Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 23:47:20 Player: GlasMayne Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1622) 1622 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4262 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 87/300 Energy 100/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Terrain Scan Processor Targeting Computer > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (5) ---- Light Nuclear Core Advanced Visual Processing Unit Matter Filter Matter Filter Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Gravmag System Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Targeting Computer Weapon Cycler > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Spear > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Advanced Visual Processing Unit Advanced Visual Processing Unit Matter Filter Matter Filter Improved Light Armor Plating Heavy Particle Cannon [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 59 | 7 3 13 15 21 Power 12 | 2 . 2 3 5 Engine 9 | 2 . 2 2 3 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 18 | 2 . 5 5 6 Treads 6 | 2 . 1 3 . Leg 8 | . . 3 1 4 Wheel 2 | . . 1 1 . Hover 1 | . . . . 1 Flight 1 | . . . . 1 Utility 13 | 2 1 2 4 4 Device 9 | 1 . 2 3 3 Storage 2 | 1 1 . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 1 2 4 3 6 Energy Gun 2 | . . 2 . . Energy Cannon 3 | . . 2 1 . Ballistic Gun 6 | 1 1 . 1 3 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . 1 . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 39 | . 7 3 6 23 Power 5 | . 1 . 1 3 Propulsion 15 | . 2 2 2 9 Utility 9 | . 1 1 2 5 Weapon 10 | . 3 . 1 6 Highest Loss Streak 12 | . 6 1 2 12 To Critical Strikes 1 | . . . 1 . Average Backups 9 | 5 9 8 9 9 Power 2 | 1 1 . 1 3 Propulsion . | 2 2 . 1 . Utility 3 | . 3 3 1 3 Weapon 3 | 1 2 3 5 2 Tool/Special . | . . . . . Unused Backups 26 | . 1 9 6 10 Power 3 | . . . . 3 Propulsion 2 | . 1 1 . . Utility 9 | . . 2 2 5 Weapon 12 | . . 6 4 2 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 89 79 96 93 Engine 6 | . 12 11 6 3 Core 2 | . . . 2 2 Treads 12 | . 22 3 23 9 Leg 10 | . . 17 8 11 Flight 1 | . . . . 3 Device 17 | . 14 16 16 19 Storage 8 | . 14 11 9 6 Processor 7 | . . . 8 10 Energy Gun 1 | . . 7 . . Energy Cannon 3 | . . 13 8 . Ballistic Gun 9 | . 24 . 3 11 Launcher 1 | . . . . 2 Slashing Weapon 1 | . . . 6 1 Piercing Weapon 3 | . . . . 5 Peak Build Rating 43 | 7 8 15 25 43 Average Rating 26 | 5 7 11 22 36 On Entrance 9 | . 7 2 15 25 Naked Turns . | . . . . . Heaviest Build 33 | 13 19 27 28 33 Greatest Support 80 | 40 40 20 80 60 Greatest Overweight (x) 7 | . 3 2 2 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 9 Most Carried 10 | 8 10 10 10 10 Average Carried 9 | 5 9 8 9 9 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 8 9 10 10 5 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 981 | 280 123 118 240 220 Remotely . | . . . . . Salvage Created 2009 | 17 372 363 743 514 Parts 126 | 5 23 25 46 27 Haulers Intercepted 3 | . . 1 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 42 | . 8 8 13 13 Melee 15 | . . . 10 5 Guns 14 | . 5 4 1 4 Cannons 5 | . . 3 2 . AOE 8 | . 3 1 . 4 Classes Destroyed 12 | 1 6 3 1 1 Worker 5 | . . 1 4 . Builder 5 | . 1 3 1 . Tunneler 1 | 1 . . . . Hauler 3 | . . 1 2 . Recycler 2 | . 1 . . 1 Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 16 | . 3 4 3 6 Grunt 16 | . 5 2 7 2 Sentry 6 | . . 2 2 2 Hunter 1 | . . . 1 . Programmer 3 | . . . . 3 Best Kill Streak 7 | 1 7 6 3 5 Combat Bots Only 5 | . 4 5 3 4 Max Kills in Single Turn 5 | 1 3 2 1 5 Gunslinging 1 | . . 1 . . Exploded 4 | . 2 1 . 4 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 639 | . 100 61 110 368 Missed 182 | . 26 16 25 115 Hits 457 | . 74 45 85 253 Projectile 457 | . 74 45 85 253 Critical Strikes 15 | . 3 1 7 4 Part Disruptions 1 | . . . . 1 Damage Taken 5140 | . 895 548 989 2708 Core 1189 | . 210 138 136 705 Absorbed by Shields 296 | . . . 142 154 Core Remaining (%) 64 | 100 16 65 75 . Volleys Fired 135 | 7 36 34 19 39 Largest 2 | 1 2 2 2 2 Hottest 150 | 20 50 150 150 75 Shots Fired 225 | 7 60 63 26 69 Gun 162 | 7 55 26 7 67 Cannon 57 | . . 37 19 1 Launcher 6 | . 5 . . 1 Special . | . . . . . Kinetic 136 | 7 55 . 7 67 Thermal 70 | . . 50 19 1 Explosive 6 | . 5 . . 1 Electromagnetic 13 | . . 13 . . Robot Hit Streak 9 | 5 9 7 9 7 Robot Miss Streak 4 | 1 4 4 4 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 184 | 6 37 33 56 52 Core Hits 86 | 2 23 15 21 25 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 7 | . . . 4 3 Destroy 1 | . . . . 1 Smash 1 | . . . . 1 Sever 4 | . . . 4 . Impale 1 | . . . . 1 Melee Attacks 87 | . . . 48 39 Impact 4 | . . . . 4 Slashing 48 | . . . 48 . Piercing 35 | . . . . 35 Sneak Attacks 7 | . . . 7 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4858 | 70 600 705 1813 1670 Guns 1298 | 70 393 206 67 562 Cannons 800 | . . 425 350 25 Explosions 636 | . 202 74 . 360 Melee 2119 | . . . 1396 723 Ramming 5 | . 5 . . . Kinetic 1092 | 70 393 . 67 562 Thermal 1099 | . . 576 350 173 Explosive 414 | . 202 . . 212 Electromagnetic 129 | . . 129 . . Impact 90 | . . . . 90 Slashing 1396 | . . . 1396 . Piercing 633 | . . . . 633 Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . . . . 25 Message Errors 4 | . . . . 4 Matter Fused 9 | . . . . 9 Heat Flow Errors 2 | . . . . 2 Energy Discharges 3 | . . . . 3 Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Misfires 2 | . . . . 2 Alerts 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 239 | . 12 . 80 147 Projectiles . | . . . . . Explosions 104 | . 12 . . 92 Melee 135 | . . . 80 55 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 296 | . 31 39 . 226 Shots 5 | . 1 1 . 3 Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 324 | . 27 324 248 140 Average Temperature 64 | . 10 95 72 21 Received Heat Transfer 1746 | . 450 192 561 543 Effects 2 | . . 1 1 . Energy Bleed 1 | . . . 1 . Interference 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 . 1 Heat Transferred 1509 | . . 854 518 137 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 136 | 5 82 123 128 136 Initial 45 | . . 26 13 45 Average 32 | . 14 54 46 27 Influence Increases 1435 | 5 252 264 379 535 Destroy 0b10 Robot/C 840 | . 160 160 260 260 Destroy 0b10 Robot/NC 90 | 5 20 25 35 5 Destroy Leader 198 | . 32 42 64 60 Disable Machine 90 | . . 15 . 75 Destroy Structure 82 | . 25 22 5 30 Lose Combat Pursuer 135 | . 15 . 15 105 Influence Decreases 1373 | 5 188 296 311 573 Entered New Map 112 | . . 38 19 55 Time Decay 940 | 5 118 228 238 351 Lost Part 321 | . 70 30 54 167 Squads Dispatched 8 | . 1 1 1 5 Investigation 1 | . . 1 . . Extermination 4 | . . . . 4 Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 20 8 23 25 Peak Tracking Total 7 | . 7 3 5 7 Tactical Retreats 6 | . 1 . 1 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . 1 . 5 Max in Single Turn 3 | . . 1 . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 2 | . 1 1 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 2 1 . . Successful 3 | . 2 1 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 1 . . Record 1 | . . 1 . . Alert Level 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 3659 | 45 402 576 602 2034 Sensors 745 | . . 575 170 . Terrain 2519 | . . . 485 2034 Structural 1079 | . . 293 226 560 Seismic 447 | 45 402 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3841 | 127 408 579 649 2078 Spaces Moved 1767 | 61 188 273 266 979 Core 24 | 4 4 . . 16 Treads 838 | 57 184 41 196 360 Legs 717 | . . 196 3 518 Wheels 103 | . . 36 67 . Hover 85 | . . . . 85 Flight . | . . . . . Fastest Speed 50 | 50 160 120 105 50 Average Speed 170 | 152 160 160 152 181 Slowest Speed 400 | 160 200 260 260 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 3 | . . . . 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 39 27 29 28 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . . . . 6 Terrain Destroyed 101 | . 37 21 5 38 Melee . | . . . . . Projectile 28 | . . 19 5 4 AOE 71 | . 37 2 . 32 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2256 | 84 239 353 415 1165 Wait 111 | 3 3 6 39 60 Move 1763 | 60 187 272 265 979 Hop . | . . . . . Pick Up 52 | 7 5 16 12 12 Fast Attach 26 | 6 . 6 6 8 Attach 24 | . 2 6 8 8 Detach 3 | . . . 3 . Swap 19 | 1 1 1 5 11 Drop 34 | . 3 12 10 9 Fire 135 | 7 36 34 19 39 Melee 87 | . . . 48 39 Ram 1 | . 1 . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 526 | -10/Materials | Core integrity fell below 50% 532 | -10/Materials | Discovered new exit (range 3) 535 | -10/Materials | Core integrity fell below 20% 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 561 | -9/Materials | Lost 6 parts (1p1n1u3w) 887 | -9/Materials | Discovered new exit (range 10) 1115 | -9/Materials | Entered another Materials area 1115 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1501 | -8/Materials | Build established: Scavenger-Mutant 1720 | -8/Materials | Discovered new exit (range 16) 1764 | -8/Materials | Entered Factory 1764 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2463 | -7/Factory | Lost 5 parts (2n1u2w) 3396 | -7/Factory | Build established: Mutant 3744 | -7/Factory | Garrison activated, responded to threat 3796 | -7/Factory | Core integrity fell below 50% 3820 | -7/Factory | Core integrity fell below 20% 3842 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03786_ PTL8M/YGNR1,UC=9JHAKHA2OV9JVZH 03787_ Acquired Lgt. Nuclear Core. 03788_ Weapon Cycler destroyed. 03791_ Y-54 Guardian suffers critical hit (Impale). 03792_ Imp. Deuterium Engine destroyed. 03798_ Imp. Terrain Scanner destroyed. 03802_ Med. Storage Unit destroyed. 03809_ System corrupted: Energy discharge (-20). 03814_ Y-54 Guardian destroyed. 03816_ Spear destroyed. 03817_ Acquired Hvy. Particle Cannon. 03825_ Acquired Powered Hammer. 03835_ Y-54 Guardian suffers critical hit (Smash). 03835_ Destroyed Imp. Deuterium Engine. 03835_ Y-54 Guardian system corrupted by crushing effect. 03837_ Y-54 Guardian misfires. 03842_ Hvy. Particle Cannon destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????#?# | | ????????????????????????????????????#??#?? ?##? | | ????????????????????????????????????? ?? | | ???????????????????????????????????###?# ? | | ?????????????????????????????????????#??? ?? | | ??????????????????????????????????###?## ? ?? | | ???????????????????????????? #???#??#?#??? ??? | | ???????????????????????????????? ?? ? | | ??????????????????????????????#??#####?#???T### | | ??????????????????????????? ??#??#####?##?#?### | | ???????????????????????????##?####?#####?###### | | ??????????????????#??????##?##??############### | | ????????????????????###?#??#??#?#####?# ! | | ?????????????#? #???####??? ? ? ?##"" | | ?????????????#?+?#?#?#???? """" """" ##"T | | ????????????? ?##?###??# "?"? """" ##"" | | ??????????""" ? ?????#??# """" """" ## | | ????????????? ?#?####### ?"""" """" ## """"""" | | ?????????"?"????######?? ? ? ## | | ?????????"??" #?##?###? ??? ? ## """"""" | | ?????????"?""???######### ## | | ????????????? ## # """ ## """"""" | | ?????????? ? ## """ # ? G" ## | | ??????????? ## "T" # ? ? """ ## """"""" | | ?????????? ?? ? ## # ? ? ## | | ????????# ? ? ## @*#######+##############+ | | ??????? #?##??##?# Y##??# | | ????????#? ? ?######/##### * ^^ | | ????????#? ##### %%= ### %= ^ | | ??????? ? [! ### | | ??????? +?? " *! | | ????????#? !%##### ###### ######## | | ?????????? ##### #####+######+######## | | ?????????? ####### ###?### | | ??????????# ?#####???# ##??#?# """" """" | | ??????????# ###?#???# #?#?### """" """" | | ??????????? #? # ####??# """" """" | | ???????????? # ? # #####?# """" """" | | ??????????????# ? ?+ #?#??## """" """" | | ??????????????? ""? ?######?## """" """"? | | ??????????????? """ ?###?##### ? ? ? | | ????????????????""" ###################?????? | | ????????????????????? ?####??#?#??#?? ??? ????? | | ?????????????????????##?######?#?#?#? ?"""""??? | | ????????????????????#??##?##??#?#??????? ? ??? | | ???????????????????? ? ?#???#??##??##????????"" | | ?????????????????????????????#???#????? ?? ???? | | ??????????????????????????#????#??????????"?""? | | ????????????????????????????????????? ????????? | | ??????????????????????????????????????????????" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed NullShadeBank Manual? 0 Play Time 00:31:33 Cumulative 18.2 hours Start 2025.05.24 @ 22:06:41 End 2025.05.24 @ 23:47:20 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38073f3d-5fa7-4de2-9b12-0023a17c28a1