Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 00:42:25 Player: CatPlusPlus Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (23) 4600 Robots Destroyed (256) 1280 Value Destroyed (8410) 8410 Prototype IDs (61) 1220 Alien Tech Used (1) 200 Bonus (2908) 2908 TOTAL SCORE: 21118 Bonus ------- High Alert Combat Kills 172 Follower Combat Kills 1848 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -1112 Cogmind --------- Core Integrity 732/1000 Matter 281/300 Energy 545/545 System Corruption 15% Temperature Cool (0) Movement Treading (160) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Fusion Reactor Quantum Reactor (fused) > --- PROPULSION (6) --- Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY (7) ------ Advanced Cooling System Huge Storage Unit Seismic Detector Core Analyzer Improved Transmission Jammer > --- WEAPON (2) ------- Advanced Variable Charge Gun Advanced KE Penetrator > --- INVENTORY (25) --- Neutrino Core Micro Fission Core Centrium Heavy Treads Advanced Cooling System Particle Accelerator Improved Heavy Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield Long-range Tractor Beam Transdimensional Reconstructor Advanced Variable Charge Gun Heavy Proton Cannon Heavy Phase Cannon Heavy Mass Driver Long-range Missile Launcher Improved Remote Datajack Field Lobotomy Kit (5) Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Improved Weapon Cycler Improved Transmission Jammer Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Advanced Variable Charge Gun Neutron Cannon > --- INVENTORY -------- Angular Momentum Engine Micro Fission Core Centrium Heavy Treads Improved Cooling System Advanced Energy Well Matter Compressor Seismic Detector Layered Medium Armor Plating Centrium Medium Armor Plating Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield Long-range Tractor Beam Advanced Variable Charge Gun Heavy Proton Cannon Heavy Phase Cannon Advanced KE Penetrator Heavy Mass Driver Long-range Missile Launcher Improved Remote Datajack Field Lobotomy Kit Improved Plasma Cutter [Rating: 144] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Advanced Variable Charge Gun Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . 2 . . . . Utility 5 | . . . 1 . . . 1 2 . . . . 1 . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 281 | 7 6 1 28 13 . 2 19 11 3 4 . 14 25 4 21 35 8 20 35 9 8 8 . Power 28 | 1 . . 2 1 . 1 1 1 . . . . 5 . 2 7 . 2 3 . 1 1 . Engine 10 | 1 . . 2 1 . . . . . . . . 1 . . 5 . . . . . . . Core 12 | . . . . . . 1 1 1 . . . . 3 . 2 2 . . 1 . 1 . . Reactor 6 | . . . . . . . . . . . . . 1 . . . . 2 2 . . 1 . Propulsion 40 | 2 2 . 5 1 . . 9 . . . . 1 5 . 3 8 2 1 1 . . . . Treads 35 | 2 2 . 5 1 . . 7 . . . . 1 3 . 3 7 2 1 1 . . . . Leg 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Wheel 4 | . . . . . . . 2 . . . . . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 109 | 2 3 . 7 5 . . 7 6 1 1 . 4 12 2 10 10 4 10 15 4 3 3 . Device 66 | 1 . . 4 3 . . 2 4 1 1 . 2 6 2 6 9 1 8 12 2 1 1 . Storage 8 | 1 2 . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . . Processor 6 | . . . . . . . 1 . . . . . 2 . 1 . . . 2 . . . . Hackware 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . Protection 27 | . 1 . 2 2 . . 4 . . . . 2 3 . 3 1 3 1 . 1 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 104 | 2 1 1 14 6 . 1 2 4 2 3 . 9 3 2 6 10 2 7 16 5 4 4 . Energy Gun 16 | . . . 5 . . . . . . . . . . . 1 2 . 4 1 1 1 1 . Energy Cannon 23 | . . . 1 . . . . . . 1 . 1 1 . . 4 1 2 9 2 1 . . Ballistic Gun 24 | 2 . 1 7 2 . . . 1 . . . 1 . . 2 4 . 1 . . 1 2 . Ballistic Cannon 5 | . . . . 2 . 1 . 1 . . . . . . . . . . 1 . . . . Launcher 18 | . 1 . 1 . . . . 1 1 . . 3 1 2 . . . . 5 2 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 17 | . . . . 2 . . 2 1 1 2 . 4 1 . 3 . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 6 . . . . . . . . . . . 1 . 2 4 3 . . 3 . Corrupted Parts 9 | . . . . . . . . . . . . . . . . 1 2 6 . . . . . System Corruption 38 | . . . . . . . . . . . . . . . . 3 13 22 . . . . . Parts Lost 30 | . . . 1 . . . . . . 1 . 6 9 6 2 1 . . 1 . 2 . 1 Power 5 | . . . . . . . . . . . . . 3 2 . . . . . . . . . Propulsion 8 | . . . . . . . . . . . . 2 1 2 2 1 . . . . . . . Utility 14 | . . . . . . . . . . 1 . 3 5 1 . . . . 1 . 2 . 1 Weapon 3 | . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . Highest Loss Streak 6 | . . . 1 . . . . . . 1 . 3 4 6 2 1 . . 1 . 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 99 99 100 100 99 98 100 97 100 93 89 62 76 85 81 85 81 81 80 69 76 Engine 4 | . 14 14 11 11 11 3 . . . . . . 2 . . 5 6 4 . . . . . Core 4 | . . . . . . 7 9 7 7 7 7 7 4 2 11 6 6 6 1 . 3 2 . Reactor 1 | . . . . . . . . . . . . . 1 2 . . . 1 8 11 6 7 11 Treads 24 | . 28 28 32 33 33 33 31 30 30 30 30 29 17 5 4 12 13 13 17 17 17 17 17 Wheel 1 | . . . . . . . 4 . . . . . 5 6 6 6 . . . . . . . Device 15 | . 13 . 11 10 11 11 9 22 30 28 30 19 19 8 11 13 20 18 22 17 21 17 17 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 Processor 3 | . . . . . . . 6 2 . . . . 7 13 13 9 . . . 5 5 5 5 Protection 9 | . . 14 11 11 11 11 10 7 7 7 7 12 8 8 6 9 13 20 11 10 5 8 5 Energy Gun 1 | . . . 3 . . . . . . . . . . . 3 3 . 2 4 4 4 . 5 Energy Cannon 1 | . . . . . . . . . . . . . 2 . . 2 9 9 4 4 4 . . Ballistic Gun 5 | . 27 28 17 14 . . . . . . . . 3 . 3 5 . . . . . . 5 Ballistic Cannon 4 | . . . . 7 11 19 11 6 7 7 7 6 . . . . . . . . . . . Impact Weapon 3 | . . . . . 11 2 6 6 7 6 7 6 5 . 5 . 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 178 | 13 33 33 100 107 104 107 108 105 105 105 102 105 178 121 120 156 156 160 160 155 147 147 147 Greatest Support 240 | 40 46 46 69 60 60 60 80 80 80 80 80 80 48 28 28 28 160 160 240 240 240 240 240 Greatest Overweight (x) 53 | . . . 1 1 1 1 8 1 1 1 1 1 14 4 4 5 5 53 . . . . . Average Overweight (x) 1 | . . . . 1 1 1 3 1 1 1 1 1 6 2 3 4 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 12 15 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 3 11 14 20 24 24 24 24 24 24 25 25 23 22 25 24 24 24 24 24 24 24 24 25 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 25 25 25 25 25 25 25 25 25 21 25 25 25 25 25 25 25 25 23 25 25 Class Distribution -------------------- 68% | Mutant 21% | Scavenger-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Commander-Mutant | -6/Extension Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Matter Collected 7729 | 372 306 185 861 320 10 20 743 176 90 281 . 482 674 386 483 738 122 367 421 304 144 94 150 Remotely 455 | . . . . . . . . . . . . 82 164 164 . 45 . . . . . . . Salvage Created 10578 | 262 461 216 1717 542 . . 1095 400 60 183 . 335 992 572 315 596 457 455 833 456 408 94 129 Parts 535 | 21 34 9 110 36 . . 63 8 . 8 . 22 37 . 8 27 18 27 44 27 26 2 8 Haulers Intercepted 12 | . 2 . 5 . . . 5 . . . . . . . . . . . . . . . . Recyclers Shooed 14 | . 3 . 5 . . . 1 . . . . . 2 . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . . . . . 7 . 14 . . . . . . . 25 24 . 8 Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 158 | . 8 4 26 6 . . 18 3 . 6 . 15 14 3 3 5 6 1 16 12 11 . 1 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Guns 61 | . 8 2 26 5 . . . . . . . . 5 . 2 2 . . 5 1 4 . 1 Cannons 51 | . . . . 1 . . 18 2 . 4 . 4 4 . . 3 1 1 5 5 3 . . AOE 38 | . . 2 . . . . . . . 2 . 11 3 3 . . 1 . 6 6 4 . . Classes Destroyed 19 | 3 4 . 4 1 . . 1 2 . 1 . 1 . 1 . 1 . . . . . . . Worker 13 | 2 . . 3 . . . 2 2 . . . . 1 . 1 1 . . 1 . . . . Builder 8 | . . . 1 . . . 1 2 . . . . 3 . . . . . 1 . . . . Tunneler 11 | 6 1 . 1 2 . . . . . . . . . . . 1 . . . . . . . Hauler 12 | . 2 . 5 . . . 5 . . . . . . . . . . . . . . . . Recycler 21 | 1 2 1 3 4 . . 2 3 . . . . 3 . 1 1 . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 13 | . . . 2 . . . 1 1 . . . . . . . . . 9 . . . . . Watcher 16 | . 3 . 5 . . . 2 . . . . . . . 1 1 1 . 3 . . . . Swarmer 47 | . 6 . 4 1 . . . . . 4 . 12 3 . 1 . . . 5 7 4 . . Grunt 48 | . 2 4 17 2 . . 12 2 . . . . 3 . . 1 . . 5 . . . . Brawler 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Sentry 18 | . . . 4 2 . . 5 . . . . . 1 . . 3 . 1 1 1 . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Hunter 15 | . . . . . . . 1 . . . . 2 4 . 1 1 . . . 2 4 . . Programmer 15 | . . . . . . . . 1 . 1 . . 3 . 1 . . . 5 2 2 . . Behemoth 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 Compactor 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Cetus Guard 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . Decomposer 5 | . . . . . . . . . 1 . . 3 . . . . . . . 1 . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 11 | 4 3 2 5 2 . . 3 6 . 4 . 4 11 2 1 3 3 7 5 5 4 . 1 Combat Bots Only 6 | . 3 2 4 2 . . 2 2 . 4 . 4 6 2 1 2 3 1 5 5 4 . 1 Max Kills in Single Turn 4 | 1 1 2 1 1 . . 1 1 1 2 . 3 3 1 1 2 1 1 3 4 3 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . . . . . . 2 . 3 3 1 . . 1 . 3 4 3 . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Hostile Shots Fired 1186 | . 14 16 120 36 . . 72 21 . 52 . 107 195 4 14 221 20 6 86 50 124 . 28 Missed 343 | . 8 3 35 10 . . 20 6 . 16 . 24 60 1 2 86 5 2 21 13 23 . 8 Damage Taken 12041 | . 54 203 976 545 . . 795 165 . 338 . 1577 1667 404 237 1019 312 67 1166 650 1287 . 579 Core 1052 | . 11 41 126 55 . . 14 10 . 11 . 182 203 . 36 53 22 20 26 102 140 . . Absorbed by Shields 1172 | . . . . . . . . 57 . 92 . 31 218 . . 73 151 24 174 . 352 . . Reduced by Siege Mode 258 | . . . . . . . . . . . . . . . . . . . 22 47 124 . 65 Ignored by Resistances 167 | . . . . . . . . . . . . . . . 3 158 6 . . . . . . Regen/Repaired (Parts) 289 | . . . 101 . . . 28 55 . . . . . . . . . . 105 . . . . Core Remaining (%) 76 | 100 . 79 . . . 54 97 . . . . 71 . . . . . 60 . . . . . Volleys Fired 831 | 17 27 13 139 32 . . 88 11 . 28 . 44 48 15 13 61 17 75 106 32 50 8 7 Largest 2 | 2 2 2 2 2 . . 2 2 . 2 . 2 2 2 2 2 2 2 2 2 2 1 2 Hottest 330 | 40 40 40 84 48 . . 96 71 . 117 . 111 113 69 110 110 150 150 330 330 240 20 115 Shots Fired 1155 | 34 54 25 260 63 . . 96 21 . 31 . 50 52 27 17 84 28 75 133 35 51 8 11 Gun 651 | 34 54 24 260 62 . . . 10 . . . 1 26 . 17 55 . 1 67 6 23 . 11 Cannon 445 | . . . . 1 . . 96 11 . 30 . 42 21 . . 29 28 74 62 26 25 . . Launcher 51 | . . 1 . . . . . . . 1 . 7 5 27 . . . . 4 3 3 . . Special 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . Kinetic 643 | 34 54 24 207 63 . . 96 21 . 27 . 35 26 . 8 38 . . . . 3 . 7 Thermal 389 | . . . 53 . . . . . . . . . 21 . 9 17 . 71 129 32 45 8 4 Explosive 51 | . . 1 . . . . . . . 1 . 7 5 27 . . . . 4 3 3 . . Electromagnetic 72 | . . . . . . . . . . 3 . 8 . . . 29 28 4 . . . . . Robot Hit Streak 17 | 5 9 6 17 9 . . 8 4 . 10 . 9 9 13 6 8 11 9 8 7 9 12 8 Robot Miss Streak 9 | 6 3 2 5 4 . . 3 2 . 3 . 2 3 1 2 8 2 3 9 3 2 1 1 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Secondary Targets 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . Shots Hit Robots 775 | 20 34 17 181 44 . . 67 24 2 14 . 33 42 23 18 62 20 48 62 18 31 6 9 Core Hits 399 | 10 21 10 62 21 . . 38 3 1 12 . 28 34 8 12 34 9 20 35 17 18 1 5 Critical Kills 3 | . . . . . . . . . . . . . 1 . 1 1 . . . . . . . Critical Parts Destroyed 6 | . 2 . . . . . . 1 . . . 1 2 . . . . . . . . . . Critical Strikes 22 | . 2 . 1 . . . 10 1 . . . 1 3 . 1 1 . . . . . . 2 Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Destroy 5 | . 2 . . . . . . . . . . . . . . 1 . . . . . . 2 Blast 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . Smash 6 | . . . . . . . . 1 . . . 1 3 . 1 . . . . . . . . Melee Attacks 120 | . . . . 3 . . 22 26 4 1 . 9 31 . 21 . 3 . . . . . . Impact 120 | . . . . 3 . . 22 26 4 1 . 9 31 . 21 . 3 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . 4 8 1 1 . 4 2 . 3 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26767 | 259 459 342 2965 712 . 30 2218 1183 162 651 . 1778 2465 2476 688 1751 743 1429 3243 1190 1640 146 237 Guns 8759 | 259 434 215 2919 648 . . . 86 . . . 17 323 . 341 1091 . 38 1470 97 584 . 237 Cannons 8203 | . . . . 27 . . 1632 217 . 392 . 626 363 . . 660 575 1391 1121 610 589 . . Explosions 6525 | . . 120 . . . . . . . 151 . 761 1255 2476 . . 168 . 644 483 467 . . Melee 2929 | . . . . . . . 561 862 162 108 . 374 515 . 347 . . . . . . . . Ramming 205 | . 25 7 46 37 . 30 25 18 . . . . 9 . . . . . 8 . . . . Kinetic 7985 | 259 434 215 2217 675 . . 1632 303 . 375 . 564 323 . 96 650 . . . . 57 . 185 Thermal 8120 | . . 41 702 . . . . . . . . 60 363 . 245 441 168 1349 2673 707 1173 146 52 Explosive 6117 | . . 79 . . . . . . . 151 . 701 1255 2476 . . . . 562 483 410 . . Electromagnetic 1411 | . . . . . . . . . . 17 . 79 . . . 660 575 80 . . . . . Impact 2929 | . . . . . . . 561 862 162 108 . 374 515 . 347 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . . . . . . 4 4 4 4 4 4 33 33 31 44 44 8 10 13 13 15 Average Corruption 14 | . . . . . . . . 3 4 4 4 4 3 19 27 29 42 32 5 9 10 13 13 Corruption Purged 31 | . . . . . . . . . . . . . . . 8 . . 23 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 497 | . . . . . . . . 4 21 27 4 27 15 16 57 94 37 55 54 34 28 20 4 Message Errors 113 | . . . . . . . . 1 5 6 . 9 4 1 14 20 9 11 11 10 6 5 1 Matter Fused 128 | . . . . . . . . 1 7 6 . 8 5 3 11 24 10 15 13 8 9 7 1 Heat Flow Errors 64 | . . . . . . . . 1 3 4 2 3 1 2 9 14 2 5 9 3 2 4 . Energy Discharges 58 | . . . . . . . . . 3 3 . 1 2 5 8 9 5 6 5 4 4 2 1 Parts Rejected 6 | . . . . . . . . . . . . 1 . . 1 3 1 . . . . . . Parts Fused 4 | . . . . . . . . . 1 1 . . 1 . . . . . . 1 . . . Data Loss (minor) 49 | . . . . . . . . 1 2 4 2 2 . 1 3 4 6 6 11 3 2 1 1 Data Loss (major) 30 | . . . . . . . . . . 3 . 2 1 . 5 6 2 4 4 1 2 . . Misfires 14 | . . . . . . . . . . . . . . . 1 7 1 2 . 2 1 . . Alerts 14 | . . . . . . . . . . . . . 1 . 4 2 . 2 1 2 1 1 . Misdirections 6 | . . . . . . . . . . . . . . 4 1 1 . . . . . . . Weapon Failures 11 | . . . . . . . . . . . . 1 . . . 4 1 4 . . 1 . . Overload Shots 20 | . . . . . . . . . . . . . . . . . . . 6 5 9 . . Overflow Damage 1862 | . . . . 1 . . 192 539 63 101 . 315 200 89 29 3 23 118 69 53 67 . . Projectiles 333 | . . . . . . . 10 35 . . . 14 . . . 3 23 118 42 21 67 . . Explosions 221 | . . . . . . . . . . . . . 73 89 . . . . 27 32 . . . Melee 1308 | . . . . 1 . . 182 504 63 101 . 301 127 . 29 . . . . . . . . Knockbacks 31 | . . . . . . 1 19 5 . . . 3 2 . 1 . . . . . . . . Impact 9 | . . . . . . 1 4 1 . . . . 2 . 1 . . . . . . . . Kinetic 19 | . . . . . . . 13 3 . . . 3 . . . . . . . . . . . Secondary 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 548 | . . 38 . . . . 2 . . . . . 155 279 . . . . 45 29 . . . Shots 15 | . . 1 . . . . . . . . . . 5 7 . . . . 1 1 . . . Rammed 36 | . 6 3 9 4 . 4 6 1 . . . . 1 . . . . . 2 . . . . Targets Rammed 39 | . 7 3 11 4 . 4 6 1 . . . . 1 . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . Highest Temperature 416 | . . 50 336 24 . . 117 139 149 233 130 368 144 239 247 295 210 147 402 375 416 208 378 Average Temperature 99 | . . 16 78 10 . . 67 82 75 93 64 176 49 104 91 102 64 51 125 169 155 78 135 Received Heat Transfer 2571 | . 12 108 384 177 . . 387 12 . 30 . 404 184 . . 307 7 6 156 9 12 . 376 Effects 9 | . . . 1 . . . . . . . . . . . . 1 . . 1 1 3 . 2 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Interference 3 | . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Siege Activations 8 | . . . . . . . . . . . . . . . . . . . 3 3 1 . 1 Total Turns 173 | . . . . . . . . . . . . . . . . . . . 57 47 55 . 14 Longest Duration 55 | . . . . . . . . . . . . . . . . . . . 39 26 55 . 14 Robots Corrupted 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Fried 25 | . . . . . . . 2 11 . . . 2 4 . . 1 5 . . . . . . Impact Corruptions 40 | . . . . 1 . . 8 13 1 4 . 6 6 . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . . 1 . . . . . . . . . 2 . 4 1 . 3 2 . 1 . . Heat Transferred 8118 | . . 50 1369 . . . . . . . . 50 550 . 500 975 100 1850 1632 100 609 259 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Peak Influence 779 | 45 142 105 372 146 . 35 278 123 . . . . 287 150 118 779 547 491 412 . . . . Initial 436 | . 29 . . 139 . . . 107 . . . . 56 88 63 47 436 209 49 . . . . Average 143 | 18 70 44 167 39 . 2 157 54 . . . . 134 95 59 189 483 318 261 . . . . Maximum Alert Level 3 | . . . 1 . . . 1 . . . . . 1 . . 3 2 2 2 . . . . Low Security (%) 70 | 100 100 100 62 100 . 100 61 100 . . . . 63 100 100 75 . 19 26 . . . . Level 1 24 | . . . 37 . . . 38 . . . . . 36 . . 12 24 51 68 . . . . Level 2 4 | . . . . . . . . . . . . . . . . 9 75 29 5 . . . . Level 3 . | . . . . . . . . . . . . . . . . 3 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 1 . 7 1 . . 11 7 . . . . 5 . 2 3 . . 4 . . . . Investigation 15 | . 1 . 5 1 . . 3 1 . . . . 2 . . 1 . . 1 . . . . Extermination 8 | . . . . . . . . 2 . . . . 2 . 1 . . . 3 . . . . Reinforcement 12 | . . . 2 . . . 5 1 . . . . 1 . 1 2 . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . 3 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Distress Signals 14 | . 2 . 4 . . . 2 . . . . . 1 . . 2 2 . 1 . . . . Communications Jammed 36 | . . . . . . . . . . . . . . . . . . . 36 . . . . Distress Signals 36 | . . . . . . . . . . . . . . . . . . . 36 . . . . Times Spotted 278 | . 12 4 38 7 . . 29 6 . 5 . 14 18 6 6 40 11 30 26 9 13 . 4 Peak Tracking Total 5 | . 3 2 4 4 . . 3 2 . 2 . 4 4 3 2 5 5 3 4 4 4 . 3 Tactical Retreats 11 | . 1 . . 1 . . 2 . . 1 . . 1 . . 2 . . 1 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Traps Triggered 10 | . . . 2 . . . . . . . . . 1 . 1 3 . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Machines Disabled 19 | . . 2 . 1 . . 3 1 . . . . . . . 5 . 3 4 . . . . Max in Single Turn 2 | . . 2 . 1 . . 1 1 . . . . . . . . . 1 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Machines Accessed 67 | . 7 3 8 1 2 . 12 6 . . 4 . 3 . 5 4 . . 6 2 . 4 . Terminals 33 | . 6 2 4 . . . 6 4 . . . . 1 . 2 4 . . 4 . . . . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . Repair Stations 5 | . . . 1 . . . 1 1 . . . . . . 1 . . . 1 . . . . Recycling Units 6 | . 1 . 2 . . . 2 . . . . . 1 . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . 2 1 . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . Total Hacks 197 | . 24 6 23 1 2 . 40 14 . . 31 . 10 . 11 5 . . 11 2 . 17 . Successful 121 | . 10 4 9 1 2 . 26 8 . . 31 . 4 . 3 . . . 4 2 . 17 . Failed 75 | . 13 2 14 . . . 14 6 . . . . 6 . 8 5 . . 7 . . . . Catastrophic 16 | . 2 . 5 . . . 2 . . . . . . . 1 3 . . 3 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 40 | . 9 4 10 . 1 . 7 3 . . . . . . 1 1 1 . 3 . . . . Terminals 76 | . 20 5 9 . . . 14 9 . . . . 4 . 5 5 . . 5 . . . . Fabricators 5 | . . . . . . . . . . . . . . . 2 . . . 3 . . . . Repair Stations 14 | . . . 5 . . . 2 2 . . . . . . 2 . . . 3 . . . . Recycling Units 17 | . 4 . 6 . . . 5 . . . . . 2 . . . . . . . . . . Scanalyzers 26 | . . . 3 . . . 16 3 . . . . 4 . . . . . . . . . . Garrison Access 5 | . . . . . . . 3 . . . . . . . 2 . . . . . . . . Terminal Hacks 74 | . 8 4 . 1 2 . 5 3 . . 31 . . . 1 . . . . 2 . 17 . Record 18 | . . . . . 1 . . . . . 11 . . . . . . . . 1 . 5 . Part Schematic 21 | . 1 2 . . . . 1 2 . . 11 . . . . . . . . . . 4 . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . 4 . Open Door 3 | . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 4 | . 2 1 . . . . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Build 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . Repair Station Hacks 11 | . . . 4 . . . 2 2 . . . . . . 1 . . . 2 . . . . Scan Component 6 | . . . 2 . . . 1 1 . . . . . . 1 . . . 1 . . . . Repair 5 | . . . 2 . . . 1 1 . . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 23 | . . . 2 . . . 14 3 . . . . 4 . . . . . . . . . . Insert Component 11 | . . . 1 . . . 7 1 . . . . 2 . . . . . . . . . . Analyze 12 | . . . 1 . . . 7 2 . . . . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . 3 . . . 4 . . . . . . . . . . . . . . . . Terminals 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . Tunnel 5 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 6 2 7 . . . 11 5 . . . . 3 . 5 4 1 . 6 . . . . Full Trace Events 8 | . . . 1 . . . 2 1 . . . . 2 . . 1 . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . 1 2 1 . . . 8 3 . . 11 . 2 . . . . . . . . 4 . Parts Built 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Time 100 | . . . . . . . . . . . . . . . 47 . . . 53 . . . . Total Part Build Rating 11 | . . . . . . . . . . . . . . . 5 . . . 6 . . . . Parts Repaired 5 | . . . 2 . . . 1 1 . . . . . . . . . . 1 . . . . Time 239 | . . . 89 . . . 32 44 . . . . . . . . . . 74 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 10 . . . . . 10 . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 1 . . . 7 1 . . . . 2 . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . 7 1 . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . . . . . . . . 19 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Total Allies 41 | . . . . 3 . . . . . . . . . . . 33 5 . . . . . . Largest Group 16 | . . . . 3 3 3 3 . . . . . . . . 16 9 9 6 . . . . Highest-Rated Group 699 | . . . . 40 40 40 40 . . . . . . . . 559 699 699 438 . . . . Highest-Rated Ally 159 | . . . . 16 16 16 16 . . . . . . . . 159 159 134 96 . . . . Total Orders 8 | . . . . . . . . . . . . . . . . . 6 2 . . . . . STAY 4 | . . . . . . . . . . . . . . . . . 3 1 . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . 3 1 . . . . . Ally Attacks 389 | . . . . 3 . 5 14 . . . . . . . . 286 38 22 21 . . . . Total Damage 9332 | . . . . . . 32 170 . . . . . . . . 6981 831 721 597 . . . . Kills 55 | . . . . . . 1 2 . . . . . . . . 42 3 3 4 . . . . Allies Corrupted 5 | . . . . . . . . . . . . . . . . 1 . . 4 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 9 | . . 1 . 1 . . . . 1 1 . 3 . . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Turns Passed 29840 | 242 1388 1018 2161 2476 804 1179 3633 1744 910 1293 194 1111 1553 255 1163 1871 668 996 2809 1019 783 438 132 Spaces Moved 12648 | 110 777 578 731 906 322 464 1337 622 302 482 78 387 540 154 617 851 339 331 1453 556 401 242 68 Core 7 | 3 . . . . . . . . . . . . . . . . . 4 . . . . . Treads 9961 | 107 777 578 731 906 322 464 795 622 302 482 78 387 54 . . . 309 327 1453 556 401 242 68 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2680 | . . . . . . . 542 . . . . . 486 154 617 851 30 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 250 250 250 210 250 250 250 250 250 145 130 145 160 160 160 160 160 160 160 160 Average Speed 199 | 157 160 160 212 250 250 250 233 250 250 250 250 250 212 138 157 163 161 190 160 160 160 160 160 Slowest Speed 2700 | 160 160 160 250 250 250 250 250 250 250 250 250 250 325 160 160 175 175 2700 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 8 79 100 56 99 69 99 95 21 43 67 68 54 14 83 12 84 79 93 31 67 54 60 18 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 11 | . 1 1 2 . 1 . 2 . . . 1 . . . . . . . . . . 3 . Known Exits Taken 4 | . . . . . . . . 1 . . . 1 . . 1 . . 1 . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 . 1 1 1 . . . . 1 1 . 1 1 1 1 . Scrap Searched 19 | . . 1 . 1 . 2 . . 6 4 . . . . . . . . . 2 2 . 1 Spaces Dug 168 | . . . . 3 . . 19 15 2 7 . 14 23 . 15 . 1 . 20 38 11 . . Terrain Destroyed 493 | . . 15 . 3 . . 40 18 2 18 . 52 52 95 15 . 19 3 71 53 36 . 1 Melee 73 | . . . . 3 . . 15 15 2 . . 5 17 . 15 . 1 . . . . . . Projectile 124 | . . . . . . . 25 3 . 7 . 3 8 . . . . 3 44 14 16 . 1 AOE 296 | . . 15 . . . . . . . 11 . 44 27 95 . . 18 . 27 39 20 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Fac Upp Upp Zhi Pro Total 15986 | 142 873 643 1080 1048 323 478 1721 737 449 536 78 459 842 173 752 1262 435 620 1848 645 483 279 80 Wait 1452 | 3 20 47 118 68 . 6 200 60 139 22 1 3 173 1 58 53 38 171 200 41 25 . 5 Move 12618 | 109 776 569 730 905 321 463 1336 621 301 481 77 386 540 153 616 850 338 330 1452 555 400 241 68 Hop 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . Pick Up 174 | 6 21 3 23 9 1 1 20 3 1 . . 1 12 . 11 19 12 9 14 3 . 5 . Fast Attach 113 | 7 . . 11 3 . 1 3 2 . 1 . 1 10 . 9 19 5 10 23 2 . 6 . Attach 36 | . . . 4 . . . 1 3 . . . 5 5 . 8 1 1 2 2 . 2 2 . Detach 22 | . . . 2 . . . . 2 . . . 1 3 . 4 3 1 . 2 . . 4 . Swap 134 | . 6 1 13 10 . 1 15 6 3 3 . 8 10 4 4 15 2 8 11 7 6 1 . Drop 237 | . 16 3 29 14 1 2 30 2 1 . . 1 9 . 8 38 18 15 36 5 . 9 . Fire 831 | 17 27 13 139 32 . . 88 11 . 28 . 44 48 15 13 61 17 75 106 32 50 8 7 Melee 120 | . . . . 3 . . 22 26 4 1 . 9 31 . 21 . 3 . . . . . . Ram 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 36 | . 7 3 11 4 . 4 4 1 . . . . . . . . . . 2 . . . . Escape Stasis 24 | . . . . . . . . . . . . . . . . 24 . . . . . . . Rewire 180 | . . . . . . . . . . . . . . . . 179 . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Ext) -6/Waste -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / [*Hub x2]) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 243 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 5) 556 | -10/Materials | Discovered new exit (range 6) 909 | -10/Materials | Central database locked down 913 | -10/Materials | Discovered new exit (range 16) 1471 | -10/Materials | Discovered new exit (range 16) 1631 | -10/Materials | Entered Mines 1659 | -10/Mines | Met a Derelict bent on vengeance 1700 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1877 | -10/Mines | Discovered new exit (range 7) 1891 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1941 | -10/Mines | Learned location of Zion (-6) 2397 | -10/Mines | Discovered new exit (range 5) 2523 | -10/Mines | Discovered new exit (range 5) 2649 | -10/Mines | Entered Materials 2649 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3125 | -9/Materials | Repaired Imp. Assault Rifle 3165 | -9/Materials | Repaired Arm. Treads 4496 | -9/Materials | Discovered new exit (range 7) 4733 | -9/Materials | Discovered new exit (range 10) 4810 | -9/Materials | Entered Mines 4963 | -9/Mines | Learned Materials emergency access door positions 4976 | -9/Mines | Assembled infested the area 5796 | -9/Mines | Discovered new exit (range 3) 6198 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6335 | -9/Mines | Discovered new exit (range 8) 6419 | -9/Mines | Met a Derelict shopkeep closing up shop 7253 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7253 | -9/Mines | Discovered new exit (range 5) 7286 | -9/Mines | Entered Exiles 7286 | -9/Exiles | Accompanied by 3 allies 7346 | -9/Exiles | Met 8R-AWN 7389 | -9/Exiles | Met EX-HEX 7501 | -9/Exiles | Met EX-DEC 7741 | -9/Exiles | Met EX-BIN 7776 | -9/Exiles | Aligned with FarCom system 7779 | -9/Exiles | Given EX-Vault access code 7836 | -9/Exiles | Opened EX-Vault 7854 | -9/Exiles | Found Field Lobotomy Kit 7905 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8063 | -9/Exiles | Discovered new exit (range 14) 8090 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 8090 | -9/Exiles | Entered Mines 8090 | -8/Mines | Accompanied by 3 allies 8199 | -8/Mines | Discovered new exit (range 15) 8256 | -8/Mines | Discovered new exit (range 8) 9269 | -8/Mines | Entered Materials 9269 | -8/Materials | Accompanied by 3 allies 9269 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9502 | -8/Materials | Lost 3 allies 10429 | -8/Materials | Discovered new exit (range 3) 11272 | -8/Materials | Met 7R-MNS 11538 | -8/Materials | Repaired Arm. Wheel 11820 | -8/Materials | Discovered new exit (range 12) 11961 | -8/Materials | Garrison activated, responded to threat 12409 | -8/Materials | Discovered new exit (range 4) 12902 | -8/Materials | Entered Factory 12902 | -7/Factory | Evolved 2 slots: Utility x2 12903 | -7/Factory | Caught up to 7R-MNS 13075 | -7/Factory | Identified exit to Storage 13075 | -7/Factory | Identified exit to Lower Caves 13520 | -7/Factory | Repaired Adv. Assault Cannon 13560 | -7/Factory | Build established: Assassin 13700 | -7/Factory | Garrison activated, responded to threat 13893 | -7/Factory | Build established: Mutant 14258 | -7/Factory | Discovered new exit (range 8) 14286 | -7/Factory | Build established: Infiltrator-Mutant 14646 | -7/Factory | Entered Lower Caves 14954 | -7/Lower Caves | Build established: Mutant 15188 | -7/Lower Caves | Learned location of 1 exit from Factory 15314 | -7/Lower Caves | Discovered new exit (range 14) 15556 | -7/Lower Caves | Entered another Lower Caves area 15780 | -7/Lower Caves | Spotted B-75 Beast 15923 | -7/Lower Caves | Destroyed B-75 Beast 16745 | -7/Lower Caves | Discovered new exit (range 11) 16849 | -7/Lower Caves | Entered Data Miner 16849 | -7/Data Miner | Discovered new exit (range 6) 16898 | -7/Data Miner | Met Data Miner 16940 | -7/Data Miner | Learned location of Section 7 (-2) 16940 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16985 | -7/Data Miner | Received God Mode back door access code from Data Miner 17043 | -7/Data Miner | Entered Proximity Caves 17269 | -6/Proximity Caves | Learned Factory emergency access door positions 17287 | -6/Proximity Caves | Identified exit to Factory 17292 | -6/Proximity Caves | Learned Factory terminal intel 17444 | -6/Proximity Caves | Lost 3 parts (3u) 17775 | -6/Proximity Caves | Spotted B-75 Beast 17807 | -6/Proximity Caves | Destroyed B-75 Beast 18149 | -6/Proximity Caves | Build established: Scavenger-Mutant 18154 | -6/Proximity Caves | Entered Factory 18154 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 18155 | -6/Factory | Identified exit to Extension 18156 | -6/Factory | Identified exit to Factory 18158 | -6/Factory | Loaded intel: 27 terminal locations 18634 | -6/Factory | Build established: Mutant 19096 | -6/Factory | Lost 4 parts (1p1n2u) 19707 | -6/Factory | Sucked down chute 19707 | -6/Factory | Entered Waste 19722 | -6/Waste | EMP discharged 19722 | -6/Waste | System corruption reached 10% 19733 | -6/Waste | Spotted C-40 Crusher 19749 | -6/Waste | Spotted C-40 Crusher 19762 | -6/Waste | Spotted C-40 Crusher 19768 | -6/Waste | Destroyed C-40 Crusher 19778 | -6/Waste | Destroyed C-40 Crusher 19793 | -6/Waste | Spotted C-40 Crusher 19800 | -6/Waste | Destroyed C-40 Crusher 19811 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19814 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 19817 | -6/Waste | Crushed by Compactor (1 part destroyed) 19822 | -6/Waste | EMP discharged 19830 | -6/Waste | Spotted C-40 Crusher 19848 | -6/Waste | Lost 6 parts (2p2n1u1w) 19902 | -6/Waste | Spotted C-40 Crusher 19922 | -6/Waste | EMP discharged 19922 | -6/Waste | System corruption reached 30% 19941 | -6/Waste | Discovered new exit (range 16) 19959 | -6/Waste | Identified exit to Factory 19962 | -6/Waste | Entered Factory 20102 | -6/Factory | Fabricated Imp. Heavy Armor Plating (x1) 20364 | -6/Factory | Identified exit to Lower Caves 20533 | -6/Factory | Discovered exit to Factory (range 8) 21090 | -6/Factory | Cargo convoy interrupted 21125 | -6/Factory | Entered Extension 21180 | -6/Extension | Rescued a captive Derelict 21180 | -6/Extension | Rescued a captive Derelict 21252 | -6/Extension | Rescued a captive Derelict 21437 | -6/Extension | Rescued a captive Derelict 21531 | -6/Extension | Rescued a captive Derelict 21558 | -6/Extension | Rescued a captive Derelict 21558 | -6/Extension | Rescued a captive Derelict 21665 | -6/Extension | Build established: Commander-Mutant 21669 | -6/Extension | Rescued a captive Derelict 21670 | -6/Extension | Rescued a captive Derelict 21693 | -6/Extension | Rescued a captive Derelict 22080 | -6/Extension | Spotted B-75 Beast 22097 | -6/Extension | Allies destroyed B-75 Beast 22102 | -6/Extension | Spotted B-75 Beast 22128 | -6/Extension | Allies destroyed B-75 Beast 22162 | -6/Extension | Lost 12 allies 22560 | -6/Extension | Rescued a captive Derelict 22562 | -6/Extension | Rescued a captive Derelict 22678 | -6/Extension | Rescued A7 22734 | -6/Extension | Rescued a captive Derelict 22861 | -6/Extension | Lost 3 allies 22923 | -6/Extension | Disrupted transfer network 22933 | -6/Extension | Discovered exit to Factory (range 10) 22935 | -6/Extension | Discovered new exit (range 6) 22978 | -6/Extension | Lost 5 allies 22996 | -6/Extension | Entered Cetus 22996 | -6/Cetus | Accompanied by 5 allies (A7) 23001 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 23019 | -6/Cetus | Spotted Cetus Guard 23019 | -6/Cetus | Spotted Cetus Guard 23023 | -6/Cetus | Spotted Cetus Guard 23026 | -6/Cetus | Allies destroyed Cetus Guard 23032 | -6/Cetus | Destroyed Cetus Guard 23032 | -6/Cetus | Spotted Cetus Guard 23042 | -6/Cetus | Destroyed Cetus Guard 23046 | -6/Cetus | Destroyed Cetus Guard 23251 | -6/Cetus | Escorted A7 to Cetus Mainframe 23324 | -6/Cetus | Build established: Mutant 23477 | -6/Cetus | Started Cetus Manufacturing Module 23499 | -6/Cetus | Discovered new exit (range 16) 23502 | -6/Cetus | Manufactured an Enhanced Grunt 23527 | -6/Cetus | Manufactured an Enhanced Grunt 23545 | -6/Cetus | Spotted Cetus Guard 23545 | -6/Cetus | Spotted Cetus Guard 23552 | -6/Cetus | Manufactured an Enhanced Grunt 23553 | -6/Cetus | Destroyed Cetus Guard 23553 | -6/Cetus | Spotted Cetus Guard 23559 | -6/Cetus | Destroyed Cetus Guard 23559 | -6/Cetus | Spotted Cetus Guard 23561 | -6/Cetus | Destroyed Cetus Guard 23563 | -6/Cetus | Allies destroyed Cetus Guard 23575 | -6/Cetus | Discovered exit to Factory (range 15) 23577 | -6/Cetus | Manufactured an Enhanced Grunt 23583 | -6/Cetus | Met Revision 17 23602 | -6/Cetus | Manufactured an Enhanced Grunt 23664 | -6/Cetus | Entered Archives 23664 | -6/Archives | Accompanied by 9 allies (A7) 23669 | -6/Archives | Received a hacking code to weaken MAIN.C 23803 | -6/Archives | Build established: Commander-Mutant 23880 | -6/Archives | Discovered new exit (range 14) 23964 | -6/Archives | Discovered exit to Factory (range 15) 23979 | -6/Archives | Discovered new exit (range 16) 24484 | -6/Archives | Build established: Scavenger-Mutant 24660 | -6/Archives | Entered Factory 24660 | -5/Factory | Accompanied by 6 allies 24660 | -5/Factory | Evolved 2 slots: Propulsion x2 25170 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 25227 | -5/Factory | Discovered new exit (range 5) 26577 | -5/Factory | Repaired Quantum Reactor 27195 | -5/Factory | Discovered new exit (range 16) 27231 | -5/Factory | Identified exit to Factory 27469 | -5/Factory | Entered Upper Caves 27588 | -5/Upper Caves | System corruption reached 10% 27851 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28466 | -5/Upper Caves | Discovered new exit (range 8) 28488 | -5/Upper Caves | Entered another Upper Caves area 29259 | -5/Upper Caves | Discovered new exit (range 8) 29271 | -5/Upper Caves | Entered Zhirov 29272 | -5/Zhirov | Discovered new exit (range 3) 29301 | -5/Zhirov | Met Zhirov 29345 | -5/Zhirov | Found Alien Artifact 29345 | -5/Zhirov | Identified Integrated Reactor 29345 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29485 | -5/Zhirov | Found Alien Artifact 29645 | -5/Zhirov | Learned location of Quarantine (-3) 29645 | -5/Zhirov | Learned location of Testing (-2) 29645 | -5/Zhirov | Learned location of Command (-1) 29661 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29709 | -5/Zhirov | Entered Proximity Caves 29727 | -4/Proximity Caves | Spotted B-86 Titan 29746 | -4/Proximity Caves | Destroyed B-86 Titan 29756 | -4/Proximity Caves | Learned Research emergency access door positions 29841 | -4/Proximity Caves | Ambushed by research squad 29841 | -4/Proximity Caves | Self-destructed Last Messages --------------- repair. 29755_ Hardcell Cannon fries itself beyond repair. 29755_ Hvy. Reflective Plating fries itself beyond repair. 29756_ Acquired derelict log, extracted data. Data stored: Research emergency access points. 29757_ Hvy. Treads fries itself beyond repair. 29759_ Adv. Cooling System fries itself beyond repair. 29763_ Acquired 129 matter. 29777_ Acquired derelict log, extracted data. Data stored: Armory entrances (x1). 29784_ System corrupted: Matter fused (-5). 29808_ D1K5DLLC4JL7%3TS|CGGDDH1GAGSSDSECV XG 29840_ Slug penetrates Wall. 29840_ Penetrated by Slug. 29840_ Hrd. Heavy Armor Plating destroyed. 29841_ P-70 Sage: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????# ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ?????????????????????? | | ????????????????????????## ?????????????????????? | | ???####???##???????????## ??????????????????????? | | ??## ##?## ???????##### ??????????????????????? | | ??# ### ???????#h #??#####???????????????? | | ??# #? ???????#p ### ## #??????????? | | ### #? ##?????#h @ #??????????? | | #??# ###???#### #??????????? | | ##?# ##????## #??????????? | | #?# ##???# ##??????????? | | #?? ##?## ##???????????? | | ### #??# #?# ### ##????????????? | | #?# ##?# #?### ##??# #?????????????? | | #?# ### #?## ## #????#### ##?????????????? | | ### #### ## #????????###??????????????? | | ## ## #?????????????????????????? | | ## #?????????????????????????? | | ## ####?????????????????????????? | | ## ### ## #????????????????????????????? | | ??###### ##### ??????????????????????????? | | ???????# ##???? ???????????????????????? | | ????????# #?????# ??????????????????????? | | ????????# #??????## ?????????????????????? | | ##????????# #????????# ## ????????????????????? | | ??????????# ?????????###??????????????????????? | | ?????????? ??????????????????????????????????? | | ????????? #?????????????????????????????????? | | ????????? ?????????????????????????????????? | | ????????# ?????????????????????????????????? | | ????????### ??????????????????????????????????? | | ??????????## ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 53 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Resistance: KI 20 Resistance: EM 25 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Mines | Hacked Cargo Storage Unit | -10/Mines | Hacked Reflective Plating | -9/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Hacked Adv. Hacking Suite | -7/Factory | Hacked Lrn. Tractor Beam | -7/Factory | Scanalyzed Adv. Assault Cannon | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Trap Scanner | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Arm. Treads | -6/Factory | Scanalyzed Imp. Medium Treads | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Imp. Heavy Armor Plating | x1 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingMassInjector Manual? 0 Play Time 03:29:09 Cumulative 155.9 hours Start 2024.05.19 @ 20:59:24 End 2024.05.20 @ 00:42:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/0/2/1/0/0/0/0/0 Lore% 60 Gallery% 80 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72ef7e5a-a023-4e31-a4d1-2bd9df29c0dd