Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.06 @ 23:51:07 Player: Dinner Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (589) 589 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2564 Bonus ------- None Cogmind --------- Core Integrity 444/550 Matter 265/300 Energy 0/100 System Corruption 6% Temperature Cool (4) Movement Hovering (52) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aerolev Unit Aerolev Unit Aerolev Unit Combat Airjet > --- UTILITY (4) ------ Improved Heat Sink Weight Redist. System Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Enhanced Autogun > --- INVENTORY (5) ---- Flight Unit Flight Unit Heat Sink Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Combat Airjet > --- UTILITY ---------- Improved Heat Sink Weight Redist. System Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Beam Rifle Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Improved Aluminum Leg Flight Unit Flight Unit Heat Sink [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Flight Unit Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Flight Unit Utility Targeting Computer Device Heat Sink Processor Targeting Computer Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 26 | 2 3 3 6 12 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | . 1 2 2 6 Treads . | . . . . . Leg 1 | . . . 1 . Wheel . | . . . . . Hover 6 | . . 1 1 4 Flight 4 | . 1 1 . 2 Utility 7 | . 1 1 1 4 Device 4 | . . . 1 3 Storage . | . . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 6 | 1 1 . 2 2 Energy Gun 3 | 1 . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 2 | . . . 1 1 Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 8 | . . 2 . 6 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 3 | . . . . 3 Weapon 2 | . . 1 . 1 Highest Loss Streak 3 | . . 1 . 3 To Critical Strikes 1 | . . 1 . . Average Backups 3 | . 1 2 3 3 Power . | . 1 . . . Propulsion 1 | . . . 2 2 Utility . | . . 1 . . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 1 | . . . . 1 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 66 | . 28 48 77 92 Engine 6 | . . 3 11 9 Leg 1 | . . . 3 . Hover 12 | . . 3 14 23 Flight 6 | . 4 15 2 10 Device 8 | . . . 9 16 Processor 8 | . 5 14 11 7 Protection 6 | . . 3 11 7 Energy Gun 8 | . 14 3 6 8 Ballistic Gun 3 | . . . 1 9 Ballistic Cannon 3 | . 4 6 4 . Peak Build Rating 31 | 2 4 12 17 31 Average Rating 13 | . 2 4 13 24 On Entrance 6 | . 1 3 12 17 Avg Prop Armor Cover (%) 4 | . . 3 4 6 Naked Turns . | . . . . . Heaviest Build 17 | 2 5 9 15 17 Greatest Support 42 | 3 4 12 18 42 Greatest Overweight (x) 1 | . 1 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 1 3 4 5 5 Average Carried 3 | . 2 2 3 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 3 1 5 4 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 665 | 134 82 118 146 185 Remotely . | . . . . . Salvage Created 939 | . 106 . 408 425 Parts 64 | . 10 . 28 26 Haulers Intercepted 5 | . . . 3 2 Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 19 | . 3 1 8 7 Guns 16 | . 2 . 7 7 Cannons 3 | . 1 1 1 . Classes Destroyed 9 | . 4 1 3 1 Worker 2 | . 2 . . . Hauler 5 | . . . 3 2 Recycler 1 | . . . 1 . Watcher 1 | . 1 . . . Swarmer 7 | . 2 . 4 1 Grunt 6 | . 1 . 3 2 Sentry 4 | . . . 1 3 Hunter 1 | . . . . 1 Assembled 1 | . . 1 . . Best Kill Streak 4 | . 4 1 4 2 Combat Bots Only 4 | . 2 1 4 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 153 | . 30 26 35 62 Missed 41 | . 6 11 7 17 Hits 112 | . 24 15 28 45 Projectile 112 | . 24 15 28 45 Critical Strikes 3 | . 1 1 . 1 Damage Taken 1256 | . 259 149 286 562 Core 402 | . 134 89 73 106 Absorbed by Shields . | . . . . . Core Remaining (%) 63 | 100 . 10 81 . Volleys Fired 137 | . 30 11 41 55 Largest 2 | . 2 1 2 2 Hottest 81 | . 80 50 76 81 Shots Fired 204 | . 45 11 47 101 Gun 176 | . 30 5 40 101 Cannon 28 | . 15 6 7 . Launcher . | . . . . . Special . | . . . . . Kinetic 89 | . 15 6 13 55 Thermal 115 | . 30 5 34 46 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 7 5 8 11 Robot Miss Streak 8 | . 8 2 3 6 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 125 | . 21 8 32 64 Core Hits 52 | . 8 1 18 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . 3 2 3 1 Burn 9 | . 3 2 3 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1695 | . 403 126 442 724 Guns 1344 | . 212 38 370 724 Cannons 341 | . 182 88 71 . Explosions . | . . . . . Melee . | . . . . . Ramming 10 | . 9 . 1 . Kinetic 640 | . 182 88 107 263 Thermal 1045 | . 212 38 334 461 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 11 | . . 11 . . Projectiles 11 | . . 11 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 8 | . 4 3 1 . Impact . | . . . . . Kinetic 7 | . 4 3 . . Secondary 1 | . . . 1 . Self-Inflicted Damage 4 | . 4 . . . Shots . | . . . . . Rammed 2 | . 1 . 1 . Targets Rammed 2 | . 1 . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 78 | . 78 6 21 46 Average Temperature 16 | . 30 3 8 12 Received Heat Transfer 267 | . 105 . 63 99 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 1 3 Heat Transferred 3441 | . 851 259 1073 1258 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 95 | 100 100 100 83 100 Level 1 4 | . . . 16 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 220 | . 120 41 220 163 Initial 86 | . . 41 . 86 Average 80 | . 41 16 82 130 Influence Increases 731 | . 182 . 302 247 Destroy 0b10 Robot/C 360 | . 60 . 160 140 Destroy 0b10 Robot/NC 45 | . 15 . 20 10 Destroy Leader 102 | . 2 . 46 54 Successful Hack 13 | . . . . 13 Disable Machine 30 | . 30 . . . Destroy Structure 1 | . . . 1 . Lose Combat Pursuer 180 | . 75 . 75 30 Influence Decreases 618 | . 75 107 97 339 Entered New Map 185 | . . 66 . 119 Time Decay 353 | . 75 21 97 160 Lost Part 80 | . . 20 . 60 Squads Dispatched 2 | . . . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 3 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 14 4 16 17 Peak Tracking Total 6 | . 6 3 5 5 Tactical Retreats 8 | . 4 . 3 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . . . . 3 Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . . . . 8 Successful 7 | . . . . 7 Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . . . . 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . . . 7 Record 3 | . . . . 3 Emergency Access Points 1 | . . . . 1 Locate Traps 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1008 | 16 278 78 298 338 Spaces Moved 789 | 24 240 64 199 262 Core 219 | 24 195 . . . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover 420 | . . 8 199 213 Flight 150 | . 45 56 . 49 Fastest Speed 34 | 50 40 37 76 34 Average Speed 56 | 50 52 43 78 46 Slowest Speed 120 | 50 120 80 80 114 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . 4 . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 31 13 20 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1155 | 28 347 98 293 389 Wait 167 | . 69 20 33 45 Move 777 | 23 239 55 198 262 Hop 4 | . . 4 . . Pick Up 25 | 2 4 3 8 8 Fast Attach 2 | . . . 1 1 Attach 19 | 2 3 5 4 5 Detach 4 | 1 1 . 2 . Swap 12 | . . . 3 9 Drop 6 | . . . 2 4 Fire 137 | . 30 11 41 55 Melee . | . . . . . Ram 2 | . 1 . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 14) 273 | -10/Materials | Core integrity fell below 50% 295 | -10/Materials | Entered Mines 302 | -10/Mines | Assembled infested the area 307 | -10/Mines | Assisted by a Guerilla fighting off Assembled 318 | -10/Mines | Build established: Mutant 337 | -10/Mines | Discovered new exit (range 10) 353 | -10/Mines | Core integrity fell below 20% 373 | -10/Mines | Entered Materials 373 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 660 | -9/Materials | Discovered new exit (range 8) 671 | -9/Materials | Entered another Materials area 671 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 868 | -8/Materials | Discovered new exit (range 9) 891 | -8/Materials | Build established: Scavenger-Mutant 979 | -8/Materials | Lost 3 parts (2u1w) 1009 | -8/Materials | Self-destructed Last Messages --------------- 00937_ Imp. Light Armor Plating destroyed. 00940_ Penetrated by Slug. 00940_ Targeting Computer destroyed. 00941_ K-01 Serf collects debris. 00943_ Identified Enh. Autogun. 00944_ Lgt. Nuclear Core melted. 00944_ Carbon-fiber Leg melted. 00944_ H-55 Commando destroyed. 00948_ Triggered EMP Trap. 00948_ A bubble of electromagnetic force engulfs the area. 00948_ EMP Trap short circuited. 00948_ A bubble of electromagnetic force engulfs the area. 00948_ Beam Rifle destroyed. 00949_ Acquired 12 matter. 00973_ Acquired 36 matter. 00974_ Acquired Beam Rifle. 00983_ K-01 Serf cleans the Atomic Centrifuge. 01001_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??#???#######??##?#########??????????????????? | | ??# ? [ ## """ """ #?????????????????? | | ??# ## """ """ #?????????????????? | | ??# """ """ ## """ """ #?????????????????? | | ??? """"""""" ?? #?????????????????? | | ????? 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""" """ ## #??????????????????? | | ########+#????? ## #??????????????????? | | ######## #??????? ## ##?????????????????? | | # ##########+### #?????????????????? | | """ + = ==! #?????????????????? | | """ # ==%= = T #?????????????????? | | """ # ##########+## #?????????????????? | | %= # #????# ######?????????????????? | | = + #????# #??????????????????????? | | #!!#????# #?????????????+????????? | | ######## *##???# """ #??????????????????????? | | ####### =%=#???# """ #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed PersonalServoStorm Manual? 0 Play Time 00:22:22 Cumulative 9.2 hours Start 2026.05.06 @ 04:09:52 End 2026.05.06 @ 23:51:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f72ca13-0bfd-486f-ad9a-31a6f2b03413