Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.06 @ 11:36:51 Player: OccultOnion Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (2134) 2134 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 4791 Bonus ------- High Alert Combat Kills 37 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Small Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Light Armor Plating System Shield > --- WEAPON ----------- Gauss Rifle Flak Gun Blade Saw > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Light Treads Improved Aluminum Leg Improved Carbon-fiber Leg Small Storage Unit Large Storage Unit Improved Light Armor Plating Shock Absorption System Field Laser Improved EM Pulse Cannon Improved Grenade Launcher Blade Saw [Rating: 43] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Launcher Improved Grenade Launcher Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 2 | . . 1 1 . Weapon 1 | . . . . 1 Parts Attached 65 | 1 1 16 22 25 Power 7 | . . 1 3 3 Engine 5 | . . 1 2 2 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 28 | . . 7 9 12 Treads 2 | . . . . 2 Leg 23 | . . 6 9 8 Wheel 1 | . . 1 . . Hover 2 | . . . . 2 Flight . | . . . . . Utility 16 | 1 1 3 6 5 Device 6 | 1 . 1 3 1 Storage 1 | . 1 . . . Processor 2 | . . 1 . 1 Hackware 2 | . . 1 1 . Protection 5 | . . . 2 3 Artifact . | . . . . . Weapon 14 | . . 5 4 5 Energy Gun 3 | . . 2 . 1 Energy Cannon 2 | . . . 1 1 Ballistic Gun 6 | . . 3 3 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 1 | . . . 1 . System Corruption 7 | . . . 7 . Parts Lost 55 | . . 4 22 29 Power 7 | . . . 4 3 Propulsion 22 | . . . 10 12 Utility 13 | . . 2 4 7 Weapon 13 | . . 2 4 7 Highest Loss Streak 22 | . . 2 5 22 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 100 94 84 89 Engine 7 | . 14 10 5 6 Core 1 | . . . 3 . Leg 32 | . 28 29 31 33 Device 7 | . 14 5 7 6 Storage 8 | . 14 11 9 6 Processor 1 | . . 6 . . Hackware 6 | . . 6 7 5 Protection 4 | . . . 4 5 Energy Gun 1 | . . 3 3 . Ballistic Gun 13 | . 28 16 8 12 Slashing Weapon 2 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 41 | 15 30 30 41 39 Greatest Support 76 | 20 20 30 50 76 Greatest Overweight (x) 2 | . 1 2 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 8 11 15 15 14 Most Carried 15 | 7 10 15 15 15 Average Carried 12 | 6 8 11 14 12 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 7 10 15 14 5 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1490 | 240 14 322 380 534 Remotely . | . . . . . Salvage Created 2328 | 119 44 511 1187 467 Parts 127 | 4 7 36 53 27 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 50 | . 3 10 26 11 Melee 5 | . . . . 5 Guns 41 | . 3 10 24 4 Cannons 1 | . . . 1 . AOE 2 | . . . . 2 Classes Destroyed 12 | 2 1 5 3 1 Worker 3 | . . 1 1 1 Tunneler 2 | 1 . . . 1 Hauler 1 | . . . 1 . Recycler 1 | 1 . . . . Operator 1 | . . 1 . . Watcher 2 | . . 1 1 . Swarmer 9 | . 3 . 3 3 Grunt 25 | . . 7 13 5 Brawler 2 | . . . 1 1 Sentry 11 | . . 3 7 1 Hunter 2 | . . . 2 . Programmer 1 | . . . . 1 Best Kill Streak 7 | 2 3 6 7 3 Combat Bots Only 7 | . 3 6 7 3 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 6324 | . 57 658 2377 3232 Core 1183 | . 6 164 312 701 Absorbed by Shields . | . . . . . Redirected to Shielding 87 | . . . 87 . Core Remaining (%) 74 | 100 97 59 43 . Volleys Fired 207 | 6 4 44 120 33 Largest 2 | 2 2 2 2 2 Hottest 132 | 40 40 76 125 132 Shots Fired 330 | 12 8 80 176 54 Gun 311 | 12 8 80 159 52 Cannon 19 | . . . 17 2 Launcher . | . . . . . Special . | . . . . . Kinetic 257 | 12 8 70 120 47 Thermal 54 | . . 10 39 5 Explosive . | . . . . . Electromagnetic 19 | . . . 17 2 Robot Hit Streak 16 | 2 3 16 12 7 Robot Miss Streak 11 | 2 1 4 11 9 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 1 . 2 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 261 | 5 5 50 143 58 Core Hits 169 | 2 3 24 100 40 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 11 | . . 2 4 5 Burn 4 | . . 1 3 . Destroy 3 | . . 1 1 1 Sever 4 | . . . . 4 Melee Attacks 40 | . . . . 40 Impact . | . . . . . Slashing 40 | . . . . 40 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4346 | 57 65 576 2294 1354 Guns 3182 | 57 65 576 1890 594 Cannons 434 | . . . 404 30 Explosions 369 | . . . . 369 Melee 361 | . . . . 361 Ramming . | . . . . . Kinetic 2535 | 57 65 489 1422 502 Thermal 790 | . . 87 468 235 Explosive 226 | . . . . 226 Electromagnetic 434 | . . . 404 30 Impact . | . . . . . Slashing 361 | . . . . 361 Piercing . | . . . . . Highest Corruption 7 | . . 5 7 2 Average Corruption 4 | . . 5 7 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . . 5 14 2 Message Errors 7 | . . 2 4 1 Matter Fused 3 | . . 1 1 1 Heat Flow Errors 3 | . . 1 2 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 2 | . . 1 1 . Misfires 2 | . . . 2 . Alerts 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 12 | . . . . 12 Projectiles . | . . . . . Explosions . | . . . . . Melee 12 | . . . . 12 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 264 | . . . . 264 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 273 | . . 219 273 81 Average Temperature 44 | . . 44 49 26 Received Heat Transfer 2157 | . . 345 1035 777 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . . 5 . Heat Transferred 1752 | . . 259 1258 235 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 473 | 10 79 257 473 193 Initial 122 | . 6 33 70 122 Average 160 | 7 57 167 241 111 Maximum Alert Level 2 | . . 1 2 . Low Security (%) 68 | 100 100 46 37 100 Level 1 26 | . . 53 50 . Level 2 4 | . . . 12 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . . 2 5 6 Investigation 2 | . . . 1 1 Extermination 2 | . . . . 2 Reinforcement 5 | . . 2 3 . Assault . | . . . . . Garrison 4 | . . . 1 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . . 2 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 3 13 44 26 Peak Tracking Total 8 | . 3 6 8 6 Tactical Retreats 4 | . . . 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . . 3 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 5 | . . 2 . 3 Max in Single Turn 2 | . . 1 . 2 Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 12 | . 2 2 5 3 Terminals 8 | . 2 2 3 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 2 | . . . 1 1 Total Hacks 31 | . 3 7 16 5 Successful 14 | . . 3 9 2 Failed 17 | . 3 4 7 3 Catastrophic 4 | . 1 2 1 . Database Lockouts . | . . . . . Manual 19 | . 3 6 9 1 Terminals 21 | . 3 7 9 2 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 6 | . . . 6 . Garrison Access 3 | . . . 1 2 Terminal Hacks 5 | . . 2 2 1 Terminal Index 2 | . . 1 1 . Unreport Threat 1 | . . . 1 . Zone Layout 2 | . . 1 . 1 Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 1 | . . 1 . . Terminals 1 | . . 1 . . Track 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 2 4 2 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 106 | . . . . 106 Total Part Build Rating 12 | . . . . 12 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2951 | 55 194 547 1004 1151 Spaces Moved 1527 | 29 118 310 495 575 Core 6 | . . . . 6 Treads 6 | . . . . 6 Legs 1429 | 29 118 267 495 520 Wheels 43 | . . 43 . . Hover 43 | . . . . 43 Flight . | . . . . . Fastest Speed 50 | 120 120 115 120 50 Average Speed 123 | 120 150 120 126 117 Slowest Speed 260 | 120 190 260 190 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 22 23 56 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 48 | . . . . 48 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 46 | . . . . 46 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2188 | 36 127 403 709 913 Wait 291 | . . 25 37 229 Move 1523 | 28 117 309 494 575 Hop . | . . . . . Pick Up 40 | 1 4 6 21 8 Fast Attach 28 | 1 . 9 11 7 Attach 31 | . . 3 10 18 Detach 3 | . . 1 1 1 Swap 6 | . 1 4 1 . Drop 17 | . 1 2 14 . Fire 207 | 6 4 44 120 33 Melee 40 | . . . . 40 Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [Min] / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 56 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 4) 250 | -10/Materials | Entered another Materials area 250 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 302 | -9/Materials | Build established: Mutant 401 | -9/Materials | Discovered new exit (range 12) 768 | -9/Materials | Discovered new exit (range 15) 771 | -9/Materials | Discovered new exit (range 5) 797 | -9/Materials | Entered another Materials area 797 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 876 | -8/Materials | Garrison activated, responded to threat 1038 | -8/Materials | Build established: Scavenger-Mutant 1179 | -8/Materials | Lost 3 parts (1n2w) 1357 | -8/Materials | Lost 4 parts (1p2n1u) 1425 | -8/Materials | Destroyed 7 combat bots 1427 | -8/Materials | Lost 5 parts (1p2n1u1w) 1542 | -8/Materials | Lost 4 parts (1n2u1w) 1626 | -8/Materials | Core integrity fell below 50% 1731 | -8/Materials | Discovered new exit (range 16) 1801 | -8/Materials | Entered Factory 1801 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1804 | -7/Factory | Lost 4 parts (1p3n) 2556 | -7/Factory | Fabricated Gyrokinetic Inverter? 2717 | -7/Factory | Garrison activated, responded to threat 2811 | -7/Factory | Lost 7 parts (1p2n2u2w) 2852 | -7/Factory | Core integrity fell below 50% 2927 | -7/Factory | Core integrity fell below 20% 2952 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02911_ Y-54 Guardian destroyed. 02911_ U-05 Engineer builds a Wall. 02912_ U-05 Engineer lays Concrete. 02914_ Acquired Imp. Light Armor Plating. 02915_ U-05 Engineer lays Concrete. 02916_ U-05 Engineer builds a Door. 02917_ Y-54 Guardian emerges from the garrison. 02917_ Acquired 64 matter. 02917_ U-05 Engineer lays Concrete. 02919_ U-05 Engineer builds a Wall. 02921_ Field Laser destroyed. 02922_ U-05 Engineer lays Concrete. 02926_ Gravmag System destroyed. 02937_ Lgt. Treads destroyed. 02939_ Imp. Light Armor Plating destroyed. 02944_ Acquired Adv. Visual Processing Unit. 02948_ Ion Engine destroyed. 02949_ Imp. Aluminum Leg destroyed. 02949_ Gravmag System destroyed. 02951_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 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Aluminum Leg | -8/Materials | Scanalyzed Hammer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gyrokinetic Inverter | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableAbsorptionDerivative Manual? 0 Play Time 00:26:25 Cumulative 112.5 hours Start 2022.03.06 @ 11:12:09 End 2022.03.06 @ 11:36:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 226 Rogue 226 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 56 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 82x60 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0469f68-f139-4451-ae35-a99be38d24b5