Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.21 @ 18:37:35 // Winter2019/RPGLIKE Player: stormcleaver5 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (718) 718 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (187) 187 TOTAL SCORE: 3565 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Friendly Fire -124 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 156/265 System Corruption 0% Temperature Cool (29) Movement Walking (180) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (1) --- Carbon-fiber Leg > --- UTILITY (2) ------ Cooling System Enhanced Optical Array > --- WEAPON (2) ------- Firepult > --- INVENTORY (2) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- Firepult > --- INVENTORY -------- (None) [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Utility Signal Interpreter Device Experimental Sensor Array Processor Signal Interpreter Weapon Firepult Energy Gun Medium Laser Energy Cannon Firepult Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 2 | . . 1 1 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . . 1 . . Parts Attached 22 | 5 1 3 1 . 12 Power 3 | 2 . . . . 1 Engine 3 | 2 . . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 1 . 2 . . . Treads . | . . . . . . Leg 1 | . . 1 . . . Wheel 2 | 1 . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . 1 1 . . 3 Device 3 | . . 1 . . 2 Storage . | . . . . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 . . 1 . 8 Energy Gun 8 | 2 . . . . 6 Energy Cannon 3 | . . . 1 . 2 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 . . 3 Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . Average Slot Usage (%) 91 | . 96 99 85 83 90 Engine 19 | . 25 24 16 16 16 Leg 12 | . . 8 16 16 16 Wheel 7 | . 25 14 . . . Device 10 | . . 3 16 16 15 Processor 18 | . 21 24 16 16 16 Energy Gun 13 | . 25 24 3 . 17 Energy Cannon 7 | . . . 13 16 6 Naked Turns . | . . . . . . Heaviest Build 27 | 5 5 6 26 26 27 Greatest Support 16 | 16 16 16 15 15 15 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 2 | . . . . . 2 Average Capacity . | . . . . . 1 Most Carried 2 | . . . . . 2 Average Carried . | . . . . . 1 Final Capacity 2 | . . . . . 2 Final Carried . | . . . . . . Class Distribution -------------------- 83% | Mutant 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 459 | 216 44 46 . 55 98 Remotely . | . . . . . . Salvage Created 1034 | . 198 71 . 143 622 Parts 62 | . 13 14 . 4 31 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 19 | . 6 1 . 4 8 Guns 9 | . 6 1 . . 2 Cannons 2 | . . . . 1 1 AOE 6 | . . . . 2 4 Classes Destroyed 10 | . 2 4 . 1 3 Worker 2 | . . 1 . . 1 Builder 2 | . . 1 . . 1 Tunneler 1 | . . 1 . . . Hauler 1 | . . . . . 1 Recycler 2 | . 1 . . . 1 Swarmer 7 | . 6 1 . . . Grunt 5 | . . . . 3 2 Brawler 1 | . . . . 1 . Sentry 4 | . . . . . 4 Hunter 2 | . . . . . 2 Thug 1 | . . 1 . . . Best Kill Streak 4 | . 4 2 . 2 3 Combat Bots Only 3 | . 3 1 . 2 2 Max Kills in Single Turn 2 | . 1 1 . 2 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1136 | . 218 7 . 51 860 Core 937 | . 181 5 . 39 712 Absorbed by Shields . | . . . . . . Redirected to Core 656 | . 102 5 . 39 510 Core Remaining (%) 100 | 100 . . . 100 . Volleys Fired 61 | . 24 15 . 5 17 Largest 2 | . 1 1 . 1 2 Hottest 250 | . 50 50 . 250 250 Shots Fired 68 | . 24 15 . 5 24 Gun 54 | . 24 15 . . 15 Cannon 14 | . . . . 5 9 Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 53 | . 24 15 . 5 9 Explosive . | . . . . . . Electromagnetic 15 | . . . . . 15 Robot Hit Streak 9 | . 5 7 . 1 9 Robot Miss Streak 7 | . 6 5 . 7 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 45 | . 12 10 . 3 20 Core Hits 43 | . 9 5 . 7 22 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1428 | . 201 127 . 192 908 Guns 578 | . 201 127 . . 250 Cannons 189 | . . . . 62 127 Explosions 650 | . . . . 130 520 Melee . | . . . . . . Ramming 11 | . . . . . 11 Kinetic . | . . . . . . Thermal 1167 | . 201 127 . 192 647 Explosive . | . . . . . . Electromagnetic 250 | . . . . . 250 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 4 4 4 4 . Average Corruption 3 | . 3 4 4 4 . Corruption Purged . | . . . . . . Effects 36 | . 1 13 12 10 . Message Errors 8 | . 1 3 1 3 . Matter Fused 8 | . . 2 5 1 . Heat Flow Errors 4 | . . 2 2 . . Energy Discharges 6 | . . 2 2 2 . Data Loss (minor) 6 | . . 1 2 3 . Targeting Errors 4 | . . 3 . 1 . Overload Shots . | . . . . . . Overflow Damage 10 | . . . . . 10 Projectiles . | . . . . . . Explosions 10 | . . . . . 10 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 64 | . . . . . 64 Shots 3 | . . . . . 3 Rammed 3 | . . . . . 3 Targets Rammed 5 | . . . . . 5 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 381 | . 90 247 264 219 381 Average Temperature 98 | . 33 62 122 113 143 Received Heat Transfer 363 | . . . . 30 333 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Melted 14 | . . 1 . 7 6 Heat Transferred 4512 | . 592 370 . 960 2590 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 401 | . 168 110 . 205 401 Average Influence 121 | . 125 51 . 143 225 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 82 | 100 100 100 . 94 29 Level 1 17 | . . . . 5 68 Level 2 . | . . . . . 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 27 | . 10 3 . 4 10 Peak Tracking Total 5 | . 3 2 . 2 5 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 8 | . . . . 7 1 Max in Single Turn 5 | . . . . 5 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 8 | . 4 . 3 . 1 Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 45 | . 6 . 34 . 5 Successful 38 | . 1 . 34 . 3 Failed 7 | . 5 . . . 2 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 8 | . 6 . 2 . . Terminals 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 5 | . . . . . 5 Garrison Access . | . . . . . . Terminal Hacks 35 | . 1 . 34 . . Record 33 | . . . 33 . . Branch Access Points 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Insert Component 1 | . . . . . 1 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2478 | 43 323 613 849 257 393 Spaces Moved 1822 | 40 265 558 588 157 214 Core 11 | 11 . . . . . Treads . | . . . . . . Legs 1146 | . . 187 588 157 214 Wheels 665 | 29 265 371 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 80 120 150 120 Average Speed 122 | 86 100 98 144 150 135 Slowest Speed 150 | 100 100 120 150 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 3 59 99 88 22 27 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . 3 . . . Spaces Dug . | . . . . . . Terrain Destroyed 80 | . . . . 35 45 Melee . | . . . . . . Projectile 7 | . . . . 3 4 AOE 73 | . . . . 32 41 Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2008 | 46 298 605 589 174 296 Wait 62 | . 6 17 . 9 30 Move 1817 | 39 264 557 587 156 214 Hop . | . . . . . . Pick Up 4 | . . . . . 4 Fast Attach 18 | 5 1 3 1 . 8 Attach 4 | . . . . . 4 Detach 3 | . . . . . 3 Swap . | . . . . . . Drop 16 | 2 . 2 1 . 11 Fire 61 | . 24 15 . 5 17 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . . . . 5 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 18 | . 3 11 . 4 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 312 | -10/Materials | Identified exit to Mines 367 | -10/Materials | Entered Mines 404 | -10/Mines | Learned location of Recycling (-7) 410 | -10/Mines | Met a Derelict bent on vengeance 451 | -10/Mines | Learned Materials garrison access intel 547 | -10/Mines | Discovered new exit (range 10) 557 | -10/Mines | Identified exit to Materials 563 | -10/Mines | Discovered exit to Materials (range 9) 879 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 882 | -10/Mines | Upgraded with Utility slot (x1) 882 | -10/Mines | Found Prototype Device 882 | -10/Mines | Identified Exp. Sensor Array 974 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 975 | -10/Mines | Discovered new exit (range 5) 979 | -10/Mines | Identified exit to Exiles 980 | -10/Mines | Entered Exiles 982 | -10/Exiles | Reached level 2 1008 | -10/Exiles | Met 8R-AWN 1031 | -10/Exiles | Met EX-HEX 1063 | -10/Exiles | Met EX-BIN 1078 | -10/Exiles | Aligned with FarCom system 1079 | -10/Exiles | Given EX-Vault access code 1106 | -10/Exiles | Opened EX-Vault 1115 | -10/Exiles | Upgraded with Weapon slot (x1) 1115 | -10/Exiles | Found Firepult 1174 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1223 | -10/Exiles | Met EX-DEC 1231 | -10/Exiles | Learned location of Zion (-6) 1462 | -10/Exiles | Discovered new exit (range 14) 1477 | -10/Exiles | Identified exit to Mines 1586 | -10/Exiles | Visited The Gauntlet 1829 | -10/Exiles | Left Exiles lab with Firepult 1829 | -10/Exiles | Entered Mines 1884 | -9/Mines | Discovered new exit (range 9) 1896 | -9/Mines | Identified exit to Materials 1997 | -9/Mines | Reached level 3 2086 | -9/Mines | Entered Materials 2087 | -8/Materials | Loaded intel: 1 garrison access location 2088 | -8/Materials | Reached level 4 2124 | -8/Materials | Build established: Skirmisher 2441 | -8/Materials | Core integrity fell below 50% 2455 | -8/Materials | Core integrity fell below 20% 2479 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02444_ Slammed into G-47 Trooper. 02444_ Destabilizing: System interference. 02444_ Hvy. EM Shotgun temporarily disabled. 02444_ Enh. Optical Array temporarily disabled. 02444_ Hvy. EM Shotgun temporarily disabled. 02446_ Kicked G-47 Trooper out of the way. 02446_ R-06 Scavenger collects Imp. Ion Engine. 02447_ Kicked G-50 Soldier out of the way. 02449_ Chain reaction triggered in Lgt. Ion Engine. 02449_ Destroyed Tractor Beam. 02449_ R-06 Scavenger destroyed. 02449_ G-47 Trooper destroyed. 02454_ Dropped Lgt. Ion Engine. 02454_ Acquired Imp. Ion Engine. 02458_ Protomatter-49 decays. 02459_ Upgraded: Core Integrity (+100) 02472_ Chain reaction triggered in Lgt. Nuclear Core. 02472_ K-01 Serf destroyed. 02477_ Dropped Hvy. EM Shotgun. 02479_ Y-45 Defender destroyed. 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[ ???#%#??????"?????? | | ???????????????????# ] ???# #????????????? | | ???????????????????# ! ???# #????????????? | | ???????????????????# #??# #????????????? | | ???????????????????# """ """ #??#+########?????? | | ???????????????????# """ """ #??# #?????? | | ???????????????????# ??? ???????# """"" #?????? | | ????????????????????????????????# """"" ####### | | ????????????????????????????????# """"" ## # | | ????????????????????????????????#[ ## # | | ????????????????????????????????# """"" ## # | | ?????????????#####???##?????????# """"" ## # | | ?????????????# ??? #?????????# """"" ## # | | ?????????????# ??? ?????????#= ## # | | ?????????????# """ #?????????#####+##### # | | ?????????????# """ #????######### + # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Resistance: KI 15 Resistance: TH 5 Evasion (%) 50 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Levels Raised 3 | . . . 1 1 1 XP Earned 8980 | 3000 740 650 350 1525 2715 XP Spent 3010 | . 1200 500 500 . 810 Upgrades 10 | . 4 1 1 . 4 Utility Slot 1 | . . 1 . . . Weapon Slot 1 | . . . 1 . . Core Integrity 2 | . . . . . 2 Inventory Capacity 2 | . . . . . 2 KI Resistance % 3 | . 3 . . . . TH Resistance % 1 | . 1 . . . . Protomatter Created 289 | . 18 80 . 80 111 Integrity Restored 306 | . 54 190 . 62 . Core 225 | . 54 132 . 39 . Parts 81 | . . 58 . 23 . Protomatter Decayed 99 | . . 33 . 17 49 Game ------ Seed TrackerLayeredMace Manual? 0 Play Time 00:23:41 Cumulative 6.2 hours Start 2019.12.21 @ 18:11:17 End 2019.12.21 @ 18:37:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 10 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4ca3ee4f-1f52-473d-9c6e-986a6714fd97