Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.17 @ 21:00:59 Player: Jefffff Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (46) 230 Value Destroyed (1292) 1292 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (351) 351 TOTAL SCORE: 6233 Bonus ------- Follower Combat Kills 51 Registered with UFD 300 Cogmind --------- Core Integrity 940/1000 Matter 76/300 Energy 96/100 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY (7) ------ High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scanner Seismic Detector 0b10 Decoder Chip [Scout] Improved Medium Armor Plating A0-MCA's Component Scanner > --- WEAPON (3) ------- Gauss Rifle Flak Gun Flak Cannon > --- INVENTORY (20) --- Deuterium Engine Improved Deuterium Engine Huge Storage Unit Terrain Scan Processor Transport Network Coupler Matter Filter Energy Filter Improved Medium Armor Plating Improved Thermal Shield Advanced System Shield Gatling Laser Makeshift Laser Thermic Laser Thermic Laser Light Assault Rifle KE Penetrator Grenade Launcher Heavy Missile Launcher Improved Remote Datajack Makeshift Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scanner Seismic Detector 0b10 Decoder Chip [Scout] Improved Medium Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Gauss Rifle Flak Gun Flak Cannon > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Huge Storage Unit Terrain Scan Processor Transport Network Coupler Matter Filter Energy Filter Improved Medium Armor Plating Improved Thermal Shield Advanced System Shield Gatling Laser Makeshift Laser Thermic Laser Thermic Laser Light Assault Rifle KE Penetrator Grenade Launcher Heavy Missile Launcher Improved Remote Datajack Makeshift Hammer [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Scout] Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Slots Evolved 10 | . . . . . 8 . . 2 Power 1 | . . . . . 1 . . . Propulsion 3 | . . . . . 3 . . . Utility 5 | . . . . . 3 . . 2 Weapon 1 | . . . . . 1 . . . Parts Attached 48 | 6 6 7 1 4 9 5 7 3 Power 10 | 1 2 1 . . 1 3 1 1 Engine 8 | 1 2 1 . . 1 1 1 1 Core 2 | . . . . . . 2 . . Reactor . | . . . . . . . . . Propulsion 14 | 2 1 3 1 1 3 2 1 . Treads . | . . . . . . . . . Leg 14 | 2 1 3 1 1 3 2 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 12 | 1 3 1 . 1 4 . . 2 Device 4 | . 1 . . . 3 . . . Storage 3 | 1 2 . . . . . . . Processor 4 | . . 1 . 1 1 . . 1 Hackware . | . . . . . . . . . Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 12 | 2 . 2 . 2 1 . 5 . Energy Gun 3 | . . . . 1 1 . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 2 . 2 . 1 . . 3 . Ballistic Cannon 1 | . . . . . . . 1 . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 10 | . 1 2 1 . . . 2 4 Power 4 | . 1 1 . . . . . 2 Propulsion 6 | . . 1 1 . . . 2 2 Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak 4 | . 1 2 1 . . . 1 4 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 2 16 19 15 19 18 20 18 17 Power 2 | . 2 2 2 3 2 1 2 2 Propulsion 2 | . 4 4 1 1 1 2 1 . Utility 5 | . 4 6 6 6 5 6 7 6 Weapon 6 | . 4 5 4 8 9 9 8 8 Tool/Special . | . . . . . . . . . Unused Backups 36 | . 8 . . . 3 7 1 17 Power 5 | . 2 . . . . 1 . 2 Propulsion 1 | . 1 . . . . . . . Utility 13 | . 2 . . . 2 1 . 8 Weapon 16 | . 3 . . . 1 5 1 6 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 98 | . 98 99 100 100 97 100 98 99 Engine 12 | . 13 13 14 14 12 5 2 5 Core 1 | . . . . . . 7 10 4 Leg 28 | . 27 28 28 28 30 33 31 28 Device 8 | . 13 10 . . 12 13 13 11 Storage 11 | . 14 14 14 14 6 6 6 5 Processor 8 | . . 3 14 14 12 13 13 17 Energy Gun 3 | . . . . 11 6 6 2 . Ballistic Gun 21 | . 27 28 28 16 12 13 13 11 Peak Build Rating 69 | 6 9 11 11 20 47 61 66 69 Average Rating 22 | 3 8 9 10 16 40 56 60 66 On Entrance 24 | . 6 9 10 11 20 47 61 58 Naked Turns . | . . . . . . . . . Heaviest Build 80 | 10 48 48 47 51 58 64 73 80 Greatest Support 78 | 20 20 20 20 28 68 78 78 68 Greatest Overweight (x) 2 | . 2 2 2 2 1 . 1 1 Average Overweight (x) 1 | . 1 2 2 1 . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 18 20 20 20 20 20 20 20 Most Carried 20 | 5 20 20 16 20 20 20 20 20 Average Carried 17 | 2 16 19 15 19 18 19 18 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 1 20 14 15 20 20 20 17 20 Class Distribution -------------------- 39% | Mutant 32% | Commander-Mutant 8% | Scavenger-Skirmisher 8% | Skirmisher 6% | Derelict-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Skirmisher | -6/Factory Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Matter Collected 1150 | 105 414 60 99 24 . 271 177 . Remotely . | . . . . . . . . . Salvage Created 1464 | . 694 91 203 . 63 94 226 93 Parts 93 | . 51 2 13 . 6 5 5 11 Haulers Intercepted 2 | . 2 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 15 | . . 5 . . . 5 5 . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Combat Hostiles Destroyed 36 | . 15 3 5 . 1 4 6 2 Guns 34 | . 15 3 5 . 1 4 5 1 Cannons 2 | . . . . . . . 1 1 Classes Destroyed 9 | . 6 1 2 . . . . . Hauler 2 | . 2 . . . . . . . Recycler 2 | . 2 . . . . . . . Mechanic 1 | . 1 . . . . . . . Turret 2 | . . 2 . . . . . . Watcher 3 | . 2 . . . . . . 1 Swarmer 20 | . 9 3 1 . . 4 3 . Grunt 10 | . 6 . 1 . . . 3 . Sentry 2 | . . . 1 . 1 . . . Programmer 4 | . . . 2 . . . . 2 Best Kill Streak 4 | . 4 3 2 . 1 4 3 2 Combat Bots Only 4 | . 4 3 2 . 1 4 3 2 Max Kills in Single Turn 2 | . 1 2 1 . 1 2 1 1 Gunslinging 1 | . . . . . . 1 . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Hostile Shots Fired 416 | . 99 163 30 . 21 15 36 52 Missed 123 | . 27 65 5 . 3 7 6 10 Hits 293 | . 72 98 25 . 18 8 30 42 Projectile 293 | . 72 98 25 . 18 8 30 42 Critical Strikes 5 | . 1 . 1 . . . . 3 Damage Taken 2683 | . 464 572 283 . 117 92 544 611 Core 470 | . 92 138 11 . 16 . 153 60 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 801 | . 155 195 81 . 42 29 123 176 Regen/Repaired (Parts) 267 | . 198 . . . 69 . . . Core Remaining (%) 61 | 100 . . . 3 . . 80 . Volleys Fired 149 | . 82 21 17 . 5 4 13 7 Largest 3 | . 2 2 2 . 3 3 3 3 Hottest 141 | . 40 40 40 . 128 128 141 93 Shots Fired 326 | . 164 42 36 . 13 12 39 20 Gun 316 | . 164 42 36 . 13 12 35 14 Cannon 10 | . . . . . . . 4 6 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 309 | . 164 42 36 . 9 8 30 20 Thermal 17 | . . . . . 4 4 9 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 29 | . 11 9 29 . 9 5 25 7 Robot Miss Streak 4 | . 3 1 1 . 3 2 4 3 Penetration Max . | . . . . . . . . . Secondary Targets 12 | . 3 2 2 . . 3 2 . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . Shots Hit Robots 237 | . 106 32 34 . 10 9 30 16 Core Hits 116 | . 41 12 11 . 7 6 16 23 Critical Kills 2 | . 1 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . 1 1 . . . 1 . . Burn 1 | . . . . . . 1 . . Destroy 2 | . 1 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2623 | . 873 262 322 . 118 107 579 362 Guns 2502 | . 873 262 318 . 118 107 567 257 Cannons 117 | . . . . . . . 12 105 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 4 | . . . 4 . . . . . Kinetic 2404 | . 873 262 318 . 83 71 435 362 Thermal 215 | . . . . . 35 36 144 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . 3 . . . . 1 Average Corruption 2 | . . . 2 . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 19 | . . . 17 . . . . 2 Message Errors 2 | . . . 2 . . . . . Matter Fused 5 | . . . 5 . . . . . Heat Flow Errors 3 | . . . 3 . . . . . Energy Discharges 1 | . . . 1 . . . . . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . . 4 . . . . . Misfires 2 | . . . 2 . . . . . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 6 | . . . . . . . 1 5 Impact . | . . . . . . . . . Kinetic 6 | . . . . . . . 1 5 Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 674 | . 12 16 251 . 66 252 674 24 Average Temperature 145 | . 8 6 81 . 32 130 266 9 Received Heat Transfer 864 | . 108 522 36 . 48 . 150 . Effects 26 | . . . . . . . 26 . Shutdowns 6 | . . . . . . . 6 . Energy Bleed 3 | . . . . . . . 3 . Interference 8 | . . . . . . . 8 . Matter Decay 1 | . . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 . Damage (major) 6 | . . . . . . . 6 . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . 1 1 . Heat Transferred 687 | . . . . . 87 200 400 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 . . 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 105 | . 105 . 70 . 85 . . 50 Initial 8 | . . . 8 . . . . 5 Average 10 | . 13 . 7 . 9 . . 1 Influence Increases 1276 | . 447 100 166 . 266 90 140 67 Destroy 0b10 Robot/C 880 | . 300 100 120 . 120 80 120 40 Destroy 0b10 Robot/NC 55 | . 35 . 5 . 10 . . 5 Destroy Leader 130 | . 58 . . . 20 10 20 22 Allied During Kill 19 | . . . 19 . . . . . Successful Hack 24 | . 24 . . . . . . . Disable Machine 45 | . . . 9 . 36 . . . Destroy Structure 93 | . . . 13 . 80 . . . Lose Combat Pursuer 30 | . 30 . . . . . . . Influence Decreases 1226 | . 447 80 186 . 266 50 170 27 Entered New Map 29 | . . . 12 . . . 12 5 Time Decay 902 | . 398 60 164 . 80 50 138 12 Lost Part 70 | . 10 20 10 . . . 20 10 Lost Ally 186 | . . . . . 186 . . . Purge Threat 39 | . 39 . . . . . . . Squads Dispatched 7 | . 1 . . . 4 . . 2 Investigation 2 | . 1 . . . . . . 1 Extermination 2 | . . . . . 1 . . 1 Reinforcement 3 | . . . . . 3 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Distress Signals 4 | . . . . . 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 63 | . 28 6 7 . 6 4 6 6 Peak Tracking Total 6 | . 4 6 4 . 4 4 3 4 Tactical Retreats 2 | . 2 . . . . . . . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Traps Triggered 2 | . 1 1 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Machines Disabled 5 | . . . 1 . 4 . . . Max in Single Turn 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Machines Accessed 18 | . 9 2 1 . 3 . . 3 Terminals 13 | . 8 . 1 . 1 . . 3 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 52 | . 37 2 2 . 6 . . 5 Successful 33 | . 27 2 2 . 2 . . . Failed 19 | . 10 . . . 4 . . 5 Catastrophic 2 | . . . . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 30 | . 25 . 1 . 1 . . 3 Terminals 35 | . 27 . 2 . 1 . . 5 Fabricators . | . . . . . . . . . Repair Stations 15 | . 10 . . . 5 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 13 | . 10 2 1 . . . . . Record 1 | . . 1 . . . . . . Part Schematic 1 | . 1 . . . . . . . Robot Analysis 3 | . 3 . . . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . Open Door 1 | . . 1 . . . . . . Terminal Index 2 | . 2 . . . . . . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 12 | . 10 . . . 2 . . . Scan Component 6 | . 5 . . . 1 . . . Repair 6 | . 5 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 7 . 1 . . . . . Terminals 8 | . 7 . 1 . . . . . Botnet 8 | . 7 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 8 . 1 . 2 . . 3 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . 5 . . . 1 . . . Time 174 | . 130 . . . 44 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 18 | . . . 18 . . . . . Allies Hacked 1 | . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Total Allies 18 | . . . 18 . . . . . Largest Group 18 | . . . 18 17 17 . . . Highest-Rated Group 228 | . . . 228 220 220 . . . Highest-Rated Ally 34 | . . . 34 34 34 . . . Total Orders 1 | . . . . . 1 . . . ROAM 1 | . . . . . 1 . . . Ally Attacks 21 | . . . 7 . 14 . . . Total Damage 988 | . . . 102 . 886 . . . Kills 10 | . . . 2 . 8 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Active Infowar (turns) 4974 | . . 165 1064 1770 727 455 375 418 Optics 418 | . . . . . . . . 418 Sensors 501 | . . . . . 501 . . . Terrain 1471 | . . . . . 223 455 375 418 Seismic 1968 | . . . . . 723 455 372 418 Decoding 2706 | . . . . 736 727 455 370 418 Machine Analysis 2263 | . . 165 1064 1034 . . . . Robot Analysis Total 3 | . 3 . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Decoded 0b10 Intel 21 | . . . . . 12 . . 9 Traps 16 | . . . . . 9 . . 7 Emergency Access 4 | . . . . . 2 . . 2 Garrisons 1 | . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Turns Passed 7968 | 44 2478 618 1064 1770 727 455 394 418 Spaces Moved 3497 | 42 903 207 356 864 391 345 195 194 Core 25 | 25 . . . . . . . . Treads . | . . . . . . . . . Legs 3472 | 17 903 207 356 864 391 345 195 194 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 260 260 190 120 120 120 190 Average Speed 196 | 78 227 260 260 200 135 120 150 190 Slowest Speed 260 | 120 260 260 260 260 190 120 190 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 3 97 14 61 60 12 63 17 8 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . 2 . 3 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 29 | . . . . . 28 . 1 . Melee . | . . . . . . . . . Projectile 1 | . . . . . . . 1 . AOE 28 | . . . . . 28 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Total 4337 | 52 1204 254 467 898 585 385 266 226 Wait 441 | . 167 16 4 26 160 13 39 16 Move 3489 | 41 902 206 355 863 390 344 194 194 Hop . | . . . . . . . . . Pick Up 68 | 5 31 . 2 3 11 8 3 5 Fast Attach 8 | 2 4 . . . 1 . . 1 Attach 21 | 4 2 2 1 . 8 . 2 2 Detach . | . . . . . . . . . Swap 34 | . 4 5 . 5 4 6 9 1 Drop 39 | . 12 4 . 1 6 10 6 . Fire 149 | . 82 21 17 . 5 4 13 7 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . . 1 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 87 | . . . 87 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Build established: Mutant 596 | -10/Materials | Discovered new exit (range 7) 1231 | -10/Materials | Repaired Lgt. Assault Rifle 1259 | -10/Materials | Repaired Lgt. Assault Rifle 1286 | -10/Materials | Repaired Aluminum Leg 1314 | -10/Materials | Repaired Heat Sink 1341 | -10/Materials | Repaired Aluminum Leg 1588 | -10/Materials | Discovered new exit (range 11) 1791 | -10/Materials | Discovered new exit (range 16) 2062 | -10/Materials | Discovered new exit (range 7) 2523 | -10/Materials | Entered Subcaves 2524 | -10/Subcaves | Approached by a straggling Scientist 3001 | -10/Subcaves | Discovered new exit (range 13) 3010 | -10/Subcaves | Core integrity fell below 50% 3038 | -10/Subcaves | Core integrity fell below 20% 3141 | -10/Subcaves | Entered Recycling 3694 | -9/Recycling | Build established: Commander-Mutant 4030 | -9/Recycling | Discovered new exit (range 16) 4134 | -9/Recycling | Scanned before Scraplab entrance 4173 | -9/Recycling | Entered Scraplab 4193 | -9/Recycling | Discovered new exit (range 3) 4205 | -9/Recycling | Entered Scraptown 4205 | -9/Scraptown | Accompanied by 17 allies 4205 | -9/Scraptown | System corruption cleaned by C-Scrubber 4703 | -9/Scraptown | Visited Cave Peace 4800 | -9/Scraptown | Visited UFD Registry 4813 | -9/Scraptown | Visited Comm Corps 4910 | -9/Scraptown | Registered with UFD as "Shortbay" 5191 | -9/Scraptown | Visited Infowarlord's Domain 5331 | -9/Scraptown | Visited Scrapoid Pod Storage 5388 | -9/Scraptown | Visited Cartography Club 5430 | -9/Scraptown | Visited Research Penetration Think Tank 5572 | -9/Scraptown | Visited Derelict Rescue Squad 5635 | -9/Scraptown | Visited Scrapoid Research Area 5728 | -9/Scraptown | Visited A0-MCA Data Center 5739 | -9/Scraptown | Given a B- rating by A0-MCA 5742 | -9/Scraptown | Found A0-MCA's Component Scanner 5934 | -9/Scraptown | Discovered new exit (range 5) 5975 | -9/Scraptown | Entered Factory 5975 | -6/Factory | Accompanied by 17 allies 5975 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 6351 | -6/Factory | Build established: Scavenger-Skirmisher 6639 | -6/Factory | Repaired Imp. Carbon-fiber Leg 6661 | -6/Factory | Discovered new exit (range 4) 6688 | -6/Factory | Discovered new exit (range 9) 6702 | -6/Factory | Entered Lower Caves 6891 | -6/Lower Caves | Found DCF Scrap (13 items) 6977 | -6/Lower Caves | Learned Factory non-interactive machine intel 7134 | -6/Lower Caves | Discovered new exit (range 12) 7157 | -6/Lower Caves | Entered another Lower Caves area 7176 | -6/Lower Caves | Build established: Derelict-Skirmisher 7246 | -6/Lower Caves | Spotted B-75 Beast 7511 | -6/Lower Caves | Discovered new exit (range 14) 7551 | -6/Lower Caves | Entered Factory 7551 | -5/Factory | Evolved 2 slots: Utility x2 7552 | -5/Factory | Loaded intel: 213 non-interactive machine locations 7687 | -5/Factory | Build established: Skirmisher 7969 | -5/Factory | Self-destructed Last Messages --------------- 07950_ Lgt. Fission Core destroyed. 07950_ Carbon-fiber Leg destroyed. 07953_ Slug penetrates Terminal. 07953_ P-70 Sage knocked back. 07955_ Penetrated by Slug. 07956_ Slug penetrates P-70 Sage. 07956_ P-70 Sage destroyed. 07958_ Penetrated by Slug. 07959_ Slug penetrates H-66 Slayer. 07959_ H-66 Slayer knocked back. 07961_ Slug penetrates Wall. 07962_ Lgt. Deuterium Engine destroyed. 07962_ System corrupted: Flak Cannon jammed. 07962_ Slug penetrates Wall. 07963_ >> DECODED: Stasis Trap location. 07964_ Penetrated by Slug. 07966_ Slug penetrates P-70 Sage. 07966_ P-70 Sage destroyed. 07969_ Penetrated by Slug. 07969_ Slug penetrates Wall. 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"""?# """ #??????? | | ?????????????????"""?"""?"""?# #??????? | | ??""""?""""??????"""?"""?"""?# #??????? | | ??""""?""""??????????????? ??# #### #??????? | | ??""""?""""??????"""?"""?""" # ####+#######? | | ??""""?""""??????""" """?"""?# # # | | ??""""?""""??????"""?"""?"""?# # """ """ # | | ??""""?""""???????? ? ??????# # """ """ # | | ??""""?""""???#??????##+###### #! """ """ !# | | ??????????????????#### !%@ [h # # | | ??????????????????# [= %p|k + """ """ # | | ??????????#???????# ^ ^ [!h # """ """ # | | ????????"""?"""???# ^ ""# """ """ # | | ????????"""?"""???# ^ """"""""" ""# # | | ????????"""?"""?# """"""""" T"# """ """ # | | ????????????????# ^ """"""""" ""# """ """ # | | ????????????????+ ^ """"""""" ""# """ """ # | | ????????????????# """"""""" # ? | | ????????????????# """"""""" ############? | | ????????????#???# ? ?????????? | | ??????????????? ??? ?????????? | | ??????????????### ????? #????????? | | ????????????????#####???????######### #?????"""? | | ????????????????????????????????????? #?????"""? | | ??"""?"""??????????????????????????#? #?????"""? | | ??"""?"""????????#??????????????#???? #????????? | | ??"""?"""????????????????????????????? +?????"""? | | ????????????????????????????????????#? #?????"""? | | ??"""?"""?????????????????????????????? #?????"""? | | ??"""?"""?????????????????????????????? #????????? | | ??"""?"""????????????????????????????????????????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 25% | -10/Materials Lgt. Assault Rifle | 42% | -10/Materials Aluminum Leg | 45% | -10/Materials Heat Sink | 26% | -10/Materials Aluminum Leg | 76% | -10/Materials Imp. Carbon-fiber Leg | 44% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TechStasisMicroactuators Manual? 0 Play Time 00:30:35 Cumulative 253.1 hours Start 2025.06.23 @ 11:47:16 End 2025.07.17 @ 21:00:59 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 288 Rogue 0 Adventurer 288 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 59 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5a3e9ee-c1f7-40c4-9b45-be939117ba94