Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 22:58:48 Player: Ev Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (89) 445 Value Destroyed (2175) 2175 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 4716 Bonus ------- High Alert Combat Kills 56 Cogmind --------- Core Integrity 0/550 Matter 147/300 Energy 94/100 System Corruption 1% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Improved Targeting Computer Utility Shielding Reactive Plating > --- WEAPON (3) ------- Heavy Particle Gun Flak Cannon Rocket Launcher > --- INVENTORY (8) ---- ECM Suite Reaction Control System Weapon Shielding Hacking Suite Hacking Suite Hacking Suite Beam Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Heavy Hammer > --- INVENTORY -------- Improved Hover Unit Disposable Heat Sink High-capacity Matter Pod ECM Suite Utility Shielding Weapon Shielding Hacking Suite Grenade Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 59 | 9 8 23 1 18 Power 4 | 1 . 3 . . Engine 4 | 1 . 3 . . Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 4 5 7 . 2 Treads 1 | . . 1 . . Leg 3 | 2 . . . 1 Wheel 7 | 2 1 4 . . Hover 5 | . 2 2 . 1 Flight 2 | . 2 . . . Utility 19 | 2 2 7 . 8 Device 5 | 1 . 2 . 2 Storage 2 | 1 . . . 1 Processor 4 | . 1 2 . 1 Hackware 1 | . . 1 . . Protection 7 | . 1 2 . 4 Artifact . | . . . . . Weapon 18 | 2 1 6 1 8 Energy Gun 6 | 2 . 2 . 2 Energy Cannon 1 | . . 1 . . Ballistic Gun 3 | . . . . 3 Ballistic Cannon 2 | . . 1 . 1 Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon 3 | . 1 1 . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 19 | . 1 7 . 11 Power 1 | . . . . 1 Propulsion 7 | . . 3 . 4 Utility 5 | . . 2 . 3 Weapon 6 | . 1 2 . 3 Highest Loss Streak 4 | . 1 3 . 4 To Critical Strikes . | . . . . . Average Backups 5 | . 7 7 8 7 Power . | . . . . . Propulsion . | . 1 . . . Utility 4 | . 5 6 5 5 Weapon . | . . . 1 1 Tool/Special . | . . . . . Unused Backups 18 | 1 7 1 1 8 Power 1 | . . 1 . . Propulsion 1 | . 1 . . . Utility 14 | 1 5 . 1 7 Weapon 2 | . 1 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 96 86 100 85 Engine 10 | . 14 11 11 6 Leg 1 | . 4 . . . Wheel 11 | . 3 6 33 19 Hover 12 | . 17 19 . 2 Device 3 | . . 3 . 6 Storage 11 | . 14 11 11 9 Processor 8 | . 11 4 11 8 Hackware 2 | . . 6 . . Protection 7 | . 1 6 11 11 Energy Gun 9 | . 18 . 15 8 Ballistic Gun 1 | . . . . 4 Ballistic Cannon 1 | . . 3 . . Launcher 1 | . . . 5 2 Impact Weapon 6 | . 8 8 . 4 Peak Build Rating 26 | 7 8 21 21 26 Average Rating 12 | 6 7 12 19 20 On Entrance 11 | . 7 8 21 19 Avg Prop Armor Cover (%) 6 | . . 7 . 6 Naked Turns . | . . . . . Heaviest Build 29 | 13 13 24 24 29 Greatest Support 36 | 26 26 36 36 36 Greatest Overweight (x) 6 | . 3 3 . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 4 8 8 8 8 Average Carried 5 | . 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 1 8 8 8 7 Class Distribution -------------------- 89% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1425 | 290 107 417 109 502 Remotely . | . . . . . Salvage Created 2376 | 220 417 880 . 859 Parts 110 | 11 32 38 . 29 Haulers Intercepted 3 | . 2 1 . . Recyclers Shooed 6 | . 2 1 . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 56 | . 11 21 . 24 Melee 12 | . . 9 . 3 Guns 11 | . 6 . . 5 Cannons 3 | . . 3 . . AOE 18 | . 3 . . 15 Classes Destroyed 13 | 3 4 4 . 2 Worker 5 | 2 . 2 . 1 Builder 3 | . . 2 . 1 Tunneler 3 | 3 . . . . Hauler 3 | . 2 1 . . Recycler 6 | 1 1 2 . 2 Mechanic 2 | . . 1 . 1 Operator 4 | . 1 2 . 1 Watcher 7 | . 3 3 . 1 Swarmer 21 | . 11 9 . 1 Grunt 23 | . . 9 . 14 Brawler 1 | . . . . 1 Sentry 8 | . . 3 . 5 Hunter 3 | . . . . 3 Best Kill Streak 10 | 4 5 5 . 10 Combat Bots Only 9 | . 3 4 . 9 Max Kills in Single Turn 2 | 2 2 1 . 2 Gunslinging . | . . . . . Exploded 2 | . 2 . . 2 Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 363 | . 44 110 . 209 Missed 119 | . 14 30 . 75 Hits 244 | . 30 80 . 134 Projectile 244 | . 30 80 . 134 Critical Strikes 6 | . . 2 . 4 Damage Taken 3076 | . 239 831 . 2006 Core 800 | . 52 194 . 554 Absorbed by Shields . | . . . . . Redirected to Shielding 98 | . 8 . . 90 Regen/Repaired (Parts) 67 | . 67 . . . Core Remaining (%) 76 | 100 79 . 51 . Volleys Fired 176 | 9 48 32 . 87 Largest 3 | 2 2 2 . 3 Hottest 148 | 80 80 112 . 148 Shots Fired 235 | 18 72 35 . 110 Gun 164 | 18 72 5 . 69 Cannon 33 | . . 30 . 3 Launcher 38 | . . . . 38 Special . | . . . . . Kinetic 40 | . . 25 . 15 Thermal 61 | . . 4 . 57 Explosive 38 | . . . . 38 Electromagnetic 96 | 18 72 6 . . Robot Hit Streak 12 | 5 10 12 . 8 Robot Miss Streak 6 | 1 5 3 . 6 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 204 | 13 41 84 1 65 Core Hits 114 | 7 18 19 . 70 Critical Kills 4 | . . 2 . 2 Critical Parts Destroyed 15 | . 2 12 . 1 Critical Strikes 22 | . 3 14 . 5 Burn 2 | . . . . 2 Corrupt 1 | . 1 . . . Smash 19 | . 2 14 . 3 Melee Attacks 103 | . 5 75 1 22 Impact 102 | . 5 75 . 22 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 11 | . 1 8 1 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7410 | 179 868 2749 . 3614 Guns 1405 | 179 519 50 . 657 Cannons 486 | . . 460 . 26 Explosions 2346 | . 194 . . 2152 Melee 3173 | . 155 2239 . 779 Ramming . | . . . . . Kinetic 455 | . . 387 . 68 Thermal 859 | . 194 50 . 615 Explosive 2152 | . . . . 2152 Electromagnetic 771 | 179 519 73 . . Impact 3173 | . 155 2239 . 779 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . . 9 Message Errors 2 | . . . . 2 Matter Fused 2 | . . . . 2 Heat Flow Errors 2 | . . . . 2 Parts Fused 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 1074 | . 120 717 . 237 Projectiles . | . . . . . Explosions 38 | . 5 . . 33 Melee 1036 | . 115 717 . 204 Knockbacks 20 | . . 12 . 8 Impact 14 | . . 9 . 5 Kinetic 5 | . . 3 . 2 Secondary 1 | . . . . 1 Self-Inflicted Damage 96 | . . . . 96 Shots 5 | . . . . 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 364 | 54 168 120 . 364 Average Temperature 56 | 25 53 35 . 69 Received Heat Transfer 1116 | . . 360 . 756 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | 1 . . . . Combat Hostiles . | . . . . . Robots Corrupted 20 | . 2 16 . 2 Combat Hostiles 12 | . 2 9 . 1 Parts Fried 34 | . 7 21 . 6 Impact Corruptions 45 | . 4 34 . 7 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1717 | . 200 111 . 1406 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 2 | . 1 2 . 2 Low Security (%) 79 | 100 71 65 100 71 Level 1 14 | . 28 17 . 21 Level 2 5 | . . 16 . 6 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 431 | 10 258 431 160 430 Initial 160 | . . 39 160 31 Average 109 | . 129 187 119 146 Influence Increases 2341 | 30 573 824 . 914 Destroy 0b10 Robot/C 1120 | . 220 420 . 480 Destroy 0b10 Robot/NC 165 | 30 35 65 . 35 Destroy Leader 290 | . 50 108 . 132 Successful Hack 35 | . 17 4 . 14 Select Force Hacks 120 | . 60 60 . . Disable Machine 195 | . 120 15 . 60 Destroy Structure 176 | . 41 2 . 133 Lose Combat Pursuer 240 | . 30 150 . 60 Influence Decreases 2178 | 30 478 506 333 831 Entered New Map 358 | . . 56 253 49 Time Decay 1170 | 30 318 380 80 362 Lost Part 190 | . 10 70 . 110 Lost Ally 10 | . . . . 10 Purge Threat 450 | . 150 . . 300 Squads Dispatched 13 | . 3 5 . 5 Investigation 7 | . 2 4 . 1 Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . . 3 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 20 32 . 38 Peak Tracking Total 9 | . 3 4 . 9 Tactical Retreats 13 | . 2 7 . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 13 | . 8 1 . 4 Max in Single Turn 7 | . 7 1 . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 20 | . 9 4 . 7 Terminals 11 | . 6 1 . 4 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 5 | . 2 2 . 1 Scanalyzers 2 | . . 1 . 1 Garrison Access 1 | . . . . 1 Total Hacks 65 | . 30 13 . 22 Successful 49 | . 23 12 . 14 Failed 15 | . 6 1 . 8 Catastrophic 3 | . 2 . . 1 Database Lockouts 1 | . 1 . . . Manual 26 | . 17 2 . 7 Terminals 37 | . 19 3 . 15 Fabricators . | . . . . . Repair Stations 7 | . 7 . . . Recycling Units 11 | . 4 5 . 2 Scanalyzers 8 | . . 5 . 3 Garrison Access 2 | . . . . 2 Terminal Hacks 15 | . 6 2 . 7 Record 3 | . . 1 . 2 Robot Analysis 1 | . 1 . . . Prototype ID Bank 4 | . 2 1 . 1 Alert Level 1 | . . . . 1 Unreport Threat 3 | . 1 . . 2 Locate Traps 2 | . 1 . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 6 . . . Scan Component 3 | . 3 . . . Repair 3 | . 3 . . . Recycling Unit Hacks 5 | . 2 3 . . Report Inventory 2 | . . 2 . . Retrieve Components 3 | . 2 1 . . Scanalyzer 7 | . . 5 . 2 Retrieve Study 7 | . . 5 . 2 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 15 | . 9 2 . 4 Terminals 11 | . 7 . . 4 Track 1 | . 1 . . . Assimilate 1 | . . . . 1 Botnet 8 | . 5 . . 3 Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 2 . . Tunnel 4 | . 2 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 15 | . 7 2 . 6 Full Trace Events 4 | . . 2 . 2 Feedback Events 2 | . . 1 . 1 Corruption 1 | . . . . 1 Hackware Fried 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 7 | . . 5 . 2 Parts Repaired 3 | . 3 . . . Time 78 | . 78 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 12 | . 10 2 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat . | . . . . . Combat 1 | . . . 1 . Robot Hacks Applied 1 | . . . 1 . parse_system 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 10 | . . . . 10 Highest-Rated Ally 10 | . . . . 10 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1915 | 950 36 174 179 576 Optics 525 | . . 135 179 211 Sensors 532 | . . . . 532 Seismic 986 | 950 36 . . . ECM 78 | . . 39 . 39 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3688 | 1056 719 902 179 832 Spaces Moved 1922 | 67 652 483 152 568 Core 22 | 2 6 1 . 13 Treads 66 | . . 66 . . Legs 103 | 53 44 . . 6 Wheels 929 | 12 60 156 152 549 Hover 800 | . 540 260 . . Flight 2 | . 2 . . . Fastest Speed 50 | 50 56 52 90 80 Average Speed 79 | 112 65 85 90 85 Slowest Speed 350 | 120 200 200 90 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 5 92 40 39 43 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 4 | . 2 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 204 | . 48 1 . 155 Melee . | . . . . . Projectile 1 | . . 1 . . AOE 203 | . 48 . . 155 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 3696 | 1030 873 826 194 773 Wait 1279 | 922 109 176 34 38 Move 1918 | 66 651 482 151 568 Hop . | . . . . . Pick Up 64 | 11 24 12 2 15 Fast Attach 24 | . 6 12 1 5 Attach 40 | 7 7 12 . 14 Detach 15 | . 3 7 1 4 Swap 16 | 2 1 4 1 8 Drop 51 | 3 19 14 3 12 Fire 176 | 9 48 32 . 87 Melee 103 | . 5 75 1 22 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 10 | 10 . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 1057 | -11/Scrapyard | Entered Materials 1058 | -10/Materials | Build established: Mutant 1104 | -10/Materials | Discovered new exit (range 9) 1345 | -10/Materials | Central database locked down 1382 | -10/Materials | Discovered new exit (range 13) 1508 | -10/Materials | Discovered new exit (range 13) 1542 | -10/Materials | Discovered new exit (range 16) 1631 | -10/Materials | Discovered new exit (range 7) 1695 | -10/Materials | Repaired EM Pulse Gun 1722 | -10/Materials | Repaired Hover Unit 1750 | -10/Materials | Repaired Hover Unit 1776 | -10/Materials | Entered another Materials area 1776 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2350 | -9/Materials | Lost 3 parts (1n1u1w) 2605 | -9/Materials | Hacking Suite fried by hacking feedback 2613 | -9/Materials | Discovered new exit (range 13) 2636 | -9/Materials | Lost 3 parts (1n1u1w) 2646 | -9/Materials | Discovered new exit (range 17) 2678 | -9/Materials | Entered Mines 2698 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2698 | -9/Mines | Discovered new exit (range 5) 2736 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2840 | -9/Mines | Discovered new exit (range 16) 2857 | -9/Mines | Entered Materials 2857 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3223 | -8/Materials | Garrison activated, responded to threat 3471 | -8/Materials | Lost 3 parts (1p2u) 3482 | -8/Materials | Core integrity fell below 50% 3526 | -8/Materials | Lost 4 parts (2n1u1w) 3534 | -8/Materials | Destroyed 9 combat bots 3589 | -8/Materials | Core integrity fell below 20% 3689 | -8/Materials | Destroyed self with Rocket Launcher Last Messages --------------- 03611_ Melted Aluminum Leg. 03611_ G-47 Trooper overheating. 03612_ G-47 Trooper heat damages core (-8). 03612_ G-47 Trooper overheating. 03617_ G-47 Trooper destroyed. 03619_ Acquired 57 matter. 03631_ R-06 Scavenger collects Imp. Heat Sink. 03631_ Acquired Flak Cannon. 03636_ R-06 Scavenger destroyed. 03639_ Acquired 55 matter. 03641_ Acquired 50 matter. 03645_ W-25 Informer sends out distress signal. 03648_ U-05 Engineer builds a Door. 03652_ G-47 Trooper knocked back. 03658_ G-47 Trooper destroyed. 03664_ R-06 Scavenger collects Particle Gun. 03667_ Acquired Aluminum Leg. 03682_ Acquired 37 matter. 03683_ K-01 Serf collects debris. 03689_ G-47 Trooper destroyed. 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EM Pulse Cannon | -9/Materials | Hacked Hover Unit | -9/Materials | Hacked Flail | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Hvy. Hammer | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingCloakBroadsword Manual? 0 Play Time 01:03:05 Cumulative 93.5 hours Start 2026.09.09 @ 21:46:57 End 2026.09.09 @ 22:58:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc5c46b7-d9af-4f79-9454-274be6db213c