Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.22 @ 22:28:00

Player: Cereal Killer

Result: Destroyed by RI-6TB(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (8)       40
Value Destroyed (200)      200
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (14)                 14
              TOTAL SCORE: 854

 Bonus
-------
Follower Combat Kills      14

 Cogmind 
---------
Core Integrity             0/250
Matter                     277/300
Energy                     200/200
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (200) Ox3
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
                 (None)
>            --- UTILITY (2) ------
       Small Storage Unit
>            --- WEAPON (2) -------
       Light Assault Rifle
>            --- INVENTORY (8) ----
    Improved Heat Sink
  Subdweller Optics
             Scrap Shield
             Mining Laser

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
>            --- PROPULSION -------
             Wheel
  Subdweller Monowheel
>            --- UTILITY ----------
       Small Storage Unit
             Core Shielding
>            --- WEAPON -----------
             Battle Rifle
  Subdweller Machine Gun
>            --- INVENTORY --------
  Subdweller Monowheel
    Improved Heat Sink
  Subdweller Optics
      Medium Laser
       Light Assault Rifle
             Mining Laser
[Rating: 12]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Wheel                    Wheel
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
  Protection               Core Shielding
Weapon                     Light Assault Rifle
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Rocket Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             19   | 6   1   4   8   
  Power                    2    | 1   .   .   1   
    Engine                 2    | 1   .   .   1   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               4    | 2   .   .   2   
    Treads                 .    | .   .   .   .   
    Leg                    .    | .   .   .   .   
    Wheel                  4    | 2   .   .   2   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  2    | 1   1   .   .   
    Device                 .    | .   .   .   .   
    Storage                1    | 1   .   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             1    | .   1   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   11   | 2   .   4   5   
    Energy Gun             2    | 1   .   .   1   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          5    | 1   .   1   3   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               3    | .   .   3   .   
    Special Weapon         1    | .   .   .   1   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 10   | .   .   .   10  
  Power                    1    | .   .   .   1   
  Propulsion               4    | .   .   .   4   
  Utility                  1    | .   .   .   1   
  Weapon                   4    | .   .   .   4   
  Highest Loss Streak      7    | .   .   .   7   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     97   | .   88  99  98  
  Engine                   14   | .   14  14  14  
  Wheel                    27   | .   28  28  26  
  Storage                  14   | .   14  14  14  
  Protection               13   | .   2   14  14  
  Energy Gun               6    | .   14  13  .   
  Ballistic Gun            16   | .   14  10  21  
  Launcher                 3    | .   .   4   3   
  Special Weapon           1    | .   .   .   2   
Peak Build Rating          12   | 6   7   8   12  
  Average Rating           8    | 4   6   7   9   
  On Entrance              5    | .   6   7   8   
Naked Turns                .    | .   .   .   .   
Heaviest Build             17   | 13  14  17  17  
  Greatest Support         30   | 26  26  26  30  
  Greatest Overweight (x)  .    | .   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   
  Average Capacity         7    | 6   8   8   8   
  Most Carried             8    | 4   2   3   8   
  Average Carried          4    | .   .   2   6   
  Final Capacity           8    | 8   8   8   8   
  Final Carried            5    | .   1   3   5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           585  | 236 .   134 215 
  Remotely                 .    | .   .   .   .   
Salvage Created            199  | .   .   58  141 
  Parts                    15   | .   .   1   14  
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      6    | .   .   .   6   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  21   | .   .   14  7   
  Guns                     7    | .   .   1   6   
  AOE                      14   | .   .   13  1   
Classes Destroyed          3    | .   .   2   1   
  Swarmer                  4    | .   .   1   3   
  Subdweller               4    | .   .   .   4   
  Assembled                13   | .   .   13  .   
Best Kill Streak           13   | .   .   13  3   
  Combat Bots Only         13   | .   .   13  3   
Max Kills in Single Turn   5    | .   .   5   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 5    | .   .   5   1   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Hostile Shots Fired        73   | .   .   17  56  
  Missed                   18   | .   .   2   16  
Damage Taken               991  | .   .   258 733 
  Core                     271  | .   .   59  212 
  Absorbed by Shields      .    | .   .   .   .   
  Redirected to Shielding  53   | .   .   11  42  
Core Remaining (%)         100  | 100 .   .   .   
Volleys Fired              52   | .   .   12  40  
  Largest                  2    | .   .   2   2   
  Hottest                  100  | .   .   70  100 
Shots Fired                86   | .   .   16  70  
  Gun                      72   | .   .   8   64  
  Cannon                   .    | .   .   .   .   
  Launcher                 13   | .   .   8   5   
  Special                  1    | .   .   .   1   
  Kinetic                  67   | .   .   4   63  
  Thermal                  6    | .   .   4   2   
  Explosive                13   | .   .   8   5   
  Electromagnetic          .    | .   .   .   .   
  Robot Hit Streak         9    | .   .   4   9   
  Robot Miss Streak        5    | .   .   5   2   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        .    | .   .   .   .   
Shots Hit Robots           55   | .   .   7   48  
  Core Hits                38   | .   .   24  14  
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   
  Critical Strikes         1    | .   .   1   .   
    Burn                   1    | .   .   1   .   
Melee Attacks              .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           1711 | .   .   853 858 
  Guns                     611  | .   .   62  549 
  Cannons                  .    | .   .   .   .   
  Explosions               1100 | .   .   791 309 
  Melee                    .    | .   .   .   .   
  Ramming                  .    | .   .   .   .   
  Kinetic                  573  | .   .   24  549 
  Thermal                  38   | .   .   38  .   
  Explosive                1100 | .   .   791 309 
  Electromagnetic          .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         .    | .   .   .   .   
  Average Corruption       .    | .   .   .   .   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            35   | .   .   20  15  
  Projectiles              .    | .   .   .   .   
  Explosions               35   | .   .   20  15  
  Melee                    .    | .   .   .   .   
Knockbacks                 .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      47   | .   .   47  .   
  Shots                    2    | .   .   2   .   
  Rammed                   .    | .   .   .   .   
Targets Rammed             .    | .   .   .   .   
  Kicked                   .    | .   .   .   .   
  Crushed                  .    | .   .   .   .   
Highest Temperature        80   | .   .   80  1   
  Average Temperature      32   | .   .   35  1   
  Received Heat Transfer   114  | .   .   12  102 
Siege Activations          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              .    | .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             .    | .   .   .   .   
  Heat Transferred         185  | .   .   185 .   
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             91   | .   .   91  .   
  Initial                  .    | .   .   .   .   
  Average                  30   | .   .   42  .   
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          .    | .   .   .   .   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              26   | .   .   18  8   
  Peak Tracking Total      16   | .   .   16  3   
  Tactical Retreats        1    | .   .   1   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            .    | .   .   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          .    | .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                .    | .   .   .   .   
  Successful               .    | .   .   .   .   
  Failed                   .    | .   .   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             .    | .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         .    | .   .   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               3    | .   .   3   .   
  Largest Group            3    | .   .   3   .   
  Highest-Rated Group      40   | .   .   40  .   
  Highest-Rated Ally       16   | .   .   16  .   
Total Orders               .    | .   .   .   .   
Ally Attacks               26   | .   .   26  .   
  Total Damage             202  | .   .   202 .   
  Kills                    2    | .   .   2   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    1    | .   .   .   1   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -10 -10 
-------------              Run  | Yrd Mat Min Sub 
Turns Passed               798  | 50  56  279 413 
Spaces Moved               693  | 48  59  268 318 
  Core                     13   | 13  .   .   .   
  Treads                   .    | .   .   .   .   
  Legs                     .    | .   .   .   .   
  Wheels                   680  | 35  59  268 318 
  Hover                    .    | .   .   .   .   
  Flight                   .    | .   .   .   .   
  Fastest Speed            50   | 50  90  90  90  
  Average Speed            89   | 79  90  90  91  
  Slowest Speed            95   | 90  90  90  95  
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       25   | 3   18  54  28  
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     1    | .   .   .   1   
  Known Exits Taken        .    | .   .   .   .   
  Unknown Exits Taken      3    | 1   1   1   .   
Scrap Searched             6    | .   .   2   4   
Spaces Dug                 .    | .   .   .   .   
Terrain Destroyed          91   | .   .   62  29  
  Melee                    .    | .   .   .   .   
  Projectile               .    | .   .   .   .   
  AOE                      91   | .   .   62  29  
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Total                      784  | 59  61  288 376 
  Wait                     5    | .   .   2   3   
  Move                     690  | 47  58  267 318 
  Hop                      .    | .   .   .   .   
  Pick Up                  18   | 6   2   3   7   
  Fast Attach              .    | .   .   .   .   
  Attach                   14   | 6   1   1   6   
  Detach                   .    | .   .   .   .   
  Swap                     5    | .   .   3   2   
  Drop                     .    | .   .   .   .   
  Fire                     52   | .   .   12  40  
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines
-10/Subcaves

 History 
---------
 Turn | Location      | Event
   20 | -11/Scrapyard | Discovered new exit (range 16)
   51 | -11/Scrapyard | Entered Materials
   81 | -10/Materials | Discovered new exit (range 8)
  107 | -10/Materials | Entered Mines
  119 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
  185 | -10/Mines     | Assembled infested the area
  190 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
  229 | -10/Mines     | Destroyed 13 combat bots
  314 | -10/Mines     | Build established: Mutant
  377 | -10/Mines     | Discovered new exit (range 9)
  386 | -10/Mines     | Entered Subcaves
  595 | -10/Subcaves  | Shifting Twisted Machinery released Barrage Gun
  598 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Beam Cannon
  713 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
  755 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
  775 | -10/Subcaves  | Core integrity fell below 50%
  790 | -10/Subcaves  | Core integrity fell below 20%
  799 | -10/Subcaves  | Destroyed by RI-6TB(R) with Subdweller Machine Gun

 Last Messages 
---------------
00681_ Found 68 Matter.
00682_ Acquired 23 matter.
00683_ Acquired Scrap Shield.
00685_ Searching scrap...
00685_ Found Sub. Laser.
00685_ Found Flamer.
00685_ Found 39 Matter.
00686_ Searching scrap...
00686_ Found Sub. Laser. <x2>
00686_ Found 69 Matter.
00697_ Subatomizers dissect the Sub. Optics.
A swath of the cavern ceiling suddenly
  collapses. <x2>
00773_ Battle Rifle destroyed.
00778_ Sub. Machine Gun destroyed.
00779_ Sub. Monowheel destroyed.
00780_ Wheel destroyed.
00782_ Med. Laser destroyed.
00793_ Sub. Monowheel destroyed.
00794_ Core Shielding destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Core Shielding             20
Evasion (%)                50

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GaussSiegeShielding
  Manual?         0
Play Time         00:09:32
  Cumulative      253.5 hours
  Start           2024.10.22 @ 22:21:42
  End             2024.10.22 @ 22:28:00
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          202
  Rogue           193
  Adventurer      9
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             83
Gallery%          75
Achievement%      62
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 7bda4789-ed41-4c83-bd88-93280257e461