Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.21 @ 00:55:52 Player: Ms. V3-11A Result: Destroyed by 4J-KB6(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (664) 664 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-35) -35 TOTAL SCORE: 1459 Bonus ------- Friendly Fire -35 Cogmind --------- Core Integrity 0/250 Matter 218/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Walking (260) Ox2 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Subdweller Machine Gun > --- INVENTORY (15) --- Subdweller Power Source Subdweller Monowheel Large Storage Unit High-capacity Matter Pod (200) Subdweller Optics Light Armor Plating Cobbler Unit Light Cannon Grenade Launcher Subdweller Shrapnel Launcher Scrap Shield Fragment (40) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Beam Cannon Light Cannon > --- INVENTORY -------- Aluminum Leg Subdweller Monowheel Large Storage Unit High-capacity Matter Pod Light Armor Plating Light Armor Plating Cobbler Unit Medium Laser Particle Gun Grenade Launcher Subdweller Shrapnel Launcher Mining Laser Hammer Scrap Shield Fragment [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 19 | . 10 6 3 Power 2 | . . 1 1 Engine 1 | . . . 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 5 | . 3 2 . Treads . | . . . . Leg 5 | . 3 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 3 . 1 Device 1 | . 1 . . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | . 4 3 1 Energy Gun 3 | . 3 . . Energy Cannon 1 | . . 1 . Ballistic Gun 2 | . 1 . 1 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 1 3 4 Power 2 | . . 1 1 Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon 2 | . 1 . 1 Highest Loss Streak 4 | . 1 3 4 To Critical Strikes . | . . . . Average Backups 10 | 5 7 12 12 Power 1 | 1 1 . 1 Propulsion 1 | 3 1 1 1 Utility 3 | . 1 5 5 Weapon 4 | 1 3 5 4 Tool/Special . | . . . . Unused Backups 19 | . 7 3 9 Power 2 | . 1 . 1 Propulsion 6 | . 3 2 1 Utility 8 | . 3 . 5 Weapon 3 | . . 1 2 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 96 99 99 Engine 12 | . 14 6 13 Core 1 | . . 8 . Leg 27 | . 28 27 27 Device 12 | . 11 14 13 Storage 14 | . 14 14 14 Energy Gun 12 | . 20 11 . Energy Cannon 5 | . . 8 13 Ballistic Gun 3 | . 6 . . Ballistic Cannon 5 | . . 6 13 Peak Build Rating 13 | 6 11 13 13 Average Rating 10 | 6 9 11 11 On Entrance 9 | 6 6 11 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 36 | 12 31 32 36 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 8 8 15 15 Most Carried 15 | 5 13 15 15 Average Carried 11 | 3 7 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 13 15 12 Class Distribution -------------------- 89% | Scavenger-Mutant 10% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 708 | 200 265 243 . Remotely . | . . . . Salvage Created 1187 | . 704 299 184 Parts 73 | . 48 15 10 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 15 | . . 15 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 20 | . 13 4 3 Guns 17 | . 13 4 . Cannons 2 | . . . 2 Classes Destroyed 9 | . 5 2 2 Worker 1 | . 1 . . Hauler 1 | . 1 . . Recycler 2 | . 2 . . Turret 2 | . . 2 . Swarmer 7 | . 3 4 . Grunt 10 | . 10 . . Sentry 1 | . . . 1 Cobbler 2 | . . 2 . Scrapper 2 | . . . 2 Best Kill Streak 5 | . 5 4 1 Combat Bots Only 5 | . 5 4 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 226 | . 65 122 39 Missed 75 | . 15 54 6 Hits 151 | . 50 68 33 Projectile 151 | . 50 68 33 Critical Strikes 1 | . . . 1 Damage Taken 1359 | . 422 368 569 Core 262 | . 101 70 91 Absorbed by Shields . | . . . . Ignored by Resistances 412 | . 130 125 157 Regen/Repaired (Parts) 59 | . 59 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 98 | . 43 44 11 Largest 2 | . 2 2 2 Hottest 115 | . 115 115 90 Shots Fired 181 | . 84 78 19 Gun 120 | . 84 31 5 Cannon 61 | . . 47 14 Launcher . | . . . . Special . | . . . . Kinetic 76 | . 40 25 11 Thermal 95 | . 34 53 8 Explosive . | . . . . Electromagnetic 10 | . 10 . . Robot Hit Streak 39 | . 25 27 39 Robot Miss Streak 3 | . 3 1 2 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 139 | . 68 55 16 Core Hits 58 | . 34 19 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 2 3 . Burn 3 | . 2 1 . Blast 2 | . . 2 . Melee Attacks 6 | . . 6 . Impact 6 | . . 6 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1926 | . 780 861 285 Guns 1135 | . 757 301 77 Cannons 768 | . . 560 208 Explosions . | . . . . Melee . | . . . . Ramming 23 | . 23 . . Kinetic 704 | . 260 282 162 Thermal 1098 | . 396 579 123 Explosive . | . . . . Electromagnetic 101 | . 101 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 28 | . . 28 . Projectiles 28 | . . 28 . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . 1 2 . Impact 1 | . 1 . . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 4 | . 3 . 1 Kicked 4 | . 3 . 1 Crushed . | . . . . Highest Temperature 504 | . 90 8 504 Average Temperature 91 | . 25 5 260 Received Heat Transfer 1027 | . 246 360 421 Effects 8 | . . . 8 Shutdowns 1 | . . . 1 Interference 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (major) 4 | . . . 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 1 . 1 Combat Hostiles 1 | . . . 1 Parts Melted 5 | . 2 1 2 Heat Transferred 2851 | . 1147 1517 187 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 100 | . 100 . 36 Initial 16 | . . . 16 Average 12 | . 18 . 2 Influence Increases 646 | . 364 240 42 Destroy 0b10 Robot/C 400 | . 260 120 20 Destroy 0b10 Robot/NC 20 | . 20 . . Destroy Leader 52 | . 52 . . Successful Hack 44 | . 31 . 13 Disable Machine 9 | . . . 9 Destroy Structure 1 | . 1 . . Lose Combat Pursuer 120 | . . 120 . Influence Decreases 646 | . 333 231 82 Entered New Map 42 | . . 18 24 Time Decay 526 | . 294 183 49 Lost Part 49 | . 10 30 9 Purge Threat 29 | . 29 . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 19 12 3 Peak Tracking Total 6 | . 4 6 4 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 14 | . 9 . 5 Terminals 13 | . 8 . 5 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 40 | . 28 . 12 Successful 26 | . 17 . 9 Failed 13 | . 10 . 3 Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 17 | . 13 . 4 Terminals 36 | . 24 . 12 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . 10 . 6 Record 1 | . . . 1 Part Schematic 2 | . . . 2 Robot Analysis 1 | . 1 . . Prototype ID Bank 5 | . 4 . 1 Branch Access Points 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . . . 1 Zone Layout 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 3 . 3 Terminals 6 | . 3 . 3 Botnet 6 | . 3 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 8 . 5 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 2 . . Time 58 | . 58 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 2530 | 3 1247 485 795 Spaces Moved 1376 | 1 806 172 397 Core . | . . . . Treads . | . . . . Legs 1376 | 1 806 172 397 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 190 190 Average Speed 153 | 120 127 190 190 Slowest Speed 260 | 120 190 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 1 99 11 80 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 1614 | 4 949 243 418 Wait 61 | . 58 1 2 Move 1373 | . 805 171 397 Hop . | . . . . Pick Up 25 | . 17 8 . Fast Attach 5 | . 4 . 1 Attach 5 | . 1 3 1 Detach . | . . . . Swap 15 | . 7 6 2 Drop 22 | 4 11 4 3 Fire 98 | . 43 44 11 Melee 6 | . . 6 . Ram . | . . . . Kick 4 | . 3 . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Identified exit to Mines 179 | -10/Materials | Discovered new exit (range 3) 324 | -10/Materials | Repaired Particle Gun 352 | -10/Materials | Repaired Lgt. Assault Rifle 613 | -10/Materials | Build established: Scavenger-Mutant 627 | -10/Materials | Discovered new exit (range 8) 841 | -10/Materials | Central database locked down 965 | -10/Materials | Discovered new exit (range 10) 1237 | -10/Materials | Discovered new exit (range 6) 1251 | -10/Materials | Entered Subcaves 1251 | -10/Subcaves | Discovered new exit (range 10) 1291 | -10/Subcaves | Discovered new exit (range 12) 1384 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1388 | -10/Subcaves | Discovered new exit (range 16) 1430 | -10/Subcaves | Core integrity fell below 50% 1480 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1496 | -10/Subcaves | Lost 3 parts (1p2n) 1736 | -10/Subcaves | Entered Recycling 2076 | -8/Recycling | Discovered new exit (range 16) 2452 | -8/Recycling | Scanned before Scraplab entrance 2481 | -8/Recycling | Entered Scraplab 2488 | -8/Recycling | Angered Scraplab inhabitants 2511 | -8/Recycling | Core integrity fell below 20% 2531 | -8/Recycling | Destroyed by 4J-KB6(j) with Overtuned Pulse Rifle Last Messages --------------- 02503_ Supplies damaged. 02507_ Overheating: Lgt. Armor Plating damaged (-2). 02507_ Overheating: Imp. Ion Engine damaged (-46). 02507_ Overheating: Aluminum Leg damaged (-9). 02507_ Overheating: Beam Cannon damaged (-35). 02508_ Lgt. Armor Plating destroyed. 02509_ Power failure, Imp. Ion Engine shutdown. 02509_ Overheating: System interference. 02509_ Beam Cannon temporarily disabled. 02511_ Overheating: System interference. 02511_ Sub. Machine Gun temporarily disabled. 02511_ F6-7WE(j) heat damages Scrap Suit. 02518_ Imp. Ion Engine destroyed. 02520_ Beam Cannon destroyed. 02525_ Aluminum Leg destroyed. 02526_ F6-7WE(j) heat short circuits Ovr. Titanium Leg. 02527_ F6-7WE(j) overheating. 02527_ Scrap Engine Manual disabled. 02529_ F6-7WE(j) heat damages core (-9). 02529_ Mak. Salvage Targeting Computer melted. Map ----- +----------------------------------------------------+ | #?# #??#= #????????????????? | | #?# #??# ????????????????? | | #?# #??# #????????????????? | | #?# #### !#????????????????? | | ### ""## #????????????????? | | ## Y"## #????????????????? | | ### ""## #????????????????? | | #?# #### ! #????????????????? | | #?# #??# #????????????????? | | ###?# #??# #????????????????? | | ??### #??#! #?######?????????? | | ### # #??#/ #?# #?????????? | | # #??# #?# #??###????? | | # #####+#+### #### ##???? | | # ""#?# # + # #???? | | # Y"#?# ##### ##### #???? | | + ""#?# #???# #???# #???? | | # ###?# #???# #???# #???? | | # ##??# #???######???# #???? | | # #??# #????????#####j####? | | ##### ##??# #????????#" *%= "#? | | ????# #???# #????????#"&!=[/""#? | | ##??# #???# #????????#" % "#? | | T#### #???# #????????# " X"#? | | #???# #????????#"& "#? | | ##??# #????????#"@ c% ""#? | | " T#??# #????????#" "#? | | T ##### #????????#" ###? | | " #????????# "" c #??? | | #######????????# "" ?? | | #??????????????##########? | | ######+#######???????????????????? | | # [ #???????????????????? | | # #???????????????????? | | #! % #???????????????????? | | # % ! / #???????????????????? | | + = #???????????????????? | | # ] #???????????????????? | | # ! #???????????????????? | | # ! #???????????????????? | | # #???????????????????? | | #% #???????????????????? | | # ! #???????????????????? | | # #???????????????????? | | ##############???????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Imp. VSS Leg | -8/Recycling | Hacked Flak Cannon | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Gun | 53% | -10/Materials Lgt. Assault Rifle | 70% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedServoExoskeleton Manual? 0 Play Time 00:21:01 Cumulative 454.3 hours Start 2026.02.21 @ 00:30:30 End 2026.02.21 @ 00:55:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 329 Rogue 63 Adventurer 240 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 70 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 16/Cog Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 6c6f8f2e-7624-498c-bc76-ed168a56eb97