Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.21 @ 23:55:49 Player: Rune Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (359) 359 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1569 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 145/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Sensor Array Medium Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Terrain Scanner > --- WEAPON ----------- Beam Cannon Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Medium Storage Unit Sensor Array [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 22 | 6 11 . 5 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 3 . . Treads . | . . . . Leg 5 | 2 3 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 . 2 Device 3 | . 2 . 1 Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 5 . 2 Energy Gun 2 | 1 1 . . Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 1 3 . 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 8 . 9 Power 2 | . 1 . 1 Propulsion 4 | . 2 . 2 Utility 3 | . 1 . 2 Weapon 8 | . 4 . 4 Highest Loss Streak 9 | . 7 . 9 To Critical Strikes . | . . . . Average Backups 2 | . 2 4 3 Power . | . . 1 . Propulsion . | . . . . Utility 1 | . 1 2 2 Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 5 | 1 . . 4 Power 2 | . . . 2 Propulsion 1 | 1 . . . Utility 2 | . . . 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 87 | . 82 100 90 Engine 9 | . 7 14 10 Leg 22 | . 26 28 19 Device 15 | . 9 14 21 Storage 12 | . 14 14 11 Energy Gun 2 | . 5 . . Energy Cannon 4 | . . . 8 Ballistic Gun 11 | . 12 14 10 Launcher 7 | . 6 14 8 Peak Build Rating 9 | 6 7 7 9 Average Rating 6 | 3 5 7 8 On Entrance 5 | . 6 7 7 Naked Turns . | . . . . Heaviest Build 24 | 12 15 15 24 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | . 2 . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 5 8 8 9 Most Carried 7 | 3 4 5 7 Average Carried 2 | . 2 4 3 Final Capacity 10 | 8 8 8 10 Final Carried 5 | . 4 5 2 Class Distribution -------------------- 64% | Mutant 35% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 355 | 77 185 68 25 Remotely . | . . . . Salvage Created 455 | 77 255 . 123 Parts 30 | 1 18 . 11 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 10 | . 6 . 4 Guns 6 | . 5 . 1 AOE 4 | . 1 . 3 Classes Destroyed 5 | 1 1 . 3 Recycler 2 | 1 . . 1 Watcher 2 | . . . 2 Swarmer 3 | . . . 3 Grunt 6 | . 6 . . Sentry 1 | . . . 1 Best Kill Streak 4 | 1 4 . 3 Combat Bots Only 4 | . 4 . 3 Max Kills in Single Turn 3 | 1 1 . 3 Gunslinging . | . . . . Exploded 3 | . 1 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 194 | . 104 . 90 Missed 50 | . 27 . 23 Hits 144 | . 77 . 67 Projectile 144 | . 77 . 67 Critical Strikes 4 | . 2 . 2 Damage Taken 2163 | . 1077 . 1086 Core 628 | . 223 . 405 Absorbed by Shields . | . . . . Core Remaining (%) 55 | 100 . 10 . Volleys Fired 55 | 1 29 . 25 Largest 3 | 2 2 . 3 Hottest 110 | 60 60 . 110 Shots Fired 92 | 2 48 . 42 Gun 74 | 2 47 . 25 Cannon 11 | . . . 11 Launcher 7 | . 1 . 6 Special . | . . . . Kinetic 60 | 1 34 . 25 Thermal 18 | . 7 . 11 Explosive 7 | . 1 . 6 Electromagnetic 7 | 1 6 . . Robot Hit Streak 10 | 1 10 . 9 Robot Miss Streak 3 | . 3 . 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 57 | 1 35 . 21 Core Hits 30 | 2 14 1 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1006 | 18 512 1 475 Guns 547 | 13 423 . 111 Cannons 18 | . . . 18 Explosions 433 | . 89 . 344 Melee . | . . . . Ramming 8 | 5 . 1 2 Kinetic 409 | . 298 . 111 Thermal 130 | . 112 . 18 Explosive 384 | . 40 . 344 Electromagnetic 75 | 13 62 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 96 | . 40 . 56 Shots 3 | . 1 . 2 Rammed . | . . . . Targets Rammed 6 | 4 . 1 1 Kicked 6 | 4 . 1 1 Crushed . | . . . . Highest Temperature 183 | . 90 . 183 Average Temperature 42 | . 21 . 59 Received Heat Transfer 921 | . 621 . 300 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 237 | . 200 . 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 73 | 5 65 2 73 Initial 2 | . . 2 . Average 16 | . 24 . 14 Influence Increases 392 | 5 236 . 151 Destroy 0b10 Robot/C 200 | . 120 . 80 Destroy 0b10 Robot/NC 20 | 5 . . 15 Destroy Leader 64 | . 40 . 24 Successful Hack 5 | . 5 . . Disable Machine 15 | . 15 . . Destroy Structure 43 | . 11 . 32 Lose Combat Pursuer 45 | . 45 . . Influence Decreases 392 | 5 229 7 151 Entered New Map 5 | . . 5 . Time Decay 285 | 5 159 2 119 Lost Part 102 | . 70 . 32 Squads Dispatched 4 | . 3 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 8 . 11 Peak Tracking Total 5 | . 5 . 4 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 6 . 3 Successful 8 | . 6 . 2 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 6 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 6 . 2 Record 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . . . 1 Dispatch Records 1 | . 1 . . Assault Status 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 853 | . 310 69 474 Sensors 853 | . 310 69 474 Terrain 461 | . . . 461 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1073 | 89 431 69 484 Spaces Moved 612 | 70 268 49 225 Core 38 | 29 1 . 8 Treads . | . . . . Legs 574 | 41 267 49 217 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 138 | 91 120 120 179 Slowest Speed 260 | 120 150 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 18 | 3 31 16 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 44 | . 9 . 35 Melee . | . . . . Projectile . | . . . . AOE 44 | . 9 . 35 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 760 | 94 331 59 276 Wait 25 | . 5 9 11 Move 609 | 69 267 48 225 Hop . | . . . . Pick Up 30 | 10 15 1 4 Fast Attach . | . . . . Attach 22 | 6 11 . 5 Detach 3 | . 2 . 1 Swap . | . . . . Drop 10 | 4 2 . 4 Fire 55 | 1 29 . 25 Melee . | . . . . Ram . | . . . . Kick 6 | 4 . 1 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Core integrity fell below 50% 228 | -10/Materials | Core integrity fell below 20% 281 | -10/Materials | Lost 7 parts (1p2n1u3w) 307 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 6) 521 | -10/Materials | Entered Mines 575 | -10/Mines | Discovered new exit (range 9) 590 | -10/Mines | Entered Materials 590 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 890 | -9/Materials | Build established: Skirmisher 1032 | -9/Materials | Core integrity fell below 50% 1051 | -9/Materials | Crushed by falling debris 1062 | -9/Materials | Core integrity fell below 20% 1074 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Retrieving latest reported positions... No active assault squads found. ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. Ion Engine destroyed. Kicked Y-45 Defender. Aluminum Leg destroyed. The unstable cave ceiling collapses. Crushed by falling debris. Terrain Scanner destroyed. System corrupted by crushing effect (+2). U-05 Engineer lays Concrete. Lgt. Assault Rifle destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Sensor Array destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. 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