Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.11.06 @ 17:39:48 Player: Tenebrous Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1967) 1967 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4587 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 70/250 System Corruption 5% Temperature Cool (0) Location -7/Factory Parts ------- Power (2) Ion Engine Propulsion (3) Utility (4) High-capacity Storage Unit Signal Interpreter Improved Targeting Computer Weapon (4) Inventory (12) Armored Huge Wheel Improved Signal Interpreter Core Shielding Improved EM Pulse Cannon Peak State ------------ Power Improved Ion Engine Improved Ion Engine Propulsion Armored Huge Wheel Utility High-capacity Storage Unit Visual Processing Unit Improved Targeting Computer Weapon Cycler Weapon Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Inventory Ion Engine Light Ion Engine Micro Nuclear Core Signal Interpreter Improved Signal Interpreter Core Shielding Improved EM Pulse Cannon [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . 1 1 . Weapon 2 | . . 1 1 . Parts Attached 54 | 7 3 11 12 21 Power 10 | 1 . 1 1 7 Engine 8 | 1 . 1 1 5 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 14 | 2 1 5 3 3 Treads 8 | 2 1 4 1 . Leg . | . . . . . Wheel 2 | . . . 1 1 Hover 3 | . . . 1 2 Flight 1 | . . 1 . . Utility 8 | 2 1 1 2 2 Device 3 | 1 . 1 1 . Storage 2 | 1 1 . . . Processor 3 | . . . 1 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 22 | 2 1 4 6 9 Energy Gun 7 | 1 1 2 2 1 Energy Cannon 7 | . . . . 7 Ballistic Gun 6 | 1 . 2 3 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 23 | . 2 . 8 13 Power 5 | . . . 1 4 Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon 14 | . 2 . 5 7 Highest Loss Streak 8 | . 1 . 3 8 Average Slot Usage (%) 89 | . 98 95 78 79 Engine 11 | . 14 11 6 10 Treads 16 | . 27 22 10 . Hover 3 | . . . . 15 Device 13 | . 14 22 9 6 Storage 10 | . 14 11 9 7 Processor 4 | . . . 7 13 Energy Gun 7 | . 13 7 8 . Energy Cannon 3 | . . . . 13 Ballistic Gun 14 | . 14 21 20 5 Naked Turns . | . . . . . Heaviest Build 75 | 13 42 47 50 75 Greatest Support 40 | 40 40 40 40 28 Greatest Overweight (x) 24 | 1 2 1 6 24 Average Overweight (x) 1 | . . . 1 3 Largest Inventory Capacity 12 | 6 12 12 12 12 Average Capacity 11 | 5 10 12 12 12 Most Carried 12 | 4 12 12 12 10 Average Carried 9 | 1 8 10 11 7 Final Capacity 12 | 6 12 12 12 12 Final Carried 12 | 2 12 12 9 5 Class Distribution -------------------- 54% | Mutant 16% | Scavenger-Gunner 8% | Skirmisher 7% | Scavenger-Skirmisher 5% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1078 | 259 74 176 319 250 Remotely 176 | . . 176 . . Salvage Created 2157 | 79 444 538 403 693 Parts 127 | 7 29 38 21 32 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 45 | . 9 11 12 13 Guns 31 | . 9 11 10 1 Cannons 11 | . . . . 11 AOE 3 | . . . 2 1 Classes Destroyed 11 | 2 3 1 4 1 Worker 3 | . 1 . 1 1 Builder 2 | . . . 1 1 Tunneler 1 | 1 . . . . Recycler 1 | 1 . . . . Watcher 4 | . 2 1 . 1 Swarmer 3 | . . . 3 . Grunt 33 | . 9 8 6 10 Brawler 2 | . . . 1 1 Sentry 4 | . . 3 1 . Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 4 | 2 3 3 4 4 Combat Bots Only 4 | . 2 3 4 3 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging 1 | . . 1 . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3384 | . 332 335 980 1737 Core 964 | . 64 20 169 711 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 74 95 69 . Volleys Fired 154 | 3 40 29 45 37 Largest 4 | 2 2 3 4 4 Hottest 320 | 60 85 105 140 320 Shots Fired 361 | 6 65 74 138 78 Gun 291 | 6 65 74 126 20 Cannon 58 | . . . . 58 Launcher 12 | . . . 12 . Special . | . . . . . Kinetic 193 | 3 40 58 81 11 Thermal 132 | . 10 16 45 61 Explosive 12 | . . . 12 . Electromagnetic 24 | 3 15 . . 6 Robot Hit Streak 29 | 6 22 14 29 12 Robot Miss Streak 3 | . 2 2 3 2 Penetration Max . | . . . . . Secondary Targets 5 | . 2 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 266 | 6 55 55 99 51 Core Hits 114 | 3 22 22 40 27 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4396 | 63 582 665 1758 1328 Guns 2688 | 63 582 665 1164 214 Cannons 958 | . . . . 958 Explosions 750 | . . . 594 156 Melee . | . . . . . Ramming . | . . . . . Kinetic 1390 | 23 261 466 573 67 Thermal 2054 | . 126 199 591 1138 Explosive 594 | . . . 594 . Electromagnetic 358 | 40 195 . . 123 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 18 | . . . 18 . Projectiles . | . . . . . Explosions 18 | . . . 18 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 151 | . . . 118 33 Shots 5 | . . . 4 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 1050 | 40 188 207 546 1050 Average Temperature 191 | 19 52 72 198 296 Received Heat Transfer 1557 | . 237 195 459 666 Effects 42 | . . . 9 33 Shutdowns 11 | . . . . 11 Energy Bleed 7 | . . . 1 6 Interference 7 | . . . 6 1 Matter Decay 3 | . . . 1 2 Short Circuit 8 | . . . . 8 Damage (minor) 3 | . . . . 3 Damage (major) 1 | . . . 1 . Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 11 | . . . 3 8 Heat Transferred 3992 | . 296 481 1132 2083 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 243 | 10 133 212 221 243 Average Influence 84 | 6 25 93 155 122 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 91 | . . . . . Level 1 8 | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 1 2 3 Investigation 3 | . 2 . . 1 Extermination 2 | . . . . 2 Reinforcement 3 | . . 1 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 14 15 25 17 Peak Tracking Total 4 | . 3 4 4 4 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 3 | . . . . 3 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 7 | . 3 3 . 1 Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations 3 | . 1 1 . 1 Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 5 11 . 2 Successful 16 | . 5 10 . 1 Failed 2 | . . 1 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations 7 | . 3 2 . 2 Recycling Units 7 | . . 7 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 2 . . Record 4 | . 2 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 3 2 . 1 Scan Component 4 | . 2 1 . 1 Repair 2 | . 1 1 . . Recycling Unit Hacks 6 | . . 6 . . Recycle Component 3 | . . 3 . . Process 1 | . . 1 . . Report Inventory 1 | . . 1 . . Retrieve Matter 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 2 . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 1 . . Time 52 | . 26 26 . . Parts Recycled 3 | . . 3 . . Recycled Matter 90 | . . 90 . . Retrieved Matter 90 | . . 90 . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3430 | 139 1161 749 574 807 Spaces Moved 1386 | 59 568 312 227 220 Core 24 | 8 . . . 16 Treads 1088 | 51 568 312 157 . Legs . | . . . . . Wheels 73 | . . . 65 8 Hover 201 | . . . 5 196 Flight . | . . . . . Fastest Speed 50 | 50 160 160 110 120 Average Speed 187 | 151 173 179 165 270 Slowest Speed 1250 | 160 200 180 420 1250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 6 63 20 19 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 60 | . . . 57 3 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 59 | . . . 56 3 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1971 | 104 688 445 348 386 Wait 314 | 27 61 82 52 92 Move 1382 | 58 567 311 226 220 Hop . | . . . . . Pick Up 44 | 9 14 7 3 11 Fast Attach 6 | . 1 1 4 . Attach 32 | 7 1 4 5 15 Detach 3 | . . 1 1 1 Swap 16 | . 1 6 3 6 Drop 20 | . 3 4 9 4 Fire 154 | 3 40 29 45 37 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 706 | -10/Materials | Repaired Lgt. Treads 816 | -10/Materials | Discovered new exit (range 13) 951 | -10/Materials | Discovered new exit (range 12) 1278 | -10/Materials | Discovered new exit (range 6) 1301 | -10/Materials | Entered another Materials area 1301 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1779 | -9/Materials | Repaired Lgt. Assault Rifle 1820 | -9/Materials | Discovered new exit (range 15) 2050 | -9/Materials | Entered another Materials area 2050 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2354 | -8/Materials | Discovered new exit (range 15) 2514 | -8/Materials | Lost 3 parts (1p1u1w) 2556 | -8/Materials | Discovered new exit (range 15) 2609 | -8/Materials | Lost 3 parts (3w) 2624 | -8/Materials | Entered Factory 2624 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3361 | -7/Factory | Core integrity fell below 50% 3387 | -7/Factory | Lost 8 parts (3p1u4w) 3414 | -7/Factory | Core integrity fell below 20% 3431 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03345_ K-01 Serf collects debris. 03356_ Lgt. Ion Engine destroyed. 03357_ Acquired 27 matter. 03370_ Acquired 17 matter. 03374_ ALERT: Rogue bot located, Programmers report to Factory Zone 8U. 03383_ Acquired Particle Gun. 03392_ G-47 Trooper heat damages Aluminum Leg. 03394_ G-47 Trooper heat damages Particle Gun. 03395_ Imp. Heat Sink melted. 03395_ Aluminum Leg melted. 03395_ G-47 Trooper destroyed. 03402_ Particle Gun destroyed. 03410_ Mic. Nuclear Core destroyed. 03416_ Acquired Welding Torch. 03420_ R-06 Scavenger collects Imp. Heat Sink. 03423_ R-06 Scavenger collects Gravmag System. 03425_ Welding Torch destroyed. 03426_ R-06 Scavenger collects Lgt. Nuclear Core. 03428_ Weapon Cycler destroyed. 03430_ R-06 Scavenger collects Aluminum Leg. 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""""" # ]] !#???????????????? | | ??????????# # ]] #???????????????? | | ??????????# # #???????????????? | | ??????????# ###########???????????????? | | ??????????# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 22 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialCoreThrusters Manual? 0 Play Time 00:33:12 Cumulative 22.4 hours Start 2019.11.06 @ 16:51:14 End 2019.11.06 @ 17:39:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 74 Rogue 48 Adventurer 13 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 19 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73e52ea1-f38a-4774-a4fd-fdf8222dea1c