Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 19:11:52

Player: Olafz

Result: Destroyed by as-25551 with Assembled Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (12)      60
Value Destroyed (228)      228
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 688

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     63/500
Energy                     70/100
System Corruption          12%
Temperature                Cool (0)
Movement                   Walking (190) Ox1
Location                   -10/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
       Improved Aluminum Leg
>               --- UTILITY (2) ------
          Large Storage Unit
  High-capacity Matter Pod
>               --- WEAPON (2) -------
                    (None)
>               --- INVENTORY (15) ---
                Ion Engine
                Ion Engine
                Aluminum Leg
       Improved Aluminum Leg
          Large Storage Unit
                Sensor Array
                Signal Interpreter
         Medium Laser
                Assault Rifle
                Shotgun

 Peak State 
------------
>               --- POWER ------------
          Light Nuclear Core
>               --- PROPULSION -------
       Improved Aluminum Leg
       Improved Aluminum Leg
>               --- UTILITY ----------
         Medium Storage Unit
  High-capacity Matter Pod
>               --- WEAPON -----------
                Shotgun
                Shotgun
>               --- INVENTORY --------
                Ion Engine
                Ion Engine
       Improved Aluminum Leg
       Improved Aluminum Leg
                Sensor Array
                Signal Interpreter
         Medium Laser
                Assault Rifle
                Shotgun
[Rating: 14]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Improved Aluminum Leg
  Leg                      Improved Aluminum Leg
Utility                    High-capacity Matter Pod
  Storage                  High-capacity Matter Pod
Weapon                     Shotgun
  Energy Gun               Medium Laser
  Ballistic Gun            Shotgun
  Launcher                 Rocket Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             17   | .   15  2   
  Power                    3    | .   3   .   
    Engine                 1    | .   1   .   
    Core                   2    | .   2   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | .   4   1   
    Treads                 .    | .   .   .   
    Leg                    5    | .   4   1   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | .   3   .   
    Device                 .    | .   .   .   
    Storage                3    | .   3   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   6    | .   5   1   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          5    | .   5   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 6    | .   .   6   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   3    | .   .   3   
  Highest Loss Streak      6    | .   .   6   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     94   | .   95  71  
  Engine                   7    | .   8   .   
  Core                     5    | .   5   4   
  Leg                      26   | .   26  18  
  Storage                  26   | .   26  28  
  Energy Gun               3    | .   3   .   
  Ballistic Gun            23   | .   23  18  
Naked Turns                .    | .   .   .   
Heaviest Build             35   | 11  35  35  
  Greatest Support         26   | 20  26  26  
  Greatest Overweight (x)  8    | .   8   7   
  Average Overweight (x)   .    | .   .   4   
Largest Inventory Capacity 15   | .   15  15  
  Average Capacity         10   | .   9   15  
  Most Carried             11   | .   11  11  
  Average Carried          8    | .   8   11  
  Final Capacity           15   | 8   15  15  
  Final Carried            11   | 6   11  10  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           324  | 200 124 .   
  Remotely                 .    | .   .   .   
Salvage Created            367  | .   333 34  
  Parts                    32   | .   32  .   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  7    | .   4   3   
  Guns                     7    | .   4   3   
Classes Destroyed          7    | .   6   1   
  Worker                   1    | .   1   .   
  Builder                  3    | .   3   .   
  Hauler                   1    | .   1   .   
  Operator                 1    | .   1   .   
  Watcher                  2    | .   2   .   
  Grunt                    4    | .   4   .   
  Assembled                3    | .   .   3   
Best Kill Streak           5    | .   5   3   
  Combat Bots Only         3    | .   2   3   
Max Kills in Single Turn   2    | .   1   2   
  Gunslinging              1    | .   .   1   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        76   | .   18  58  
  Missed                   23   | .   6   17  
Damage Taken               841  | .   160 681 
  Core                     250  | .   45  205 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              46   | .   38  8   
  Largest                  2    | .   2   2   
  Hottest                  70   | .   70  46  
Shots Fired                85   | .   72  13  
  Gun                      85   | .   72  13  
  Cannon                   .    | .   .   .   
  Launcher                 .    | .   .   .   
  Special                  .    | .   .   .   
  Kinetic                  68   | .   55  13  
  Thermal                  17   | .   17  .   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         9    | .   9   5   
  Robot Miss Streak        15   | .   15  6   
  Penetration Max          .    | .   .   .   
  Secondary Targets        2    | .   1   1   
    Max Gunslinging Chain  1    | .   1   1   
Shots Hit Robots           55   | .   47  8   
  Core Hits                33   | .   25  8   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         1    | .   1   .   
    Burn                   1    | .   1   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           792  | .   586 206 
  Guns                     792  | .   586 206 
  Cannons                  .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  652  | .   446 206 
  Thermal                  140  | .   140 .   
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         12   | .   .   12  
  Average Corruption       10   | .   .   10  
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      .    | .   .   .   
  Shots                    .    | .   .   .   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        144  | .   144 10  
  Average Temperature      46   | .   48  8   
  Received Heat Transfer   210  | .   90  120 
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             3    | .   3   .   
  Heat Transferred         481  | .   481 .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             146  | .   146 5   
  Initial                  5    | .   .   5   
  Average                  51   | .   53  2   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | .   100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              30   | .   10  20  
  Peak Tracking Total      20   | .   3   20  
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          3    | .   3   .   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                6    | .   6   .   
  Successful               .    | .   .   .   
  Failed                   6    | .   6   .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   3    | .   3   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   1   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   3   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               633  | .   604 29  
Spaces Moved               343  | 1   340 2   
  Core                     4    | .   3   1   
  Treads                   .    | .   .   .   
  Legs                     339  | 1   337 1   
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            120  | 120 120 190 
  Average Speed            135  | 120 134 295 
  Slowest Speed            450  | 120 450 400 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       24   | 1   66  6   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          .    | .   .   .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      .    | .   .   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      434  | .   422 12  
  Wait                     11   | .   11  .   
  Move                     341  | .   339 2   
  Hop                      .    | .   .   .   
  Pick Up                  7    | .   7   .   
  Fast Attach              11   | .   10  1   
  Attach                   1    | .   .   1   
  Detach                   2    | .   2   .   
  Swap                     5    | .   5   .   
  Drop                     10   | .   10  .   
  Fire                     46   | .   38  8   
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-10/Mines

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 0)
    1 | -11/Scrapyard | Entered Materials
   95 | -10/Materials | Discovered new exit (range 16)
  301 | -10/Materials | Build established: Mutant
  450 | -10/Materials | Discovered new exit (range 11)
  605 | -10/Materials | Entered Mines
  606 | -10/Mines     | Assembled infested the area
  612 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
  624 | -10/Mines     | Core integrity fell below 50%
  626 | -10/Mines     | System corruption reached 10%
  629 | -10/Mines     | Core integrity fell below 20%
  634 | -10/Mines     | Destroyed by as-25551 with Assembled Rifle

 Last Messages 
---------------
2T-BWS(g): "Would you like a rocket launcher? I know I would if I were
  you, so I'm going to lend you mine."
2T-BWS(g) slips back into the shadows.
as-61512 destroyed.
Switching to secondary target: as-17452.
as-17452 destroyed.
Lgt. Nuclear Core destroyed.
Knocked back.
Shotgun destroyed.
System corrupted by crushing effect (+2).
Imp. Aluminum Leg destroyed.
System corrupted by crushing effect (+5).
Knocked back.
Imp. Aluminum Leg destroyed.
System corrupted by crushing effect (+5).
as-40037 destroyed.
Shotgun destroyed.
Knocked back. <x2>
Acquired Rocket Launcher.
Rocket Launcher destroyed.

 Map 
-----
+----------------------------------------------------+
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|                      ????????????????????????????? |
|                      ????????????????????????????? |
|                      ????????????????????????????? |
|                      ????????????????????????????? |
|                      ????????????????????????????? |
|                      ???###??????????????????????? |
|                      ???# ########???????????????? |
|                      ???#@  a            ????????? |
|                      ???#aa## ####???????????????? |
|                      ???#aa## #??????????????????? |
|                      ??##  a# ##########?????????? |
|                      ??# a aa          #?????????? |
|                      ??#   a%          #?????????? |
|                      ??#   a%a#######  #?????????? |
|                      ??## a   #??????????????????? |
|                      ???##  ##      ?????????????? |
|                      ????####?   ?       ????????? |
|                      ??????????   ????    ???????? |
|                      ??????????   " ?????????????? |
|                      ???????????###  ????????????? |
|                      ???????????????  ???????????? |
|                      ????????????????   ?????????? |
|                      ?????????????????   ????????? |
|                      ?????????????????? ?????????? |
|                      ????????????????????????????? |
|                      ????????????????????????????? |
|                      ????????????????????????????? |
|                      ????????????????????????????? |
|                      ????????????????????????????? |
|                      ????????????????????????????? |
|                      ????????????????????????????? |
|                      ????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              299
Matter Capacity            500
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              TerrabombMediumPlating
  Manual?         0
Play Time         00:08:25
  Cumulative      113.1 hours
  Start           2024.05.05 @ 18:50:40
  End             2024.05.05 @ 19:11:52
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          204
  Rogue           202
  Adventurer      2
  Explorer        0
Win Type          -
  Total           3
  Types           2/0/0/1/0/0/0/0/0
Lore%             57
Gallery%          58
Achievement%      45
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          1
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 1d262078-bdad-471e-a573-de6e1faa8fb3