Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.06.17 @ 15:50:46 Player: Scyralis Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (261) 1305 Value Destroyed (8825) 8825 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (3002) 3002 TOTAL SCORE: 19452 Bonus ------- High Alert Combat Kills 2802 Entered Garrisons 200 Cogmind --------- Core Integrity 1082/1300 Matter 265/300 Energy 45/100 System Corruption 0% Temperature Cool (0) Movement Core (650) Ox12 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Enhanced Optical Array Hardened Light Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Compact Battery Advanced Weight Redist. System Enhanced Optical Array Launcher Guidance Computer Point Defense Array > --- WEAPON ----------- Improved Arc Projector Minigun Railgun Mini Smartbomb Launcher > --- INVENTORY -------- Transport Network Coupler Relay Coupler [NC] Relay Coupler [Duelist] Relay Coupler [Demolisher] Proton Missile Launcher Improved Remote Datajack Katana [Rating: 81] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Weapon Cycler Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Mini Smartbomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 2 . 2 . . 2 . . 2 Power 2 | . . . 1 . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . . . . 1 . . . Utility 8 | . . 2 . 2 . . 2 . . . . . 2 Weapon 2 | . . . . . 2 . . . . . . . . Parts Attached 181 | 7 5 10 15 70 2 16 21 5 . 11 15 . 4 Power 27 | 1 1 2 2 9 . 2 5 2 . 1 2 . . Engine 11 | 1 1 1 1 3 . . 3 . . 1 . . . Core 16 | . . 1 1 6 . 2 2 2 . . 2 . . Reactor . | . . . . . . . . . . . . . . Propulsion 33 | 2 1 1 5 15 . 1 2 . . 4 2 . . Treads 23 | 2 1 1 2 12 . 1 2 . . . 2 . . Leg 4 | . . . . . . . . . . 4 . . . Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . 3 . . . . . . . . . . Flight 3 | . . . . 3 . . . . . . . . . Utility 53 | 2 2 3 4 18 . 5 5 2 . 3 6 . 3 Device 25 | . . 1 1 11 . 3 2 1 . 3 2 . 1 Storage 7 | 1 1 1 1 . . . 1 1 . . . . 1 Processor 9 | 1 1 . 1 4 . . 1 . . . 1 . . Hackware . | . . . . . . . . . . . . . . Protection 12 | . . 1 1 3 . 2 1 . . . 3 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 68 | 2 1 4 4 28 2 8 9 1 . 3 5 . 1 Energy Gun 14 | . 1 . 1 9 . . 1 . . 1 1 . . Energy Cannon 10 | . . . 1 7 1 . . . . . . . 1 Ballistic Gun 17 | 2 . 2 1 5 . 4 2 1 . . . . . Ballistic Cannon 8 | . . 2 1 2 1 2 . . . . . . . Launcher 11 | . . . . 3 . 1 5 . . 2 . . . Special Weapon 1 | . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . . . . . . 2 . . Slashing Weapon 4 | . . . . 2 . 1 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . Unidentified Prototypes 7 | . . 1 . 4 . . 2 . . . . . . Parts Lost 73 | . . . 1 26 . 3 5 2 . 12 22 . 2 Power 11 | . . . . 6 . . 1 . . 2 2 . . Propulsion 17 | . . . 1 8 . . 1 . . 2 5 . . Utility 24 | . . . . 6 . 1 2 1 . 4 9 . 1 Weapon 21 | . . . . 6 . 2 1 1 . 4 6 . 1 Highest Loss Streak 10 | . . . 1 6 . 2 4 2 . 10 8 . 1 Average Slot Usage (%) 87 | . 100 99 85 91 100 99 89 90 94 79 57 5 10 Engine 4 | . 14 7 9 2 6 6 4 . . . 2 . . Core 7 | . . 3 7 11 6 6 4 9 11 8 1 . . Treads 13 | . 28 22 7 16 20 20 8 11 11 4 1 . . Leg 1 | . . . . . . . . . . 7 9 . . Device 13 | . . 11 8 14 20 19 19 18 23 16 6 . 2 Storage 8 | . 14 11 9 7 6 6 8 11 11 10 7 . . Processor 12 | . 14 11 9 17 6 6 11 11 11 10 8 5 4 Protection 4 | . . 11 8 3 6 6 4 . . . 2 . . Energy Gun 3 | . 4 . . 5 6 1 . 5 5 5 2 . . Energy Cannon 2 | . . . . 6 6 1 . . . . . . 1 Ballistic Gun 6 | . 23 11 8 1 . 10 9 16 17 12 . . . Ballistic Cannon 3 | . . 9 8 . 6 11 7 . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 101 | 12 16 37 60 72 86 101 97 93 86 86 74 . 37 Greatest Support 102 | 40 40 40 40 60 60 60 102 102 102 102 85 3 3 Greatest Overweight (x) 18 | . . . 2 18 1 1 1 . . 6 11 . 12 Average Overweight (x) . | . . . 1 1 1 1 . . . . . . 1 Largest Inventory Capacity 12 | 6 8 10 12 12 12 12 12 12 12 12 12 4 12 Average Capacity 11 | 5 7 9 10 12 12 12 12 12 12 12 11 4 4 Most Carried 12 | 2 2 2 8 12 10 12 12 9 9 10 5 . 1 Average Carried 6 | . . . 4 8 9 9 8 8 8 7 . . . Final Capacity 12 | 6 8 10 12 12 12 12 12 12 12 12 4 4 12 Final Carried 12 | . 2 2 8 11 9 12 9 8 9 6 . . . Class Distribution -------------------- 46% | Mutant 28% | Scavenger-Mutant 12% | Scavenger-Tank 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Matter Collected 6464 | 171 340 471 765 1326 . 931 1269 393 5 452 341 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 10672 | 164 588 637 849 3768 . 1339 1387 691 . 707 542 . . Parts 543 | 9 38 45 52 223 . 40 70 25 . 31 10 . . Haulers Intercepted 6 | . 1 1 1 2 . . 1 . . . . . . Recyclers Shooed 10 | . 2 1 1 4 . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 10 . . 5 . . Prevented 2 | . . . . . . . . 2 . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 160 | . 13 15 15 51 . 27 18 6 . 8 7 . . Melee 8 | . . . . 3 . . . . . . 5 . . Guns 73 | . 13 6 10 13 . 13 10 3 . 5 . . . Cannons 65 | . . 9 5 26 . 14 8 3 . . . . . AOE 9 | . . . . 6 . . . . . 3 . . . Classes Destroyed 18 | 3 4 2 4 3 . 1 . 1 . . . . . Worker 28 | 1 2 2 5 15 . . 2 . . 1 . . . Builder 27 | . . 3 8 12 . . 2 . . 2 . . . Tunneler 8 | 3 . 1 1 3 . . . . . . . . . Hauler 6 | . 1 1 1 2 . . 1 . . . . . . Recycler 14 | 1 1 1 1 7 . . 3 . . . . . . Mechanic 2 | . . . . 1 . . . . . 1 . . . Operator 2 | . . . 1 . . . 1 . . . . . . Watcher 6 | . 1 1 . 2 . . 1 . . 1 . . . Swarmer 36 | . 6 4 3 7 . 10 5 . . . 1 . . Grunt 68 | . 7 7 6 20 . 8 7 5 . 6 2 . . Brawler 4 | . . . 1 2 . 1 . . . . . . . Duelist 4 | . . . 1 1 . 2 . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . Sentry 22 | . . 4 1 10 . 5 1 1 . . . . . Hunter 13 | . . . 3 3 . . 5 . . 2 . . . Programmer 7 | . . . . 7 . . . . . . . . . Behemoth 1 | . . . . . . 1 . . . . . . . Decomposer 2 | . . . . . . . . 2 . . . . . Packrat 1 | . . . . . . . . . . . 1 . . Samaritan 5 | . . . . . . . . 5 . . . . . Thug 1 | . . . . . . . . . . . 1 . . Savage 3 | . . . . . . . . . . . 3 . . Best Kill Streak 9 | 4 6 6 8 9 . 8 7 4 . 7 3 . . Combat Bots Only 8 | . 3 5 4 7 . 8 7 4 . 3 3 . . Max Kills in Single Turn 3 | 1 2 1 2 3 . 2 2 1 . 1 1 . . Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . 1 . . . Melee 1 | . . . . 1 . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Damage Taken 11460 | . 344 423 654 3634 . 979 703 435 . 1112 2572 77 527 Core 2165 | . 53 20 106 556 . 75 48 31 . 135 846 77 218 Absorbed by Shields 472 | . . . . 174 . 263 . . . . . . 35 Core Remaining (%) 70 | 100 78 95 80 20 . 91 . . 92 . . 8 . Volleys Fired 655 | 15 36 71 78 268 1 55 52 28 . 45 6 . . Largest 4 | 2 2 2 2 2 4 4 4 4 . 4 1 . . Hottest 175 | 40 60 67 126 128 172 172 147 173 . 175 80 . . Shots Fired 1531 | 30 70 142 156 476 4 209 171 111 . 156 6 . . Gun 897 | 30 70 76 78 204 1 97 91 98 . 151 1 . . Cannon 599 | . . 66 78 256 2 108 76 13 . . . . . Launcher 34 | . . . . 16 1 4 4 . . 5 4 . . Special 1 | . . . . . . . . . . . 1 . . Kinetic 996 | 30 59 142 148 75 1 182 167 83 . 109 . . . Thermal 281 | . 11 . 4 238 2 23 . . . 2 1 . . Explosive 12 | . . . . 4 . . . . . 4 4 . . Electromagnetic 241 | . . . 4 159 1 4 4 28 . 41 . . . Robot Hit Streak 47 | 9 23 30 26 47 . 41 14 32 . 44 2 . . Robot Miss Streak 4 | 1 3 4 2 2 . 1 3 1 . 4 . . . Penetration Max 1 | . . . 1 . . 1 1 . . 1 . . . Secondary Targets 7 | . 4 . . 2 . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . 1 . . . Shots Hit Robots 1004 | 19 49 91 93 290 . 154 96 96 . 72 44 . . Core Hits 492 | 7 27 43 56 142 . 66 50 31 . 51 19 . . Critical Hits 33 | . . 1 3 9 . 6 6 3 . 2 3 . . Critical Kills 13 | . . . . 6 . 3 3 . . 1 . . . Critical Parts Destroyed 18 | . . 1 3 2 . 3 3 2 . 1 3 . . Melee Attacks 69 | . . . . 6 . 18 . . . . 45 . . Impact 14 | . . . . . . . . . . . 14 . . Slashing 55 | . . . . 6 . 18 . . . . 31 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 24991 | 181 575 1569 2023 8607 . 4242 2187 1803 . 2224 1580 . . Guns 10146 | 181 575 745 1081 1982 . 1496 1241 1506 . 1339 . . . Cannons 8571 | . . 689 880 4125 . 1730 850 297 . . . . . Explosions 3814 | . . 135 62 2303 . 109 96 . . 885 224 . . Melee 2438 | . . . . 193 . 907 . . . . 1338 . . Ramming 22 | . . . . 4 . . . . . . 18 . . Kinetic 11982 | 181 464 1434 1837 829 . 2698 2091 1432 . 1016 . . . Thermal 5362 | . 111 . 133 4396 . 580 . . . 142 . . . Explosive 1323 | . . 58 . 706 . . 45 . . 290 224 . . Electromagnetic 3864 | . . 77 53 2479 . 57 51 371 . 776 . . . Impact 418 | . . . . . . . . . . . 418 . . Slashing 2020 | . . . . 193 . 907 . . . . 920 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . . . 9 . . . . . . 13 13 . Average Corruption 7 | . . . . 6 . . . . . . 12 13 . Corruption Purged . | . . . . . . . . . . . . . . Effects 123 | . . . . 95 . . . . . . 27 1 . Message Errors 22 | . . . . 16 . . . . . . 6 . . Matter Fused 25 | . . . . 22 . . . . . . 3 . . Heat Flow Errors 9 | . . . . 7 . . . . . . 2 . . Energy Discharges 15 | . . . . 12 . . . . . . 3 . . Data Loss (minor) 9 | . . . . 7 . . . . . . 2 . . Misfires 1 | . . . . 1 . . . . . . . . . Alerts 3 | . . . . . . . . . . . 3 . . Misdirections 3 | . . . . . . . . . . . 2 1 . Targeting Errors 33 | . . . . 27 . . . . . . 6 . . Weapon Failures 3 | . . . . 3 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 951 | . . 29 24 474 . 151 63 . . . 210 . . Projectiles 223 | . . 25 24 83 . 28 63 . . . . . . Explosions 434 | . . 4 . 386 . 12 . . . . 32 . . Melee 294 | . . . . 5 . 111 . . . . 178 . . Knockbacks 49 | . . 11 18 3 . 9 6 . . . 2 . . Impact 2 | . . . . . . . . . . . 2 . . Kinetic 46 | . . 11 18 3 . 8 6 . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . Self-Inflicted Damage 625 | . . 42 82 379 . 73 27 . . 22 . . . Shots 23 | . . 2 2 12 . 3 3 . . 1 . . . Rammed 7 | . . . . 1 . . . . . . 6 . . Targets Rammed 7 | . . . . 1 . . . . . . 6 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 600 | . 48 3 168 600 136 339 140 361 . 258 128 . . Average Temperature 105 | . 20 3 35 123 70 113 40 110 . 85 29 . . Received Heat Transfer 3273 | . 150 129 189 1307 . 263 99 204 . 288 441 . 203 Effects 30 | . . . . 29 . . . 1 . . . . . Shutdowns 10 | . . . . 10 . . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . . Interference 2 | . . . . 1 . . . 1 . . . . . Matter Decay 2 | . . . . 2 . . . . . . . . . Short Circuit 3 | . . . . 3 . . . . . . . . . Damage (minor) 4 | . . . . 4 . . . . . . . . . Damage (major) 6 | . . . . 6 . . . . . . . . . Damage (core) 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 3 . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . Parts Fried 14 | . . . . 9 . . . . . 3 2 . . Impact Corruptions 2 | . . . . . . . . . . . 2 . . Robots Melted 1 | . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Melted 11 | . . . 1 9 . 1 . . . . . . . Heat Transferred 7229 | . 250 . 198 5780 . 901 . . . 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 1 7 . 1 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Peak Influence 1604 | 25 389 544 480 1604 690 1276 1246 . . 606 . . . Average Influence 758 | 9 192 261 351 1177 662 763 909 . . 343 . . . Maximum Alert Level 5 | . 1 2 2 5 2 4 4 . . 2 . . . Low Security (%) 10 | 100 49 32 6 . . . . . . . . . 100 Level 1 23 | . 50 48 56 9 . . . . . 76 . . . Level 2 19 | . . 19 36 4 100 54 21 . . 23 . . . Level 3 13 | . . . . 13 . 32 58 . . . . . . Level 4 31 | . . . . 68 . 13 20 . . . . . . Level 5 1 | . . . . 3 . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 41 | . 3 6 3 21 . . 4 . . 3 . . 1 Investigation 15 | . 3 5 2 3 . . 1 . . . . . 1 Extermination 6 | . . . . 6 . . . . . . . . . Reinforcement 11 | . . 1 1 3 . . 3 . . 3 . . . Assault 5 | . . . . 5 . . . . . . . . . Garrison 4 | . . . . 4 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 2 . . 1 . . 1 . . . Haulers Reinforced 3 | . . . . 1 . . . . . 2 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Distress Signals 7 | . . 4 1 1 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 229 | . 14 27 24 68 . 28 22 6 . 19 12 5 4 Peak Tracking Total 6 | . 3 5 3 5 . 5 5 4 . 6 6 5 4 Tactical Retreats 13 | . . 1 1 6 . 1 . 1 . 2 1 . . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Traps Triggered 12 | . 2 . . 1 . 7 2 . . . . . . Indirectly 3 | . . . . . . 2 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Machines Disabled 89 | . . 8 6 49 5 3 7 . . 10 1 . . Max in Single Turn 5 | . . 2 2 5 5 1 3 . . 4 1 . . Garrison Access 1 | . . . 1 . . . . . . . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Machines Accessed 26 | . 3 5 6 6 1 . 1 . 2 . 1 . 1 Terminals 11 | . 2 4 2 1 . . 1 . . . 1 . . Fabricators 2 | . . . . 2 . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . Recycling Units 5 | . 1 1 1 1 . . . . . . . . 1 Scanalyzers 2 | . . . 1 1 . . . . . . . . . Garrison Access 3 | . . . 1 1 1 . . . . . . . . Total Hacks 89 | . 6 28 22 11 1 . 3 . 9 . 6 . 3 Successful 69 | . 4 18 20 7 1 . 3 . 9 . 6 . 1 Failed 17 | . 2 7 2 4 . . . . . . . . 2 Catastrophic 2 | . 1 . . . . . . . . . . . 1 Database Lockouts 3 | . . 3 . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 52 | . 5 27 8 3 . . 3 . . . 6 . . Fabricators 2 | . . . . 2 . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . . . . . . Recycling Units 9 | . 1 1 3 1 . . . . . . . . 3 Scanalyzers 8 | . . . 5 3 . . . . . . . . . Garrison Access 5 | . . . 2 2 1 . . . . . . . . Terminal Hacks 47 | . 3 17 7 2 . . 3 . 9 . 6 . . Record 28 | . . 9 5 . . . . . 8 . 6 . . Part Schematic 1 | . . . . . . . 1 . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . Locate Traps 3 | . . 1 . 1 . . 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . Recall Investigation 2 | . . 2 . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . Zone Layout 3 | . 2 . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . Recycling Unit Hacks 7 | . 1 1 3 1 . . . . . . . . 1 Process 1 | . . . 1 . . . . . . . . . . Report Inventory 2 | . . . 1 . . . . . . . . . 1 Retrieve Matter 1 | . . . 1 . . . . . . . . . . Retrieve Components 3 | . 1 1 . 1 . . . . . . . . . Scanalyzer 7 | . . . 5 2 . . . . . . . . . Insert Component 5 | . . . 3 2 . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 19 | . 3 5 3 4 1 . 1 . . . 1 . 1 Full Trace Events 13 | . 2 2 3 3 . . 1 . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . . Parts Built 2 | . . . . 2 . . . . . . . . . Matter 212 | . . . . 212 . . . . . . . . . Time 53 | . . . . 53 . . . . . . . . . Total Part Build Rating 12 | . . . . 12 . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . Time 52 | . . . 52 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 43 | . . . 43 . . . . . . . . . . Retrieved Matter 43 | . . . 43 . . . . . . . . . . Retrieved Components 24 | . 9 5 . 10 . . . . . . . . . Parts Scanalyzed 3 | . . . 2 1 . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . 1 . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Turns Passed 8294 | 123 338 794 1023 2896 58 829 477 432 174 254 779 9 108 Spaces Moved 3177 | 48 138 328 376 935 30 328 163 209 109 70 352 17 74 Core 131 | 8 . . . 10 . . . . . 1 21 17 74 Treads 2627 | 40 138 328 275 925 30 328 163 209 109 30 52 . . Legs 318 | . . . . . . . . . . 39 279 . . Wheels . | . . . . . . . . . . . . . . Hover 101 | . . . 101 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 112 160 180 180 160 160 160 120 50 50 50 Average Speed 170 | 141 160 160 181 191 180 180 172 160 160 146 140 50 134 Slowest Speed 950 | 160 160 160 210 950 180 180 180 160 160 350 600 50 650 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 21 | 4 28 30 34 31 1 58 6 37 11 4 52 3 3 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . . 1 . 1 . . Known Exits Taken 3 | . . . . . 1 . . . 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 . 1 . 1 . Scrap Searched 3 | . . . . . . . . 2 1 . . . . Spaces Dug 11 | . . . 1 1 . 1 4 . . 4 . . . Terrain Destroyed 878 | . . 79 69 461 71 17 44 6 . 85 46 . . Melee 1 | . . . . . . 1 . . . . . . . Projectile 72 | . . 1 9 8 2 7 30 6 . 9 . . . AOE 805 | . . 78 60 453 69 9 14 . . 76 46 . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Upp Upp Fac Upp Upp Res Total 4828 | 76 190 460 563 1631 32 456 266 252 109 138 557 16 82 Wait 487 | . . 26 64 259 . 10 12 . . 3 113 . . Move 3164 | 47 137 327 375 934 29 327 162 208 108 69 351 16 74 Hop . | . . . . . . . . . . . . . . Pick Up 164 | 7 7 14 21 59 . 15 10 6 1 8 12 . 4 Fast Attach . | . . . . . . . . . . . . . . Attach 136 | 7 1 7 10 52 2 6 14 3 . 12 18 . 4 Detach 13 | . . . . 8 . 1 3 . . 1 . . . Swap 50 | . 4 3 5 18 . 10 8 2 . . . . . Drop 77 | . 5 12 10 26 . 8 5 5 . . 6 . . Fire 655 | 15 36 71 78 268 1 55 52 28 . 45 6 . . Melee 69 | . . . . 6 . 18 . . . . 45 . . Ram 1 | . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . Crush 6 | . . . . 1 . . . . . . 5 . . Escape Stasis 6 | . . . . . . 6 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -7/Factory -6/Factory -6/Garrison -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Arm) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 16) 462 | -10/Materials | Entered another Materials area 462 | -9/Materials | Evolved 2 slots: Utility x2 630 | -9/Materials | Central database locked down 1029 | -9/Materials | Central database locked down 1029 | -9/Materials | Central database locked down 1239 | -9/Materials | Discovered new exit (range 13) 1256 | -9/Materials | Entered another Materials area 1256 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1440 | -8/Materials | Repaired Lgt. Armor Plating 1468 | -8/Materials | Repaired Heat Sink 2115 | -8/Materials | Discovered new exit (range 16) 2279 | -8/Materials | Entered Factory 2279 | -7/Factory | Evolved 2 slots: Utility x2 2441 | -7/Factory | Fabricated Imp. Weapon Cycler (x2) 2684 | -7/Factory | Local fabrication network quarantined 2919 | -7/Factory | Lost 3 parts (2n1u) 2962 | -7/Factory | Destroyed 7 combat bots 3017 | -7/Factory | Lost 3 parts (2p1u) 3341 | -7/Factory | Build established: Scavenger-Mutant 3840 | -7/Factory | Build established: Mutant 4192 | -7/Factory | Core integrity fell below 50% 4221 | -7/Factory | Lost 6 parts (2n2u2w) 4279 | -7/Factory | First assault squad dispatched 4355 | -7/Factory | Garrison activated, responded to threat 4420 | -7/Factory | Lost 3 parts (1p2w) 4510 | -7/Factory | Build established: Scavenger-Mutant 4761 | -7/Factory | Lost 3 parts (2p1n) 4837 | -7/Factory | Lost 4 parts (1p2n1w) 5093 | -7/Factory | Discovered new exit (range 16) 5175 | -7/Factory | Entered another Factory area 5175 | -6/Factory | Evolved 2 slots: Weapon x2 5231 | -6/Factory | Identified exit to Garrison 5233 | -6/Factory | Entered Garrison 5365 | -6/Garrison | Spotted B-75 Beast 5400 | -6/Garrison | Destroyed B-75 Beast 5460 | -6/Garrison | Triggered checkpoint 5464 | -6/Garrison | Build established: Scavenger-Tank 5586 | -6/Garrison | Found Quantum Capacitor 5662 | -6/Garrison | Triggered checkpoint 5663 | -6/Garrison | Triggered checkpoint 5722 | -6/Garrison | Triggered checkpoint 5736 | -6/Garrison | Destroyed 8 combat bots 5736 | -6/Garrison | Triggered checkpoint 5845 | -6/Garrison | Destroyed 7 combat bots 5895 | -6/Garrison | Discovered new exit (range 17) 5944 | -6/Garrison | Triggered checkpoint 5984 | -6/Garrison | Garrison Relay disabled 6062 | -6/Garrison | Entered Factory 6062 | -5/Factory | Evolved 2 slots: Utility x2 6298 | -5/Factory | Destroyed 7 combat bots 6302 | -5/Factory | Lost 4 parts (1p1n1u1w) 6356 | -5/Factory | Found Prototype Launcher 6357 | -5/Factory | Identified Mni. Smartbomb Launcher 6445 | -5/Factory | Discovered new exit (range 20) 6539 | -5/Factory | Entered Upper Caves 6574 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6839 | -5/Upper Caves | Encountered a Warlord checkpoint 6885 | -5/Upper Caves | Build established: Scavenger-Gunner 6963 | -5/Upper Caves | Discovered new exit (range 4) 6971 | -5/Upper Caves | Entered another Upper Caves area 7037 | -5/Upper Caves | Learned location of Armory (-3) 7037 | -5/Upper Caves | Identified exit to Factory 7037 | -5/Upper Caves | Learned Research trap positions 7037 | -5/Upper Caves | Learned Armory security intel 7037 | -5/Upper Caves | Learned Factory stockpile data 7137 | -5/Upper Caves | Learned Factory emergency access door positions 7145 | -5/Upper Caves | Entered Factory 7145 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7376 | -4/Factory | Discovered new exit (range 14) 7381 | -4/Factory | Lost 10 parts (2p2n3u3w) 7399 | -4/Factory | Entered Upper Caves 7462 | -4/Upper Caves | Spotted B-86 Titan 7539 | -4/Upper Caves | Lost 3 parts (1n2w) 7590 | -4/Upper Caves | Build established: Scavenger-Mutant 7732 | -4/Upper Caves | Ambushed by wild Derelicts 7781 | -4/Upper Caves | System corruption reached 10% 7811 | -4/Upper Caves | Lost 8 parts (1p2n5u) 8057 | -4/Upper Caves | Attracted the attention of an 0b10 base 8096 | -4/Upper Caves | Core integrity fell below 50% 8139 | -4/Upper Caves | Lost 8 parts (1p1n2u4w) 8139 | -4/Upper Caves | Identified exit to Upper Caves 8139 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 8139 | -4/Upper Caves | Learned Factory trap positions 8168 | -4/Upper Caves | Core integrity fell below 20% 8178 | -4/Upper Caves | Entered another Upper Caves area 8178 | -4/Upper Caves | Spotted B-86 Titan 8178 | -4/Upper Caves | Discovered new exit (range 7) 8187 | -4/Upper Caves | Entered Research 8187 | -3/Research | Evolved 2 slots: Utility x2 8188 | -3/Research | Identified exit to Armory 8189 | -3/Research | Loaded intel: 107 trap records 8197 | -3/Research | Lost 3 parts (1n2u) 8295 | -3/Research | Self-destructed Last Messages --------------- PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Armory entrance... Loading Research trap records (x107)... 08196_ Connecting with Recycling Unit... 08196_ Current location identified: Research >>Recycling(Report) Matter reserves: 0 Inventory: Enh. Force Lance (53%) 08196_ ALERT: Suspicious activity at Recycling Unit R003. Dispatching Investigation squad. 08203_ Acquired Force Field. 08218_ Acquired Unknown Energy Cannon. 08219_ Identified Com. HERF Cannon. 08247_ Com. HERF Cannon destroyed. 08270_ Acquired Hrd. Light Armor Plating. 08286_ Acquired Hcp. Storage Unit. 08287_ Force Field destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????????###????????? | | ???????????????????????????????????? ????????? | | ????????????????????????????????????? ???????? | | ?????????????????????????????????????? ???????? | | ??????????????????????????????????????? ??????? | | ???????????????????????????????????????# ?????? | | ???????????????????????????????????????# ?????? | | ???????????????????????????????????????# ###### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# """ | | ???????????????????????????????????????# """" | | ????????????????????????????????######## """" | | ????????????????????????????????# """ | | ???????????????????????########## | | ???????????????????????# # | | ???????????????????????# g # | | ???????????????????????# g"" # ###########+# | | ???????????????????????# "" # #??# | | ???????????????????????# Y" # #### | | ???????????????????????# "" + / """ "" | | ???????????????????????# "" # #### """ "" | | ???????????????????????# @ g # #??# """ "" | | ???????????????????????# g + #??# | | ???????????????????????###########+###??# | | ????????????????????????????????????????# """ "" | | ????????????????????????????????????????# """ "" | | ????????????????????????????????????????# """ "" | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????########## | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 65 Energy Generation 33 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 60 ECM Strength 1 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 50 Resistance: TH 35 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Point Defense Rating 160 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Launcher Accuracy 20 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- ECM Suite | -8/Materials | Scanalyzed Transport Network Coupler | -8/Materials | Scanalyzed Reaction Control System | -5/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Fabricated ------------ Imp. Weapon Cycler | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackArcAccelerator Manual? 0 Play Time 01:13:52 Cumulative 33.4 hours Start 2020.06.16 @ 21:52:38 End 2020.06.17 @ 15:50:46 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 34 Rogue 0 Adventurer 34 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 53dc705d-9833-4419-bec4-f84ab0f47354