Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.24 @ 22:28:34 Player: King Of Bel Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (67) 335 Value Destroyed (2171) 2171 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (473) 473 TOTAL SCORE: 8859 Bonus ------- High Alert Combat Kills 148 Follower Combat Kills 25 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Improved Coolant Injector Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooled Plasma Rifle Autogun Gauss Rifle KE Penetrator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Improved VTOL Module Improved VTOL Module Biomechanical Wings > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Advanced Targeting Computer > --- WEAPON ----------- Cooled Plasma Rifle KE Penetrator > --- INVENTORY -------- Autogun Gauss Rifle Advanced Assault Cannon [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Improved VTOL Module Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Targeting Computer Device Improved Coolant Injector Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Slots Evolved 12 | . . 2 . 2 2 . . . 2 2 2 . . Power 1 | . . . . . 1 . . . . . . . . Propulsion 5 | . . 2 . 1 . . . . . 2 . . . Utility 4 | . . . . 1 1 . . . 2 . . . . Weapon 2 | . . . . . . . . . . . 2 . . Parts Attached 69 | 6 4 9 4 7 11 6 . 2 1 18 . 1 . Power 13 | 1 . . 1 1 3 1 . . . 5 . 1 . Engine 8 | 1 . . 1 1 3 1 . . . 1 . . . Core 5 | . . . . . . . . . . 4 . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 18 | 2 2 5 . 2 3 . . . . 4 . . . Treads . | . . . . . . . . . . . . . . Leg 7 | 2 2 1 . . . . . . . 2 . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 11 | . . 4 . 2 3 . . . . 2 . . . Utility 11 | 1 1 1 . 2 2 . . . . 4 . . . Device 6 | . 1 . . 1 1 . . . . 3 . . . Storage 1 | 1 . . . . . . . . . . . . . Processor 4 | . . 1 . 1 1 . . . . 1 . . . Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 27 | 2 1 3 3 2 3 5 . 2 1 5 . . . Energy Gun 5 | . . . . 1 1 . . 1 . 2 . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . Ballistic Gun 8 | 2 1 1 1 . . 2 . . . 1 . . . Ballistic Cannon 9 | . . 2 1 1 1 2 . . 1 1 . . . Launcher 4 | . . . . . 1 1 . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . 1 . . . . 1 . . . Parts Lost 34 | . . . 1 6 3 1 . 2 2 11 . 8 . Power 10 | . . . 1 1 1 1 . 1 . 3 . 2 . Propulsion 13 | . . . . 2 2 . . . 1 3 . 5 . Utility 5 | . . . . 1 . . . 1 1 1 . 1 . Weapon 6 | . . . . 2 . . . . . 4 . . . Highest Loss Streak 8 | . . . 1 6 3 1 . 2 4 7 . 8 . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 99 94 99 91 94 98 100 97 68 55 52 30 15 Engine 8 | . 14 11 10 8 14 13 15 12 6 4 5 1 . Leg 5 | . 28 3 . . . . . . . 6 10 2 . Flight 23 | . . 36 44 40 35 38 38 38 30 16 15 7 . Device 8 | . 13 4 . . 12 15 15 15 6 9 10 7 5 Storage 4 | . 14 11 11 7 . . . . . . . . . Processor 9 | . . 5 11 18 15 15 15 15 10 5 10 10 10 Energy Gun 1 | . . . . 1 3 7 7 6 2 1 . . . Ballistic Gun 6 | . 28 13 11 4 . 3 7 7 6 1 . . . Ballistic Cannon 3 | . . 8 10 . 5 2 . . 4 3 . . . Peak Build Rating 55 | 6 7 26 29 36 43 44 43 43 37 55 48 48 15 Average Rating 30 | 4 6 21 26 32 38 41 43 42 34 41 48 28 15 On Entrance 28 | . 6 7 26 29 31 41 43 43 36 32 48 48 15 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 29 | 14 15 21 19 19 24 26 23 23 23 29 11 16 1 Greatest Support 35 | 20 20 20 20 25 25 25 25 25 25 35 16 16 3 Greatest Overweight (x) 2 | . . 2 . 1 1 1 . . 1 2 . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 7 5 5 5 5 5 5 5 5 5 Most Carried 8 | 3 8 8 8 7 5 4 3 3 4 5 5 5 4 Average Carried 4 | 1 5 7 7 5 2 2 3 3 3 2 5 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 3 8 8 8 2 2 3 3 3 4 5 5 4 4 Class Distribution -------------------- 44% | Sprinter 40% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Matter Collected 1669 | 205 221 141 368 95 124 173 . 67 7 268 . . . Remotely . | . . . . . . . . . . . . . . Salvage Created 2018 | . 358 117 487 212 125 268 . 25 . 396 . . 30 Parts 130 | . 24 10 38 12 6 14 . 4 . 20 . . 2 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 1 1 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 12 . 2 . . . . 6 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Combat Hostiles Destroyed 59 | . 8 3 17 6 2 7 . 3 . 12 . . 1 Melee 1 | . . . . . . . . . . . . . 1 Guns 14 | . 8 . 3 . . 1 . 1 . 1 . . . Cannons 31 | . . 3 14 5 2 2 . . . 5 . . . AOE 13 | . . . . 1 . 4 . 2 . 6 . . . Classes Destroyed 9 | . 4 2 1 1 1 . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . Recycler 2 | . 1 . . . . . . . . 1 . . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 4 | . . 1 2 . 1 . . . . . . . . Swarmer 24 | . 3 . 7 2 . . . 3 . 8 . . 1 Grunt 17 | . 5 2 1 . . 6 . . . 3 . . . Brawler 1 | . . . 1 . . . . . . . . . . Sentry 15 | . . 1 8 3 2 1 . . . . . . . Hunter 2 | . . . . 1 . . . . . 1 . . . Best Kill Streak 10 | . 4 4 10 5 3 4 . 3 . 10 . . 1 Combat Bots Only 10 | . 4 3 10 5 1 4 . 3 . 9 . . 1 Max Kills in Single Turn 6 | . 2 1 1 1 1 3 . 2 . 6 . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 6 | . . . . 1 . 3 . 2 . 6 . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Hostile Shots Fired 581 | . 32 14 88 70 55 39 . 24 6 92 . 82 79 Missed 230 | . 16 8 32 13 25 22 . 10 3 39 . 25 37 Damage Taken 4958 | . 206 70 686 666 230 147 . 154 74 1099 . 986 640 Core 1967 | . 9 21 207 143 67 20 . 11 . 335 . 560 594 Absorbed by Shields 238 | . . . . . 97 60 . 55 26 . . . . Core Remaining (%) 80 | 100 96 . 43 74 . . . 86 100 66 . . . Volleys Fired 156 | . 21 13 52 18 13 8 . 4 1 26 . . . Largest 2 | . 2 2 2 2 2 2 . 2 2 2 . . . Hottest 156 | . 40 88 64 156 109 109 . 84 76 109 . . . Shots Fired 284 | . 42 26 104 26 19 16 . 6 2 43 . . . Gun 150 | . 42 12 52 10 5 8 . 3 1 17 . . . Cannon 126 | . . 14 52 16 13 5 . . 1 25 . . . Launcher 8 | . . . . . 1 3 . 3 . 1 . . . Special . | . . . . . . . . . . . . . . Kinetic 236 | . 42 26 104 15 13 5 . 2 2 27 . . . Thermal 40 | . . . . 11 5 8 . 1 . 15 . . . Explosive 8 | . . . . . 1 3 . 3 . 1 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 14 | . 4 7 14 4 5 13 . 3 . 11 . . . Robot Miss Streak 7 | . 4 3 3 7 2 1 . 2 . 4 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 191 | . 25 17 78 14 14 14 . 2 . 27 . . . Core Hits 101 | . 15 5 30 7 6 12 . 4 . 21 . . 1 Critical Kills 1 | . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 8 | . 1 . 2 . 2 . . . . 3 . . . Burn 3 | . . . . . . . . . . 3 . . . Destroy 1 | . 1 . . . . . . . . . . . . Blast 4 | . . . 2 . 2 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4640 | . 332 282 1254 373 369 751 . 243 7 1023 . 4 2 Guns 1155 | . 332 53 318 40 60 140 . 20 . 192 . . . Cannons 2357 | . . 229 936 333 309 112 . . . 438 . . . Explosions 1115 | . . . . . . 499 . 223 . 393 . . . Melee . | . . . . . . . . . . . . . . Ramming 13 | . . . . . . . . . 7 . . 4 2 Kinetic 2868 | . 332 282 1254 129 309 112 . . . 450 . . . Thermal 823 | . . . . 244 60 140 . 20 . 359 . . . Explosive 936 | . . . . . . 499 . 223 . 214 . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . . 1 . . . . . . . . . Average Corruption 1 | . . . . 1 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 136 | . . 1 . 7 14 15 . . . 99 . . . Projectiles 30 | . . 1 . 7 14 . . . . 8 . . . Explosions 106 | . . . . . . 15 . . . 91 . . . Melee . | . . . . . . . . . . . . . . Knockbacks 14 | . . 3 2 . 2 . . . . 7 . . . Impact . | . . . . . . . . . . . . . . Kinetic 14 | . . 3 2 . 2 . . . . 7 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 338 | . . . . . 59 . . 15 3 258 . 2 1 Shots 5 | . . . . . 1 . . 1 . 3 . . . Rammed 5 | . . . . . . . . . 1 . . 3 1 Targets Rammed 5 | . . . . . . . . . 1 . . 3 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 355 | . 20 187 242 355 196 199 119 199 10 105 . . . Average Temperature 118 | . 6 102 83 233 105 151 60 137 10 37 . . . Received Heat Transfer 780 | . 93 33 168 108 76 52 . 30 . 117 . 94 9 Effects 6 | . . . . 6 . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . Interference 4 | . . . . 4 . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . 1 . . . . . 1 . . . Heat Transferred 1424 | . . . . 312 111 259 . 37 . 705 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Peak Influence 772 | . 240 209 772 516 517 . . . 32 326 93 . . Initial 325 | . . 101 87 325 234 . . . 31 5 93 . . Average 261 | . 116 135 484 418 375 . . . 21 188 93 . . Maximum Alert Level 3 | . 1 1 3 2 2 . . . . 1 . . . Low Security (%) 42 | 100 77 85 10 . . . . . 100 50 100 . . Level 1 33 | . 22 14 20 43 46 . . . . 49 . . . Level 2 22 | . . . 59 56 53 . . . . . . . . Level 3 2 | . . . 9 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . . 2 3 . . . 1 2 . . 1 Investigation 4 | . 1 . . . 1 . . . . 2 . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 6 | . 1 . . 2 2 . . . 1 . . . . Assault 1 | . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Distress Signals 1 | . . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 139 | . 11 4 21 12 17 14 . 6 1 21 . 14 18 Peak Tracking Total 11 | . 4 3 4 8 5 7 . 4 1 10 . 11 10 Tactical Retreats 18 | . . . 1 1 3 1 . . . 1 . 6 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Traps Triggered 3 | . 2 . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Machines Disabled 3 | . . . 1 . . . . . . 2 . . . Max in Single Turn 2 | . . . 1 . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Machines Accessed 10 | . . . 3 . 1 . 4 . . 2 . . . Terminals 4 | . . . 3 . 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Total Hacks 49 | . . . 6 . 4 . 33 . . 6 . . . Successful 39 | . . . 4 . . . 33 . . 2 . . . Failed 10 | . . . 2 . 4 . . . . 4 . . . Catastrophic 2 | . . . 1 . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . . . . . . . 3 . . . . . . Terminals 10 | . . . 6 . 4 . . . . . . . . Fabricators 3 | . . . . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 . . . Terminal Hacks 37 | . . . 4 . . . 33 . . . . . . Record 11 | . . . . . . . 11 . . . . . . Part Schematic 13 | . . . . . . . 13 . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . Open Door 2 | . . . 2 . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 4 | . . . 1 . 1 . . . . 2 . . . Full Trace Events 3 | . . . . . 1 . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 13 . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . 152 . . . Total Part Build Rating 5 | . . . . . . . . . . 5 . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Total Allies 2 | . . . 2 . . . . . . . . . . Largest Group 2 | . . . 2 . . . . . . . . . . Highest-Rated Group 62 | . . . 62 . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 1 | . . . 1 . . . . . . . . . . Total Damage 20 | . . . 20 . . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 2 . 2 . . . 1 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Turns Passed 2360 | 69 261 102 355 109 199 199 22 102 28 567 18 196 133 Spaces Moved 4256 | 51 149 91 779 173 599 715 94 380 49 506 36 371 263 Core 457 | 5 . . . . . . . . . . . 189 263 Treads . | . . . . . . . . . . . . . . Legs 275 | 46 149 9 . . . . . . . 71 . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3524 | . . 82 779 173 599 715 94 380 49 435 36 182 . Fastest Speed 23 | 50 120 26 26 23 23 23 23 23 23 23 50 30 50 Average Speed 39 | 113 120 42 26 25 23 23 23 23 44 75 50 51 50 Slowest Speed 190 | 120 120 190 26 99 99 97 23 23 98 190 50 170 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 28 | . . . 18 . 5 1 . . . 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 33 8 82 19 26 85 74 65 2 15 2 54 52 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 3 | . . . . . . 1 . 1 . . . 1 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 134 | . . 1 7 1 6 43 . 42 1 33 . . . Melee . | . . . . . . . . . . . . . . Projectile 15 | . . 1 7 1 1 1 . . 1 3 . . . AOE 119 | . . . . . 5 42 . 42 . 30 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Total 4609 | 59 191 134 819 207 627 729 93 386 52 639 35 374 264 Wait 98 | . . . . 10 . . . 1 . 87 . . . Move 4192 | 50 148 90 747 172 588 712 93 379 48 497 35 370 263 Hop 23 | . . . 13 . 5 1 . . . 4 . . . Pick Up 32 | 3 11 7 1 . 7 . . . 1 2 . . . Fast Attach 34 | 6 1 7 1 1 2 2 . . . 14 . . . Attach 18 | . . 1 1 6 4 1 . . . 4 . 1 . Detach 9 | . . 3 . . . 2 . . . 4 . . . Swap 17 | . 3 1 2 . 5 3 . 2 1 . . . . Drop 25 | . 7 12 2 . 3 . . . . 1 . . . Fire 156 | . 21 13 52 18 13 8 . 4 1 26 . . . Melee . | . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . 1 . . 3 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 9) 322 | -10/Materials | Build established: Mutant 331 | -10/Materials | Entered another Materials area 331 | -9/Materials | Evolved 2 slots: Propulsion x2 421 | -9/Materials | Discovered new exit (range 9) 433 | -9/Materials | Entered Storage 537 | -9/Storage | Destroyed 10 combat bots 659 | -9/Storage | Build established: Sprinter 721 | -9/Storage | Met a pair of Derelict thieves 767 | -9/Storage | Core integrity fell below 50% 782 | -9/Storage | Discovered new exit (range 16) 788 | -9/Storage | Entered Materials 788 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 881 | -8/Materials | Discovered new exit (range 9) 897 | -8/Materials | Entered Factory 897 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 904 | -7/Factory | Lost 6 parts (1p2n1u2w) 1092 | -7/Factory | Discovered new exit (range 15) 1096 | -7/Factory | Entered Lower Caves 1116 | -7/Lower Caves | Lost 3 parts (1p2n) 1128 | -7/Lower Caves | Learned 4 Factory zone layouts 1180 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1204 | -7/Lower Caves | Encountered a Warlord checkpoint 1283 | -7/Lower Caves | Attracted the attention of an 0b10 base 1293 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1293 | -7/Lower Caves | Identified exit to Lower Caves 1295 | -7/Lower Caves | Entered Data Miner 1295 | -7/Data Miner | Discovered new exit (range 6) 1300 | -7/Data Miner | Met Data Miner 1307 | -7/Data Miner | Learned location of Section 7 (-2) 1307 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1312 | -7/Data Miner | Received God Mode back door access code from Data Miner 1317 | -7/Data Miner | Entered Proximity Caves 1337 | -6/Proximity Caves | Identified exit to Factory 1386 | -6/Proximity Caves | Learned location of 1 exit from Factory 1412 | -6/Proximity Caves | Spotted B-75 Beast 1419 | -6/Proximity Caves | Entered Factory 1419 | -6/Factory | Evolved 2 slots: Utility x2 1420 | -6/Factory | Identified exit to Factory 1421 | -6/Factory | Identified exit to Extension 1447 | -6/Factory | Entered another Factory area 1447 | -5/Factory | Evolved 2 slots: Propulsion x2 1464 | -5/Factory | Lost 4 parts (1p1n2u) 1596 | -5/Factory | Lost 7 parts (1p3n3w) 1609 | -5/Factory | Destroyed 9 combat bots 1730 | -5/Factory | Build established: Mutant 1795 | -5/Factory | Lost 3 parts (2p1w) 1851 | -5/Factory | Fabricated Biomechanical Wings (x1) 2006 | -5/Factory | Discovered new exit (range 11) 2014 | -5/Factory | Entered another Factory area 2014 | -4/Factory | Evolved 2 slots: Weapon x2 2029 | -4/Factory | Discovered new exit (range 7) 2031 | -4/Factory | Build established: Scavenger-Mutant 2032 | -4/Factory | Entered Upper Caves 2076 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 2165 | -4/Upper Caves | Lost 8 parts (2p5n1u) 2191 | -4/Upper Caves | Learned Research terminal intel 2226 | -4/Upper Caves | Discovered new exit (range 5) 2228 | -4/Upper Caves | Entered another Upper Caves area 2245 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 2245 | -4/Upper Caves | Core integrity fell below 50% 2298 | -4/Upper Caves | Core integrity fell below 20% 2342 | -4/Upper Caves | Learned 8 Research zone layouts 2361 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02130_ Imp. VTOL Module destroyed. 02133_ Neutrino Core destroyed. 02133_ Penetrated by Slug. 02134_ Biomechanical Wings destroyed. 02137_ Penetrated by Slug. 02140_ Slug penetrates Wall. 02191_ Acquired derelict log, extracted data. Data stored: Research terminal intel. [Achievement: Slippery One] 02226_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02245_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 02249_ Y-72 Warden: "REQUESTING BACKUP." 02276_ 4E-DKB(k) destroyed. 02321_ WAR.Sys disabled. 02322_ Slammed into S-27 Virus. 02322_ S-27 Virus destroyed. 02342_ Acquired derelict log, extracted data. Data stored: Research zone layouts (x8). Map ----- +----------------------------------------------------+ | ?# ######?????# #?## ##????????????????????? | | ?# ##??????????# #### ##????????????????????? | | ?# ##???????????# #????????????????????? | | ?# ##????????????# ### #????????????????????? | | ## #?????????????# ??### ##????????????????????? | | ## #?????????????# ????# #?????????????????????? | | # #########?????##????# #?????????????????????? | | #?????????# #?????????????????????? | | #??????## #?????????????????????? | | ####### #### #??????## #?????????????????????? | | ##???????????? ?????## #?????????????????????? | | ##?????????????# ?#### ##?????????????????????? | | ##????????????# # ##??????????????????????? | | #????????????# ##???????????????????????? | | ##???????????# #####?????????????????????? | | ##??????????# ## ### #?????????????????????? | | #?????? ???## #?# ## #?????????????????????? | | ##??? ??##?## #??????????????????????? | | ##????# #### ###??????????????????????? | | # #?????# ##????????????????????????? | | ## #?????# ####??????????????????????? | | ## #???# #??????????????????????? | | ## #???# ### #??????????????????????? | | ## #???## #?## #??????????????????????? | | ## #????# #??# #??????????????????????? | | #### #???# ??## @#??????????????????????? | | ???# ##??# ??# #??????????????????????? | | ???# ##?# ?### s ##?????????????????????? | | #### ### #???## ##????????????????????? | | #????##s ##???????????????????? | | #????## #??????????##???????? | | ## ##### #?????????? ##?????? | | #### ?## ###?????????? ### ?? | | # # ###???????????? ? | | # = # # ##?????????????? ? | | # % ## # $## ###???????????????# ? | | ##% ### # ###??????????????????# ?? | | ###?####?# # ##???????????####???# ??? | | ##?###????# ## #####?####?## #??## #???? | | #### ##???# #?# ### #?# #?## #????? | | ## ##??# #??# #?# ### #????? | | #??# #?## #??# #????? | | #??# ### #?## ###### | | ##?## ### # ### | | #### #?#### ## | | ## ## #????# #???# | | ##### #????# #???# | | ### ### #???## #???# ##### | | ??# #?## #???# #??# ## | | ?# #??## #?? #??# ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 80 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Evasion (%) 65 Targeting Accuracy 14 Item Schematics ----------------- Dispersion Rifle | -7/Data Miner | Free Imp. Armor Integrity Analyzer | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Adv. Signal Interpreter | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free Fabricated ------------ Biomechanical Wings | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Cya! I'm Back, Baby! Just What I Needed Leap Before You Look Quick And Dirty Slippery One The Oracle Challenges ------------ None Game ------ Seed ReinforcedCarbideTube Manual? 0 Play Time 00:52:56 Cumulative 6.4 hours Start 2025.03.24 @ 21:32:12 End 2025.03.24 @ 22:28:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 13 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 24% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b573b52d-9b87-48cb-9d0d-5b381dd9730e