Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.27 @ 21:11:57 Player: Skullbearer Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (569) 569 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1574 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 138/300 Energy 261/265 System Corruption 0% Temperature Cool (9) Movement Treading (320) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Heat Sink Medium Storage Unit Large Storage Unit > --- WEAPON (2) ------- Beam Rifle Mini Grenade Launcher > --- INVENTORY (15) --- Improved Ion Engine Structural Scanner Light Armor Plating Tractor Beam Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Propulsion Shielding > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Heat Sink Medium Storage Unit Medium Storage Unit Light Armor Plating Light Armor Plating Tractor Beam Assault Rifle Grenade Launcher Datajack [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 51 | 6 25 20 Power 6 | 1 2 3 Engine 6 | 1 2 3 Core . | . . . Reactor . | . . . Propulsion 18 | 2 10 6 Treads 4 | . 2 2 Leg 10 | . 6 4 Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 12 | 1 7 4 Device 4 | . 2 2 Storage 4 | 1 2 1 Processor . | . . . Hackware . | . . . Protection 4 | . 3 1 Artifact . | . . . Weapon 15 | 2 6 7 Energy Gun 9 | 2 4 3 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . 1 1 Unidentified Prototypes . | . . . Parts Lost 16 | . 4 12 Power 1 | . . 1 Propulsion 7 | . 1 6 Utility 2 | . . 2 Weapon 6 | . 3 3 Highest Loss Streak 10 | . 2 10 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 96 87 Engine 12 | . 13 9 Treads 1 | . 1 3 Leg 21 | . 19 27 Wheel 5 | . 7 . Device 6 | . 6 7 Storage 13 | . 14 11 Protection 7 | . 7 9 Energy Gun 17 | . 20 8 Ballistic Gun 6 | . 5 7 Peak Build Rating 13 | 6 9 13 Average Rating 8 | 3 7 9 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 42 | 14 31 42 Greatest Support 40 | 26 40 40 Greatest Overweight (x) 3 | 3 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 6 15 15 Average Carried 12 | 3 13 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 5 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 572 | 248 212 112 Remotely . | . . . Salvage Created 754 | . 550 204 Parts 43 | . 28 15 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 16 | . 12 4 Guns 15 | . 11 4 Classes Destroyed 6 | . 5 1 Recycler 2 | . 1 1 Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 4 | . 3 1 Grunt 10 | . 9 1 Sentry 2 | . . 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 251 | . 82 169 Missed 66 | . 20 46 Damage Taken 2466 | . 725 1741 Core 532 | . 124 408 Absorbed by Shields . | . . . Redirected to Shielding 82 | . 29 53 Regen/Repaired (Parts) 145 | . 145 . Core Remaining (%) 75 | 100 50 . Volleys Fired 66 | . 49 17 Largest 2 | . 2 2 Hottest 115 | . 115 86 Shots Fired 124 | . 91 33 Gun 118 | . 91 27 Cannon . | . . . Launcher 6 | . . 6 Special . | . . . Kinetic 15 | . 5 10 Thermal 92 | . 75 17 Explosive 6 | . . 6 Electromagnetic 11 | . 11 . Robot Hit Streak 12 | . 12 10 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 85 | . 61 24 Core Hits 39 | . 26 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 3 1 Burn 3 | . 2 1 Corrupt 1 | . 1 . Melee Attacks 2 | . 2 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1266 | . 820 446 Guns 1058 | . 820 238 Cannons . | . . . Explosions 201 | . . 201 Melee . | . . . Ramming 7 | . . 7 Kinetic 98 | . 38 60 Thermal 876 | . 698 178 Explosive 201 | . . 201 Electromagnetic 84 | . 84 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 41 | . . 41 Shots 2 | . . 2 Rammed . | . . . Targets Rammed 2 | . . 2 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 472 | . 472 146 Average Temperature 80 | . 97 37 Received Heat Transfer 984 | . 354 630 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 5 | . 5 . Heat Transferred 2664 | . 2109 555 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 227 | . 227 161 Initial . | . . . Average 65 | . 72 62 Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 98 100 Level 1 . | . 1 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 3 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 21 17 Peak Tracking Total 9 | . 4 9 Tactical Retreats 5 | . . 5 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 5 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 31 | . 28 3 Successful 18 | . 17 1 Failed 13 | . 11 2 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 21 | . 18 3 Fabricators . | . . . Repair Stations 10 | . 10 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 9 1 Record 5 | . 4 1 Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Surveillance Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 8 | . 8 . Scan Component 4 | . 4 . Repair 4 | . 4 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 4 | . 4 . Time 104 | . 104 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat . | . . . Combat 1 | . 1 . Robot Hacks Applied 2 | . 2 . parse_system 2 | . 2 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1915 | 112 1290 513 Spaces Moved 966 | 77 662 227 Core 29 | 29 . . Treads 59 | . 22 37 Legs 568 | . 378 190 Wheels 310 | 48 262 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 120 Average Speed 158 | 124 152 186 Slowest Speed 240 | 200 190 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 6 66 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 27 | . . 27 Melee . | . . . Projectile . | . . . AOE 27 | . . 27 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1221 | 92 846 283 Wait 92 | . 88 4 Move 964 | 76 661 227 Hop . | . . . Pick Up 30 | 10 14 6 Fast Attach 8 | 2 6 . Attach 20 | 4 4 12 Detach 1 | . 1 . Swap 23 | . 15 8 Drop 13 | . 6 7 Fire 66 | . 49 17 Melee 2 | . 2 . Ram . | . . . Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 1075 | -10/Materials | Repaired Med. Laser 1112 | -10/Materials | Repaired Propulsion Shielding 1140 | -10/Materials | Repaired Ion Engine 1167 | -10/Materials | Repaired Aluminum Leg 1384 | -10/Materials | Discovered new exit (range 10) 1403 | -10/Materials | Entered another Materials area 1403 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1599 | -9/Materials | Discovered new exit (range 15) 1812 | -9/Materials | Core integrity fell below 50% 1867 | -9/Materials | Lost 10 parts (1p4n2u3w) 1892 | -9/Materials | Core integrity fell below 20% 1916 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Beam Rifle destroyed. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Lgt. Ion Engine crushed. Aluminum Leg destroyed. Critical hit (Burn: +37). Acquired 11 matter. G-47 Trooper suffers critical hit (Burn). Critical hit (Destroy). Kicked S-10 Pest. Kicked S-10 Pest out of the way. Imp. Ion Engine destroyed. S-10 Pest destroyed. Critical hit (Burn: +37). Lgt. Armor Plating destroyed. Aluminum Leg destroyed. Critical hit (Burn: +37). Aluminum Leg destroyed. Critical hit (Burn: +37). Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ??????########## ####?????????????? | | ??????# #?????????? | | ??????# ######## ##### #?????????? | | ???#### #??????# #????????????????? | | ???# #??????#######????????????????? | | ???# ##+####??????????????????????????? | | ???# # #??????????????????????????? | | ???# / """ #??????????????????????????? | | ???# # """ #??????????????????????????? | | ???# # """ #??????????????????????????? | | ???# #? #??????????????????????????? | | ???# #? #??????????????????????????? | | ???# #??####??????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# #?????????????????? #????????????? | | ???# ############+ #????????????? | | ???# Y @ #?????????????? | | ???####### Y #?????????????? | | ?????????########## #????????????? | | ????????????????????? #????????????? | | ????????????????????????##????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 45 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed ShadeFlightFemtoactuators Manual? 0 Play Time 00:28:03 Cumulative 4.1 hours Start 2024.11.27 @ 15:47:21 End 2024.11.27 @ 21:11:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d3b94461-a17f-45a2-a657-21227ab889ba