Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.19 @ 22:57:23 Player: aperiodic Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (221) 1105 Value Destroyed (4298) 4298 Prototype IDs (129) 2580 Alien Tech Used (5) 1000 Bonus (13531) 13531 TOTAL SCORE: 33214 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 54 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Met Warlord at Research 2000 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Cogmind --------- Core Integrity 1477/1600 Matter 285/300 Energy 258/280 System Corruption 0% Temperature Cool (6) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Field Propulsion Array Diametric Drive Q-thruster Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY (13) ----- Experimental Power Amplifier Large Storage Unit Advanced Weight Redist. System Gravity Neutralizing Apparatus Assembled Suspension Frame Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Centrium Light Armor Plating Centrium Medium Armor Plating Phase Armor > --- WEAPON (2) ------- Helical Railgun Enhanced Force Lance > --- INVENTORY (10) --- Experimental ECM Suite Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Thermal Shield Phase Redirector Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Diametric Drive Q-thruster Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Experimental Power Amplifier Large Storage Unit Advanced Weight Redist. System Gravity Neutralizing Apparatus Assembled Suspension Frame Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Centrium Light Armor Plating Centrium Medium Armor Plating Phase Armor > --- WEAPON ----------- Helical Railgun Enhanced Force Lance > --- INVENTORY -------- Experimental ECM Suite Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Thermal Shield Phase Redirector Transdimensional Reconstructor [Rating: 194] Favorites ----------- Power Zionite Light DM Reactor Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Flight Unit Treads Armored Medium Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Zionite Glidesys II Flight Unit Improved Flight Unit Utility Advanced Signal Interpreter Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Experimental Utility Shielding Artifact Phase Armor Weapon Makeshift Axe Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Slashing Weapon Makeshift Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 Utility 11 | . . . . . 4 . . . . . 2 . . . . . 2 . . . . 2 . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 400 | 6 26 8 13 3 18 44 4 14 4 2 53 . . 18 38 6 41 . 7 7 2 22 . . 5 . 14 10 23 10 2 Power 24 | 1 1 1 1 1 . 2 . 1 . . 1 . . 1 3 2 . . 1 . . 2 . . 1 . 1 . 3 1 . Engine 5 | 1 1 . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Core 4 | . . 1 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . 1 3 2 . . 1 . . 2 . . 1 . 1 . 3 1 . Propulsion 80 | 2 8 2 2 1 2 10 . 5 . . 9 . . 4 6 . 9 . 1 2 1 6 . . . . 2 2 5 . 1 Treads 16 | . 2 . . . . 3 . 2 . . 4 . . 4 1 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 15 | 2 6 2 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Flight 48 | . . . . . . 7 . 3 . . 5 . . . 4 . 9 . 1 2 1 6 . . . . 2 2 5 . 1 Utility 173 | 1 4 . 8 . 7 19 2 2 3 1 13 . . 9 13 1 21 . 5 4 1 14 . . 4 . 9 8 14 9 1 Device 70 | . . . 2 . . 6 1 1 . 1 7 . . . 3 . 10 . 1 2 . 8 . . 3 . 7 7 8 3 . Storage 28 | 1 2 . 6 . 2 2 . . . . . . . 1 2 . 1 . 3 1 . 4 . . . . . . 3 . . Processor 15 | . 1 . . . . 4 . . . . . . . 6 . . 1 . . . . . . . . . . . 1 2 . Hackware 10 | . . . . . . 2 . . . . 2 . . . . . 4 . . . . 1 . . . . 1 . . . . Protection 48 | . 1 . . . 5 5 1 1 3 . 4 . . 2 8 1 5 . 1 1 1 1 . . 1 . 1 1 2 3 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 123 | 2 13 5 2 1 9 13 2 6 1 1 30 . . 4 16 3 11 . . 1 . . . . . . 2 . 1 . . Energy Gun 15 | . 7 3 1 . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . Ballistic Gun 34 | 2 4 1 1 . 3 5 . 1 . . 5 . . 2 4 1 3 . . 1 . . . . . . . . 1 . . Ballistic Cannon 21 | . . . . . . 1 1 3 . . 12 . . . 2 . 2 . . . . . . . . . . . . . . Launcher 9 | . . . . 1 1 1 . 2 . 1 . . . . 3 . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 35 | . 2 1 . . 4 5 1 . 1 . 13 . . 2 1 1 4 . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 1 . . . . . . . . . . 4 10 1 1 . . 4 . 2 . . 2 . 3 . 1 3 1 Parts Lost 31 | . 1 5 . 1 1 . . 1 . . . . . . 6 1 3 . . . 1 3 . . . . 1 7 . . . Power 5 | . . 1 . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . 1 . . . Propulsion 8 | . . 2 . . 1 . . . . . . . . . 1 . . . . . 1 1 . . . . . 2 . . . Utility 13 | . . . . . . . . 1 . . . . . . 4 . 3 . . . . 1 . . . . . 4 . . . Weapon 5 | . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Highest Loss Streak 6 | . 1 5 . 1 1 . . 1 . . . . . . 2 1 1 . . . 1 1 . . . . 1 6 . . . Average Slot Usage (%) 89 | . 96 91 88 99 99 91 92 83 81 79 86 86 86 85 91 83 89 94 90 93 94 90 94 94 93 94 82 77 83 92 88 Engine 2 | . 14 9 . 11 9 2 . . . . 5 6 6 2 . . . . . . . . . . . . . . . . . Core 1 | . . 3 13 2 . 4 7 7 7 7 . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 3 5 4 5 5 4 5 5 4 5 5 5 5 4 3 7 8 8 Treads 4 | . 3 . . . . . . 1 . . . . . 19 22 . . . . . . . . . . . . . . . . Wheel 4 | . 24 21 26 28 17 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . 28 30 28 30 30 25 26 26 6 1 26 21 23 18 17 17 13 15 15 15 15 14 14 18 21 24 Device 11 | . . . . . . 6 6 6 4 7 6 6 6 1 6 17 21 23 16 17 14 19 31 31 27 26 25 23 33 31 20 Storage 9 | . 20 28 20 28 33 7 7 7 7 7 6 6 6 5 1 13 5 5 6 11 11 10 10 10 10 10 4 3 1 4 4 Processor 8 | . 3 . . . . 7 7 7 7 7 6 6 6 18 23 6 5 5 5 5 5 5 5 5 5 5 4 4 7 8 12 Hackware 8 | . . . . . . 12 15 12 7 7 19 20 20 6 . . 13 17 17 17 17 14 15 15 15 15 15 16 . . . Protection 7 | . . . . . 20 2 . . 7 7 5 6 6 11 14 2 4 . 5 4 7 8 . . 3 5 4 4 4 8 8 Energy Gun 1 | . 5 14 13 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 17 5 13 2 2 7 7 . . . . . . 4 8 5 2 5 5 4 5 5 5 5 5 5 1 . 1 4 4 Slashing Weapon 3 | . 4 7 . . 7 6 7 . 2 2 5 6 6 1 . 5 4 5 5 5 5 5 5 5 5 5 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 11 42 43 41 57 116 113 24 23 23 20 27 20 20 31 41 27 28 28 43 44 44 53 48 48 48 43 64 63 93 93 116 Greatest Support 118 | 26 40 20 20 20 20 42 24 54 24 24 114 26 26 114 114 28 48 30 48 48 52 56 51 51 51 51 69 87 99 95 118 Greatest Overweight (x) 11 | 1 3 4 3 2 11 5 . . . . 1 . . . 1 . 1 . 3 . . 1 . . . . . 2 . . . Average Overweight (x) . | . . 2 . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 48 | 6 16 16 24 16 28 48 24 24 24 24 24 24 24 24 24 24 30 24 24 12 12 18 12 12 12 12 12 8 12 10 10 Average Capacity 16 | 5 10 16 18 16 26 24 24 24 24 24 24 24 24 22 6 24 24 24 11 12 12 12 12 12 12 12 8 7 6 10 10 Most Carried 28 | 6 16 16 18 16 28 28 24 24 24 23 24 24 24 24 24 23 24 23 23 12 12 13 11 11 12 12 12 8 8 10 8 Average Carried 15 | 3 9 15 14 15 23 21 23 23 23 22 23 24 24 21 5 20 21 23 10 11 11 10 11 11 11 12 7 7 4 8 6 Final Capacity 28 | 6 16 16 16 16 28 24 24 24 24 24 24 24 24 24 24 24 24 24 12 12 12 12 12 12 12 12 8 4 10 10 10 Final Carried 28 | 4 16 15 16 16 28 24 23 24 22 23 24 24 24 24 19 19 23 23 12 12 11 11 11 11 12 12 8 4 7 10 6 Class Distribution -------------------- 30% | Hacker-Sprinter 22% | Mutant 18% | Hauler-Mutant 10% | Hauler-Sprinter 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Sprinter | -7/Factory Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Data Miner Hauler-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hauler-Mutant | -6/Zion Mutant | -6/Deep Caves Hauler-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Scavenger-Ninja | -2/Research Scout | -2/Quarantine Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 6448 | 200 491 79 81 28 601 683 34 298 . 66 736 49 67 117 996 14 695 26 19 155 . 273 . 32 . 60 123 110 285 51 79 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8148 | . 478 209 . . 753 520 . 246 . 11 1190 49 16 . 1765 . 1047 . . . . 474 . . . 52 472 396 373 97 . Parts 352 | . 15 14 . . 34 37 . 6 . 1 49 2 . . 60 . 58 . . . . 19 . . . 3 14 25 8 7 . Haulers Intercepted 24 | . 1 . . . . 3 . . . . 4 . . . . . 4 . . . . 4 . . . . 4 1 3 . . Recyclers Shooed 10 | . . . . . 1 . . . . . 6 . . . . . 3 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 3 . 4 . . . . . . . . . 2 . . . . . . . . . . . Prevented 15 | . . . . . . . . 1 . . . . . . . . . . . 13 . . 1 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 113 | . 9 6 . . 21 4 . 4 . 1 3 . . . 59 . 2 . . . . . . . . . . 3 1 . . Melee 8 | . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . 3 . . . Guns 36 | . 9 4 . . 2 2 . . . . 3 . . . 13 . 2 . . . . . . . . . . . 1 . . Cannons 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . AOE 59 | . . . . . 16 2 . 4 . 1 . . . . 36 . . . . . . . . . . . . . . . . Classes Destroyed 17 | . 3 2 . . 6 2 . . . . . 1 . . 3 . . . . . . . . . . . . . . . . Worker 37 | . 1 . . . 7 8 . . . . 9 . . . . . 7 . . . . 4 . . . . . . . 1 . Builder 6 | . . . . . 1 1 . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . Tunneler 3 | . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 24 | . 1 . . . . 3 . . . . 4 . . . . . 4 . . . . 4 . . . . 4 1 3 . . Recycler 6 | . . . . . 1 1 . . . . 3 . . . . . 1 . . . . . . . . . . . . . . Operator 5 | . . . . . 1 . . . . . 1 . . . . . 2 . . . . . . . . . . 1 . . . Watcher 14 | . . . . . 1 2 . . . . 2 . . . . . 4 . . . . . . . . . 2 1 . 2 . Swarmer 9 | . . . . . . 2 . 4 . 1 2 . . . . . . . . . . . . . . . . . . . . Grunt 31 | . 9 4 . . 14 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . Duelist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . 2 . . . Z-Technician 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 48 | . . 2 . . . . . . . . . . . . 46 . . . . . . . . . . . . . . . . Golem 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Best Kill Streak 35 | . 3 3 . . 16 4 . 4 . 1 5 . . . 35 . 5 . . . . 3 . . . . 2 2 2 1 . Combat Bots Only 35 | . 3 3 . . 11 2 . 4 . 1 3 . . . 35 . 1 . . . . . . . . . . 2 1 . . Max Kills in Single Turn 11 | . 1 1 . . 3 2 . 2 . 1 1 1 1 . 11 . 1 . . . . 1 . . . 1 1 1 1 1 . Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploded 11 | . . . . . 3 2 . 2 . 1 . . . . 11 . . . . . . . . . . . . . . . . Melee 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Damage Taken 8511 | . 565 346 . 57 535 293 28 157 118 133 261 79 38 . 2409 39 415 22 163 . 382 179 . 13 . 72 318 985 356 45 503 Core 1448 | . 119 67 . 7 117 83 . . 40 44 41 . 19 . 207 19 119 . . . 53 . . . . 33 93 199 65 . 123 Absorbed by Shields 206 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 206 . . Redirected to Core 123 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 Core Remaining (%) 77 | 100 . . . 22 78 . . . . 76 . . . . . 66 . . . . 82 . . . . 97 . 68 . 89 92 Volleys Fired 409 | . 56 25 1 . 29 21 2 15 . 1 57 . . . 102 . 56 1 8 . . 19 . . . . 2 . 11 . 3 Largest 2 | . 2 2 2 . 2 2 1 2 . 1 2 . . . 2 . 1 1 1 . . 1 . . . . 1 . 1 . 1 Hottest 126 | . 85 85 85 . 65 80 28 66 . 30 56 . . . 126 . 60 30 30 . . 30 . . . . 30 . 38 . 38 Shots Fired 550 | . 111 38 2 . 33 34 2 18 . 1 67 . . . 142 . 57 1 9 . . 19 . . . . 2 . 11 . 3 Gun 386 | . 111 38 2 . 9 27 2 . . . 30 . . . 72 . 50 1 9 . . 19 . . . . 2 . 11 . 3 Cannon 120 | . . . . . . 5 . 12 . . 37 . . . 61 . 5 . . . . . . . . . . . . . . Launcher 42 | . . . . . 24 2 . 6 . 1 . . . . 9 . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Kinetic 397 | . 88 12 1 . 8 29 2 12 . . 67 . . . 78 . 55 1 9 . . 19 . . . . 2 . 11 . 3 Thermal 20 | . 8 7 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 34 | . . . . . 24 2 . 3 . 1 . . . . 4 . . . . . . . . . . . . . . . . Electromagnetic 97 | . 15 19 . . . . . 3 . . . . . . 60 . . . . . . . . . . . . . . . . Robot Hit Streak 29 | . 15 7 . . 6 3 5 3 . 4 12 . . . 29 . 10 . 11 . . 1 . . . . . . 3 . 4 Robot Miss Streak 5 | . 5 3 . . 2 5 . 1 . . 1 . . . 4 . 4 . 2 . . 1 . . . . . . 2 . . Penetration Max 1 | . . . . . . . . . . . 1 . . . 1 . 1 . . . . 1 . . . . . . 1 . . Secondary Targets 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 485 | . 81 26 . . 35 37 3 6 1 1 61 2 1 . 106 . 53 . 2 . . 29 . . 1 1 14 11 8 3 3 Core Hits 371 | . 32 11 . . 56 21 . 6 . 2 28 2 . . 151 . 25 . 1 . . 10 . . 1 1 8 7 6 2 1 Critical Hits 17 | . 1 . . . . 2 . . . . 2 1 . . 4 . 2 . . . . 1 . . . . 3 . 1 . . Critical Kills 10 | . . . . . . . . . . . 2 1 . . 2 . 2 . . . . . . . . . 3 . . . . Critical Parts Destroyed 6 | . 1 . . . . 2 . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . Melee Attacks 551 | . 16 14 . . 44 72 2 4 1 . 120 2 1 . . 1 99 1 2 . . 44 . 1 1 2 57 28 16 11 12 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 455 | . 16 14 . . 44 72 2 4 1 . 120 2 1 . . 1 99 1 2 . . 44 . 1 1 2 28 . . . . Piercing 96 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 28 16 11 12 Sneak Attacks 80 | . . . . . 6 15 . 2 1 . 14 2 1 . . . 19 . . . . 9 . . . 1 4 1 3 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27492 | . 683 345 . . 3519 2803 85 501 111 90 3394 245 107 . 6429 . 3743 . 87 . . 1889 . . 109 112 1116 822 717 488 97 Guns 4180 | . 683 255 . . 78 256 44 . . . 663 . . . 1026 . 772 . 87 . . 87 . . . . . . 132 . 97 Cannons 1077 | . . . . . . . . . . . 29 . . . 1048 . . . . . . . . . . . . . . . . Explosions 7617 | . . . . . 2533 378 . 261 . 90 . . . . 4355 . . . . . . . . . . . . . . . . Melee 14618 | . . 90 . . 908 2169 41 240 111 . 2702 245 107 . . . 2971 . . . . 1802 . . 109 112 1116 822 585 488 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3971 | . 490 71 . . 61 256 44 . . . 692 . . . 1182 . 772 . 87 . . 87 . . . . . . 132 . 97 Thermal 2075 | . 104 14 . . 17 . . . . . . . . . 1940 . . . . . . . . . . . . . . . . Explosive 5259 | . . . . . 2533 378 . 161 . 90 . . . . 2097 . . . . . . . . . . . . . . . . Electromagnetic 1569 | . 89 170 . . . . . 100 . . . . . . 1210 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11845 | . . 90 . . 908 2169 41 240 111 . 2702 245 107 . . . 2971 . . . . 1802 . . 109 112 238 . . . . Piercing 2773 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 878 822 585 488 . Highest Corruption 6 | . . . . . . . . 1 1 1 . . . . . . 5 5 5 6 . . . . . . . 1 . 1 . Average Corruption 3 | . . . . . . . . 1 1 1 . . . . . . 3 5 5 5 . . . . . . . 1 . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 42 | . . . . . . . . 3 . . . . . . . . 23 5 9 1 . . . . . . . 1 . . . Message Errors 9 | . . . . . . . . 1 . . . . . . . . 6 1 1 . . . . . . . . . . . . Matter Fused 4 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . Heat Flow Errors 7 | . . . . . . . . . . . . . . . . . 3 2 2 . . . . . . . . . . . . Energy Discharges 4 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . 1 . . . Data Loss (minor) 9 | . . . . . . . . 2 . . . . . . . . 3 . 3 1 . . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Targeting Errors 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3177 | . . . . . 242 556 . 65 . 1 711 . 91 . 551 . 577 . . . . 228 . . . . 9 . . 146 . Projectiles 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Explosions 606 | . . . . . 64 . . . . 1 . . . . 541 . . . . . . . . . . . . . . . . Melee 2561 | . . . . . 178 556 . 65 . . 711 . 91 . . . 577 . . . . 228 . . . . 9 . . 146 . Knockbacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 725 | . . . . . 143 . . 97 . . . . . . 485 . . . . . . . . . . . . . . . . Shots 12 | . . . . . 5 . . 4 . . . . . . 3 . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 269 | . 226 269 48 . 171 108 6 36 7 . 16 3 3 . 35 . 211 250 147 . 50 56 . . . . . . 6 . 4 Average Temperature 49 | . 50 136 28 . 60 33 6 15 5 . 5 3 3 . 12 . 94 122 57 . 20 18 . . . . . . 2 . 4 Received Heat Transfer 1685 | . 321 162 . . 207 63 12 . 18 15 60 39 18 . 491 . 9 . 48 . 69 30 . . . . 30 72 21 . . Effects 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 471 | . 247 37 . . 37 . . . . . . . . . 150 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Peak Influence 562 | . 188 60 . . 562 235 . . . . 555 . . . . . 246 . . . . 247 . . . . 307 306 156 118 310 Initial 193 | . . 1 . . . 193 . . . . 18 . . . . . . . . . . . . . . . . 112 42 22 70 Average 116 | . 57 23 . . 232 119 . . . . 135 . . . . . 71 . . . . 80 . . . . 147 187 53 59 189 Maximum Alert Level 2 | . . . . . 2 1 . . . . 2 . . . . . 1 . . . . 1 . . . . 1 1 . . 1 Low Security (%) 84 | 100 100 100 . 100 45 78 . . . . 89 . . . . . 98 . . . . 92 . . . . 81 70 100 100 45 Level 1 10 | . . . . . 26 21 . . . . . . . . . . 1 . . . . 7 . . . . 18 29 . . 54 Level 2 5 | . . . . . 27 . . . . . 10 . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 2 . . . 6 5 . . . . 7 . . . . . 7 . . . . 4 . . . . 3 4 . 8 1 Investigation 12 | . 2 . . . . 2 . . . . 3 . . . . . 4 . . . . 1 . . . . . . . . . Extermination 10 | . . . . . . 3 . . . . 1 . . . . . 1 . . . . 1 . . . . 2 1 . 1 . Reinforcement 16 | . . . . . 2 . . . . . 3 . . . . . 2 . . . . 2 . . . . 1 2 . 4 . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Garrison 7 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 40 | . 2 . . . 3 5 . . . . 4 . . . . . 3 . . . . 6 . . . . 3 4 8 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 451 | . 14 6 . . 31 25 7 4 4 21 36 7 4 . 53 6 25 4 19 . 8 44 1 9 . 2 52 47 16 3 3 Peak Tracking Total 30 | . 5 3 . . 7 5 3 4 4 10 6 4 4 . 30 6 5 4 10 . 6 18 3 10 . 2 19 17 6 2 2 Tactical Retreats 76 | . 2 1 . . 2 6 2 . . 4 15 3 . . 3 . 6 1 3 . 3 9 1 . . . 7 5 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 11 | . 3 . . . 1 2 . . . . . . . . . . . . . . . 2 . . . . 2 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 . . . . . . . Power Sources Rigged 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 30 | . . . . . 6 5 . . . . . . . . 3 . 2 . 2 . . 3 . . . . . 2 . 4 3 Max in Single Turn 2 | . . . . . 2 2 . . . . . . . . 2 . 1 . 1 . . 1 . . . . . 1 . 1 1 Garrison Access 10 | . . . . . 1 1 . . . . 2 . . . . . 1 . . . . . . . . . 3 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 133 | . 5 1 1 1 10 20 . 1 4 . 26 . . . . . 19 1 . 2 1 16 . . 6 . 14 5 . . . Terminals 71 | . 5 . . . 7 12 . . . . 12 . . . . . 11 1 . . 1 10 . . . . 8 4 . . . Fabricators 18 | . . . . . . 4 . . . . 5 . . . . . 2 . . . . 4 . . . . 3 . . . . Repair Stations 8 | . . . . . 1 . . . . . 3 . . . . . 3 . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 1 2 . . . . 4 . . . . . 2 . . . . 1 . . . . . . . . . Garrison Access 10 | . . . . . 1 2 . . . . 2 . . . . . 1 . . . . . . . . . 3 1 . . . Total Hacks 450 | . 17 1 1 1 33 63 . 1 27 . 79 . . . . . 58 10 . 2 3 64 . . 28 . 39 23 . . . Successful 324 | . 10 1 1 1 25 40 . 1 27 . 49 . . . . . 36 5 . 2 3 53 . . 28 . 24 18 . . . Failed 122 | . 6 . . . 8 22 . . . . 30 . . . . . 22 4 . . . 10 . . . . 15 5 . . . Catastrophic 11 | . 1 . . . . 3 . . . . 2 . . . . . 2 1 . . . . . . . . 1 1 . . . Database Lockouts 4 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Manual 195 | . 18 . 1 . 12 31 . . . . 32 . . 4 . 1 23 10 . 1 3 28 . . . . 14 17 . . . Terminals 274 | . 17 . . . 23 45 . . . . 48 . . . . . 33 10 . . 3 46 . . . . 27 22 . . . Fabricators 42 | . . . . . . 8 . . . . 11 . . . . . 5 . . . . 12 . . . . 6 . . . . Repair Stations 18 | . . . . . 2 . . . . . 7 . . . . . 7 . . . . 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 35 | . . . . . 6 5 . . . . 8 . . . . . 12 . . . . 4 . . . . . . . . . Garrison Access 20 | . . . . . 2 5 . . . . 5 . . . . . 1 . . . . . . . . . 6 1 . . . Terminal Hacks 178 | . 6 1 1 1 10 23 . 1 27 . 16 . . . . . 11 5 . 2 3 24 . . 28 . 10 9 . . . Record 30 | . . . . . . 2 . . 11 . . . . . . . . . . . . 1 . . 16 . . . . . . Part Schematic 23 | . . . . . . 2 . . 8 . 1 . . . . . 1 2 . . . 2 . . 4 . 3 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . 4 . . . . . . Prototype ID Bank 35 | . 1 . . . 3 2 . . 3 . 7 . . . . . 1 3 . . 3 7 . . 4 . . 1 . . . Open Door 5 | . . 1 . 1 . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 6 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Terminal Index 7 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 1 . . . Fabricator Index 5 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . Scanalyzer Index 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . Alert Level 4 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . Unreport Threat 5 | . 1 . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Locate Traps 8 | . 1 . . . . 4 . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Recall Investigation 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Extermination 5 | . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . Recall Reinforcements 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 8 | . 2 . . . 1 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . Registered Components 5 | . . . . . 1 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Registered Prototypes 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 34 | . . . . . . 7 . . . . 8 . . . . . 4 . . . . 9 . . . . 6 . . . . Load Schematic 17 | . . . . . . 4 . . . . 4 . . . . . 2 . . . . 4 . . . . 3 . . . . Build 17 | . . . . . . 3 . . . . 4 . . . . . 2 . . . . 5 . . . . 3 . . . . Repair Station Hacks 15 | . . . . . 2 . . . . . 6 . . . . . 5 . . . . 2 . . . . . . . . . Scan Component 8 | . . . . . 1 . . . . . 3 . . . . . 3 . . . . 1 . . . . . . . . . Repair 7 | . . . . . 1 . . . . . 3 . . . . . 2 . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 24 | . . . . . 6 2 . . . . 6 . . . . . 6 . . . . 4 . . . . . . . . . Insert Component 12 | . . . . . 3 1 . . . . 4 . . . . . 3 . . . . 1 . . . . . . . . . Analyze 12 | . . . . . 3 1 . . . . 2 . . . . . 3 . . . . 3 . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 1 . . . . 2 . . . . . 1 . . . . . . . . . 3 1 . . . Seal Access 9 | . . . . . 1 1 . . . . 2 . . . . . 1 . . . . . . . . . 3 1 . . . Unauthorized Hacks 64 | . 4 . . . 6 7 . . . . 11 . . . . . 9 . . . . 14 . . . . 5 8 . . . Terminals 60 | . 4 . . . 6 6 . . . . 10 . . . . . 9 . . . . 12 . . . . 5 8 . . . Track 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Assimilate 17 | . . . . . 1 2 . . . . 3 . . . . . 3 . . . . 3 . . . . 2 3 . . . Botnet 36 | . 3 . . . 4 3 . . . . 6 . . . . . 5 . . . . 8 . . . . 3 4 . . . Operators 4 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Fabricators 3 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Report 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siphon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 91 | . 4 . . . 6 20 . . . . 18 . . . . . 16 . . . 1 12 . . . . 11 3 . . . Full Trace Events 8 | . . . . . . 1 . . . . 3 . . . . . 4 . . . . . . . . . . . . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . . . 3 8 . . 8 . 3 . . . . . 3 2 . . . 3 . . 4 . 3 . . . . Parts Built 17 | . . . . . . 4 . . . . 3 . . . . . 2 . . . . 4 . . . . 4 . . . . Matter 3643 | . . . . . . 504 . . . . 760 . . . . . 636 . . . . 851 . . . . 892 . . . . Time 1398 | . . . . . . 203 . . . . 323 . . . . . 338 . . . . 323 . . . . 211 . . . . Total Part Build Rating 104 | . . . . . . 18 . . . . 15 . . . . . 12 . . . . 31 . . . . 28 . . . . Parts Repaired 7 | . . . . . 1 . . . . . 3 . . . . . 2 . . . . 1 . . . . . . . . . Time 461 | . . . . . 64 . . . . . 177 . . . . . 152 . . . . 68 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . 3 1 . . . . 2 . . . . . 2 . . . . 1 . . . . . . . . . Part Schematics Acquired 9 | . . . . . 3 1 . . . . 2 . . . . . 2 . . . . 1 . . . . . . . . . Parts Damaged 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 20 | . . 3 . . 1 2 . . . . 2 . . . . . 3 . . . . 3 . . . . 1 2 . . 3 Largest Group 3 | . . 3 3 3 3 2 . . . . 2 . . . . . 3 . . . . 1 . . . . 1 1 . . 3 Highest-Rated Group 368 | . . 40 40 40 40 26 . . . . 52 . . . . . 62 . . . . 10 . . . . 44 44 . . 368 Highest-Rated Ally 131 | . . 16 16 16 16 26 . . . . 26 . . . . . 26 . . . . 10 . . . . 44 44 . . 131 Total Orders 29 | . . . 2 . 3 4 . . . . 6 . . . . . 6 . . . . . . . 1 . 2 . . 5 . STAY 11 | . . . . . 2 2 . . . . 2 . . . . . 4 . . . . . . . . . 1 . . . . FOLLOW 8 | . . . . . 1 2 . . . . 2 . . . . . 2 . . . . . . . . . 1 . . . . EXPLORE 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 . RETURN 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Ally Attacks 7 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Damage 158 | . . . . . 61 . . . . . . . . . . . . . . . . . . . . . . . . . 97 Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Robot Analysis Total 7 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . 4 . . . . . . Derelict Logs Recovered 13 | . . . . 1 . . 1 . . 2 . 1 3 . . 1 . 1 1 . . . 2 . . . . . . . . Drone Launches 7 | . . . 2 . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . 2 . Drone Recoveries 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 20128 | 56 791 353 418 545 1643 1673 230 372 32 175 2477 84 176 957 3244 111 1641 171 280 217 153 798 106 221 81 86 1022 493 1017 270 235 Spaces Moved 29091 | 44 555 212 397 527 757 2799 459 560 97 575 3627 219 479 997 2040 316 3259 615 698 652 376 1731 390 394 194 302 1878 720 2354 557 311 Core 215 | 16 1 . . . . . . . . . . . . . . . 160 . 5 . . . . . . . . 33 . . . Treads 1912 | . 18 . . . . 8 . 10 . . 2 . . 401 1473 . . . . . . . . . . . . . . . . Legs 200 | . . . . . . . . . . . . . . . 200 . . . . . . . . . . . . . . . . Wheels 2474 | 28 536 212 397 527 757 17 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24290 | . . . . . . 2774 459 550 97 575 3625 219 479 596 367 316 3099 615 693 652 376 1731 390 394 194 302 1878 687 2354 557 311 Fastest Speed 20 | 50 80 100 80 100 110 26 26 26 26 26 26 27 27 27 28 28 20 26 20 29 26 26 27 27 27 27 27 27 22 22 20 Average Speed 44 | 92 91 106 88 100 131 26 26 28 26 27 26 27 27 82 138 28 30 26 29 29 28 29 27 27 27 27 29 33 23 22 20 Slowest Speed 200 | 100 200 120 110 100 190 170 26 170 26 29 165 27 27 165 166 28 100 26 200 30 29 100 27 27 27 27 30 150 30 22 20 Overloaded Moves 611 | . . . . . . . . . . . . . . . . . 13 . 23 . 25 550 . . . . . . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Hopped 162 | . . . . . . 11 . . 1 . 24 . . . . 2 11 . 1 . . 8 . . . . 42 15 45 1 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Time Travels 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 72 50 61 98 47 54 59 72 77 79 66 38 78 77 88 50 41 77 77 84 66 42 61 57 62 60 37 51 33 59 8 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 6 | . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . 3 . . . . . . Known Exits Taken 26 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . 1 . . 1 2 . 3 . . 2 5 . 1 . 3 3 . . . . 2 . 2 . . . . . Spaces Dug 382 | . 11 . . . 26 35 . 10 . . 96 . . . . 1 100 4 5 . . 21 . 1 . 1 33 13 15 4 6 Terrain Destroyed 679 | . 11 . . . 230 52 . 26 . 6 99 . . . 8 1 121 4 17 . . 31 . 1 . 1 33 13 15 4 6 Melee 270 | . 11 . . . 26 35 . 1 . . 75 . . . . 1 45 1 . . . 6 . 1 . 1 33 13 11 4 6 Projectile 160 | . . . . . . 1 . 9 . . 24 . . . 1 . 76 3 17 . . 25 . . . . . . 4 . . AOE 249 | . . . . . 204 16 . 16 . 6 . . . . 7 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 35045 | 59 707 274 464 545 1328 3602 563 751 102 587 4937 241 523 1137 2321 335 3739 623 761 675 421 1950 389 506 220 303 2211 900 2733 683 455 Wait 4123 | . 25 10 12 7 446 593 95 145 . 9 1054 21 44 77 34 10 257 7 27 2 44 117 . 112 14 . 251 145 350 88 127 Move 28764 | 43 554 211 396 526 756 2776 458 559 94 574 3581 218 478 996 2039 312 3237 614 695 651 375 1715 389 393 193 301 1798 690 2280 554 308 Hop 133 | . . . . . . 11 . . 1 . 21 . . . . 1 10 . 1 . . 7 . . . . 37 14 28 1 1 Pick Up 318 | 10 19 4 30 5 26 28 1 4 . . 24 . . 23 52 1 16 . 14 7 . 14 . . 3 . 11 2 15 9 . Fast Attach 48 | . 5 1 4 . 1 . . 1 . . 1 . . 8 4 . . . 1 1 . 5 . . 2 . 3 . 10 1 . Attach 170 | 6 2 4 6 1 6 18 . 6 4 . 12 . . 6 23 3 24 . 5 1 1 12 . . 2 . 5 3 11 7 2 Detach 58 | . . . 1 . 1 3 . 5 2 1 8 . . . 6 3 15 . 2 1 . 2 . . . . 1 1 2 2 2 Swap 185 | . 19 3 3 2 11 26 4 7 . 2 40 . . 4 11 3 17 . 1 5 1 5 . . 2 . 7 7 2 3 . Drop 236 | . 11 2 11 4 8 30 1 5 . . 19 . . 23 48 1 8 . 5 7 . 10 . . 3 . 15 10 8 7 . Fire 409 | . 56 25 1 . 29 21 2 15 . 1 57 . . . 102 . 56 1 8 . . 19 . . . . 2 . 11 . 3 Melee 549 | . 16 14 . . 44 72 2 4 1 . 120 2 1 . . 1 99 1 2 . . 44 . 1 1 2 55 28 16 11 12 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 47 | . . . . . . 21 . . . . . . . . . . . . . . . . . . . . 26 . . . . Rewire 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Trap 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Central database locked down 317 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 7) 825 | -10/Materials | Discovered new exit (range 8) 848 | -10/Materials | Entered Mines 862 | -10/Mines | Found the Drone Emporium 869 | -10/Mines | Found Prototype Device 932 | -10/Mines | Excavation squad dispatched 932 | -10/Mines | A large section of the Mines collapsed 1031 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1062 | -10/Mines | Core integrity fell below 50% 1127 | -10/Mines | Lost 5 parts (1p2n2w) 1133 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1182 | -10/Mines | Excavation squad dispatched 1193 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1194 | -10/Mines | Discovered new exit (range 5) 1201 | -10/Mines | Entered Exiles 1201 | -10/Exiles | Accompanied by 3 allies 1228 | -10/Exiles | Met 8R-AWN 1245 | -10/Exiles | Met EX-HEX 1278 | -10/Exiles | Met EX-BIN 1289 | -10/Exiles | Aligned with FarCom system 1290 | -10/Exiles | Given EX-Vault access code 1315 | -10/Exiles | Opened EX-Vault 1337 | -10/Exiles | Found Lightpack 2.0 1345 | -10/Exiles | Found Chronowheel 1364 | -10/Exiles | Found PSU Rigger 1386 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1479 | -10/Exiles | Met EX-DEC 1523 | -10/Exiles | Discovered new exit (range 12) 1555 | -10/Exiles | Identified Thief Drone Bay 1619 | -10/Exiles | Stole three prototypes: Lightpack 2.0, PSU Rigger, Chronowheel 1619 | -10/Exiles | Entered Mines 1619 | -9/Mines | Accompanied by 3 allies 1694 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1933 | -9/Mines | Discovered new exit (range 6) 1949 | -9/Mines | Discovered new exit (range 7) 2164 | -9/Mines | Entered Materials 2164 | -8/Materials | Accompanied by 3 allies 2164 | -8/Materials | Evolved 4 slots: Utility x4 2165 | -8/Materials | Identified exit to Factory 2464 | -8/Materials | Build established: Hauler-Mutant 2638 | -8/Materials | Garrison activated, responded to threat 3346 | -8/Materials | Garrison activated, responded to threat 3391 | -8/Materials | Destroyed 11 combat bots 3718 | -8/Materials | Repaired Broken Imp. Flight Unit? 3807 | -8/Materials | Entered Factory 3807 | -7/Factory | Accompanied by 1 ally 3807 | -7/Factory | Evolved 2 slots: Propulsion x2 3809 | -7/Factory | FarCom data flow suspended 4001 | -7/Factory | Discovered new exit (range 5) 4002 | -7/Factory | Identified exit to Factory 4032 | -7/Factory | Fabricated Hacking Suite? 4261 | -7/Factory | Identified exit to Lower Caves 4394 | -7/Factory | Fabricated Hacking Suite? 4866 | -7/Factory | Central database locked down 5358 | -7/Factory | Fabricated Arm. Medium Treads (x2) 5480 | -7/Factory | Entered Lower Caves 5482 | -7/Lower Caves | Learned Factory trap positions 5563 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5579 | -7/Lower Caves | Discovered new exit (range 15) 5646 | -7/Lower Caves | Spotted 6J-BNH(f) 5647 | -7/Lower Caves | Encountered a Master Thief 5660 | -7/Lower Caves | PSU Rigger stolen by Master Thief 5710 | -7/Lower Caves | Identified exit to Lower Caves 5710 | -7/Lower Caves | Entered another Lower Caves area 5712 | -7/Lower Caves | Discovered exit to Factory (range 9) 6081 | -7/Lower Caves | Discovered new exit (range 5) 6082 | -7/Lower Caves | Identified exit to Data Miner 6082 | -7/Lower Caves | Entered Data Miner 6082 | -7/Data Miner | Discovered new exit (range 6) 6087 | -7/Data Miner | Met Data Miner 6092 | -7/Data Miner | Learned location of Section 7 (-2) 6092 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6097 | -7/Data Miner | Received God Mode back door access code from Data Miner 6103 | -7/Data Miner | Activated Chronowheel 6103 | -7/Data Miner | Spacetime reconverged on an earlier point 6111 | -7/Data Miner | Data Conduit disabled 6114 | -7/Data Miner | Identified exit to Proximity Caves 6114 | -7/Data Miner | Entered Proximity Caves 6118 | -6/Proximity Caves | Learned 4 Factory zone layouts 6145 | -6/Proximity Caves | Spotted PS-0H3(f) 6157 | -6/Proximity Caves | Encountered a Master Thief 6180 | -6/Proximity Caves | Learned Factory garrison access intel 6269 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6286 | -6/Proximity Caves | Discovered exit to Factory (range 12) 6289 | -6/Proximity Caves | Entered Factory 6289 | -6/Factory | Evolved 2 slots: Utility x2 6291 | -6/Factory | Loaded intel: 124 trap records 6292 | -6/Factory | Loaded intel: 4 garrison access locations 6326 | -6/Factory | Discovered new exit (range 16) 6403 | -6/Factory | Identified exit to Lower Caves 6806 | -6/Factory | Fabricated Exp. Targeting Computer? 6912 | -6/Factory | Spotted B-75 Beast 6996 | -6/Factory | Discovered new exit (range 9) 6998 | -6/Factory | Identified exit to Factory 7349 | -6/Factory | Repaired Broken Biomechanical Wings 7379 | -6/Factory | Repaired Lrn. Sensor Array 7518 | -6/Factory | Identified exit to Extension 8144 | -6/Factory | Fabricated Biomechanical Wings? 8308 | -6/Factory | Found Scatter Rocket Array 8379 | -6/Factory | Repaired Broken Biomechanical Wings? 8404 | -6/Factory | Discovered exit to Factory (range 15) 8457 | -6/Factory | Fabricated Hvy. Reflective Plating? 8495 | -6/Factory | Local fabrication network quarantined 8766 | -6/Factory | Entered Lower Caves 8770 | -6/Lower Caves | Learned location of Zion (-6) 8837 | -6/Lower Caves | Discovered new exit (range 14) 8840 | -6/Lower Caves | Identified exit to Lower Caves 8844 | -6/Lower Caves | Encountered a Warlord checkpoint 8850 | -6/Lower Caves | Entered another Lower Caves area 8859 | -6/Lower Caves | Learned Factory emergency access door positions 8905 | -6/Lower Caves | Learned Factory trap positions 9022 | -6/Lower Caves | Discovered new exit (range 15) 9025 | -6/Lower Caves | Identified exit to Zion 9026 | -6/Lower Caves | Entered Zion 9031 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9061 | -6/Zion | Discovered new exit (range 7) 9063 | -6/Zion | Identified exit to Proximity Caves 9081 | -6/Zion | Given the Hacking Drone Bay 9221 | -6/Zion | Received a visual enhancement algorithm 9351 | -6/Zion | Found Prototype Processor 9351 | -6/Zion | Identified Exp. Core Analyzer 9354 | -6/Zion | Found Prototype Processor 9354 | -6/Zion | Identified Exp. Target Analyzer 9358 | -6/Zion | Found Prototype Processor 9358 | -6/Zion | Identified Spectral Analyzer 9383 | -6/Zion | Found Prototype Hackware 9490 | -6/Zion | Found Exp. Target Analyzer 9780 | -6/Zion | Opened final containment barrier to the Deep Caves 9978 | -6/Zion | Discovered new exit (range 3) 9978 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9981 | -6/Zion | Identified exit to Deep Caves 9983 | -6/Zion | Entered Deep Caves 10468 | -6/Deep Caves | Attacked by Z-Imprinter 10489 | -6/Deep Caves | Destroyed Z-Imprinter 10567 | -6/Deep Caves | Found Prototype Protection 10568 | -6/Deep Caves | Identified Zio. Weapon Casing 10649 | -6/Deep Caves | Found Zio. Weapon Casing 10683 | -6/Deep Caves | Z-Facility disabled 10788 | -6/Deep Caves | Build established: Mutant 10992 | -6/Deep Caves | Found Prototype Protection 10993 | -6/Deep Caves | Identified Zio. Heavy Carapace 11643 | -6/Deep Caves | Discovered new exit (range 7) 11655 | -6/Deep Caves | Identified exit to Proximity Caves 12016 | -6/Deep Caves | Found Zio. Weapon Casing 12556 | -6/Deep Caves | Spotted as-38067 12578 | -6/Deep Caves | Destroyed as-38067 12609 | -6/Deep Caves | Triggered Deep Caves wall 12628 | -6/Deep Caves | Exposed GOLEM chamber 12635 | -6/Deep Caves | Spotted AS-84933 12648 | -6/Deep Caves | Found GOLEM Unit 12654 | -6/Deep Caves | Found GOLEM Unit 12657 | -6/Deep Caves | Destroyed 35 combat bots 12671 | -6/Deep Caves | Destroyed AS-84933 12673 | -6/Deep Caves | Spotted AS-77107 12702 | -6/Deep Caves | Destroyed AS-77107 13227 | -6/Deep Caves | Entered Proximity Caves 13233 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 13236 | -5/Proximity Caves | Found Prototype Special Weapon 13238 | -5/Proximity Caves | Identified Molecular Deconstructor 13302 | -5/Proximity Caves | Learned Factory emergency access door positions 13335 | -5/Proximity Caves | Discovered exit to Factory (range 11) 13338 | -5/Proximity Caves | Entered Factory 13338 | -5/Factory | Evolved 2 slots: Utility x2 13339 | -5/Factory | Loaded intel: 95 trap records 13360 | -5/Factory | Identified Exp. Hacking Suite 13407 | -5/Factory | Repaired Exp. Utility Shielding? 13428 | -5/Factory | Discovered new exit (range 15) 13432 | -5/Factory | Identified exit to Factory 13496 | -5/Factory | Mak. Hacking Suite fried by hacking feedback 13911 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 14082 | -5/Factory | Discovered new exit (range 13) 14082 | -5/Factory | Identified exit to Upper Caves 14093 | -5/Factory | Build established: Hacker-Sprinter 14171 | -5/Factory | P-70 Sage assimilated allied Administrator 6a 14344 | -5/Factory | Repaired Broken Cld. Nuclear Pulse Thruster? 14739 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 14979 | -5/Factory | Entered Upper Caves 15029 | -5/Upper Caves | Learned 12 Factory zone layouts 15034 | -5/Upper Caves | Central database locked down 15088 | -5/Upper Caves | Spotted B-75 Beast 15096 | -5/Upper Caves | Encountered a Warlord checkpoint 15104 | -5/Upper Caves | Discovered new exit (range 16) 15150 | -5/Upper Caves | Identified exit to Upper Caves 15150 | -5/Upper Caves | Entered another Upper Caves area 15162 | -5/Upper Caves | Discovered exit to Factory (range 11) 15176 | -5/Upper Caves | Spotted ZV-IP8(f) 15177 | -5/Upper Caves | Encountered a Master Thief 15181 | -5/Upper Caves | Learned Factory terminal intel 15201 | -5/Upper Caves | Lightpack 2.0 stolen by Master Thief 15201 | -5/Upper Caves | Spotted SS-4N3(f) 15202 | -5/Upper Caves | Encountered a Master Thief 15205 | -5/Upper Caves | Zio. Light DM Reactor stolen by Master Thief 15288 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 15422 | -5/Upper Caves | Discovered new exit (range 6) 15427 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 15429 | -5/Upper Caves | Identified exit to Warlord 15430 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15430 | -5/Upper Caves | Entered Warlord 15446 | -5/Warlord | System corruption cleaned by Quarantine Array 15542 | -5/Warlord | Visited the Vortex Lab 15550 | -5/Warlord | Warlord's base attacked by MAIN.C 15578 | -5/Warlord | Met Warlord 15582 | -5/Warlord | Opened Warlord's prototype stash 15583 | -5/Warlord | Found Prototype Reactor 15591 | -5/Warlord | Found Prototype Hackware 15596 | -5/Warlord | Found Prototype Device 15596 | -5/Warlord | Identified Exp. Focal Shield 15599 | -5/Warlord | Found Prototype Device 15600 | -5/Warlord | Identified Exp. Cloaking Device 15640 | -5/Warlord | Opened side exit 15644 | -5/Warlord | Discovered new exit (range 13) 15647 | -5/Warlord | Identified exit to Proximity Caves 15647 | -5/Warlord | Entered Proximity Caves 15649 | -4/Proximity Caves | Spotted B-86 Titan 15716 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15797 | -4/Proximity Caves | Discovered exit to Factory (range 13) 15800 | -4/Proximity Caves | Entered Factory 15800 | -4/Factory | Evolved 2 slots: Utility x2 15801 | -4/Factory | Identified exit to Research 15801 | -4/Factory | Identified exit to Upper Caves 15803 | -4/Factory | Loaded intel: 20 terminal locations 15882 | -4/Factory | Identified Ghost Barrier 16055 | -4/Factory | Central database locked down 16128 | -4/Factory | Discovered exit to Research (range 16) 16245 | -4/Factory | Fabricated Lgt. Quantum Reactor? 16313 | -4/Factory | Fabricated Exp. Sensor Array? 16335 | -4/Factory | Fabricated Imp. Diametric Drive? 16389 | -4/Factory | Repaired Broken Imp. Diametric Drive? 16430 | -4/Factory | Spotted B-86 Titan 16598 | -4/Factory | Entered Upper Caves 16648 | -4/Upper Caves | Learned Research terminal intel 16654 | -4/Upper Caves | Learned Research stockpile data 16673 | -4/Upper Caves | Discovered new exit (range 5) 16674 | -4/Upper Caves | Identified exit to Upper Caves 16704 | -4/Upper Caves | Entered another Upper Caves area 16924 | -4/Upper Caves | Discovered new exit (range 4) 16924 | -4/Upper Caves | Identified exit to Zhirov 16925 | -4/Upper Caves | Entered Zhirov 16925 | -4/Zhirov | Discovered new exit (range 3) 16930 | -4/Zhirov | Met Zhirov 16939 | -4/Zhirov | Learned location of Quarantine (-2) 16939 | -4/Zhirov | Learned location of Testing (-3) 16939 | -4/Zhirov | Learned location of Command (-1) 16941 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16949 | -4/Zhirov | Found Alien Artifact 16950 | -4/Zhirov | Identified Integrated Dissipator 16950 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16982 | -4/Zhirov | Found Alien Artifact 16999 | -4/Zhirov | Identified exit to Proximity Caves 17006 | -4/Zhirov | Entered Proximity Caves 17048 | -3/Proximity Caves | Discovered exit to Research (range 12) 17092 | -3/Proximity Caves | Entered Research 17092 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 17094 | -3/Research | Loaded intel: 18 terminal locations 17098 | -3/Research | Identified Vortex Chain Reactor 17525 | -3/Research | Identified Transdimensional Reconstructor 17525 | -3/Research | Warped through subspace 17558 | -3/Research | Fabricated Exp. Hacking Suite? 17561 | -3/Research | Discovered new exit (range 7) 17572 | -3/Research | Found Enh. Force Lance 17580 | -3/Research | Identified exit to Research 17832 | -3/Research | Fabricated Adv. Force Field? 17880 | -3/Research | Found Enh. Force Lance 17883 | -3/Research | Identified exit to Armory 17883 | -3/Research | Identified exit to Testing 17966 | -3/Research | Fabricated Gravity Neutralizing Apparatus? 17972 | -3/Research | Found Prototype Device 17973 | -3/Research | Identified Exp. ECM Suite 17976 | -3/Research | Found Exp. ECM Suite 18081 | -3/Research | Build established: Wizard-Sprinter 18114 | -3/Research | Entered Testing 18134 | -3/Testing | Spotted Superbehemoth 18403 | -3/Testing | Spotted PD-QA59QZMX21 18437 | -3/Testing | Spotted PD-W6Q1VZZVHV 18544 | -3/Testing | Protovariant out of control (PD-W6Q1VZZVHV) 18544 | -3/Testing | Unleashed a protovariant (PD-W6Q1VZZVHV) 18570 | -3/Testing | Spotted Striker 18570 | -3/Testing | Spotted Striker 18572 | -3/Testing | Spotted Alpha 7 18574 | -3/Testing | Stole the SGEMP Prototype 18607 | -3/Testing | Entered Research 18607 | -2/Research | Warlord forces began assault on 0b10 18607 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18632 | -2/Research | Lost 6 parts (1p1n4u) 18691 | -2/Research | Met up with Warlord 18717 | -2/Research | Research machine network offline 18792 | -2/Research | Discovered new exit (range 14) 18798 | -2/Research | Identified exit to Quarantine 19030 | -2/Research | Build established: Ninja 19181 | -2/Research | Spotted B-90 Cyclops 19181 | -2/Research | Discovered exit to Quarantine (range 15) 19186 | -2/Research | Spotted Executioner 19187 | -2/Research | Spotted Executioner 19270 | -2/Research | Borebot progress halted 19288 | -2/Research | Borebot progress halted 19310 | -2/Research | Spotted Striker 19455 | -2/Research | Spotted Striker 19464 | -2/Research | Build established: Scavenger-Ninja 19558 | -2/Research | Spotted Striker 19605 | -2/Research | Spotted Striker 19624 | -2/Research | Entered Quarantine 19668 | -2/Quarantine | Garrison activated, responded to threat 19676 | -2/Quarantine | Cryocooling Duct disabled 19691 | -2/Quarantine | Ambient heat levels rising (+20) 19691 | -2/Quarantine | Non-combat units ordered to evacuate 19778 | -2/Quarantine | Found Alien Artifact 19778 | -2/Quarantine | Identified Phase Redirector 19803 | -2/Quarantine | Found Transdimensional Reconstructor 19848 | -2/Quarantine | Found Alien Artifact 19849 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 19849 | -2/Quarantine | Warped through subspace 19851 | -2/Quarantine | Discovered new exit (range 6) 19852 | -2/Quarantine | Identified exit to Access 19888 | -2/Quarantine | Found Alien Artifact 19894 | -2/Quarantine | Entered Access 19894 | -1/Access | Evolved 2 slots: Propulsion x2 19895 | -1/Access | Loaded intel: 96 machine locations 19895 | -1/Access | Loaded intel: 65 trap records 19895 | -1/Access | Identified exit to Surface 19895 | -1/Access | Discovered exit to Surface (range 60) 19895 | -1/Access | Identified exit to Command 19895 | -1/Access | Discovered exit to Command (range 117) 19895 | -1/Access | Delivered the SGEMP Prototype to Zhirov 19895 | -1/Access | Zhirov transferred Access data 19898 | -1/Access | Identified Phase Armor 20001 | -1/Access | Spotted B-99 Colossus 20001 | -1/Access | Spotted B-99 Colossus 20129 | *** | Escaped! Last Messages --------------- 20016_ U-05 Engineer builds a Wall. 20016_ Slug penetrates Wall. 20016_ Penetrated by Slug. 20020_ U-05 Engineer lays Concrete. 20057_ Penetrated by Slug. 20057_ Slug penetrates Wall. 20065_ Slug penetrates Garrison Access. 20065_ Slug penetrates Wall. 20065_ Penetrated by Slug. 20065_ Critical hit. 20065_ Penetrated by Slug. 20091_ Slug penetrates Wall. 20104_ Penetrated by Slug. 20104_ Slug penetrates Wall. 20109_ Slug penetrates Garrison Access. 20109_ Slug penetrates Wall. 20111_ Sealed Heavy Doors breached. 20124_ Main Access Shell breached. [Achievement: I Think I Know What's Going On] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ############ ""######+#################### | | ############ ##### ################### | | ############ + ################### | | ############ ##### ################ | | ############ ##### ##+################ | | ############ ##### # ######### | | ############ ##### # ######## | | ####### ###+######## # " ######### | | ####### # """ ######### | | ####### + """ ######### | | ###+########+## " ######### | | ######## ## ^ ## ######### | | ######## ## ## ######### | | ######## ## #################### | | ######## ## ^ #################### | | ######## ## ^ ^ ####################### | | ######## ## ################# | | ######## k############################### | | ######## ############################### | | ######## #######"####################### | | ######## """T"""" ### | | ######## """ """" """" ### | | ######## " """"" """" ### | | ######## " " " """" | | ######## " " "" " """" | | ######## " " @" " """" | | ######## " " " """" | | ######## " """""" """" ###"""### | | ######## " """" #### ! | | ######## " """" #### | | ## ######## ######""######################## | | ## ######## ################################ " | | ## ######## ################################ """ | | ## ######## # ################### "" | | ## ######## # ################### " | | ######## + ################### | | ##+######## # ################### | | ##### # [!! ################### | | ##### # [!! ################### | | ##### # [! ################### | | ##### # | #######################+ | | ##### # ####################### | | ########### # ####################### | | #### # # ####################### | | #### # # ####################### | | #### # ################################## | | #### # | | # # % | | # # | | # # ################+################# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 61 Energy Capacity 1190 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 5 Cloak Strength 4 Power Amplification 40 Additional Mass Support 31 EM Shielding 4 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Utility Shielding 90 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 93 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 15 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 43 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Hacked Arm. Medium Treads | -7/Factory | Hacked EM Pulse Cannon | -7/Factory | Scanalyzed Cryofiber Web | -7/Factory | Extracted Gauss Rifle | -7/Factory | Extracted Adv. Signal Interpreter | -7/Factory | Extracted Prc. Shock Rifle | -7/Factory | Extracted Imp. Carbon-fiber Leg | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Cold Fusion Reactor | -6/Factory | Scanalyzed Hvy. Reflective Plating | -6/Factory | Hacked Biomechanical Wings | -6/Factory | Scanalyzed Cld. Nuclear Pulse Thruster | -5/Factory | Scanalyzed Adv. Shield Generator | -5/Factory | Hacked Enh. Coil Gun | -5/Factory | Scanalyzed Exp. Sensor Array | -5/Upper Caves | Hacked Adv. Hacking Suite | -5/Upper Caves | Hacked Lgt. Quantum Reactor | -4/Factory | Hacked Imp. Diametric Drive | -4/Factory | Scanalyzed Adv. Phase Shifter | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Force Field | -3/Research | Hacked Exp. Hacking Suite | -3/Research | Hacked Gravity Neutralizing Apparatus | -3/Research | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Arm. Medium Treads | x2 | -7/Factory Exp. Targeting Computer | x1 | -6/Factory Biomechanical Wings | x1 | -6/Factory Hvy. Reflective Plating | x1 | -6/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Lgt. Quantum Reactor | x2 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Imp. Diametric Drive | x1 | -4/Factory Exp. Hacking Suite | x1 | -3/Research Adv. Force Field | x2 | -3/Research Gravity Neutralizing Apparatus | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Phase Redirector High-powered Transdimensional Reconstructor Phase Armor Achievements -------------- Boltbath Denied? Epsilon Run Hard Hitter I Think I Know What's Going On Party Time Production Line Rampage Special Delivery That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed AdvancedLightningEngine Manual? 0 Play Time 13:33:50 Cumulative 144.1 hours Start 2020.10.17 @ 19:28:15 End 2020.10.19 @ 22:57:23 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 53 Adventurer 4 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 65 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88b18fa6-e018-4fa6-b6e5-55546096a0e8