Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2022.01.06 @ 11:00:35 // Halloween2019/Abominations

Player: Minty

Result: Destroyed by Lesser Abomination with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (6)       30
Value Destroyed (284)      284
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 514

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     221/300
Energy                     100/100
System Corruption          1%
Temperature                Cool (6)
Movement                   Treading (160)
Location                   -10/Materials

 Parts 
-------
>         --- POWER (1) --------
              (None)
>         --- PROPULSION (2) ---
    Light Treads
    Light Treads
>         --- UTILITY (2) ------
    Small Storage Unit
          Utility Shielding
>         --- WEAPON (2) -------
   Medium Laser
    Light Assault Rifle
>         --- INVENTORY (8) ----
          Wheel
  Compact Wheel
          Structural Scanner
          Targeting Computer

 Peak State 
------------
>         --- POWER ------------
    Light Ion Engine
>         --- PROPULSION -------
          Aluminum Leg
          Aluminum Leg
>         --- UTILITY ----------
    Small Storage Unit
          Utility Shielding
>         --- WEAPON -----------
   Medium Laser
          Assault Rifle
>         --- INVENTORY --------
          Ion Engine
    Light Treads
    Light Treads
          Wheel
  Compact Wheel
    Light Assault Rifle
          Grenade Launcher
[Rating: 7]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
  Protection               Utility Shielding
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             11   | 1   10  
  Power                    1    | .   1   
    Engine                 1    | .   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               4    | .   4   
    Treads                 4    | .   4   
    Leg                    .    | .   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  1    | .   1   
    Device                 .    | .   .   
    Storage                .    | .   .   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             1    | .   1   
    Artifact               .    | .   .   
  Weapon                   5    | 1   4   
    Energy Gun             1    | .   1   
    Energy Cannon          .    | .   .   
    Ballistic Gun          3    | 1   2   
    Ballistic Cannon       .    | .   .   
    Launcher               1    | .   1   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 6    | .   6   
  Power                    2    | .   2   
  Propulsion               2    | .   2   
  Utility                  .    | .   .   
  Weapon                   2    | .   2   
  Highest Loss Streak      5    | .   5   
Average Slot Usage (%)     84   | .   84  
  Engine                   8    | .   8   
  Treads                   18   | .   18  
  Leg                      1    | .   1   
  Storage                  14   | .   14  
  Protection               13   | .   13  
  Energy Gun               12   | .   12  
  Ballistic Gun            13   | .   13  
Naked Turns                .    | .   .   
Heaviest Build             16   | 12  16  
  Greatest Support         40   | 20  40  
  Greatest Overweight (x)  4    | .   4   
  Average Overweight (x)   1    | .   1   
Largest Inventory Capacity 8    | 8   8   
  Average Capacity         8    | 8   8   
  Most Carried             8    | 6   8   
  Average Carried          5    | 6   5   
  Final Capacity           8    | 8   8   
  Final Carried            6    | 6   4   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           297  | 195 102 
  Remotely                 .    | .   .   
Salvage Created            265  | .   265 
  Parts                    13   | .   13  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  6    | .   6   
  Guns                     6    | .   6   
Classes Destroyed          3    | .   3   
  Swarmer                  1    | .   1   
  Grunt                    1    | .   1   
  Abomination              4    | .   4   
Best Kill Streak           4    | .   4   
  Combat Bots Only         4    | .   4   
Max Kills in Single Turn   1    | .   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Scr  Mat  
Damage Taken               1391 | .    1391 
  Core                     254  | .    254  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              54   | .    54   
  Largest                  2    | .    2    
  Hottest                  70   | .    70   
Shots Fired                102  | .    102  
  Gun                      100  | .    100  
  Cannon                   .    | .    .    
  Launcher                 2    | .    2    
  Special                  .    | .    .    
  Kinetic                  54   | .    54   
  Thermal                  46   | .    46   
  Explosive                2    | .    2    
  Electromagnetic          .    | .    .    
  Robot Hit Streak         12   | .    12   
  Robot Miss Streak        3    | .    3    
  Penetration Max          .    | .    .    
  Secondary Targets        .    | .    .    
Shots Hit Robots           75   | .    75   
  Core Hits                24   | .    24   
  Critical Kills           .    | .    .    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         3    | .    3    
    Burn                   3    | .    3    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           1100 | .    1100 
  Guns                     878  | .    878  
  Cannons                  .    | .    .    
  Explosions               214  | .    214  
  Melee                    .    | .    .    
  Ramming                  8    | .    8    
  Kinetic                  414  | .    414  
  Thermal                  464  | .    464  
  Explosive                214  | .    214  
  Electromagnetic          .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         1    | .    1    
  Average Corruption       1    | .    1    
  Corruption Purged        .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            5    | .    5    
  Projectiles              .    | .    .    
  Explosions               5    | .    5    
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      60   | .    60   
  Shots                    2    | .    2    
  Rammed                   6    | .    6    
Targets Rammed             6    | .    6    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        115  | .    115  
  Average Temperature      39   | .    39   
  Received Heat Transfer   432  | .    432  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             .    | .    .    
  Heat Transferred         445  | .    445  
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    
Missiles Intercepted       .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             45   | .   45  
  Initial                  .    | .   .   
  Average                  12   | .   12  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          5    | .   5   
  Investigation            2    | .   2   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  1    | .   1   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              14   | .   14  
  Peak Tracking Total      7    | .   7   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          1    | .   1   
  Terminals                1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                3    | .   3   
  Successful               2    | .   2   
  Failed                   1    | .   1   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   3    | .   3   
  Terminals                3    | .   3   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             1    | .   1   
  Alert Level              1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         1    | .   1   
  Terminals                1    | .   1   
    Botnet                 1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         1    | .   1   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Scr Mat 
Turns Passed               429  | 2   427 
Spaces Moved               142  | 1   141 
  Core                     37   | .   37  
  Treads                   88   | .   88  
  Legs                     17   | 1   16  
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            120  | 120 120 
  Average Speed            176  | 120 177 
  Slowest Speed            250  | 120 250 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       17   | 2   32  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          6    | .   6   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      6    | .   6   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      218  | 1   217 
  Wait                     .    | .   .   
  Move                     141  | .   141 
  Hop                      .    | .   .   
  Pick Up                  3    | .   3   
  Fast Attach              4    | .   4   
  Attach                   5    | .   5   
  Detach                   1    | .   1   
  Swap                     2    | 1   1   
  Drop                     2    | .   2   
  Fire                     54   | .   54  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    6    | .   6   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials

 History 
---------
 Turn | Location      | Event
    3 | -11/Scrapyard | Discovered new exit (range 0)
    3 | -11/Scrapyard | Entered Materials
  185 | -10/Materials | Core integrity fell below 50%
  195 | -10/Materials | Lost 5 parts (1p2n2w)
  302 | -10/Materials | Build established: Mutant
  386 | -10/Materials | Core integrity fell below 20%
  430 | -10/Materials | Destroyed by Lesser Abomination with Small Laser

 Last Messages 
---------------
00169_ Lesser Abomination absorbs Aluminum Leg.
00177_ Destroyed Flight Unit.
00194_ Lesser Abomination destroyed.
00199_ Acquired Structural Scanner.
00257_ W-16 Scout destroyed.
00278_ Unstable Anomaly suddenly flashes brightly.
00278_ Engulfed by violent ripples tearing at the fabric of space.
00278_ Unstable Anomaly sends out distress signal.
00279_ Unstable Anomaly suddenly flashes brightly.
00279_ Engulfed by violent ripples tearing at the fabric of space.
00279_ Ion Engine destroyed.
00284_ Parts repaired by Paradox Anomaly.
00321_ Lesser Abomination suffers critical hit (Burn).
00357_ ALERT: Dispatching additional forces to engage threats.
00366_ G-34 Mercenary destroyed.
00385_ Slammed into Lesser Abomination. <x2>
00387_ Acquired 31 matter.
00388_ Parts repaired by Paradox Anomaly.
00399_ Lesser Abomination suffers critical hit (Burn).
00407_ Slammed into Lesser Abomination. <x4>

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              285
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Utility Shielding          33
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GaussDecoderField
  Manual?         0
Play Time         00:05:34
  Cumulative      353.0 hours
  Start           2022.01.06 @ 10:57:44
  End             2022.01.06 @ 11:00:35
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      Halloween2019/Abominations
Game No.          260
  Rogue           86
  Adventurer      61
  Explorer        113
Win Type          -
  Total           19
  Types           17/0/1/0/0/0/0/1/0
Lore%             60
Gallery%          83
Achievement%      66
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/X11
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 6cf0e594-653c-44ca-89bc-d9b166d16e73