Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 13:21:08 Player: Fractal Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1342) 1342 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4282 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 78/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Medium Storage Unit Seismic Detector Transport Network Coupler PSU Rigger Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Large Storage Unit Trap Scanner Targeting Computer Makeshift Hacking Suite > --- WEAPON ----------- Heavy Laser High-powered Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Medium Storage Unit Seismic Detector Transport Network Coupler PSU Rigger Gauss Rifle Improved Light Cannon Shock Bomb Launcher Rocket Launcher Mini Grenade Launcher Great Maul [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Makeshift Hacking Suite Device Trap Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Makeshift Hacking Suite Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 2 | . . 1 . . . 1 Weapon . | . . . . . . . Parts Attached 67 | 6 4 22 3 3 9 20 Power 9 | 1 . 3 1 . 1 3 Engine 9 | 1 . 3 1 . 1 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 2 7 . . 2 2 Treads 2 | . . 2 . . . . Leg 12 | 2 2 5 . . 2 1 Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 2 4 1 3 1 3 Device 4 | . 1 . 1 . . 2 Storage 3 | 1 . . . 2 . . Processor 1 | . . . . . . 1 Hackware 1 | . . . . 1 . . Protection 6 | . 1 4 . . 1 . Artifact . | . . . . . . . Weapon 28 | 2 . 8 1 . 5 12 Energy Gun 5 | 2 . 2 . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 9 | . . 5 . . 1 3 Ballistic Cannon 2 | . . 1 . . . 1 Launcher 10 | . . . 1 . 4 5 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 35 | . 4 10 2 . 4 15 Power 6 | . 1 1 1 . 1 2 Propulsion 10 | . 2 2 . . 2 4 Utility 9 | . . 5 . . 1 3 Weapon 10 | . 1 2 1 . . 6 Highest Loss Streak 5 | . 4 5 2 . 2 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 75 | . 94 71 79 94 73 66 Engine 9 | . 14 9 10 11 11 7 Leg 17 | . 25 12 33 33 17 8 Device 5 | . 11 1 3 11 . 8 Storage 10 | . 14 11 11 11 11 9 Processor 1 | . . . . . . 6 Hackware 6 | . . . . 6 11 8 Protection 2 | . . 13 . . . . Energy Gun 6 | . 26 5 11 11 2 4 Ballistic Gun 7 | . . 14 . . 10 6 Launcher 5 | . . . 11 11 9 2 Naked Turns . | . . . . . . . Heaviest Build 35 | 11 14 27 17 27 33 35 Greatest Support 40 | 20 20 40 30 30 30 20 Greatest Overweight (x) 11 | 3 3 7 . . 3 11 Average Overweight (x) 1 | . . 1 . . 1 3 Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 8 10 15 15 Most Carried 15 | 2 7 8 8 9 15 14 Average Carried 10 | 1 4 6 7 8 13 12 Final Capacity 15 | 8 8 8 8 15 15 15 Final Carried 13 | 2 7 8 7 9 13 7 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 1172 | 234 40 332 3 108 109 346 Remotely . | . . . . . . . Salvage Created 1689 | . 82 594 11 . 325 677 Parts 110 | . 5 35 6 . 17 47 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 38 | . 2 11 3 . 9 13 Guns 22 | . 2 10 . . 4 6 Cannons 3 | . . 1 . . . 2 AOE 12 | . . . 3 . 5 4 Classes Destroyed 11 | . 1 4 . . 2 4 Worker 6 | . . 2 . . 1 3 Builder 5 | . . . . . . 5 Tunneler 1 | . . . . . 1 . Hauler 1 | . . . . . . 1 Recycler 3 | . . 1 . . 1 1 Watcher 2 | . . . . . . 2 Swarmer 14 | . . 2 3 . 6 3 Grunt 14 | . 2 5 . . 2 5 Brawler 1 | . . . . . . 1 Sentry 7 | . . 4 . . . 3 Hunter 2 | . . . . . 1 1 Best Kill Streak 9 | . 2 5 3 . 3 9 Combat Bots Only 4 | . 2 2 3 . 3 4 Max Kills in Single Turn 4 | . 1 1 3 . 2 4 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 401 | . 77 131 14 . 46 133 Missed 107 | . 23 35 1 . 10 38 Damage Taken 3944 | . 517 1256 141 . 525 1505 Core 907 | . 126 142 18 . 57 564 Absorbed by Shields . | . . . . . . . Redirected to Shielding 76 | . . . . . 76 . Core Remaining (%) 64 | 100 49 . . . 45 . Volleys Fired 176 | . 11 81 4 . 36 44 Largest 2 | . 2 2 2 . 2 2 Hottest 105 | . 80 76 70 . 68 105 Shots Fired 256 | . 22 109 5 . 55 65 Gun 211 | . 22 108 4 . 43 34 Cannon 21 | . . 1 . . . 20 Launcher 24 | . . . 1 . 12 11 Special . | . . . . . . . Kinetic 134 | . . 70 . . 26 38 Thermal 58 | . 11 31 . . . 16 Explosive 19 | . . . 1 . 10 8 Electromagnetic 45 | . 11 8 4 . 19 3 Robot Hit Streak 11 | . 11 7 2 . 11 9 Robot Miss Streak 6 | . 2 6 2 . 2 5 Penetration Max 1 | . . . . . 1 1 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 160 | . 18 63 2 . 31 46 Core Hits 87 | 1 3 23 3 . 21 36 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 2 | . . 1 . . . 1 Burn 1 | . . 1 . . . . Smash 1 | . . . . . . 1 Melee Attacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3684 | 21 209 830 151 . 804 1669 Guns 1960 | . 206 810 22 . 483 439 Cannons 310 | . . 18 . . . 292 Explosions 1241 | . . . 129 . 296 816 Melee 121 | . . . . . . 121 Ramming 52 | 21 3 2 . . 25 1 Kinetic 1428 | . . 552 . . 351 525 Thermal 493 | . 78 209 . . . 206 Explosive 1062 | . . . 129 . 296 637 Electromagnetic 528 | . 128 67 22 . 132 179 Impact 121 | . . . . . . 121 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . 1 1 1 1 . Average Corruption 1 | . . 1 1 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . 1 3 6 5 . Matter Fused 6 | . . 1 . 4 1 . Heat Flow Errors 3 | . . . 2 1 . . Energy Discharges 3 | . . . . . 3 . Data Loss (minor) 2 | . . . 1 1 . . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 61 | . . . . . . 61 Projectiles . | . . . . . . . Explosions 2 | . . . . . . 2 Melee 59 | . . . . . . 59 Knockbacks 5 | . . . . . . 5 Impact 2 | . . . . . . 2 Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 199 | . . . 37 . 63 99 Shots 8 | . . . 1 . 3 4 Rammed 1 | . . . . . . 1 Targets Rammed 14 | 7 1 1 . . 4 1 Kicked 13 | 7 1 1 . . 4 . Crushed . | . . . . . . . Highest Temperature 358 | . 192 358 275 121 45 97 Average Temperature 90 | . 85 139 123 69 23 26 Received Heat Transfer 1125 | . 126 513 . . 126 360 Effects 3 | . . 3 . . . . Interference 3 | . . 3 . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions 2 | . . . . . . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1163 | . 175 581 . . . 407 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 298 | . 80 205 134 . 298 201 Initial 23 | . . 16 23 . . 2 Average 69 | . 37 98 128 . 84 41 Maximum Alert Level 1 | . . 1 . . 1 1 Low Security (%) 94 | 100 100 96 100 . 86 98 Level 1 5 | . . 3 . . 13 1 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 2 . . . 4 Investigation 4 | . . 2 . . . 2 Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 3 | . . 1 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 10 25 3 . 11 23 Peak Tracking Total 6 | . 5 5 3 . 6 5 Tactical Retreats 8 | . 2 3 . . 2 1 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 5 | . . . 3 . . 2 Max in Single Turn 2 | . . . 2 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 11 | . . 2 . 4 1 4 Terminals 6 | . . 1 . . 1 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 28 | . . 7 . 7 2 12 Successful 23 | . . 5 . 7 2 9 Failed 5 | . . 2 . . . 3 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 8 | . . 3 . 1 . 4 Terminals 20 | . . 6 . . 2 12 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 22 | . . 4 . 7 2 9 Record 7 | . . . . 6 . 1 Alert Level 6 | . . 2 . . . 4 Unreport Threat 2 | . . 1 . . . 1 Dispatch Records 1 | . . . . . 1 . Zone Layout 5 | . . 1 . . 1 3 Derelict Proto ID Bank 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Monitor 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . 1 . . . 2 Full Trace Events 3 | . . 1 . . . 2 Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . 1 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 21 | . . . . 21 21 . Highest-Rated Ally 21 | . . . . 21 21 . Total Orders . | . . . . . . . Ally Attacks 1 | . . . . . 1 . Total Damage 20 | . . . . . 20 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 4350 | 62 231 786 169 676 1112 1314 Spaces Moved 1980 | 38 144 298 131 549 428 392 Core 84 | 10 5 13 . . . 56 Treads 23 | . . 23 . . . . Legs 1852 | 28 139 262 131 549 428 315 Wheels 21 | . . . . . . 21 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 125 Average Speed 188 | 112 127 187 120 120 232 292 Slowest Speed 600 | 200 200 400 120 120 330 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 3 22 25 30 73 81 33 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 126 | . . . 1 . 78 47 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 126 | . . . 1 . 78 47 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 2312 | 53 167 412 137 565 488 490 Wait 27 | . 5 . . . . 22 Move 1974 | 37 143 297 130 548 427 392 Hop . | . . . . . . . Pick Up 21 | 3 3 6 . 1 6 2 Fast Attach 27 | 5 1 11 2 1 3 4 Attach 19 | 1 . 6 1 . 2 9 Detach 6 | . . 1 . . 2 3 Swap 21 | . 3 5 . 2 4 7 Drop 13 | . . 4 . 1 4 4 Fire 176 | . 11 81 4 . 36 44 Melee 2 | . . . . . . 2 Ram 1 | . . . . . . 1 Kick 13 | 7 1 1 . . 4 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 12 | . . . . 12 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 12) 293 | -10/Materials | Core integrity fell below 50% 294 | -10/Materials | Entered another Materials area 294 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 322 | -9/Materials | Build established: Mutant 323 | -9/Materials | Lost 4 parts (1p2n1w) 474 | -9/Materials | Lost 5 parts (1p1n2u1w) 1055 | -9/Materials | Discovered new exit (range 13) 1080 | -9/Materials | Entered Mines 1132 | -9/Mines | Discovered new exit (range 3) 1242 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1243 | -9/Mines | Discovered new exit (range 5) 1249 | -9/Mines | Entered Exiles 1249 | -9/Exiles | Found Exiles lab destroyed 1267 | -9/Exiles | Discovered new exit (range 15) 1391 | -9/Exiles | Build established: Scavenger-Mutant 1435 | -9/Exiles | Opened EX-Vault 1443 | -9/Exiles | Found PSU Rigger 1548 | -9/Exiles | Learned location of Zion (-6) 1608 | -9/Exiles | Discovered new exit (range 10) 1925 | -9/Exiles | Entered Mines 1925 | -8/Mines | Accompanied by 1 ally 1951 | -8/Mines | Discovered new exit (range 4) 2170 | -8/Mines | Core integrity fell below 50% 2569 | -8/Mines | Build established: Mutant 2967 | -8/Mines | Discovered new exit (range 6) 3037 | -8/Mines | Entered Materials 3037 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3341 | -8/Materials | Discovered new exit (range 19) 3897 | -8/Materials | Garrison activated, responded to threat 4100 | -8/Materials | Lost 3 parts (1p1n1w) 4186 | -8/Materials | Lost 5 parts (1p1n2u1w) 4336 | -8/Materials | Core integrity fell below 50% 4346 | -8/Materials | Core integrity fell below 20% 4351 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- W-25 Informer destroyed. K-01 Serf destroyed. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. U-05 Engineer lays Concrete. Slug penetrates Earth. Mak. Hacking Suite destroyed. U-05 Engineer lays Concrete. Destroyed Core Shielding. L-31 Rogue system corrupted by crushing effect. L-31 Rogue knocked back. U-05 Engineer lays Concrete. K-01 Serf collects debris. The unstable cave ceiling collapses. Great Maul destroyed. Penetrated by Slug. Knocked back. U-05 Engineer lays Concrete. Slammed into L-31 Rogue. Map ----- +----------------------------------------------------+ | ???# """" # ##??????????????????????? | | ???# """" # ##??????????????????????? | | ???? """"" #| ##??????????????????????? | | ?????? # #???????????????????????? | | ?????######## #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# ###########?????????????? | | #####???????# # #?????????????? | | #???????# # #?????????????? | | #???????# #* #?????????????? | | ????????????# =#%! #?????????????? | | ????????????#% %+% "" #?????????????? | | ????????????#% # " #?????????????? | | ????????????# # [ #?????????????? | | ?????????# "" # #?????????????? | | ?????????#"G ####+#########??????????? | | ?????????# "" ## # #??????????? | | ?????????#### ## # #??????????? | | ????????????# ## + #??????????? | | ????????????# ## # #??????????? | | ????????????# ## # #??????????? | | ????????????# ## ## ##??????????? | | ???????????? # ## #???????????? | | ???????????? * # ## ##??????????? | | ???????????? %%= # # #??????????? | | ???????????? = # @ #??????????? | | ????????????? ?####### l #????????? | | ?????????????????###### ###????????? | | ????????????# #??????????? | | ????????????# gg ##??????????? | | ???????????# ##??????????? | | ??????????? * !H #######???????????? | | ???????????# %*%=%! ??????????????????? | | ???????????? =%!% ???????????????????? | | ???????????? ! [ ???????????????????? | | ????????????|!! k u????????????????????? | | ?????????????= ! ????????????????????? | | ????????????? !%=?????????????????????? | | ??????????????##????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed AlloyServoTendrils Manual? 0 Play Time 00:41:07 Cumulative 9.3 hours Start 2024.04.05 @ 12:41:32 End 2024.04.05 @ 13:21:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dd7f9971-76c4-4c1d-a980-746a202b0210