Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 03:02:17 Player: Wyvric Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (314) 314 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 794 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 208/300 Energy 113/125 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle Rocket Launcher > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Compact Wheel High-capacity Storage Unit Sensor Array Terrain Scanner Power Shielding Small Laser Light Assault Rifle Light Assault Rifle Plasma Flamer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Compact Wheel High-capacity Storage Unit Sensor Array Terrain Scanner Power Shielding Light Assault Rifle Light Assault Rifle Rocket Launcher Plasma Flamer [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 31 | 7 7 17 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 16 | 2 2 12 Treads 7 | . 2 5 Leg 2 | 2 . . Wheel 7 | . . 7 Hover . | . . . Flight . | . . . Utility 7 | 1 4 2 Device 3 | . 1 2 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 3 1 2 Energy Gun 4 | 3 1 . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 3 1 Power 1 | . 1 . Propulsion 1 | . 1 . Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 3 | . 3 1 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 97 100 Engine 13 | . 13 14 Treads 2 | . 1 3 Leg 15 | . 26 . Wheel 10 | . . 24 Device 7 | . 3 13 Storage 14 | . 14 14 Protection 5 | . 9 . Energy Gun 26 | . 27 25 Naked Turns . | . . . Heaviest Build 88 | 12 88 87 Greatest Support 40 | 20 40 26 Greatest Overweight (x) 8 | 3 4 8 Average Overweight (x) 2 | . 1 3 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 21 | 7 20 25 Most Carried 15 | 6 9 15 Average Carried 8 | 4 8 10 Final Capacity 25 | 8 25 25 Final Carried 15 | 6 7 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 417 | 230 80 107 Remotely . | . . . Salvage Created 385 | . 278 107 Parts 22 | . 11 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 9 6 Guns 15 | . 9 6 Classes Destroyed 3 | . 2 1 Tunneler 1 | . . 1 Swarmer 9 | . 3 6 Grunt 6 | . 6 . Best Kill Streak 4 | . 4 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 108 | . 85 23 Missed 35 | . 29 6 Damage Taken 827 | . 680 147 Core 251 | . 205 46 Absorbed by Shields . | . . . Redirected to Shielding 18 | . 18 . Core Remaining (%) 100 | 100 . . Volleys Fired 40 | . 29 11 Largest 2 | . 2 2 Hottest 100 | . 100 90 Shots Fired 79 | . 58 21 Gun 78 | . 58 20 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 3 | . . 3 Thermal 75 | . 58 17 Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 7 | . 7 5 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 47 | . 34 13 Core Hits 24 | . 17 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 575 | . 428 147 Guns 575 | . 428 147 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 17 | . . 17 Thermal 558 | . 428 130 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 41 | . . 41 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 326 | . 326 90 Average Temperature 96 | . 111 35 Received Heat Transfer 372 | . 372 . Effects 1 | . 1 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . 3 2 Heat Transferred 1718 | . 1395 323 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 179 | . 179 96 Initial 21 | . . 21 Average 54 | . 63 48 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 18 10 Peak Tracking Total 7 | . 7 3 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 1 | . 1 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1229 | 62 674 493 Spaces Moved 539 | 36 224 279 Core 12 | 12 . . Treads 18 | . 8 10 Legs 240 | 24 216 . Wheels 269 | . . 269 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 135 Average Speed 190 | 128 250 149 Slowest Speed 480 | 200 400 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 45 57 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . . 4 Melee . | . . . Projectile . | . . . AOE 4 | . . 4 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 655 | 48 278 329 Wait 28 | . 16 12 Move 537 | 35 223 279 Hop . | . . . Pick Up 18 | 6 2 10 Fast Attach 7 | 6 1 . Attach 4 | . 2 2 Detach . | . . . Swap 20 | 1 4 15 Drop 1 | . 1 . Fire 40 | . 29 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 603 | -10/Materials | Discovered new exit (range 11) 643 | -10/Materials | Discovered new exit (range 14) 718 | -10/Materials | Core integrity fell below 50% 737 | -10/Materials | Core integrity fell below 20% 737 | -10/Materials | Entered Mines 739 | -10/Mines | Lost 3 parts (1p1n1w) 880 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 892 | -10/Mines | Discovered new exit (range 13) 899 | -10/Mines | Learned location of Storage (-7) 1071 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1176 | -10/Mines | Discovered new exit (range 13) 1230 | -10/Mines | Destroyed self with Rocket Launcher Last Messages --------------- 01068_ NA-Q74(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 01071_ NA-Q74(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 01071_ NA-Q74(g) slips back into the shadows. 01075_ Acquired Rocket Launcher. 01152_ S-10 Pest destroyed. 01160_ Med. Laser destroyed. 01162_ S-10 Pest destroyed. 01172_ Acquired Lgt. Assault Rifle. 01173_ Acquired 28 matter. 01176_ EXIT=FOUND 01201_ Flight Unit melted. 01201_ S-10 Pest destroyed. 01202_ K-01 Serf collects debris. 01208_ Acquired Lgt. Ion Engine. 01209_ Acquired 12 matter. 01212_ Acquired Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ????????????????????? ???????????????????????# | | ?????????????????? ????????????#####???????# # | | ???????????????? ??????????## #???????# ## | | ??????????????? ????????### ##???????# | | ???????????????? ???????## ##??????### ## | | ????????????????? #??????# ##??????## #? | | ?????????????????? ??????# ##??????# ## | | ??????????????????? ??????## #####??# # | | ???????????????????? #??????# ##?## | | ????????????????????? ##????# #### | | ?????????????????????# ##???# # | | ?????????????????????# ##??## ### ## ## | | ?????????????# ###### #???##### ###?# #####? | | ?????????????# ss ########## #???# ###### | | ?????????????# s @#?# = #???# | | ??????????????# ### #?# #########???######## | | ?????????????????????## # #?#=#??????????????????? | | ??????????????????????### #?# #????????????####### | | ????????????????????????# #?# #???????????## | | ????????????????????????# #?# #???????????# | | ??????????????????####### ### #??????????# | | ???????????# #?????????# | | ??????????? ########## #?????????# | | ????????????????????????????# #?????????# # | | ??????????????????????????### ###???????# ? | | ??????????????????????????# #??????? ?? | | ??????????????????????????# #??????? ?? | | ????????????????????????? #???????? ??? | | ??????????????????????? #???????? ??? | | ??????????????????????##### < #?????????### ???? | | ??????????????????????????# #????????????????? | | ??????????????????????????#######????????????????? | | ??????????????????????????? #??????????????????# | | ???????????????????????????# #??????????????????# | | ???????????????????????????# #???????????????????# | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #??????????????? ??? | | ???????????????????????????# #??????????????? ?? | | ???????????????????????????# ##?????????????? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActiveChipReconfigurator Manual? 0 Play Time 00:09:09 Cumulative 255.6 hours Start 2024.04.30 @ 02:55:26 End 2024.04.30 @ 03:02:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/2/3/1/1/0/0/0/0 Lore% 56 Gallery% 77 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7d6e531-b555-4157-ada8-429b3a60ccab