Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.08 @ 00:08:24 Player: Naughtyusername Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (142) 710 Value Destroyed (4318) 4318 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (677) 677 TOTAL SCORE: 9665 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 227 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 205/300 Energy 72/290 System Corruption 6% Temperature Cool (55) Movement Walking (185) Ox1 Location -7/Data Miner Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg (fused) Armored Leg > --- UTILITY (5) ------ Coolant Injector High-capacity Storage Unit Core Analyzer Particle Accelerator Experimental Utility Shielding > --- WEAPON (2) ------- Force Rifle Cooled Particle Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Makeshift Leg Enhanced Armored Leg Improved Heat Sink Improved Cooling System Improved Sensor Array Seismic Detector Makeshift Salvage Targeting Computer Improved Light Armor Plating Improved Medium Armor Plating Cooled Plasma Rifle Cooled Plasma Rifle Advanced Plasma Rifle Improved EM Pulse Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Improved Titanium Leg Armored Leg > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Core Analyzer Energy Filter Particle Accelerator > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Carbon-fiber Leg Makeshift Leg Enhanced Armored Leg Improved Heat Sink Improved Cooling System Improved Sensor Array Seismic Detector Makeshift Salvage Targeting Computer Particle Accelerator Experimental Utility Shielding Improved Light Armor Plating Improved Medium Armor Plating Force Rifle Cooled Plasma Rifle Cooled Plasma Rifle Advanced Plasma Rifle Improved EM Pulse Cannon Missile Launcher [Rating: 59] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Cooled Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . . Utility 3 | . . . 1 . 1 1 . . . Weapon . | . . . . . . . . . . Parts Attached 96 | 8 6 3 15 4 18 30 5 1 6 Power 6 | 1 . . 2 . 1 1 1 . . Engine 5 | 1 . . 2 . . 1 1 . . Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 32 | 2 . 1 5 1 9 10 2 . 2 Treads . | . . . . . . . . . . Leg 30 | 2 . 1 4 . 9 10 2 . 2 Wheel 2 | . . . 1 1 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 30 | 3 3 . 4 3 3 8 2 1 3 Device 14 | 2 1 . 1 1 1 3 2 1 2 Storage 6 | 1 2 . 1 . 1 1 . . . Processor 1 | . . . . 1 . . . . . Hackware . | . . . . . . . . . . Protection 9 | . . . 2 1 1 4 . . 1 Artifact . | . . . . . . . . . . Weapon 28 | 2 3 2 4 . 5 11 . . 1 Energy Gun 3 | . . . . . . 2 . . 1 Energy Cannon 9 | . . . 2 . 2 5 . . . Ballistic Gun 6 | 2 . . . . 2 2 . . . Ballistic Cannon 7 | . 2 2 2 . . 1 . . . Launcher 2 | . . . . . 1 1 . . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . 1 7 . . 2 Parts Lost 25 | . . 1 5 . 4 7 2 . 6 Power 1 | . . . . . . 1 . . . Propulsion 13 | . . . 3 . 2 4 1 . 3 Utility 7 | . . . 1 . 2 1 1 . 2 Weapon 4 | . . 1 1 . . 1 . . 1 Highest Loss Streak 6 | . . 1 2 . 2 2 2 . 6 To Critical Strikes . | . . . . . . . . . . Average Backups 14 | 1 7 9 13 15 14 14 16 20 19 Power . | . 1 1 1 1 1 . . 1 1 Propulsion 1 | . . . 1 2 1 2 1 4 3 Utility 6 | . 2 4 5 7 6 6 8 9 8 Weapon 5 | . 3 4 5 4 4 5 6 6 5 Tool/Special . | . . . . . . . . . . Unused Backups 29 | . 1 . 8 4 2 5 . . 9 Power 4 | . . . 2 . 1 . . . 1 Propulsion 2 | . . . . . . . . . 2 Utility 11 | . . . 2 2 1 1 . . 5 Weapon 12 | . 1 . 4 2 . 4 . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 98 | . 100 91 97 98 98 99 99 100 93 Engine 8 | . 14 14 11 11 3 3 7 7 7 Core 1 | . . . . . 5 3 . . . Leg 33 | . 28 28 31 31 35 37 37 38 37 Device 14 | . 14 14 14 9 8 13 19 23 21 Storage 9 | . 14 14 11 11 9 7 7 7 7 Processor 3 | . . . . 1 9 7 7 7 7 Protection 5 | . . . 5 10 9 8 2 . . Energy Gun 1 | . . . . . . . 7 2 . Energy Cannon 11 | . . . 11 21 11 13 7 12 9 Ballistic Gun 3 | . 26 9 . . 6 . . . . Ballistic Cannon 2 | . . 10 9 . . . . . . Peak Build Rating 59 | 9 11 10 20 27 31 58 57 53 59 Average Rating 28 | 6 7 8 17 19 29 38 52 51 50 On Entrance 26 | . 7 8 10 19 27 29 57 53 51 Avg Prop Armor Cover (%) . | . . . 1 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 69 | 15 20 24 42 40 45 57 65 67 69 Greatest Support 85 | 20 20 20 30 30 45 85 80 74 74 Greatest Overweight (x) 1 | . . 1 1 1 1 1 . . 1 Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 15 10 15 15 15 20 20 20 20 Average Capacity 14 | 7 9 10 14 15 15 15 17 20 20 Most Carried 20 | 3 10 10 15 15 15 15 20 20 20 Average Carried 14 | 1 7 9 13 14 14 14 16 20 19 Final Capacity 20 | 8 10 10 15 15 15 15 20 20 20 Final Carried 20 | 3 10 9 15 15 14 15 20 20 15 Class Distribution -------------------- 58% | Mutant 34% | Scavenger-Mutant 6% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scientist-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Matter Collected 3151 | 228 327 153 818 96 594 582 257 66 30 Remotely . | . . . . . . . . . . Salvage Created 4928 | 27 297 59 1077 254 1577 1152 348 10 127 Parts 301 | 4 20 7 67 21 94 57 19 3 9 Haulers Intercepted 10 | . 1 . 4 . 3 2 . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 12 6 . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Combat Hostiles Destroyed 112 | . 8 5 29 4 32 25 7 1 1 Guns 25 | . 7 1 . . 11 2 4 . . Cannons 70 | . 1 4 28 4 16 13 3 . 1 AOE 12 | . . . . . 3 8 . 1 . Classes Destroyed 19 | 1 3 . 3 1 3 4 4 . . Worker 1 | . . . . 1 . . . . . Builder 5 | . . . . . 4 1 . . . Tunneler 3 | 1 1 . . 1 . . . . . Hauler 10 | . 1 . 4 . 3 2 . . . Recycler 3 | . . . 3 . . . . . . Mechanic 1 | . . . . . . 1 . . . Operator 1 | . . . . . 1 . . . . Watcher 3 | . . . . . 1 2 . . . Swarmer 33 | . 3 3 12 . 10 4 . 1 . Grunt 40 | . 5 2 9 3 14 5 2 . . Brawler 3 | . . . 1 . 2 . . . . Duelist 1 | . . . . . . . 1 . . Protector 1 | . . . . . . 1 . . . Sentry 18 | . . . 7 2 7 1 1 . . Hunter 7 | . . . . . . 7 . . . Programmer 8 | . . . . . . 7 1 . . Enhanced Grunt 1 | . . . . . . . . . 1 Tinkerer 1 | . . . . . . . 1 . . Thief 1 | . . . . . . . 1 . . Mutant 1 | . . . . . . . 1 . . Best Kill Streak 9 | 1 4 4 6 4 7 9 2 1 1 Combat Bots Only 8 | . 4 4 6 2 6 8 2 1 1 Max Kills in Single Turn 3 | 1 1 2 2 2 2 3 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 2 3 . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Hostile Shots Fired 626 | . 34 31 123 3 118 182 103 . 32 Missed 187 | . 6 7 40 1 39 61 24 . 9 Hits 439 | . 28 24 83 2 79 121 79 . 23 Melee 23 | . . . 4 . 2 . 17 . . Projectile 416 | . 28 24 79 2 77 121 62 . 23 Critical Strikes 9 | . . . 1 . 1 3 4 . . Damage Taken 6956 | . 348 276 940 22 1031 2106 1138 20 1075 Core 1125 | . 80 38 159 . 139 196 139 10 364 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 72 | . . . . . 72 . . . . Core Remaining (%) 71 | 100 . 52 . 60 74 . . . . Volleys Fired 401 | 1 34 17 78 10 100 69 33 24 35 Largest 2 | 2 2 2 2 2 2 2 2 2 2 Hottest 155 | 40 100 66 136 136 150 155 54 60 110 Shots Fired 749 | 2 63 33 150 21 196 121 67 48 48 Gun 192 | 2 48 5 . . 83 14 33 2 5 Cannon 527 | . 10 28 148 19 108 92 34 45 43 Launcher 20 | . . . . . 4 15 . 1 . Special 10 | . 5 . 2 2 1 . . . . Kinetic 261 | 2 58 33 85 . 83 . . . . Thermal 467 | . 5 . 65 21 109 105 67 47 48 Explosive 16 | . . . . . . 15 . 1 . Electromagnetic 5 | . . . . . 4 1 . . . Robot Hit Streak 22 | 1 8 4 15 3 13 11 22 . 20 Robot Miss Streak 6 | . 4 2 6 2 5 2 2 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 412 | 1 36 19 90 8 122 67 47 . 22 Core Hits 216 | 1 15 7 36 8 61 58 15 1 14 Critical Kills 7 | . . . 2 . 4 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 18 | . . 2 7 . 4 2 3 . . Burn 4 | . . . . . . 1 3 . . Meltdown 6 | . . . 2 . 3 1 . . . Destroy 1 | . . . . . 1 . . . . Blast 7 | . . 2 5 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10649 | 15 493 417 1978 244 2646 2886 1251 164 555 Guns 2350 | 15 389 29 . . 952 281 620 . 64 Cannons 6661 | . 102 369 1961 243 1433 1431 631 . 491 Explosions 1516 | . . . . . 202 1150 . 164 . Melee . | . . . . . . . . . . Ramming 122 | . 2 19 17 1 59 24 . . . Kinetic 3054 | 15 491 398 1198 . 952 . . . . Thermal 5957 | . . . 763 243 1433 1712 1251 . 555 Explosive 1314 | . . . . . . 1150 . 164 . Electromagnetic 202 | . . . . . 202 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . 6 6 2 6 6 6 6 Average Corruption 5 | . . . 5 6 2 4 6 6 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 173 | . . . 45 27 17 16 33 29 6 Message Errors 39 | . . . 9 5 3 2 9 9 2 Matter Fused 42 | . . . 12 7 4 5 6 7 1 Heat Flow Errors 15 | . . . 1 2 2 2 4 3 1 Energy Discharges 24 | . . . 6 4 2 4 6 1 1 Parts Rejected 3 | . . . 1 . 1 . 1 . . Parts Fused 2 | . . . . . . 1 . 1 . Data Loss (minor) 27 | . . . 9 5 1 1 5 5 1 Data Loss (major) 7 | . . . 2 1 1 . 1 2 . Misfires 8 | . . . 1 3 2 . 1 1 . Alerts 1 | . . . 1 . . . . . . Weapon Failures 5 | . . . 3 . 1 1 . . . Overload Shots 1 | . . . . . . . . . 1 Overflow Damage 69 | . . . 23 . 2 17 27 . . Projectiles 65 | . . . 23 . 2 13 27 . . Explosions 4 | . . . . . . 4 . . . Melee . | . . . . . . . . . . Knockbacks 14 | . . 2 10 . 1 1 . . . Impact 3 | . . . 1 . 1 1 . . . Kinetic 11 | . . 2 9 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 92 | . . . . . 11 60 . 21 . Shots 4 | . . . . . 1 2 . 1 . Rammed . | . . . . . . . . . . Targets Rammed 26 | . 1 10 3 1 7 4 . . . Kicked 26 | . 1 10 3 1 7 4 . . . Crushed . | . . . . . . . . . . Highest Temperature 305 | . 80 111 254 273 214 305 180 171 142 Average Temperature 76 | . 28 49 66 88 81 101 59 86 27 Received Heat Transfer 1426 | . 168 105 150 12 360 423 208 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 8 | . . . 2 . 3 3 . . . Combat Hostiles 5 | . . . 1 . 2 2 . . . Parts Melted 30 | . . . 6 1 13 6 4 . . Heat Transferred 10362 | . . . 1369 444 2553 2718 2451 . 827 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Maximum Alert Level 2 | . . . 2 . 2 2 . . . Low Security (%) 61 | 100 100 100 36 100 16 51 . . . Level 1 30 | . . . 62 . 56 30 . . . Level 2 7 | . . . . . 27 17 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 485 | 5 128 110 402 151 485 468 . . . Initial 205 | . . 29 7 151 29 205 . . . Average 167 | . 35 30 261 25 304 224 . . . Influence Increases 3785 | 5 260 182 1000 139 1102 785 186 103 23 Destroy 0b10 Robot/C 2340 | . 160 100 580 100 680 480 140 80 20 Destroy 0b10 Robot/NC 140 | 5 10 . 35 10 45 35 . . . Destroy Leader 526 | . 32 20 148 10 158 128 20 10 . Allied During Kill 71 | . . . . 16 13 . 26 13 3 Successful Hack 149 | . 37 . 59 . 16 37 . . . Select Force Hacks 20 | . . . . . . 20 . . . Disable Machine 45 | . . . 15 . 15 15 . . . Destroy Structure 104 | . 6 2 13 3 10 70 . . . Partial Spotted 30 | . 15 . 15 . . . . . . Lose Combat Pursuer 360 | . . 60 135 . 165 . . . . Influence Decreases 3785 | 5 184 237 632 452 727 786 572 80 110 Entered New Map 859 | . . 47 14 238 47 246 167 13 87 Time Decay 2543 | 5 184 180 568 214 470 470 385 67 . Lost Part 190 | . . 10 50 . 40 70 20 . . Lost Ally 43 | . . . . . 20 . . . 23 Purge Threat 150 | . . . . . 150 . . . . Squads Dispatched 16 | . 1 . 3 1 6 5 . . . Investigation 8 | . 1 . 2 1 2 2 . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 5 | . . . 1 . 3 1 . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Distress Signals 17 | . . 2 4 . 7 4 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 187 | . 14 9 43 4 53 46 10 4 4 Peak Tracking Total 10 | . 5 3 6 3 7 10 4 4 4 Tactical Retreats 16 | . . 4 4 . 8 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Traps Triggered 11 | . 1 . 4 . 1 5 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Machines Disabled 5 | . . . 1 . 1 1 1 . 1 Max in Single Turn 1 | . . . 1 . 1 1 1 . 1 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Machines Accessed 50 | . 8 . 15 1 12 10 . . 4 Terminals 31 | . 7 . 12 . 6 6 . . . Fabricators 3 | . . . . . . 3 . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 4 | . 1 . 1 . 2 . . . . Scanalyzers 5 | . . . 2 . 2 1 . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 183 | . 23 . 59 1 42 31 . . 27 Successful 109 | . 9 . 31 1 28 13 . . 27 Failed 72 | . 14 . 27 . 13 18 . . . Catastrophic 13 | . 2 . 5 . 1 5 . . . Database Lockouts 2 | . . . 1 . 1 . . . . Manual 81 | . 21 . 29 . 19 12 . . . Terminals 115 | . 22 . 49 . 25 19 . . . Fabricators 8 | . . . . . . 8 . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 9 | . 1 . 4 . 4 . . . . Scanalyzers 20 | . . . 6 . 10 4 . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 49 | . 1 . 12 1 3 5 . . 27 Record 11 | . . . . . . . . . 11 Part Schematic 8 | . . . . . . . . . 8 Robot Schematic 5 | . . . . . . . . . 5 Prototype ID Bank 10 | . . . 5 . 1 1 . . 3 Open Door 1 | . . . . 1 . . . . . Branch Access Points 2 | . . . . . 1 1 . . . Machine Index 1 | . . . 1 . . . . . . Terminal Index 3 | . 1 . 1 . . 1 . . . Alert Level 3 | . . . 2 . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 2 | . . . 1 . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Network Status 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . 2 . . . . Retrieve Components 3 | . . . 1 . 2 . . . . Scanalyzer 14 | . . . 5 . 8 1 . . . Insert Component 3 | . . . 1 . 2 . . . . Analyze 3 | . . . 1 . 2 . . . . Retrieve Study 8 | . . . 3 . 4 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 40 | . 8 . 13 . 14 5 . . . Terminals 36 | . 8 . 12 . 12 4 . . . Track 2 | . . . 1 . 1 . . . . Botnet 14 | . 2 . 4 . 5 3 . . . Operators 1 | . . . 1 . . . . . . Skim 19 | . 6 . 6 . 6 1 . . . Fabricators 1 | . . . . . . 1 . . . Download 1 | . . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . . Patch 1 | . . . . . 1 . . . . Recycling Units 2 | . . . 1 . 1 . . . . Recyclers 2 | . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 40 | . 8 . 14 . 8 10 . . . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . 2 . . . 8 Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 47 | . . . . . . 47 . . . Total Part Build Rating 10 | . . . . . . 10 . . . Part Studies Acquired 8 | . . . 3 . 4 1 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 4 | . . . . . 4 . . . . Parts Scanalyzed 3 | . . . 1 . 2 . . . . Part Schematics Acquired 3 | . . . 1 . 2 . . . . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Total Allies 6 | . . . . 3 . . 3 . . Largest Group 3 | . . . . 3 2 . 3 2 2 Highest-Rated Group 90 | . . . . 40 32 . 90 60 60 Highest-Rated Ally 30 | . . . . 16 16 . 30 30 30 Total Orders 2 | . . . . . . . 2 . . ROAM 1 | . . . . . . . 1 . . FOLLOW 1 | . . . . . . . 1 . . Ally Attacks 39 | . . . . 15 10 . 6 8 . Total Damage 643 | . . . . 126 95 . 164 258 . Kills 8 | . . . . 1 2 . 2 3 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Active Infowar (turns) 4765 | 40 470 674 693 . . 915 1120 748 105 Terrain 145 | 14 . . 131 . . . . . . Seismic 4620 | 26 470 674 562 . . 915 1120 748 105 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 10 | . . 3 . 1 . . 3 3 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Turns Passed 9230 | 77 745 674 1731 1367 1196 1199 1202 748 291 Spaces Moved 5513 | 54 481 438 793 641 754 827 853 525 147 Core 7 | 7 . . . . . . . . . Treads . | . . . . . . . . . . Legs 5331 | 47 481 438 726 561 726 827 853 525 147 Wheels 175 | . . . 67 80 28 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 115 115 105 105 116 116 116 Average Speed 129 | 110 120 137 169 167 106 106 116 116 118 Slowest Speed 190 | 120 120 190 190 175 115 175 119 116 188 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 71 | 4 86 95 83 99 77 25 97 69 78 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 5 | . 1 1 2 . . . . . 1 Known Exits Taken 4 | . . 1 1 . . 1 1 . . Unknown Exits Taken 5 | 1 1 . . 1 1 . . 1 . Scrap Searched 16 | . . 1 . 1 . . 10 4 . Spaces Dug 24 | . 3 . 2 1 1 1 . 16 . Terrain Destroyed 162 | . 6 2 7 2 2 113 1 27 2 Melee . | . . . . . . . . . . Projectile 48 | . 6 2 7 2 2 7 1 19 2 AOE 114 | . . . . . . 106 . 8 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Total 6868 | 65 568 473 1022 914 985 1021 988 616 216 Wait 565 | . 27 . 72 244 74 20 49 58 21 Move 5504 | 53 480 437 792 640 753 826 852 524 147 Hop . | . . . . . . . . . . Pick Up 74 | 2 7 1 24 4 11 17 7 1 . Fast Attach 54 | 8 . . 11 3 7 13 8 2 2 Attach 37 | . . 2 6 . 7 14 2 . 6 Detach 9 | 1 . . . . . 7 . . 1 Swap 77 | . 17 4 15 4 10 18 4 3 2 Drop 82 | . 2 2 21 8 16 23 5 3 2 Fire 401 | 1 34 17 78 10 100 69 33 24 35 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 26 | . 1 10 3 1 7 4 . . . Crush . | . . . . . . . . . . Escape Stasis 10 | . . . . . . 10 . . . Rewire 29 | . . . . . . . 28 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Met a group of wandering Federalists 117 | -10/Materials | Discovered new exit (range 16) 158 | -10/Materials | Discovered new exit (range 8) 278 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 460 | -10/Materials | Learned Storage emergency access door positions 499 | -10/Materials | Learned Storage emergency access door positions 529 | -10/Materials | Loaded intel: 16 trap records 547 | -10/Materials | Identified exit to Subcaves 553 | -10/Materials | Learned Storage trap positions 570 | -10/Materials | Learned location of 2 exits from Mines 701 | -10/Materials | Discovered new exit (range 16) 823 | -10/Materials | Entered Mines 824 | -10/Mines | Identified exit to Materials 1027 | -10/Mines | Discovered exit to Materials (range 15) 1056 | -10/Mines | Learned location of Zion (-6) 1198 | -10/Mines | Learned 8 Materials zone layouts 1205 | -10/Mines | Learned Materials stockpile data 1497 | -10/Mines | Entered Materials 1497 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1498 | -9/Materials | Identified exit to Mines 1888 | -9/Materials | Build established: Scavenger-Mutant 2087 | -9/Materials | Discovered new exit (range 14) 2783 | -9/Materials | Discovered new exit (range 16) 2976 | -9/Materials | Central database locked down 3071 | -9/Materials | Learned Storage stockpile data 3120 | -9/Materials | Loaded intel: 12 trap records 3158 | -9/Materials | Learned Storage security intel 3228 | -9/Materials | Learned 2 Storage zone layouts 3228 | -9/Materials | Entered Mines 3232 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3261 | -9/Mines | Assembled infested the area 3653 | -9/Mines | Discovered new exit (range 15) 3712 | -9/Mines | Discovered new exit (range 16) 4321 | -9/Mines | Discovered new exit (range 5) 4420 | -9/Mines | Met a Derelict shopkeep closing up shop 4595 | -9/Mines | Entered Materials 4595 | -8/Materials | Accompanied by 2 allies 4595 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4780 | -8/Materials | Garrison activated, responded to threat 5066 | -8/Materials | Build established: Mutant 5486 | -8/Materials | Discovered new exit (range 7) 5772 | -8/Materials | Central database locked down 5784 | -8/Materials | Discovered new exit (range 5) 5791 | -8/Materials | Entered Factory 5791 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5792 | -7/Factory | Identified exit to Storage 6081 | -7/Factory | Build established: Scientist-Mutant 6206 | -7/Factory | Identified exit to Lower Caves 6647 | -7/Factory | Fabricated Arm. Leg? 6761 | -7/Factory | Cargo convoy interrupted 6802 | -7/Factory | Destroyed 8 combat bots 6931 | -7/Factory | Build established: Mutant 6990 | -7/Factory | Entered Lower Caves 7310 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7463 | -7/Lower Caves | Identified exit to Lower Caves 7545 | -7/Lower Caves | Encountered a Warlord checkpoint 7790 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7988 | -7/Lower Caves | Learned Factory terminal intel 8100 | -7/Lower Caves | Learned Factory interactive machine intel 8192 | -7/Lower Caves | Entered another Lower Caves area 8192 | -7/Lower Caves | Accompanied by 2 allies 8201 | -7/Lower Caves | Learned Factory terminal intel 8288 | -7/Lower Caves | Discovered new exit (range 6) 8297 | -7/Lower Caves | Learned 4 Factory zone layouts 8668 | -7/Lower Caves | Encountered a Warlord checkpoint 8730 | -7/Lower Caves | Learned Factory emergency access door positions 8919 | -7/Lower Caves | Discovered new exit (range 15) 8940 | -7/Lower Caves | Entered Data Miner 8940 | -7/Data Miner | Accompanied by 2 allies 8940 | -7/Data Miner | Discovered new exit (range 6) 8964 | -7/Data Miner | Met Data Miner 8990 | -7/Data Miner | Learned location of Section 7 (-3) 8990 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9005 | -7/Data Miner | Received God Mode back door access code from Data Miner 9083 | -7/Data Miner | Destroyed Data Miner 9085 | -7/Data Miner | Data Conduit disabled 9190 | -7/Data Miner | Core integrity fell below 50% 9221 | -7/Data Miner | Core integrity fell below 20% 9231 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 09017_ System corrupted: Energy discharge (-92). 09040_ Acquired Cld. Particle Cannon. 09058_ System corrupted: Matter fused (-6). 09083_ Data Miner destroyed. 09085_ Data Conduit disabled. 09087_ Acquired 30 matter. 09094_ Fighter 4a destroyed. 09094_ Fighter 4b destroyed. 09097_ System corrupted: Heat flow error (+162). 09119_ EF/4