 119 1091 424 Cannons 528 | . 142 386 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 358 | 45 224 89 Thermal 1762 | 74 967 721 Explosive . | . . . Electromagnetic 42 | . 42 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Effects 4 | . 4 . Message Errors 2 | . 2 . Energy Discharges 1 | . 1 . Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 445 | 70 362 445 Average Temperature 117 | 29 89 190 Received Heat Transfer 987 | . 450 537 Effects 13 | . 2 11 Shutdowns 2 | . . 2 Energy Bleed 3 | . 1 2 Interference 5 | . . 5 Short Circuit 2 | . . 2 Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . 1 1 Combat Hostiles 2 | . 1 1 Parts Melted 18 | . 10 8 Heat Transferred 5328 | 296 3182 1850 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 211 | 15 211 172 Initial 22 | . 9 22 Average 73 | 4 70 105 Maximum Alert Level 1 | . 1 . Low Security (%) 93 | 100 91 100 Level 1 6 | . 8 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 5 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 4 | . 3 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 54 | . 39 15 Peak Tracking Total 7 | . 5 7 Tactical Retreats 10 | . 6 4 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 11 2 Successful 9 | . 7 2 Failed 4 | . 4 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 13 | . 11 2 Terminals 13 | . 11 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Unreport Threat 2 | . 1 1 Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 5 1 Terminals 6 | . 5 1 Track 4 | . 3 1 Assimilate 1 | . 1 . Disrupt 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1712 | 87 1318 307 Spaces Moved 883 | 59 682 142 Core 4 | 4 . . Treads . | . . . Legs . | . . . Wheels 879 | 55 682 142 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 110 Average Speed 131 | 79 138 120 Slowest Speed 140 | 95 140 135 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 3 92 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1175 | 82 884 209 Wait 87 | . 75 12 Move 881 | 58 681 142 Hop . | . . . Pick Up 24 | 8 14 2 Fast Attach 10 | 7 2 1 Attach 18 | . 7 11 Detach . | . . . Swap 16 | 1 11 4 Drop 9 | 1 6 2 Fire 130 | 7 88 35 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 423 | -10/Materials | Discovered new exit (range 7) 484 | -10/Materials | Discovered new exit (range 16) 684 | -10/Materials | Build established: Mutant 1035 | -10/Materials | Discovered new exit (range 5) 1187 | -10/Materials | Build established: Scavenger-Mutant 1239 | -10/Materials | Core integrity fell below 50% 1279 | -10/Materials | Lost 4 parts (1p2n1u) 1353 | -10/Materials | Discovered new exit (range 16) 1406 | -10/Materials | Entered another Materials area 1406 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1566 | -9/Materials | Build established: Mutant 1576 | -9/Materials | Lost 10 parts (2p4n2u2w) 1695 | -9/Materials | Core integrity fell below 50% 1713 | -9/Materials | Self-destructed Last Messages --------------- 01693_ Y-45 Defender heat damages Heat Sink, Imp. Ion Engine. 01695_ Overheating: Energy bleed (-42). 01695_ Y-45 Defender heat damages Lgt. Treads, Heat Sink. 01695_ Y-45 Defender suffers critical hit (Burn). 01697_ Y-45 Defender heat spikes uncontrollably. 01697_ Wheel destroyed. 01697_ Critical hit (Burn: +37). 01700_ Lgt. Armor Plating melted. 01700_ Heat Sink melted. 01700_ Imp. Ion Engine melted. 01700_ Y-45 Defender destroyed. 01704_ Power failure, Rnf. Ion Engine shutdown. 01705_ K-01 Serf collects debris. 01706_ Targeting Computer permanently disabled. 01706_ Overheating: Short circuit. 01709_ K-01 Serf collects debris. 01710_ Beam Cannon permanently disabled. 01710_ Overheating: Short circuit. 01712_ Dropped Broken Beam Cannon. 01713_ Discarded Broken Targeting Computer. Map ----- +----------------------------------------------------+ | ??????# ?# """ #??## ####### | | ??????# # """"" #??# % | | ??????# # """"" #??# | | | ??????# + """"" #??# | | ??????# # """ #??# ###### | | ??????# # #??# #?#### | | ??????########## #??# #? | | ??????????????# #### # """ | | ??????????????# # """ | | ??????????????/ k + """ | | ??????????????# # | | ??????????????# ### ! | | ??????????????# #??? | | ??????????????# "" #???#### | | ?????????#+???# "T ######## | | ????????## #### "" | | ???????## % | | ???????+ wY | | ????????# ################# | | ????????# #???????????????? | | ???????## #???????????????? | | ???????# ####????????????? | | ???????+ ????????? | | ???????# T ????????? | | ???????# ##+############ #???????? | | ???????# ?# @ #????????+###???????? | | ???????# ??# = !!!#???????????????????? | | ???????# ???# !!!#???????????????????? | | ????????????# !!!#???????????????????? | | ????????????# % #???????????????????? | | ????????????# * ???????????????????? | | ????????????###+#####??????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserChromaticBattery Manual? 0 Play Time 00:18:59 Cumulative 80.2 hours Start 2021.11.10 @ 19:06:49 End 2021.11.10 @ 19:25:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 62 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff6f4331-2766-4d53-904c-c08e109af5ba