Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.25 @ 16:50:39 Player: ForestDarkPsy Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (359) 359 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1074 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 158/300 Energy 12/125 System Corruption 0% Temperature Cool (8) Movement Walking (260) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Flak Cannon Shock Bomb Launcher > --- INVENTORY (20) --- Light Treads Improved Heat Sink Medium Storage Unit Advanced Weight Redist. System Structural Scanner Subdweller Optics Experimental Sensor Array Improved Terrain Scanner Particle Charger Reaction Control System Hardened Medium Armor Plating Tractor Beam Heavy Particle Cannon Mini Grenade Launcher Datajack Scrap Shield Fragment (49) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array > --- WEAPON ----------- Flak Cannon Rocket Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Heat Sink Medium Storage Unit Advanced Weight Redist. System Structural Scanner Advanced Visual Processing Unit Improved Terrain Scanner Seismic Detector Particle Charger Reaction Control System Hardened Medium Armor Plating Tractor Beam Heavy Particle Cannon Shock Bomb Launcher Mini Grenade Launcher Datajack [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 6 4 8 6 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads . | . . . . Leg 4 | 2 . . 2 Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 2 2 Device 4 | 1 1 1 1 Storage 2 | . 1 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 2 3 2 Energy Gun 1 | 1 . . . Energy Cannon 1 | . 1 . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 1 | . . . 1 Launcher 4 | . 1 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 1 | . . . 1 Parts Lost 8 | . . 4 4 Power 1 | . . 1 . Propulsion 3 | . . 1 2 Utility 1 | . . . 1 Weapon 3 | . . 2 1 Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Backups 7 | . 2 8 17 Power . | . . . . Propulsion . | . . . 2 Utility 4 | . . 5 10 Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 10 | . . 1 9 Power . | . . . . Propulsion 1 | . . . 1 Utility 8 | . . 1 7 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 93 87 99 Engine 12 | . 14 11 14 Leg 15 | . 28 13 . Wheel 10 | . . 10 27 Device 14 | . 20 14 2 Storage 10 | . 1 14 14 Processor 1 | . . . 11 Energy Gun 1 | . 6 . . Energy Cannon 3 | . 7 1 . Ballistic Cannon 2 | . . . 13 Launcher 16 | . 13 19 14 Peak Build Rating 21 | 6 8 13 21 Average Rating 9 | 4 7 9 15 On Entrance 6 | . 6 8 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 55 | 9 23 49 55 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . 1 2 2 Average Overweight (x) . | . . 1 2 Largest Inventory Capacity 20 | 5 10 20 20 Average Capacity 11 | 5 5 13 20 Most Carried 19 | . 6 17 19 Average Carried 8 | . 2 9 17 Final Capacity 20 | 5 10 20 20 Final Carried 17 | . 6 17 16 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 657 | 265 . 340 52 Remotely 201 | . . 201 . Salvage Created 320 | 156 . 64 100 Parts 27 | 7 . 7 13 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . . 7 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 25 | . . 17 8 Cannons 2 | . . . 2 AOE 23 | . . 17 6 Classes Destroyed 9 | 2 . 4 3 Worker 1 | . . 1 . Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Turret 1 | . . . 1 Swarmer 10 | . . 5 5 Sentry 1 | . . . 1 Demolisher 1 | . . 1 . Subdweller 2 | . . . 2 Assembled 11 | . . 11 . Best Kill Streak 9 | 3 . 9 5 Combat Bots Only 8 | . . 8 4 Max Kills in Single Turn 3 | 1 . 3 2 Gunslinging . | . . . . Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 86 | . . 18 68 Missed 36 | . . 6 30 Hits 50 | . . 12 38 Projectile 50 | . . 12 38 AOE 10 | . . 10 . Damage Taken 895 | . . 575 320 Core 251 | . . 151 100 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 47 | 5 . 24 18 Largest 2 | 2 . 2 1 Hottest 60 | 60 . 60 37 Shots Fired 53 | 10 . 25 18 Gun 10 | 10 . . . Cannon 10 | . . 2 8 Launcher 33 | . . 23 10 Special . | . . . . Kinetic 13 | 5 . . 8 Thermal . | . . . . Explosive 29 | . . 23 6 Electromagnetic 11 | 5 . 2 4 Robot Hit Streak 6 | 5 . 3 6 Robot Miss Streak 5 | 1 . 1 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 33 | 7 . 11 15 Core Hits 57 | 4 . 37 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1909 | 74 . 1055 780 Guns 74 | 74 . . . Cannons 164 | . . 19 145 Explosions 1671 | . . 1036 635 Melee . | . . . . Ramming . | . . . . Kinetic 170 | 25 . . 145 Thermal 111 | . . 111 . Explosive 1470 | . . 925 545 Electromagnetic 158 | 49 . 19 90 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 139 | . . 129 10 Projectiles . | . . . . Explosions 139 | . . 129 10 Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage 165 | . . 146 19 Shots 6 | . . 5 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 40 | 40 . 32 . Average Temperature 16 | 19 . 12 . Received Heat Transfer 132 | . . . 132 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 100 | . . 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 175 | 10 . 175 . Initial . | . . . . Average 54 | 1 . 88 . Influence Increases 777 | 15 . 307 455 Destroy 0b10 Robot/C 260 | . . 120 140 Destroy 0b10 Robot/NC 20 | 15 . 5 . Destroy Leader 20 | . . 20 . Disable Machine 45 | . . 45 . Destroy Structure 117 | . . 117 . Lose Combat Pursuer 315 | . . . 315 Influence Decreases 382 | 15 . 255 112 Entered New Map 28 | . . . 28 Time Decay 287 | 15 . 228 44 Lost Part 67 | . . 27 40 Squads Dispatched 1 | . . 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . . 19 28 Peak Tracking Total 6 | . . 6 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 7 | . . 3 4 Max in Single Turn 2 | . . 2 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 3 1 . Successful 1 | . . 1 . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 890 | 4 286 446 154 Optics 129 | . . . 129 Sensors 2 | . . . 2 Structural 341 | . 125 213 3 Seismic 543 | 4 286 233 20 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1065 | 62 286 562 155 Spaces Moved 655 | 35 167 360 93 Core 3 | 3 . . . Treads . | . . . . Legs 376 | 32 167 176 1 Wheels 276 | . . 184 92 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 80 110 Average Speed 129 | 114 130 134 111 Slowest Speed 260 | 120 190 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 4 | . . 4 . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 31 66 13 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 228 | . . 206 22 Melee . | . . . . Projectile . | . . . . AOE 228 | . . 206 22 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 817 | 45 235 411 126 Wait 60 | . 56 . 4 Move 652 | 34 166 359 93 Hop . | . . . . Pick Up 25 | . 7 15 3 Fast Attach 11 | 6 2 3 . Attach 7 | . . 3 4 Detach 1 | . . 1 . Swap 9 | . 2 3 4 Drop 5 | . 2 3 . Fire 47 | 5 . 24 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered Mines 392 | -10/Mines | Assembled infested the area 459 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 461 | -10/Mines | Found Prototype Device 466 | -10/Mines | Discovered new exit (range 5) 472 | -10/Mines | Destroyed 8 combat bots 493 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 531 | -10/Mines | Core integrity fell below 50% 547 | -10/Mines | Identified exit to Materials 718 | -10/Mines | Met a Derelict shopkeep closing up shop 883 | -10/Mines | Discovered new exit (range 10) 889 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 889 | -10/Mines | Discovered new exit (range 5) 911 | -10/Mines | Entered Subcaves 914 | -10/Subcaves | Identified Exp. Sensor Array 1044 | -10/Subcaves | Discovered new exit (range 11) 1047 | -10/Subcaves | Core integrity fell below 20% 1066 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 01042_ Machine disabled. 01042_ S-10 Pest destroyed. 01044_ EXIT=FOUND 01044_ Rocket Launcher destroyed. 01044_ Destroyed Rocket Launcher. 01047_ Lgt. Assault Rifle fries itself beyond repair. 01047_ Machine disabled. 01047_ Autobeam Turret destroyed. 01047_ Machine disabled. 01049_ Flight Unit fries itself beyond repair. 01051_ Subatomizers dissect the Flight Unit. 01053_ Corrupted Flight Unit fries itself beyond repair. 01053_ The unstable cave ceiling collapses. 01054_ Flight Unit fries itself beyond repair. 01055_ Lgt. Assault Rifle fries itself beyond repair. 01056_ S-10 Pest knocked back. 01056_ Wheel destroyed. 01060_ S-10 Pest knocked back. 01060_ Wheel destroyed. 01062_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????############# | | ?????????????????????????????????????# ## # # | | ??????????????????????????????????????# ?? | | ?????????????????#????????????????##### #### # | | ????????????????? ####?????????#### # # # # | | ?????????????????" ""???????### # | | ?????????????????? 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