Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.13 @ 22:51:30 Player: 5taquitos Result: Destroyed by TC-YCO(z) with Makeshift Hammer Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (2210) 2210 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-6) -6 TOTAL SCORE: 5304 Bonus ------- Friendly Fire -6 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Improved Deuterium Engine Improved Target Analyzer Transmission Jammer Improved Light Armor Plating Arc Projector Heavy Particle Gun Heavy Particle Cannon Gauss Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Thermic Laser Thermic Laser Flak Gun > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Improved Deuterium Engine Improved Aluminum Leg Improved Salvage Targeting Computer Transmission Jammer Improved Light Armor Plating Arc Projector Heavy Particle Gun Heavy Particle Gun Gatling Laser Gatling Laser Heavy Particle Cannon Gauss Cannon Proton Missile Launcher [Rating: 48] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . 1 1 . . Weapon 2 | . . . 1 1 . . Parts Attached 91 | 8 3 19 33 17 6 5 Power 13 | 2 . 4 3 3 . 1 Engine 8 | 2 . 4 1 1 . . Core 5 | . . . 2 2 . 1 Reactor . | . . . . . . . Propulsion 28 | 2 1 11 8 4 1 1 Treads . | . . . . . . . Leg 28 | 2 1 11 8 4 1 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 2 2 . 4 6 1 1 Device 8 | . . . 4 4 . . Storage 3 | 2 1 . . . . . Processor 3 | . . . . 2 . 1 Hackware 1 | . 1 . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 34 | 2 . 4 18 4 4 2 Energy Gun 18 | . . . 10 3 3 2 Energy Cannon 2 | . . . 2 . . . Ballistic Gun 13 | 2 . 4 5 1 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . Parts Lost 24 | . . 7 2 . 3 12 Power 3 | . . 1 . . . 2 Propulsion 9 | . . 4 . . 1 4 Utility 5 | . . . 1 . 1 3 Weapon 7 | . . 2 1 . 1 3 Highest Loss Streak 12 | . . 6 1 . 2 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 99 93 99 100 99 85 Engine 5 | . 14 10 4 . 7 5 Core 3 | . . . 3 6 . . Leg 32 | . 28 38 36 30 29 24 Device 7 | . . . 9 12 8 6 Storage 9 | . 26 11 9 7 7 7 Processor 3 | . . . . 7 7 5 Hackware 4 | . 1 11 9 2 . . Protection 1 | . . . . . 5 5 Energy Gun 16 | . . . 16 26 23 20 Ballistic Gun 9 | . 28 21 6 3 7 5 Peak Build Rating 48 | 7 9 18 34 46 48 48 Average Rating 30 | 5 7 14 24 41 46 41 On Entrance 23 | . 7 9 18 34 46 48 Naked Turns . | . . . . . . . Heaviest Build 54 | 18 28 33 41 47 54 54 Greatest Support 61 | 20 20 40 52 61 61 61 Greatest Overweight (x) 13 | 3 1 9 . . . 13 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 15 Most Carried 15 | 8 8 15 15 15 15 15 Average Carried 13 | 4 7 12 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 8 8 15 15 15 15 10 Class Distribution -------------------- 55% | Gunner 20% | Scavenger-Mutant 14% | Scavenger-Gunner 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Zion Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Matter Collected 1536 | 282 60 405 394 305 85 5 Remotely . | . . . . . . . Salvage Created 2521 | 62 153 577 530 859 321 19 Parts 126 | 3 14 34 22 37 16 . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 21 | . . . . . 21 . Prevented 1 | . . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Combat Hostiles Destroyed 52 | . 5 15 8 17 7 . Guns 50 | . 5 15 8 15 7 . Classes Destroyed 12 | 1 3 2 1 3 1 1 Builder 2 | . . . . 2 . . Hauler 1 | . . . 1 . . . Recycler 3 | 1 . . 1 1 . . Operator 2 | . 1 . . 1 . . Watcher 3 | . . 1 2 . . . Swarmer 10 | . 3 2 . 5 . . Grunt 33 | . 2 12 7 6 6 . Duelist 1 | . . . . . 1 . Sentry 6 | . . 1 1 4 . . Hunter 1 | . . . . 1 . . Programmer 1 | . . . . 1 . . Zionite 1 | . . . . . . 1 Best Kill Streak 5 | 1 5 5 3 4 4 1 Combat Bots Only 5 | . 4 5 3 4 4 . Max Kills in Single Turn 2 | 1 2 2 1 2 2 1 Gunslinging 1 | . 1 1 . . 1 . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Zio Hostile Shots Fired 479 | . 22 141 44 148 25 99 Missed 152 | . 3 47 8 55 7 32 Damage Taken 4894 | . 181 1031 536 1056 317 1773 Core 1024 | . 41 168 82 104 32 597 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 25 | . . . 25 . . . Core Remaining (%) 81 | 100 83 58 85 . . . Volleys Fired 146 | 2 17 44 36 33 8 6 Largest 4 | 1 2 2 3 4 4 4 Hottest 253 | 20 40 46 215 243 243 253 Shots Fired 397 | 2 34 82 98 132 32 17 Gun 392 | 2 34 82 93 132 32 17 Cannon 4 | . . . 4 . . . Launcher 1 | . . . 1 . . . Special . | . . . . . . . Kinetic 185 | 2 34 82 32 23 8 4 Thermal 190 | . . . 44 109 24 13 Explosive 1 | . . . 1 . . . Electromagnetic 21 | . . . 21 . . . Robot Hit Streak 21 | 2 7 16 9 21 7 12 Robot Miss Streak 5 | . 4 4 5 4 4 4 Penetration Max . | . . . . . . . Secondary Targets 11 | . 1 1 3 2 3 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 Shots Hit Robots 268 | 2 22 56 70 83 24 11 Core Hits 171 | 2 11 27 54 48 27 2 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . 1 3 . 1 Burn 4 | . . . . 3 . 1 Corrupt 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4616 | 17 251 791 1068 1675 568 246 Guns 4471 | 17 251 791 976 1622 568 246 Cannons 75 | . . . 75 . . . Explosions 26 | . . . . 26 . . Melee . | . . . . . . . Ramming 44 | . . . 17 27 . . Kinetic 1892 | 17 251 791 359 263 134 77 Thermal 2497 | . . . 535 1359 434 169 Explosive . | . . . . . . . Electromagnetic 183 | . . . 157 26 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Energy Discharges 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 16 | . . . . 16 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed 6 | . . . 2 4 . . Kicked 6 | . . . 2 4 . . Crushed . | . . . . . . . Highest Temperature 392 | . 6 15 392 379 327 144 Average Temperature 90 | . 6 5 122 77 143 51 Received Heat Transfer 1344 | . 48 441 369 216 189 81 Effects 6 | . . . 5 1 . . Shutdowns 1 | . . . 1 . . . Energy Bleed 1 | . . . . 1 . . Interference 3 | . . . 3 . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . 5 . . Impact Corruptions 1 | . . . . 1 . . Robots Melted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Melted 17 | . . . . 13 4 . Heat Transferred 5117 | . . . 791 2894 947 485 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Peak Influence 377 | 5 163 263 241 377 . . Initial 68 | . 3 68 50 49 . . Average 142 | 2 76 103 127 194 . . Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 72 | 100 100 90 80 51 . . Level 1 27 | . . 9 19 48 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 3 1 3 . . Investigation 4 | . . 2 1 1 . . Extermination 1 | . . . . 1 . . Reinforcement 3 | . 2 1 . . . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Zio Distress Signals 3 | . . . 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 9 19 12 28 7 9 Peak Tracking Total 8 | . 4 7 4 4 4 8 Tactical Retreats 2 | . . . . 2 . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Traps Triggered 2 | . . 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Machines Disabled 2 | . . . 1 1 . . Max in Single Turn 1 | . . . 1 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Zio Machines Accessed 25 | . 2 5 5 12 1 . Terminals 18 | . 2 5 2 9 . . Fabricators 1 | . . . . 1 . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 2 | . . . 1 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 73 | . 4 17 20 31 1 . Successful 46 | . 3 11 14 17 1 . Failed 27 | . 1 6 6 14 . . Catastrophic 3 | . . . 1 2 . . Database Lockouts . | . . . . . . . Manual 15 | . 1 5 3 6 . . Terminals 52 | . 4 17 7 24 . . Fabricators 2 | . . . . 2 . . Repair Stations 4 | . . . 4 . . . Recycling Units 3 | . . . 3 . . . Scanalyzers 10 | . . . 6 4 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 19 | . 2 7 1 8 1 . Record 5 | . . . . 5 . . Robot Schematic 1 | . . . . 1 . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . Open Door 1 | . . . . . 1 . Open DSF 1 | . . . . 1 . . Level Access Points 2 | . . 1 1 . . . Emergency Access Points 1 | . . 1 . . . . Unreport Threat 1 | . . 1 . . . . Maintenance Status 1 | . . 1 . . . . Extermination Status 1 | . . . . 1 . . Reinforcement Status 1 | . . 1 . . . . Recall Investigation 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 2 | . . . 2 . . . Report Inventory 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 10 | . . . 6 4 . . Insert Component 5 | . . . 3 2 . . Analyze 5 | . . . 3 2 . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 9 | . 1 4 1 3 . . Terminals 9 | . 1 4 1 3 . . Botnet 9 | . 1 4 1 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 21 | . 2 4 5 10 . . Full Trace Events 3 | . . 2 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . 3 2 . . Parts Built 1 | . . . . 1 . . Authchips . | . . . . . . . Time 47 | . . . . 47 . . Total Part Build Rating 5 | . . . . 5 . . Parts Repaired 2 | . . . 2 . . . Time 82 | . . . 82 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 8 | . . . 8 . . . Parts Scanalyzed 5 | . . . 3 2 . . Part Schematics Acquired 5 | . . . 3 2 . . Parts Damaged 2 | . . . 1 1 . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Zio Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Turns Passed 3474 | 82 226 611 716 1202 374 263 Spaces Moved 2204 | 48 129 327 423 836 270 171 Core 16 | 6 . 4 . . . 6 Treads . | . . . . . . . Legs 2188 | 42 129 323 423 836 270 165 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 122 Average Speed 123 | 124 125 128 120 120 122 139 Slowest Speed 700 | 200 190 500 120 122 122 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 4 28 31 20 20 46 33 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 3 | . . . . . 2 1 Spaces Dug 7 | . . . 7 . . . Terrain Destroyed 8 | . . . 8 . . . Melee . | . . . . . . . Projectile 1 | . . . 1 . . . AOE 7 | . . . 7 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Zio Total 2663 | 67 166 445 561 950 292 182 Wait 93 | . 6 26 26 35 . . Move 2198 | 47 128 326 422 835 269 171 Hop . | . . . . . . . Pick Up 64 | 9 5 17 16 11 6 . Fast Attach 11 | 6 . 3 2 . . . Attach 26 | 1 1 6 6 3 4 5 Detach 2 | . . . 2 . . . Swap 54 | 1 2 10 25 14 2 . Drop 63 | 1 7 13 24 15 3 . Fire 146 | 2 17 44 36 33 8 6 Melee . | . . . . . . . Ram . | . . . . . . . Kick 6 | . . . 2 4 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Zion History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 13) 225 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Entered another Materials area 309 | -9/Materials | Evolved 2 slots: Propulsion x2 485 | -9/Materials | Lost 6 parts (1p4n1w) 748 | -9/Materials | Build established: Scavenger-Mutant 785 | -9/Materials | Identified exit to Materials 800 | -9/Materials | Discovered new exit (range 11) 920 | -9/Materials | Entered another Materials area 920 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1043 | -8/Materials | Repaired Broken Spread Laser 1081 | -8/Materials | Repaired Lgt. Nuclear Core 1524 | -8/Materials | Identified exit to Factory 1636 | -8/Materials | Entered Factory 1636 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1658 | -7/Factory | Build established: Gunner 1882 | -7/Factory | Fabricated Gravmag Array? 2725 | -7/Factory | Garrison activated, responded to threat 2817 | -7/Factory | Discovered new exit (range 14) 2838 | -7/Factory | Entered Lower Caves 3206 | -7/Lower Caves | Discovered new exit (range 4) 3208 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3212 | -7/Lower Caves | Entered Zion 3400 | -7/Zion | Attacked by Zionites 3445 | -7/Zion | Core integrity fell below 50% 3464 | -7/Zion | Core integrity fell below 20% 3475 | -7/Zion | Destroyed by TC-YCO(z) with Makeshift Hammer Last Messages --------------- Hammer. 03453_ Gatling Laser severed. 03454_ System corrupted: Energy discharge (-66). 03456_ Gatling Laser destroyed. 03456_ Hvy. Particle Gun destroyed. 03456_ Thermic Laser destroyed. 03456_ 8Y-ICF(z) follow-up attacks with Mak. Hammer. 03456_ Nuclear Core destroyed. 03456_ System corrupted by crushing effect (+2). 03456_ Knocked back. 03458_ 1Q-HDE(z) pulls a Mak. Axe out of the Twisted Machinery. 03459_ TC-YCO(z) pulls a Mak. Hammer out of the Twisted Machinery. 03462_ Imp. Salvage Targeting Computer severed. 03465_ 8Y-ICF(z) follow-up attacks with Mak. Hammer. 03465_ Knocked back. 03474_ E0-ZHA(z) destroyed. 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"""##???#<< """##"###"""""" | | ????????????????? ???"?????#" "####?"##"""" | | ????????????????????????????#"" ##????#?###"" | | ????????????????????????????#### "???????##"" | | ???????????????????????????????# "##??????#""" | | ???????????????????????????????# # ""#???????#"#" | | ???????????????????????????????######????????#""" | | ?????????????????????????????????????????????##""" | | ??????????????????????????????????????????????#""" | | ??????????????????????????????????????????????#"" | | ??????????????????????????????????????????????#"" | | ?????????????????????????????????????????????###" | | ???????????????????????????????????????????""# "" | | ??????????????????????????????????????????#" "" | | ??????????????????????????????????????????#" " | | ??????????????????????????????????????????#" | | ??????????????????????????????????????????#""#X # | | ?????????????????????????????????????????????#### | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????#" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Hvy. Particle Gun | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Nuclear Core | -7/Factory | Scanalyzed Energy Filter | -7/Factory | Scanalyzed Robot Schematics ------------------ K-01 Serf | -7/Factory | Hacked Fabricated ------------ Gravmag Array | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VampiricPersonalTrap Manual? 0 Play Time 01:01:42 Cumulative 23.8 hours Start 2024.12.13 @ 21:47:32 End 2024.12.13 @ 22:51:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: feb26a41-cf38-4c8a-bfbc-125cce5fce12