Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.30 @ 19:32:41 Player: Engy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (98) 490 Value Destroyed (4138) 4138 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (857) 857 TOTAL SCORE: 9405 Bonus ------- High Alert Combat Kills 472 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -115 Cogmind --------- Core Integrity 0/700 Matter 233/300 Energy 290/290 System Corruption 15% Temperature Cool (0) Movement Treading (160) Location -7/Garrison Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Large Storage Unit Improved Sensor Array Transmission Jammer Improved Light Armor Plating Hacking Suite > --- WEAPON (4) ------- Lightning Gun Particle Gun Particle Gun Autogun > --- INVENTORY (10) --- Improved Deuterium Engine Light Treads Relay Coupler [NC] (28) Relay Coupler [Duelist] (33) Relay Coupler [Sentry] (26) Relay Coupler [Sentry] (19) System Backup Module Shock Rifle Particle Gun Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Long-range Terrain Scanner Advanced Targeting Computer Transmission Jammer Hacking Suite > --- WEAPON ----------- Lightning Gun Gauss Rifle Gauss Cannon Compact Tesla Bomb Launcher > --- INVENTORY -------- Carbon-fiber Leg Improved Cooling System Coolant Injector Large Matter Pod Advanced Visual Processing Unit Improved Light Armor Plating System Backup Module Precision Grenade Launcher Remote Datajack Great Axe [Rating: 52] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Hacking Suite Device Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Neutron Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Gauss Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Remote Datajack Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 3 | . . . . . 2 1 . . . Weapon 2 | . . . . . 1 1 . . . Parts Attached 110 | 6 12 . 1 . 24 7 5 9 46 Power 15 | 1 2 . . . 4 1 1 . 6 Engine 12 | 1 2 . . . 2 1 1 . 5 Core 3 | . . . . . 2 . . . 1 Reactor . | . . . . . . . . . . Propulsion 31 | 2 3 . . . 8 1 . 5 12 Treads 7 | . . . . . 1 . . . 6 Leg 9 | . . . . . 1 . . 5 3 Wheel 12 | 2 3 . . . 6 1 . . . Hover . | . . . . . . . . . . Flight 3 | . . . . . . . . . 3 Utility 20 | 1 3 . . . 5 1 1 3 6 Device 13 | . 1 . . . 5 1 1 1 4 Storage 3 | 1 1 . . . . . . . 1 Processor 1 | . . . . . . . . 1 . Hackware 1 | . 1 . . . . . . . . Protection 2 | . . . . . . . . 1 1 Artifact . | . . . . . . . . . . Weapon 44 | 2 4 . 1 . 7 4 3 1 22 Energy Gun 18 | 2 1 . . . 4 . . 1 10 Energy Cannon 3 | . . . . . . . 1 . 2 Ballistic Gun 15 | . 3 . 1 . 2 3 . . 6 Ballistic Cannon 2 | . . . . . . 1 1 . . Launcher 4 | . . . . . . . 1 . 3 Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . 2 . 1 Parts Lost 36 | . . . . . 2 . 3 3 28 Power 3 | . . . . . . . . . 3 Propulsion 10 | . . . . . 2 . . 1 7 Utility 5 | . . . . . . . 1 1 3 Weapon 18 | . . . . . . . 2 1 15 Highest Loss Streak 12 | . . . . . 1 . 3 2 12 Average Slot Usage (%) 93 | . 99 100 96 85 89 99 86 99 88 Engine 8 | . 14 14 14 14 6 7 5 7 5 Treads 2 | . . . . . . . . . 9 Leg 4 | . . . . . . . . 17 8 Wheel 17 | . 28 28 28 28 26 22 20 5 . Device 11 | . 3 . . . 17 23 20 14 12 Storage 9 | . 14 14 14 14 9 7 7 7 5 Processor 2 | . . . . . . . . 6 5 Hackware 9 | . 10 14 14 14 9 7 7 7 7 Energy Gun 6 | . 18 . . . 1 15 9 4 9 Ballistic Gun 9 | . 9 28 25 14 8 7 12 7 5 Ballistic Cannon 1 | . . . . . . 6 . 7 1 Launcher 1 | . . . . . . . . 7 4 Piercing Weapon 1 | . . . . . 8 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 58 | 12 25 23 29 29 39 47 58 58 55 Greatest Support 60 | 26 32 20 20 20 30 30 30 54 60 Greatest Overweight (x) 13 | . 1 1 1 1 1 1 2 2 13 Average Overweight (x) . | . . 1 1 1 1 . 1 . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 10 10 10 10 9 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 Average Carried 9 | 3 7 10 9 9 9 9 9 9 7 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 10 10 10 10 9 10 8 10 10 Class Distribution -------------------- 34% | Mutant 28% | Skirmisher 16% | Assassin 14% | Scavenger-Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Matter Collected 2290 | 260 154 39 . 204 230 110 . 321 972 Remotely . | . . . . . . . . . . Salvage Created 4016 | . 171 . . 43 1925 113 . 394 1370 Parts 245 | . 19 . . 6 134 5 . 13 68 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Combat Hostiles Destroyed 79 | . 7 . . 3 34 1 . 6 28 Melee 12 | . . . . . 12 . . . . Guns 47 | . 7 . . 3 22 . . 3 12 Cannons 6 | . . . . . . 1 . 1 4 AOE 14 | . . . . . . . . 2 12 Classes Destroyed 12 | . 4 . . . 5 . . 2 1 Worker 2 | . 1 . . . 1 . . . . Tunneler 1 | . . . . . 1 . . . . Mechanic 1 | . . . . . 1 . . . . Operator 4 | . 2 . . . 2 . . . . Watcher 11 | . . . . . 5 2 . 3 1 Swarmer 17 | . 6 . . 3 4 . . . 4 Grunt 32 | . 1 . . . 17 . . 1 13 Brawler 4 | . . . . . . . . 2 2 Duelist 1 | . . . . . . . . . 1 Sentry 17 | . . . . . 10 . . 1 6 Hunter 5 | . . . . . 3 1 . . 1 Programmer 3 | . . . . . . . . 2 1 Best Kill Streak 8 | . 4 . . 3 8 2 . 3 6 Combat Bots Only 6 | . 3 . . 3 6 1 . 3 6 Max Kills in Single Turn 2 | . 1 . . 1 2 1 . 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . . 1 2 Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Damage Taken 5043 | . 391 . . 21 751 32 120 936 2792 Core 975 | . 70 . . 9 191 . . 140 565 Absorbed by Shields 7 | . . . . . . . . . 7 Core Remaining (%) 77 | 100 . . . 68 65 . . . . Volleys Fired 136 | . 29 . 1 . 1 6 1 16 82 Largest 4 | . 2 . 2 . 2 4 4 4 4 Hottest 252 | . 90 . 40 . 88 183 215 215 252 Shots Fired 426 | . 58 . 2 9 101 24 4 50 178 Gun 348 | . 58 . 2 9 101 18 1 28 131 Cannon 47 | . . . . . . 6 2 18 21 Launcher 31 | . . . . . . . 1 4 26 Special . | . . . . . . . . . . Kinetic 269 | . 37 . 2 9 100 12 2 32 75 Thermal 60 | . 21 . . . 1 . 1 2 35 Explosive 11 | . . . . . . . . . 11 Electromagnetic 86 | . . . . . . 12 1 16 57 Robot Hit Streak 31 | . 4 . . 3 31 4 5 13 14 Robot Miss Streak 5 | . 5 . . 2 2 4 . 3 5 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 4 . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 Autonomous 109 | . . . . 9 100 . . . . Shots Hit Robots 305 | . 24 . . 5 112 10 4 33 117 Core Hits 164 | . 13 . . 3 59 5 1 18 65 Critical Hits 6 | . . . . . 3 . . . 3 Critical Kills 3 | . . . . . 2 . . . 1 Critical Parts Destroyed 3 | . . . . . 1 . . . 2 Melee Attacks 35 | . . . . . 35 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 35 | . . . . . 35 . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8605 | . 374 . . 169 3491 206 89 1112 3164 Guns 5029 | . 279 . . 169 2613 159 23 357 1429 Cannons 711 | . . . . . . 47 64 296 304 Explosions 1987 | . 95 . . . . . 2 459 1431 Melee 878 | . . . . . 878 . . . . Ramming . | . . . . . . . . . . Kinetic 4278 | . 173 . . 169 2597 62 50 415 812 Thermal 1069 | . 106 . . . 16 . 37 315 595 Explosive 550 | . 95 . . . . . . 121 334 Electromagnetic 1830 | . . . . . . 144 2 261 1423 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 878 | . . . . . 878 . . . . Highest Corruption 15 | . . . . . . . . 1 15 Average Corruption 5 | . . . . . . . . 1 6 Corruption Purged . | . . . . . . . . . . Effects 54 | . . . . . . . . 3 51 Message Errors 8 | . . . . . . . . 1 7 Matter Fused 8 | . . . . . . . . . 8 Heat Flow Errors 6 | . . . . . . . . . 6 Energy Discharges 3 | . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . 2 5 Data Loss (major) 2 | . . . . . . . . . 2 Misdirections 5 | . . . . . . . . . 5 Targeting Errors 11 | . . . . . . . . . 11 Weapon Failures 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 296 | . 1 . . . 1 . . 236 58 Projectiles 15 | . . . . . . . . 15 . Explosions 280 | . 1 . . . . . . 221 58 Melee 1 | . . . . . 1 . . . . Knockbacks 2 | . . . . . . . . 1 1 Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . . 1 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 1025 | . 82 . . . . . 10 560 373 Shots 30 | . 1 . . . . . 1 9 19 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 557 | . 102 . . . 56 157 129 253 557 Average Temperature 116 | . 37 . . . 31 65 89 95 137 Received Heat Transfer 961 | . 12 . . . 315 . . 60 574 Effects 12 | . . . . . . . . . 12 Shutdowns 3 | . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . 1 Interference 4 | . . . . . . . . . 4 Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 11 | . . . . . . 5 . . 6 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . 1 . . . . . . 1 2 Heat Transferred 1613 | . 297 . . . 37 . 25 150 1104 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Peak Influence 1011 | . 177 69 . 70 546 340 80 238 1011 Average Influence 300 | . 85 69 . 1 248 240 63 136 734 Maximum Alert Level 3 | . . . . . 2 1 . 1 3 Low Security (%) 53 | 100 100 100 . 100 53 34 100 63 2 Level 1 19 | . . . . . 28 65 . 36 7 Level 2 11 | . . . . . 18 . . . 28 Level 3 15 | . . . . . . . . . 60 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . 1 . . . 3 . . 1 . Investigation 1 | . . . . . 1 . . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 3 | . 1 . . . 2 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Distress Signals 8 | . . . . . 4 . . . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 134 | . 17 . . 3 44 5 6 10 49 Peak Tracking Total 9 | . 4 . . 3 7 2 6 3 9 Tactical Retreats 9 | . . . . . 2 . 1 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Traps Triggered 7 | . 1 . . . 1 1 . 1 3 Indirectly 1 | . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Machines Disabled 15 | . 1 . . . 4 . . 8 2 Max in Single Turn 5 | . 1 . . . 1 . . 5 1 Garrison Relay 2 | . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Machines Accessed 41 | . 8 . 5 . 13 9 . 6 . Terminals 18 | . 5 . . . 8 3 . 2 . Fabricators 1 | . . . . . . 1 . . . Repair Stations 6 | . 1 . . . 2 3 . . . Recycling Units 6 | . 2 . . . 1 1 . 2 . Scanalyzers 4 | . . . . . 2 1 . 1 . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 163 | . 23 . 49 . 53 26 . 12 . Successful 145 | . 21 . 49 . 46 21 . 8 . Failed 18 | . 2 . . . 7 5 . 4 . Catastrophic 2 | . . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . Manual 55 | . 16 . 1 . 25 9 . 4 . Terminals 61 | . 16 . . . 31 10 . 4 . Fabricators 2 | . . . . . . 2 . . . Repair Stations 13 | . 3 . . . 4 6 . . . Recycling Units 13 | . 4 . . . 2 2 . 5 . Scanalyzers 24 | . . . . . 16 6 . 2 . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 58 | . 1 . 49 . 6 2 . . . Record 49 | . . . 48 . . 1 . . . Robot Analysis 1 | . . . . . . 1 . . . Prototype ID Bank 2 | . . . . . 2 . . . . Emergency Access Points 1 | . 1 . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . Locate Traps 1 | . . . . . 1 . . . . Reprogram Traps 1 | . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 10 | . 2 . . . 4 4 . . . Scan Component 5 | . 1 . . . 2 2 . . . Repair 5 | . 1 . . . 2 2 . . . Recycling Unit Hacks 8 | . 3 . . . 1 1 . 3 . Report Inventory 6 | . 2 . . . 1 1 . 2 . Retrieve Components 2 | . 1 . . . . . . 1 . Scanalyzer 23 | . . . . . 16 6 . 1 . Insert Component 12 | . . . . . 8 3 . 1 . Analyze 11 | . . . . . 8 3 . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 95 | . 31 . . . 41 16 . 7 . Terminals 41 | . 13 . . . 19 6 . 3 . Track 11 | . 3 . . . 6 1 . 1 . Assimilate 11 | . 4 . . . 5 2 . . . Botnet 18 | . 5 . . . 8 3 . 2 . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Mechanics 1 | . 1 . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . Recyclers 2 | . 1 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . 2 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 29 | . 7 . . . 12 6 . 4 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 8 3 . . . Parts Built 1 | . . . . . . 1 . . . Matter 351 | . . . . . . 351 . . . Time 93 | . . . . . . 93 . . . Total Part Build Rating 7 | . . . . . . 7 . . . Parts Repaired 5 | . 1 . . . 2 2 . . . Time 183 | . 26 . . . 106 51 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . 1 . . . . . . 9 . Parts Scanalyzed 11 | . . . . . 8 3 . . . Part Schematics Acquired 11 | . . . . . 8 3 . . . Parts Damaged 1 | . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . 8 Machine Destruction 8 | . . . . . . . . . 8 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Total Allies 1 | . 1 . . . . . . . . Largest Group 1 | . 1 . . . . . . . . Highest-Rated Group 10 | . 10 . . . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Robot Analysis Total 1 | . . . . . . 1 . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Turns Passed 5823 | 60 689 115 486 444 1244 499 191 739 1356 Spaces Moved 4393 | 49 583 121 530 471 801 367 159 569 743 Core 12 | 3 . . . . . . . . 9 Treads 321 | . . . . . . . . . 321 Legs 564 | . . . . . . . . 343 221 Wheels 3304 | 46 583 121 530 471 801 367 159 226 . Hover . | . . . . . . . . . . Flight 192 | . . . . . . . . . 192 Fastest Speed 34 | 50 90 90 90 90 90 80 90 100 34 Average Speed 99 | 88 92 90 90 90 90 89 90 112 125 Slowest Speed 700 | 100 100 90 90 90 90 90 100 180 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 54 | 3 95 24 91 89 83 10 78 18 57 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . 1 . 3 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 203 | . 10 . . 6 81 1 . 87 18 Melee . | . . . . . . . . . . Projectile 57 | . . . . 6 48 1 . 2 . AOE 146 | . 10 . . . 33 . . 85 18 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Gar Total 5577 | 65 678 126 538 492 1293 525 203 634 1023 Wait 708 | . 39 6 . 14 396 132 34 17 70 Move 4386 | 48 582 120 529 470 800 367 158 569 743 Hop . | . . . . . . . . . . Pick Up 105 | 11 7 . 3 4 17 7 4 14 38 Fast Attach 25 | 1 2 . . . 4 2 . 2 14 Attach 52 | 5 . . 1 . 10 3 5 3 25 Detach 2 | . . . . . . . . . 2 Swap 34 | . 10 . . . 10 2 . 4 8 Drop 71 | . 9 . 4 4 20 6 1 9 18 Fire 136 | . 29 . 1 . 1 6 1 16 82 Melee 35 | . . . . . 35 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . 23 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 382 | -10/Materials | Repaired Med. Laser 435 | -10/Materials | Discovered new exit (range 16) 572 | -10/Materials | Discovered new exit (range 15) 683 | -10/Materials | Discovered new exit (range 6) 750 | -10/Materials | Entered Mines 859 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 859 | -10/Mines | Discovered new exit (range 5) 865 | -10/Mines | Entered Exiles 880 | -10/Exiles | Discovered new exit (range 14) 905 | -10/Exiles | Met 8R-AWN 919 | -10/Exiles | Met EX-HEX 952 | -10/Exiles | Met EX-DEC 965 | -10/Exiles | Learned location of Zion (-7) 1001 | -10/Exiles | Discovered new exit (range 14) 1087 | -10/Exiles | Visited The Gauntlet 1194 | -10/Exiles | Met EX-BIN 1209 | -10/Exiles | Aligned with FarCom system 1210 | -10/Exiles | Given EX-Vault access code 1250 | -10/Exiles | Opened EX-Vault 1258 | -10/Exiles | Found AWS/Gauss 1283 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1351 | -10/Exiles | Left Exiles lab with AWS/Gauss 1351 | -10/Exiles | Entered Mines 1352 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1422 | -9/Mines | Discovered new exit (range 5) 1426 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1428 | -9/Mines | Found Prototype Device 1433 | -9/Mines | Discovered new exit (range 10) 1480 | -9/Mines | Learned Materials trap positions 1511 | -9/Mines | Learned location of Storage (-9) 1545 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1676 | -9/Mines | Found a hidden stash of uninstalled traps 1795 | -9/Mines | Entered Materials 1795 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1796 | -8/Materials | Loaded intel: 19 trap records 1838 | -8/Materials | Identified Exp. Sensor Array 2125 | -8/Materials | Discovered new exit (range 10) 2398 | -8/Materials | Repaired Exp. Sensor Array 2426 | -8/Materials | Discovered new exit (range 16) 2548 | -8/Materials | Build established: Assassin 2681 | -8/Materials | Repaired Terrain Scanner 2978 | -8/Materials | Discovered new exit (range 12) 3039 | -8/Materials | Entered Factory 3039 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3100 | -7/Factory | Repaired Deuterium Engine 3292 | -7/Factory | Build established: Skirmisher 3414 | -7/Factory | Fabricated Com. Tesla Bomb Launcher (x1) 3511 | -7/Factory | Repaired Wheel 3538 | -7/Factory | Sucked down chute 3538 | -7/Factory | Entered Waste 3628 | -7/Waste | Spotted C-40 Crusher 3639 | -7/Waste | Spotted C-40 Crusher 3641 | -7/Waste | Spotted C-40 Crusher 3644 | -7/Waste | Spotted C-40 Crusher 3646 | -7/Waste | Spotted C-40 Crusher 3654 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3655 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3676 | -7/Waste | Spotted C-40 Crusher 3686 | -7/Waste | Lost 3 parts (1u2w) 3707 | -7/Waste | Discovered new exit (range 10) 3729 | -7/Waste | Entered Factory 4055 | -7/Factory | Discovered new exit (range 12) 4468 | -7/Factory | Identified exit to Garrison 4468 | -7/Factory | Entered Garrison 4587 | -7/Garrison | Triggered checkpoint 4686 | -7/Garrison | Garrison Relay disabled 4820 | -7/Garrison | Triggered checkpoint 4861 | -7/Garrison | Garrison Relay disabled 4888 | -7/Garrison | Triggered checkpoint 4924 | -7/Garrison | Lost 3 parts (1n2w) 4925 | -7/Garrison | Discovered new exit (range 15) 4934 | -7/Garrison | Triggered checkpoint 4987 | -7/Garrison | Lost 5 parts (2n3w) 5070 | -7/Garrison | Triggered checkpoint 5173 | -7/Garrison | Triggered checkpoint 5193 | -7/Garrison | Core integrity fell below 50% 5242 | -7/Garrison | Lost 12 parts (2p3n2u5w) 5310 | -7/Garrison | Discovered new exit (range 12) 5464 | -7/Garrison | System corruption reached 10% 5469 | -7/Garrison | Core integrity fell below 20% 5504 | -7/Garrison | Lost 3 parts (1u2w) 5738 | -7/Garrison | Triggered checkpoint 5799 | -7/Garrison | Build established: Scavenger-Skirmisher 5824 | -7/Garrison | Triggered checkpoint 5824 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05605_ System corrupted: Component data lost. 05622_ System corrupted: Heat flow error (+120). 05656_ System corrupted: Matter fused (-5). 05663_ Acquired Particle Gun. 05670_ Acquired Autogun. 05672_ System corrupted: Energy discharge (-56). 05690_ Destroyed Imp. Hover Unit. 05693_ Imp. Sensor Array melted. 05693_ Imp. Hover Unit fried. 05693_ W-25 Informer destroyed. 05693_ System corrupted: Autogun targeting data glitched. 05703_ System corrupted: Substantial component data lost. 05720_ Acquired Lightning Gun. 05726_ Acquired Particle Gun. 05728_ DVA9 H:0:APXSV==BS/BP 05738_ Beams of light sweep through the air. An alarm sounds. 05754_ System corrupted: Matter fused (-5). 05777_ SMHPCS0X/QSCO EAG6D:B%ADXG/LVU 05810_ R|DHWWQOWE,DROFT6M32S 05824_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?#??????????????????????????#????????????????????? | | ?????#??#?????#??????#????#??#???????????????????? | | #????????#???#?#????????##???????????????????????? | | ?###???#???#???#?????????????????????????????????? | | ??#??#????#???????#????######????????????????????? | | ??##??????????????????# #????????????????????? | | ??##?????#??#???#??????# #?#???????????????#??? | | ?##??#???#?????????????# #?????????????????#??? | | ???##???????#?????#???# ###????????????????????? | | #?????##?##????#????#?# #????????#?????#???????? | | #??##?#?#?#????? ?????# #??????????????????????? | | ##?#?#?#??????#???????# #????#?#??#????????????? | | ##??##?#?????## ????#?# #??????????????????????? | | #???###??????#????????# #??????????????????????? | | ##?##?####???#???#????# #??????????????????????? | | ##?##??################ #??#???????????????????? | | ##?##### ^^ ##????#????????????????? | | ###??#?# ^^ #??????????????????????? | | ##?#??##= ########### ####????#?????????????????? | | #??#??## #???# #?#?# #?????????#???????????????? | | #?#?#??# ##?## #???# #?????????????????????????? | | #??##??# ##### ##### #??????????#??????????????? | | #??#?#?#= # #???####??????????????????? | | ######## ##### ##### #??sss#???????????????????? | | ## * ## !##??# #??## ### #####??#????????????? | | ## =%=##= ##??# ##### @ #??????????? | | ! #### #?#?##############??????????????? | | " #???????#?#??#??????????????????? | | #######?#?????????#??????????????????? | | ## ^^## ##??##?#???????????#?????????????????? | | ## ^^## * ###??##???????#?#????????????????????? | | #?????????#????#???????????????????? | | % #??##???#??#????#??????????????????? | | ! #??#??#??????#?#???????????????????? | | % ##?#???????#???????????????????????? | | ## ## ###??????#???????????????????????????? | | ## ## #############???#????????????????????? | | #????????????????????????? | | #????????????????????????? | | ########## #?##?????????????????????? | | "# ###"####???#??? #????????????????????????? | | ==# #?# #?#???????#? #????????????????????????? | | =#####+#?# ##????#????? #????#???#???????????????? | | ##????#?# #??????#?????#?????#??????????????????? | | "#?????? #???? ????????????????????????????????? | | + #????# #?#???#???#???????????????????????????? | | ####????# #?????????????????????????????????????? | | #???#???# #?????????? ??????????????????????????? | | #??##???? ##?#??????????????????????????????????? | | *#?#?????? ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Lrg. Matter Pod | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Gauss Cannon | -7/Factory | Scanalyzed Energy Filter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Com. Tesla Bomb Launcher | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Just What I Needed Librarian Challenges ------------ None Game ------ Seed MiniInsulatedRay Manual? 0 Play Time 01:54:59 Cumulative 18.0 hours Start 2019.11.30 @ 17:35:56 End 2019.11.30 @ 19:32:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a84d201-833e-4f34-86c5-bc985ab08d26