Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.20 @ 17:01:17 Player: 277 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (921) 921 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2976 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 257/265 System Corruption 0% Temperature Cool (203) Movement Treading (145) Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (6) ------ Medium Storage Unit Improved Terrain Scanner Seismic Analyzer Medium Armor Plating System Shield System Shield > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (8) ---- Light Nuclear Core Advanced Treads Carbon-fiber Leg Cooled Aerolev Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Terrain Scanner Seismic Analyzer System Shield System Shield > --- WEAPON ----------- Improved Medium Laser High-powered Shotgun > --- INVENTORY -------- Medium Armor Plating EM Shotgun Ion Cannon High-powered Shotgun [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility System Shield Device Improved Terrain Scanner Storage Medium Storage Unit Processor Seismic Analyzer Hackware System Shield Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 40 | 7 3 11 17 2 Power 4 | 1 1 1 1 . Engine 4 | 1 1 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 2 4 2 Treads 2 | . . . . 2 Leg 6 | 2 . . 4 . Wheel . | . . . . . Hover 2 | . . 2 . . Flight . | . . . . . Utility 12 | 2 . 4 6 . Device 4 | 1 . 1 2 . Storage 1 | . . . 1 . Processor 2 | 1 . 1 . . Hackware 2 | . . 2 . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 14 | 2 2 4 6 . Energy Gun 3 | . . 1 2 . Energy Cannon 3 | . . . 3 . Ballistic Gun 6 | 2 1 2 1 . Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 13 | . . . 12 1 Power 1 | . . . 1 . Propulsion 3 | . . . 3 . Utility 3 | . . . 3 . Weapon 6 | . . . 5 1 Highest Loss Streak 8 | . . . 8 1 Average Slot Usage (%) 91 | . 100 91 81 96 Engine 10 | . 14 11 7 9 Treads 2 | . . . . 17 Leg 10 | . 28 1 10 1 Hover 8 | . . 20 1 . Device 10 | . 14 10 8 9 Storage 2 | . . . 7 9 Processor 11 | . 14 13 9 9 Hackware 11 | . . 12 18 18 Protection 2 | . . . 5 9 Energy Gun 2 | . . 4 3 . Energy Cannon 2 | . . . 4 15 Ballistic Gun 11 | . 19 12 6 . Ballistic Cannon 1 | . . 3 . . Impact Weapon 2 | . 8 1 . . Naked Turns . | . . . . . Heaviest Build 36 | 9 13 14 36 35 Greatest Support 44 | 20 20 20 30 44 Greatest Overweight (x) 7 | . . 1 7 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 8 | 4 4 4 8 8 Average Capacity 5 | 4 4 4 7 8 Most Carried 4 | 1 4 4 4 4 Average Carried 2 | . 2 3 1 3 Final Capacity 8 | 4 4 4 8 8 Final Carried 4 | 1 4 4 1 4 Class Distribution -------------------- 51% | Hacker-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 894 | 390 30 197 192 85 Remotely . | . . . . . Salvage Created 1190 | 219 66 268 369 268 Parts 68 | 17 7 12 17 15 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 3 | 1 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 18 | . . 5 8 5 Guns 7 | . . 2 5 . Cannons 8 | . . 3 2 3 AOE 2 | . . . . 2 Classes Destroyed 11 | 3 2 4 2 . Worker 3 | 2 . 1 . . Tunneler 5 | 5 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Operator 1 | . . 1 . . Watcher 2 | . 1 1 . . Grunt 9 | . . 2 4 3 Brawler 1 | . . . 1 . Duelist 2 | . . 1 1 . Sentry 5 | . . 2 1 2 Hunter 1 | . . . 1 . Best Kill Streak 5 | 5 2 2 2 3 Combat Bots Only 3 | . . 2 2 3 Max Kills in Single Turn 3 | 1 1 1 1 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 2225 | . 61 106 1715 343 Core 587 | . 11 15 525 36 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 95 96 . . Volleys Fired 97 | 18 . 13 54 12 Largest 2 | 2 . 2 2 2 Hottest 123 | 40 . 70 123 123 Shots Fired 153 | 36 . 26 75 16 Gun 105 | 36 . 17 52 . Cannon 48 | . . 9 23 16 Launcher . | . . . . . Special . | . . . . . Kinetic 98 | 36 . 24 38 . Thermal 35 | . . . 23 12 Explosive . | . . . . . Electromagnetic 20 | . . 2 14 4 Robot Hit Streak 11 | 4 . 7 11 6 Robot Miss Streak 6 | 2 . 2 6 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 121 | 20 5 21 62 13 Core Hits 60 | 13 2 12 24 9 Critical Hits 2 | . . 1 1 . Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 7 | . 5 2 . . Impact 7 | . 5 2 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . 2 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2724 | 238 274 544 1238 430 Guns 1145 | 238 . 193 714 . Cannons 920 | . . 143 477 300 Explosions 230 | . . 53 47 130 Melee 429 | . 274 155 . . Ramming . | . . . . . Kinetic 1095 | 238 . 304 553 . Thermal 808 | . . 53 420 335 Explosive . | . . . . . Electromagnetic 392 | . . 32 265 95 Impact 429 | . 274 155 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 127 | . . 85 15 27 Projectiles 20 | . . . 15 5 Explosions 22 | . . . . 22 Melee 85 | . . 85 . . Knockbacks 4 | . 2 2 . . Impact 3 | . 2 1 . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 97 | . . . 50 47 Shots 2 | . . . 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 319 | . . 27 319 210 Average Temperature 104 | . . 11 129 85 Received Heat Transfer 903 | . 33 33 684 153 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 5 | . . 4 1 . Impact Corruptions 3 | . . 3 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1212 | . . 50 679 483 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 1 1 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 234 | 40 61 223 175 234 Initial 73 | . 26 25 31 73 Average 82 | 23 47 87 117 137 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 97 | 100 100 94 100 92 Level 1 2 | . . 5 . 7 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 1 4 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . 1 1 1 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 5 10 16 13 Peak Tracking Total 8 | . 4 3 5 8 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 10 | . 4 4 . 2 Terminals 8 | . 3 3 . 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 40 | . 17 20 . 3 Successful 24 | . 9 13 . 2 Failed 16 | . 8 7 . 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 23 | . 15 8 . . Terminals 34 | . 15 16 . 3 Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 5 . 2 Prototype ID Bank 2 | . 1 1 . . Open Door 2 | . . . . 2 Terminal Index 1 | . 1 . . . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Locate Traps 1 | . . 1 . . Registered Prototypes 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 7 4 . . Terminals 11 | . 7 4 . . Track 5 | . 3 2 . . Botnet 4 | . 3 1 . . Operators 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 4 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 64 | . . 64 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 1588 | 203 343 531 326 185 Spaces Moved 1079 | 116 259 494 110 100 Core 12 | 6 . . 6 . Treads 93 | . . . . 93 Legs 484 | 110 259 20 88 7 Wheels . | . . . . . Hover 490 | . . 474 16 . Flight . | . . . . . Fastest Speed 50 | 50 120 56 116 145 Average Speed 96 | 116 120 58 146 145 Slowest Speed 400 | 120 120 130 400 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 43 38 13 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 15 | . . 7 3 5 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 14 | . . 7 3 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1451 | 148 280 705 194 124 Wait 198 | 7 8 166 12 5 Move 1075 | 115 258 493 109 100 Hop . | . . . . . Pick Up 18 | 1 4 8 2 3 Fast Attach 28 | 7 1 8 10 2 Attach 7 | . . 2 5 . Detach . | . . . . . Swap 5 | . 2 1 2 . Drop 16 | . 2 12 . 2 Fire 97 | 18 . 13 54 12 Melee 7 | . 5 2 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 204 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Discovered new exit (range 15) 509 | -10/Materials | Discovered new exit (range 14) 547 | -10/Materials | Entered another Materials area 547 | -9/Materials | Evolved 2 slots: Utility x2 628 | -9/Materials | Repaired Hvy. Hammer 661 | -9/Materials | Repaired Imp. Terrain Scanner 756 | -9/Materials | Discovered new exit (range 13) 1076 | -9/Materials | Build established: Hacker-Mutant 1078 | -9/Materials | Entered another Materials area 1078 | -8/Materials | Evolved 2 slots: Utility x2 1118 | -8/Materials | Garrison activated, responded to threat 1140 | -8/Materials | Discovered new exit (range 14) 1205 | -8/Materials | Core integrity fell below 50% 1221 | -8/Materials | Core integrity fell below 20% 1257 | -8/Materials | Lost 8 parts (1p1n2u4w) 1404 | -8/Materials | Entered Storage 1589 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01537_ K-01 Serf collects debris. 01538_ U-05 Engineer lays Concrete. 01540_ U-05 Engineer builds a Door. 01541_ K-01 Serf collects debris. 01543_ R-06 Scavenger collects Aluminum Leg. 01544_ U-05 Engineer lays Concrete. 01544_ K-01 Serf collects debris. 01545_ U-05 Engineer lays Concrete. 01545_ K-01 Serf collects debris. 01545_ R-06 Scavenger collects Lgt. Treads. 01546_ U-05 Engineer builds a Wall. 01547_ R-06 Scavenger collects Heat Sink. 01548_ K-01 Serf collects debris. 01548_ R-06 Scavenger collects Lgt. Armor Plating. 01550_ U-05 Engineer builds a Wall. 01552_ K-01 Serf collects debris. 01563_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01569_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S014. 01585_ G-47 Trooper destroyed. 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