Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 02:11:40 Player: Berg Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (235) 1175 Value Destroyed (10914) 10914 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2223) 2223 TOTAL SCORE: 22792 Bonus ------- High Alert Combat Kills 1276 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -153 Cogmind --------- Core Integrity 0/1600 Matter 282/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Weapon Cycler Advanced Weapon Cycler Improved Transmission Jammer > --- WEAPON ----------- Field Laser Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Heavy Machine Gun > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Improved Heavy Siege Treads Improved Heavy Siege Treads Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Heavy Armor Plating Heavy Armor Plating Variable Charge Gun Heavy Beamcaster Phase Gun Phase Gun Quantum Rifle Hypervelocity Mass Driver [Rating: 185] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Enhanced Force Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Gauss Cannon Special Weapon Advanced Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac DSF Res Res Acc Com Slots Evolved 18 | . . 2 . . . 2 2 2 . . . 2 2 . 2 2 2 . Power 2 | . . . . . . . . . . . . 1 . . . 1 . . Propulsion 6 | . . . . . . 2 . 1 . . . . 1 . . . 2 . Utility 7 | . . 2 . . . . 1 . . . . 1 1 . 1 1 . . Weapon 3 | . . . . . . . 1 1 . . . . . . 1 . . . Parts Attached 247 | 8 4 7 . 1 6 28 12 27 1 . 6 31 9 8 48 24 10 17 Power 23 | 1 . . . . 1 3 2 1 . . 1 3 1 1 5 2 1 1 Engine 8 | 1 . . . . 1 1 1 1 . . 1 2 . . . . . . Core 5 | . . . . . . 2 1 . . . . 1 1 . . . . . Reactor 10 | . . . . . . . . . . . . . . 1 5 2 1 1 Propulsion 58 | 2 . . . . 2 15 . 9 . . 1 9 2 1 7 5 1 4 Treads 33 | 2 . . . . . 9 . 4 . . 1 3 . 1 6 3 1 3 Leg 12 | . . . . . 2 3 . 2 . . . 4 . . . . . 1 Wheel 12 | . . . . . . 3 . 3 . . . 1 2 . 1 2 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 . . . . . . Utility 92 | 3 2 4 . 1 1 4 6 9 1 . 2 14 6 5 17 10 1 6 Device 59 | 2 . 2 . 1 . 2 4 5 1 . . 9 6 . 12 10 1 4 Storage 3 | 1 1 . . . . 1 . . . . . . . . . . . . Processor 6 | . . 2 . . . . 1 1 . . . 1 . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 24 | . 1 . . . 1 1 1 3 . . 2 4 . 5 4 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 74 | 2 2 3 . . 2 6 4 8 . . 2 5 . 1 19 7 7 6 Energy Gun 38 | 2 . 1 . . 2 3 2 4 . . . 2 . . 10 7 2 3 Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 30 | . 2 2 . . . 3 2 4 . . 2 3 . 1 7 . 1 3 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . 3 . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 8 | . . 1 . 1 . 1 1 . . . . 1 1 . . 2 . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . System Corruption 1 | . . . . . . 1 . . . . . . . . . . . . Parts Lost 107 | . . 1 . . 8 7 5 10 . . 7 14 . 2 22 6 2 23 Power 10 | . . . . . 1 1 1 . . . 1 1 . . 2 . . 3 Propulsion 27 | . . . . . 2 3 . 5 . . 2 4 . . 3 1 . 7 Utility 28 | . . . . . 2 1 1 2 . . 2 6 . . 6 1 1 6 Weapon 42 | . . 1 . . 3 2 3 3 . . 2 3 . 2 11 4 1 7 Highest Loss Streak 17 | . . 1 . . 8 3 3 8 . . 5 5 . 1 7 3 1 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 96 100 99 66 85 99 93 93 93 89 89 85 82 83 85 83 80 Engine 3 | . 14 11 11 11 10 1 . 2 6 6 5 7 5 1 . . . . Core 1 | . . . . . . 6 6 3 . . . 2 5 5 . . . . Reactor 3 | . . . . . . . . . . . . . . 3 8 12 12 11 Treads 13 | . 28 22 22 22 1 23 30 17 13 13 10 9 2 4 6 10 16 15 Leg 3 | . . . . . 20 8 . 4 6 6 6 5 5 . . . . 2 Wheel 3 | . . . . . . 1 . 5 6 6 6 4 9 10 7 2 . . Device 19 | . 1 9 11 10 . 6 22 19 20 20 17 15 25 20 22 32 31 29 Storage 6 | . 14 11 11 11 11 9 7 6 6 6 6 5 5 5 4 4 4 3 Processor 2 | . . 9 11 11 11 9 4 . . . . . . . . 1 . . Protection 6 | . 12 11 11 11 1 3 2 5 6 6 8 10 5 9 8 . . . Energy Gun 8 | . 7 . . . 10 6 11 9 6 6 . 3 5 5 11 18 18 12 Ballistic Gun 12 | . 21 21 22 22 1 7 10 15 20 20 25 18 15 14 10 2 1 5 Naked Turns 18 | . . . . . . . . . . . . . . . . . . 18 Heaviest Build 138 | 12 24 26 25 32 18 59 65 77 77 77 81 100 102 116 122 125 138 134 Greatest Support 300 | 40 40 40 40 40 26 86 86 28 28 28 28 28 84 84 75 225 300 300 Greatest Overweight (x) 23 | . . . . . . 5 . 23 2 2 2 3 3 3 3 4 . 2 Average Overweight (x) 1 | . . . . . . . . 3 2 2 2 2 2 1 1 1 . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 8 10 10 10 10 19 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 9 10 10 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 2 7 8 10 9 7 9 17 18 20 20 17 17 19 19 18 18 19 18 Final Capacity 20 | 8 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 9 10 10 10 7 15 17 20 20 20 16 19 20 20 20 20 19 . Class Distribution -------------------- 36% | Scavenger-Skirmisher 25% | Scavenger-Tank 21% | Mutant 7% | Scavenger-Gunner 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/DSF Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -1/Access Scavenger-Skirmisher | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac DSF Res Res Acc Com Matter Collected 6599 | 280 81 295 . . 122 495 272 575 36 . 252 1353 102 90 1695 336 236 379 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 13075 | 119 148 329 . . 177 782 500 1418 42 . 399 2652 114 93 3945 1027 465 865 Parts 661 | 6 9 17 . . 6 41 22 56 6 . 21 144 3 6 207 51 26 40 Haulers Intercepted 6 | . . 1 . . . 2 . . . . . 3 . . . . . . Recyclers Shooed 12 | . . . . . . 3 1 1 . . . 2 . . 4 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 5 . 23 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac DSF Res Res Acc Com Combat Hostiles Destroyed 173 | . 3 9 . . 3 15 6 15 1 . 8 35 . 1 48 13 7 9 Guns 161 | . 3 9 . . 3 10 5 14 1 . 8 35 . 1 47 12 5 8 AOE 7 | . . . . . . 5 1 1 . . . . . . . . . . Classes Destroyed 17 | 2 1 3 . . 2 2 2 . . . 1 2 . 1 . . . 1 Worker 10 | . . . . . 1 1 2 1 . . . 3 . . . 1 . 1 Builder 11 | . . . . . . 2 . 2 . . . 5 . . 1 1 . . Tunneler 3 | 1 1 . . . . . . . . . . . . . 1 . . . Hauler 6 | . . 1 . . . 2 . . . . . 3 . . . . . . Recycler 11 | 1 . . . . . 1 2 3 . . . 3 1 . . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . Operator 4 | . . . . . . . . . . . . 2 . . 1 . 1 . Watcher 17 | . . 2 . . . 1 1 2 . . . 3 . . 6 . . 2 Swarmer 36 | . . 4 . . . 8 . . . . 4 14 . . 4 2 . . Grunt 45 | . 3 5 . . 2 3 3 7 . . . 7 . . 12 3 . . Brawler 5 | . . . . . . . . . . . 1 . . . 3 1 . . Duelist 5 | . . . . . 1 1 . 1 . . 1 . . . 1 . . . Sentry 14 | . . . . . . 3 . 2 . . 1 2 . . 4 . . 2 Specialist 1 | . . . . . . . . . . . . . . 1 . . . . Hunter 13 | . . . . . . . 1 2 . . 1 3 . . 2 2 . 2 Programmer 53 | . . . . . . . 2 3 1 . . 9 . . 22 5 7 4 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | 2 4 4 . . 3 6 6 6 1 . 7 10 1 1 10 3 3 4 Combat Bots Only 9 | . 3 4 . . 2 4 3 4 1 . 7 6 . 1 9 3 3 3 Max Kills in Single Turn 4 | 1 2 1 . . 1 3 1 1 1 . 1 4 1 1 2 2 2 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . 1 . Exploded 3 | . . . . . . 3 1 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac DSF Res Res Acc Com Hostile Shots Fired 1576 | . 7 42 . . 59 78 36 167 2 . 105 182 . 261 325 86 78 148 Missed 427 | . . 11 . . 8 22 7 46 1 . 39 47 . 106 83 16 18 23 Damage Taken 24731 | . 76 346 . . 879 928 1087 1966 14 . 1071 2598 . 2064 4963 1604 1414 5721 Core 3337 | . . 33 . . 150 125 233 86 . . 140 140 . 102 516 172 23 1617 Absorbed by Shields 114 | . . . . . . . . . . . . . . 114 . . . . Ignored by Resistances 31 | . . . . . . . . . . . . . . 31 . . . . Core Remaining (%) 79 | 100 100 . . . 54 77 66 . . . 73 86 . 91 60 88 . . Volleys Fired 593 | 6 9 39 . . 23 63 25 63 1 . 21 97 1 5 136 38 41 25 Largest 5 | 2 2 2 . . 2 2 3 4 4 . 4 4 4 4 5 5 5 5 Hottest 408 | 80 40 40 . . 65 75 130 188 149 . 149 216 170 170 351 408 379 340 Shots Fired 2062 | 12 18 75 . . 37 103 71 229 4 . 84 367 4 19 630 169 122 118 Gun 2040 | 12 18 75 . . 37 103 71 229 4 . 84 367 4 19 630 169 100 118 Cannon 22 | . . . . . . . . . . . . . . . . . 22 . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1077 | . 18 75 . . 25 57 38 133 3 . 74 297 3 14 254 23 25 38 Thermal 827 | 6 . . . . . . . 73 1 . 10 70 1 5 367 137 97 60 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 158 | 6 . . . . 12 46 33 23 . . . . . . 9 9 . 20 Robot Hit Streak 20 | 5 7 9 . . 12 15 8 20 9 . 7 8 4 5 19 11 12 18 Robot Miss Streak 7 | 2 2 2 . . 3 5 3 4 . . 3 6 . 3 4 7 3 3 Penetration Max 2 | . . . . . . . . 1 . . . 1 . . 2 . . . Secondary Targets 23 | . 2 . . . . 2 . 1 . . 4 5 . . 5 2 1 1 Max Gunslinging Chain 2 | . 1 . . . . 1 . 1 . . 1 2 . . 1 1 1 1 Shots Hit Robots 1232 | 9 13 51 . . 30 72 46 158 1 . 46 199 2 6 379 91 46 83 Core Hits 530 | 2 7 21 . . 10 35 23 65 1 . 21 99 2 3 147 41 14 39 Critical Kills 22 | . . . . . . . 1 . 1 . . 5 . . 15 . . . Critical Parts Destroyed 54 | . . . . . 1 . 1 4 . . 2 12 . . 31 3 . . Critical Strikes 92 | . . . . . 1 . 3 11 1 . 2 18 . . 49 7 . . Burn 13 | . . . . . . . . 7 . . . 1 . . 3 2 . . Destroy 76 | . . . . . 1 . 2 4 1 . 2 17 . . 46 3 . . Corrupt 3 | . . . . . . . 1 . . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 28760 | 110 183 645 . . 469 1628 949 3069 28 . 784 5669 50 134 9077 2581 1375 2009 Guns 27462 | 110 180 645 . . 417 1254 781 2941 28 . 784 5166 50 134 9023 2567 1375 2007 Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 1182 | . . . . . 40 374 168 110 . . . 490 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 116 | . 3 . . . 12 . . 18 . . . 13 . . 54 14 . 2 Kinetic 13350 | . 180 645 . . 242 627 379 1672 28 . 667 4248 25 111 3692 231 89 514 Thermal 13403 | 43 . . . . 40 374 168 1135 . . 117 1408 25 23 5310 2254 1286 1220 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 1891 | 67 . . . . 175 627 402 244 . . . . . . 21 82 . 273 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . 3 3 3 3 1 1 . . . . 9 . . 23 13 6 23 Average Corruption 6 | . . 2 3 3 3 1 1 . . . . 5 . . 10 10 4 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 316 | . . 5 4 21 17 3 5 . . . . 61 . . 110 26 27 37 Message Errors 75 | . . 1 . 12 3 1 2 . . . . 16 . . 21 5 7 7 Matter Fused 66 | . . 1 . 3 2 1 1 . . . . 11 . . 28 7 6 6 Heat Flow Errors 47 | . . . 1 2 3 . 1 . . . . 8 . . 16 3 4 9 Energy Discharges 31 | . . . 1 2 4 . . . . . . 9 . . 8 1 2 4 Parts Rejected 3 | . . . . . . . . . . . . . . . 2 . . 1 Parts Fused 4 | . . . . . . . 1 . . . . . . . 1 1 . 1 Data Loss (minor) 28 | . . 1 2 . 3 . . . . . . 6 . . 10 . 2 4 Data Loss (major) 10 | . . . . 2 1 . . . . . . 1 . . 4 . 1 1 Misfires 15 | . . . . . . 1 . . . . . 3 . . 5 1 3 2 Alerts 6 | . . . . . 1 . . . . . . 3 . . 1 1 . . Misdirections 2 | . . . . . . . . . . . . . . . 2 . . . Weapon Failures 29 | . . 2 . . . . . . . . . 4 . . 12 7 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 224 | . . . . . . 21 21 . . . . 182 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 224 | . . . . . . 21 21 . . . . 182 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 591 | . . . . . 31 188 160 56 . . . 45 . . 26 . 84 1 Shots 12 | . . . . . 1 5 3 1 . . . 1 . . . . 1 . Rammed 15 | . 1 . . . . . . 3 . . . 1 . . 8 1 . 1 Targets Rammed 17 | . 1 . . . 2 . . 3 . . . 1 . . 8 1 . 1 Kicked 2 | . . . . . 2 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 606 | 54 2 20 226 144 183 50 241 196 . . . 432 . . 463 606 374 143 Average Temperature 90 | 23 2 6 113 78 83 15 83 44 . . . 122 . . 111 150 119 87 Received Heat Transfer 3114 | . 42 171 . . 441 216 90 705 . . 72 324 . 573 327 54 . 99 Effects 18 | . . . . . . . 3 . . . . 2 . . 5 8 . . Shutdowns 4 | . . . . . . . . . . . . . . . 1 3 . . Energy Bleed 3 | . . . . . . . . . . . . 1 . . 1 1 . . Interference 10 | . . . . . . . 3 . . . . 1 . . 3 3 . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . Siege Activations 2 | . . . . . . . . . . . . . . . . 2 . . Total Turns 14 | . . . . . . . . . . . . . . . . 14 . . Longest Duration 13 | . . . . . . . . . . . . . . . . 13 . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 8 | 1 . . . . 1 3 . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . 1 1 2 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . 1 1 2 1 Parts Melted 83 | . . . . . . . . 11 . . . 8 . . 39 9 13 3 Heat Transferred 20230 | 100 . . . . 50 350 100 2663 . . 222 1743 37 37 8563 3256 1591 1518 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 1 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . 1 5 1 2 . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac DSF Res Res Acc Com Peak Influence 888 | 10 96 197 76 . 47 320 152 346 . . . 831 437 430 888 678 444 253 Initial 484 | . 6 40 76 . . . 77 50 . . . . 406 305 236 484 378 178 Average 258 | 3 39 65 76 . 22 191 75 164 . . . 389 412 363 358 553 292 164 Maximum Alert Level 3 | . . . . . . 1 . 1 . . . 3 2 2 3 2 2 1 Low Security (%) 51 | 100 100 100 100 . 100 55 100 56 . . . 36 . . 43 . 10 65 Level 1 24 | . . . . . . 44 . 43 . . . 13 . 61 18 . 82 34 Level 2 16 | . . . . . . . . . . . . 33 100 38 15 100 6 . Level 3 7 | . . . . . . . . . . . . 16 . . 22 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 1 2 . . . 2 2 6 . . . 11 . 2 18 4 4 4 Investigation 5 | . 1 1 . . . . . . . . . 3 . . . . . . Extermination 25 | . . . . . . . 2 3 . . . 3 . . 8 2 4 3 Reinforcement 15 | . . 1 . . . 1 . 3 . . . 2 . 2 4 1 . 1 Assault 4 | . . . . . . . . . . . . . . . 3 1 . . Garrison 7 | . . . . . . 1 . . . . . 3 . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . 1 . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac DSF Res Res Acc Com Distress Signals 20 | . . 2 . . . 3 1 4 . . . 3 . . 6 . . 1 Communications Jammed 45 | . . . . . . . . . . . . 3 . . 4 35 . 3 Distress Signals 40 | . . . . . . . . . . . . 1 . . 4 35 . . Times Spotted 285 | . 4 15 . . 3 25 9 30 1 . 10 51 . 16 74 18 12 17 Peak Tracking Total 11 | . 3 4 . . 3 5 3 5 1 . 4 7 . 11 9 6 4 5 Tactical Retreats 18 | . . 1 . . . 2 . 2 . . 1 4 . 4 2 1 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac DSF Res Res Acc Com Traps Triggered 17 | . 1 3 . . . 4 1 . . . . 4 . 1 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac DSF Res Res Acc Com Machines Disabled 28 | . . . . . . 2 3 8 . . . 7 . . 4 1 3 . Max in Single Turn 3 | . . . . . . 1 3 2 . . . 3 . . 1 1 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac DSF Res Res Acc Com Machines Accessed 32 | . 2 1 . . . 2 5 1 . 4 . 9 3 . 1 1 2 1 Terminals 23 | . 2 1 . . . 2 5 1 . . . 4 3 . 1 1 2 1 Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 89 | . 7 2 . . . 4 12 2 . 28 . 20 7 . 1 2 3 1 Successful 54 | . 2 . . . . 2 8 . . 28 . 9 3 . . 1 1 . Failed 35 | . 5 2 . . . 2 4 2 . . . 11 4 . 1 1 2 1 Catastrophic 13 | . 2 . . . . 2 1 1 . . . 3 1 . 1 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 48 | . 7 2 . 1 . 4 7 2 . . . 14 6 . 1 1 2 1 Terminals 50 | . 7 2 . . . 4 12 2 . . . 9 7 . 1 2 3 1 Fabricators 5 | . . . . . . . . . . . . 5 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . . 6 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 41 | . 1 . . . . 1 6 . . 28 . 2 1 . . 1 1 . Record 12 | . . . . . . . . . . 11 . . . . . . 1 . Part Schematic 11 | . . . . . . . . . . 11 . . . . . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . Open DSF 4 | . . . . . . . 2 . . . . 1 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Terminal Index 4 | . 1 . . . . 1 1 . . . . 1 . . . . . . Alert Level 2 | . . . . . . . 1 . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . . . . . . . 4 . . . . . . Load Schematic 2 | . . . . . . . . . . . . 2 . . . . . . Build 2 | . . . . . . . . . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . . . . 1 2 . . . . 3 2 . . . . . Terminals 7 | . 1 . . . . 1 2 . . . . 1 2 . . . . . Botnet 7 | . 1 . . . . 1 2 . . . . 1 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . . . Reject 2 | . . . . . . . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 1 . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 1 . . . 2 3 1 . . . 8 2 . 1 1 2 1 Full Trace Events 3 | . 1 . . . . . . . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 11 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 304 | . . . . . . . . . . . . 304 . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac DSF Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac DSF Res Res Acc Com Total Allies 3 | . . . . . . . . . . . . . . . . 3 . . Largest Group 3 | . . . . . . . . . . . . . . . . 3 . . Highest-Rated Group 138 | . . . . . . . . . . . . . . . . 138 . . Highest-Rated Ally 46 | . . . . . . . . . . . . . . . . 46 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . . . . . . . 10 . . Total Damage 219 | . . . . . . . . . . . . . . . . 219 . . Kills 1 | . . . . . . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac DSF Res Res Acc Com Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac DSF Res Res Acc Com Turns Passed 17910 | 124 256 690 200 1054 763 841 1165 1932 80 128 1254 2393 370 202 3348 686 1438 986 Spaces Moved 8545 | 59 133 281 113 650 338 365 641 968 56 98 855 1184 260 111 1151 275 627 380 Core 12 | 4 . . . . . . . 1 . . . . . . . . . 7 Treads 3484 | 55 133 281 113 650 . 270 641 1 . . . . . . 211 131 627 371 Legs 368 | . . . . . 338 28 . . . . . . . . . . . 2 Wheels 4681 | . . . . . . 67 . 966 56 98 855 1184 260 111 940 144 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 120 151 130 130 130 130 130 115 115 115 135 180 50 Average Speed 152 | 152 160 160 160 160 120 166 151 147 130 130 130 142 131 121 164 164 180 175 Slowest Speed 1200 | 160 160 160 160 160 120 470 151 1200 130 130 130 145 145 145 400 270 180 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 5 24 21 43 93 46 38 18 27 9 74 88 33 6 89 30 7 14 9 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 . . . . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 . . . . . 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 1 | . . . . . . . . . . . 1 . . . . . . . Spaces Dug 9 | . . . . . . . . . . . . . . . . . 9 . Terrain Destroyed 257 | . . . . . 2 23 30 49 2 . 3 87 . 1 12 1 41 6 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 61 | . . . . . . . . . 2 . 3 27 . 1 12 1 9 6 AOE 196 | . . . . . 2 23 30 49 . . . 60 . . . . 32 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac DSF Res Res Acc Com Total 12405 | 78 158 445 132 665 659 505 803 1351 61 98 949 1667 291 169 2368 453 897 656 Wait 2736 | . 4 108 20 11 283 29 109 253 3 1 66 314 4 37 972 88 209 225 Move 8527 | 58 132 280 112 649 337 364 640 967 55 97 854 1183 259 110 1150 274 626 380 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 110 | 4 4 5 . 1 5 13 8 15 . . 2 15 4 . 19 8 4 3 Fast Attach 123 | 8 3 4 . 1 . 19 7 13 . . . 20 6 5 18 13 2 4 Attach 89 | . . 2 . . 5 7 5 9 . . 6 10 2 2 20 9 5 7 Detach 53 | 1 1 2 . 1 . 4 5 4 . . . 12 3 3 6 8 3 . Swap 35 | . 1 1 . . 1 2 . 5 1 . . 1 1 1 10 2 3 6 Drop 114 | 1 3 4 . 2 3 4 4 19 1 . . 14 11 6 21 12 4 5 Fire 593 | 6 9 39 . . 23 63 25 63 1 . 21 97 1 5 136 38 41 25 Melee . | . . . . . . . . . . . . . . . . . . . Ram 13 | . . . . . . . . 3 . . . 1 . . 8 . . 1 Kick 2 | . . . . . 2 . . . . . . . . . . . . . Crush 2 | . 1 . . . . . . . . . . . . . . 1 . . Escape Stasis 8 | . . . . . . . . . . . . . . . 8 . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/DSF -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 11) 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Utility x2 973 | -9/Materials | Discovered new exit (range 16) 1052 | -9/Materials | Identified exit to Mines 1071 | -9/Materials | Entered Mines 1097 | -9/Mines | Met a Derelict bent on vengeance 1263 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1263 | -9/Mines | Discovered new exit (range 5) 1267 | -9/Mines | Identified exit to Exiles 1271 | -9/Mines | Entered Exiles 1315 | -9/Exiles | Met 8R-AWN 1342 | -9/Exiles | Met EX-HEX 1395 | -9/Exiles | Met EX-BIN 1420 | -9/Exiles | Aligned with FarCom system 1422 | -9/Exiles | Given EX-Vault access code 1463 | -9/Exiles | Opened EX-Vault 1480 | -9/Exiles | Found Prototype Device 1480 | -9/Exiles | Identified Cloak of Protection 1517 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1642 | -9/Exiles | Met EX-DEC 1759 | -9/Exiles | Discovered new exit (range 10) 1885 | -9/Exiles | Visited The Gauntlet 2296 | -9/Exiles | Discovered new exit (range 14) 2312 | -9/Exiles | Identified exit to Mines 2325 | -9/Exiles | Left Exiles lab with Cloak of Protection 2325 | -9/Exiles | Entered Mines 2405 | -8/Mines | Lost 8 parts (1p2n2u3w) 3081 | -8/Mines | Discovered new exit (range 7) 3087 | -8/Mines | Identified exit to Materials 3088 | -8/Mines | Entered Materials 3088 | -8/Materials | Evolved 2 slots: Propulsion x2 3222 | -8/Materials | Garrison activated, responded to threat 3327 | -8/Materials | Lost 3 parts (1p2n) 3405 | -8/Materials | Lost 3 parts (1n2w) 3784 | -8/Materials | Discovered new exit (range 16) 3816 | -8/Materials | Identified exit to Factory 3929 | -8/Materials | Entered Factory 3929 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4258 | -7/Factory | Build established: Skirmisher 4607 | -7/Factory | Lost 3 parts (1p1u1w) 5071 | -7/Factory | Discovered new exit (range 10) 5094 | -7/Factory | Entered another Factory area 5094 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5641 | -6/Factory | Build established: Scavenger-Skirmisher 5839 | -6/Factory | Lost 8 parts (4n2u2w) 7007 | -6/Factory | Discovered new exit (range 5) 7026 | -6/Factory | Entered Lower Caves 7027 | -6/Lower Caves | Encountered a Warlord checkpoint 7102 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7106 | -6/Lower Caves | Entered Data Miner 7107 | -6/Data Miner | Discovered new exit (range 6) 7135 | -6/Data Miner | Met Data Miner 7178 | -6/Data Miner | Learned location of Section 7 (-2) 7178 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7200 | -6/Data Miner | Received God Mode back door access code from Data Miner 7234 | -6/Data Miner | Entered Proximity Caves 7254 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7313 | -5/Proximity Caves | Destroyed 7 combat bots 7340 | -5/Proximity Caves | Build established: Scavenger-Gunner 7586 | -5/Proximity Caves | Learned 4 Factory zone layouts 7856 | -5/Proximity Caves | Spotted B-75 Beast 8088 | -5/Proximity Caves | Lost 5 parts (1p1n2u1w) 8359 | -5/Proximity Caves | Build established: Scavenger-Tank 8463 | -5/Proximity Caves | Discovered new exit (range 14) 8488 | -5/Proximity Caves | Entered Factory 8488 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9370 | -5/Factory | Garrison activated, responded to threat 9901 | -5/Factory | Lost 4 parts (2u2w) 10222 | -5/Factory | Lost 5 parts (3n2u) 10820 | -5/Factory | Discovered new exit (range 8) 10881 | -5/Factory | Entered another Factory area 10881 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11250 | -4/Factory | Identified exit to DSF 11251 | -4/Factory | Entered DSF 11280 | -4/DSF | Additional patrols routed to DSF 11369 | -4/DSF | Found Unknown Protection 11369 | -4/DSF | Identified Hvy. Reflective Plating 11382 | -4/DSF | Found Powered Armor 11384 | -4/DSF | Found Powered Armor 11388 | -4/DSF | Found Powered Armor 11437 | -4/DSF | Discovered new exit (range 14) 11453 | -4/DSF | Entered Research 11453 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12853 | -3/Research | System corruption reached 10% 12875 | -3/Research | Lost 5 parts (3u2w) 13133 | -3/Research | Build established: Scavenger-Skirmisher 13478 | -3/Research | Garrison activated, responded to threat 13577 | -3/Research | Destroyed 9 combat bots 13920 | -3/Research | Spotted B-86 Titan 13990 | -3/Research | First assault squad dispatched 14087 | -3/Research | Destroyed 7 combat bots 14089 | -3/Research | Lost 7 parts (2p1n1u3w) 14693 | -3/Research | Lost 6 parts (1n1u4w) 14780 | -3/Research | Discovered new exit (range 13) 14801 | -3/Research | Entered another Research area 14801 | -2/Research | Evolved 2 slots: Power x1, Utility x1 14868 | -2/Research | Allied Derelicts emerged from ambush trap array 14891 | -2/Research | Found Prototype Device 14891 | -2/Research | Identified Adv. Particle Accelerator 14952 | -2/Research | Lost 3 allies 14972 | -2/Research | Lost 3 parts (1u2w) 15030 | -2/Research | Build established: Scavenger-Gunner 15045 | -2/Research | System corruption reached 10% 15096 | -2/Research | First assault squad dispatched 15367 | -2/Research | Build established: Scavenger-Skirmisher 15451 | -2/Research | Discovered new exit (range 15) 15487 | -2/Research | Entered Access 15487 | -1/Access | Evolved 2 slots: Propulsion x2 16007 | -1/Access | Energy Cycler disabled 16910 | -1/Access | Spotted B-99 Colossus 16910 | -1/Access | Spotted B-99 Colossus 16921 | -1/Access | Discovered new exit (range 3) 16925 | -1/Access | Entered Command 17016 | -1/Command | Lost 3 parts (1n1u1w) 17375 | -1/Command | Lost 3 parts (1n2w) 17845 | -1/Command | Spotted M Guard 17845 | -1/Command | Spotted M Guard 17845 | -1/Command | Spotted Combat Programmer 17848 | -1/Command | System corruption reached 10% 17848 | -1/Command | Spotted Combat Programmer 17885 | -1/Command | Released all parts (8) 17897 | -1/Command | Core integrity fell below 50% 17902 | -1/Command | Core integrity fell below 20% 17911 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 17885_ Penetrated by EMDS Slug. 17890_ System corrupted: Heat flow error (+180). 17891_ The unstable cave ceiling collapses. 17891_ Penetrated by EMDS Slug. 17893_ Hvy. Armor Plating destroyed. 17894_ Penetrated by EMDS Slug. 17895_ The unstable cave ceiling collapses. 17896_ Penetrated by EMDS Slug. 17896_ Combat Programmer knocked back. 17897_ EMDS Slug penetrates Reinforced Barrier. 17899_ Penetrated by EMDS Slug. 17905_ Hvy. Armor Plating destroyed. 17905_ Penetrated by EMDS Slug. 17906_ Slammed into Combat Programmer. 17906_ Penetrated by EMDS Slug. 17906_ Knocked back. 17908_ System corrupted: Matter fused (-10). 17908_ The unstable cave ceiling collapses. 17908_ KE Penetrator crushed. 17910_ EMDS Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#"""##?#####?###########?#####? | | ???????????????????# Y ### #?# #?# #? | | ???????????????????# Y##@# ### ### ## | | ???????????????????# p + | | ???????????????????# p + | | ???????????????????# + | | ???????????????????#![! + | | ???????????????????# + | | ???????????????????# # # W ## ### ## | | ???????????????????####### # # #?# #? | | ??????????????????????# # # ##?#####? | | ?????????????????????# # # ##???????? | | ?????????????????????## #### #????????? | | ??????????????????????## # #?###????????? | | ???????????????????????## # ### #????????????? | | ???????????????????????# # ##????????????????? | | ???????????????????????#### ##?????????????????? | | ??????????????????????????# #???????????????#### | | ??????????????????????????# #???????????????# | | ??????????????????????????# #???????????????# | | ??????????????????????????# #???????????????# | | ??????????????????????????# #???????????????# ![ | | ??????????????????????????# #???????????????###% | | ??????????????????????????# #?????????????????# | | ??????????????????????????# #?????????????????#% | | ??????????????????????????# ??????????????????# | | ??????????????????????????####??????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 151 Energy Generation 65 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 5 Base Temperature (-) 200 Corruption Block 8 Armor Coverage 1200 Resistance: TH 25 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 8 Energy Filtering 30 Kinecelleration 30 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Lyr. Heavy Armor Plating | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Leap Before You Look Challenges ------------ None Game ------ Seed DimensionalArcReactor Manual? 0 Play Time 02:44:46 Cumulative 61.9 hours Start 2024.06.30 @ 21:59:35 End 2024.07.01 @ 02:11:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3888924-63ac-4dec-951f-9f73c01c47ca