Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.22 @ 02:41:50 Player: Tibo Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (97) 485 Value Destroyed (2441) 2441 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2885) 2885 TOTAL SCORE: 13931 Bonus ------- High Alert Combat Kills 327 Follower Combat Kills 1605 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -147 Cogmind --------- Core Integrity 0/1450 Matter 59/300 Energy 15/100 System Corruption 9% Temperature Cool (0) Movement Core (150) Ox2 Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (6) ------- Heavy Proton Missile Launcher > --- INVENTORY (5) ---- Light Quantum Reactor Hacking Drone Bay (1/1) Phasing AFG Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Fusion Compressor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Energy Well Experimental Matter Compressor Gravity Neutralizer Advanced Signal Interpreter IFF Parser Long-range Terrain Scanner Improved Force Field > --- WEAPON ----------- Cooled Phase Cannon Phasing Sabre Lance > --- INVENTORY -------- Improved VSS Leg Impulse Thruster Hacking Drone Bay Phasing AFG Heavy Proton Missile Launcher [Rating: 124] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Phasing Sabre Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Tes Slots Evolved 16 | . . 2 . . . 6 2 . . 2 . . . . 2 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . . . . . . 1 1 . Utility 7 | . . 1 . . . 2 1 . . 1 . . . . 1 1 . Weapon 4 | . . 1 . . . 2 . . . 1 . . . . . . . Parts Attached 135 | 7 4 10 3 6 5 24 3 . 3 14 9 3 6 1 22 15 . Power 20 | 1 . 2 1 . 1 3 1 . . 2 3 . . 1 3 2 . Engine 11 | 1 . 2 1 . . 1 1 . . 1 2 . . 1 1 . . Core 6 | . . . . . 1 2 . . . . 1 . . . 2 . . Reactor 3 | . . . . . . . . . . 1 . . . . . 2 . Propulsion 42 | 2 1 1 1 . 2 10 . . . 2 2 2 3 . 5 11 . Treads 1 | . . . . . . . . . . . 1 . . . . . . Leg 22 | 2 1 1 1 . 2 10 . . . 1 . . . . . 4 . Wheel 4 | . . . . . . . . . . . 1 2 . . 1 . . Hover 2 | . . . . . . . . . . . . . . . 1 1 . Flight 13 | . . . . . . . . . . 1 . . 3 . 3 6 . Utility 39 | 2 . 3 . 2 . 6 1 . 1 5 3 . 3 . 11 2 . Device 22 | 1 . 1 . 2 . 4 . . 1 3 1 . . . 8 1 . Storage 8 | 1 . 1 . . . . . . . 1 2 . 2 . 1 . . Processor 4 | . . . . . . . . . . 1 . . . . 2 1 . Hackware 1 | . . 1 . . . . . . . . . . . . . . . Protection 4 | . . . . . . 2 1 . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 34 | 2 3 4 1 4 2 5 1 . 2 5 1 1 . . 3 . . Energy Gun 9 | 1 . 2 . 1 1 . 1 . 2 1 . . . . . . . Energy Cannon 2 | . 1 . . . . . . . . . . . . . 1 . . Ballistic Gun 7 | 1 2 1 . . . 1 . . . 1 1 . . . . . . Ballistic Cannon 2 | . . . . . . 2 . . . . . . . . . . . Launcher 7 | . . 1 1 1 . 1 . . . 1 . 1 . . 1 . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . 2 . . . . . . . Piercing Weapon 2 | . . . . 1 . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 1 . 3 . 1 . . 2 4 . . 4 . 8 2 . Parts Lost 62 | . . . 1 . 3 8 . . . 11 5 1 4 2 5 21 1 Power 10 | . . . . . . 2 . . . 2 . . 1 2 2 1 . Propulsion 26 | . . . . . 1 2 . . . 4 2 . 1 . 1 14 1 Utility 14 | . . . . . . 2 . . . 1 3 . . . 2 6 . Weapon 12 | . . . 1 . 2 2 . . . 4 . 1 2 . . . . Highest Loss Streak 19 | . . . 1 . 3 3 . . . 11 4 1 4 1 2 19 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 7 | 3 5 7 9 9 9 9 5 6 7 8 4 3 4 2 4 4 3 Power 1 | . 1 1 1 2 2 1 . . . . . 1 . . . . 1 Propulsion 1 | 1 2 3 2 2 2 2 1 1 2 1 . . . . 1 . . Utility 2 | . . 1 3 2 2 4 4 4 4 4 2 2 2 2 2 2 2 Weapon 1 | . 1 2 2 3 2 1 . . . 2 1 . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 15 | . . 5 . 4 . 2 . . . 2 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 7 | . . 3 . 1 . 1 . . . 1 . . . . 1 . . Utility 3 | . . 1 . 1 . . . . . 1 . . . . . . . Weapon 4 | . . 1 . 2 . . . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 98 100 100 100 91 86 88 88 78 60 58 67 65 70 54 3 Engine 7 | . 14 11 11 11 4 2 11 11 11 5 9 10 9 2 1 . . Core 1 | . . . . . 6 3 . . . . . . . 5 2 2 . Leg 16 | . 28 22 22 22 22 25 22 23 23 16 . . . . . 3 3 Wheel 1 | . . . . . . . . . . . 4 9 7 5 4 . . Flight 2 | . . . . . . . . . . . 4 . 10 15 16 13 . Device 11 | . 14 11 11 11 11 11 5 5 5 8 14 9 10 10 18 11 . Storage 8 | . 14 11 11 11 11 6 5 5 5 4 3 5 8 10 9 5 . Processor 1 | . . . . . . . . . . . 5 5 5 5 5 8 . Hackware 6 | . . 10 11 11 11 6 5 5 5 3 . . . . . . . Protection 1 | . . . . . . 2 4 5 5 7 . . 3 5 1 . . Energy Gun 7 | . 5 16 11 11 11 6 10 11 11 11 . . . . . . . Ballistic Gun 2 | . 14 11 11 1 . 1 . . . . 2 4 . . . . . Launcher 6 | . . 4 11 11 14 5 . . . 2 . 2 4 . . . . Special Weapon 1 | . . . . 6 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 7 5 5 5 5 9 9 10 6 5 3 . . Piercing Weapon 1 | . . . . 2 . 3 . . . . . . . . 2 3 . Peak Build Rating 124 | 7 7 19 18 40 30 87 85 86 96 114 84 48 87 73 124 113 21 Average Rating 48 | 5 6 17 17 27 27 66 84 85 90 102 73 42 67 72 93 88 17 On Entrance 48 | . 7 7 18 18 40 30 73 85 86 93 66 36 46 73 66 104 21 Avg Prop Armor Cover (%) 11 | . . . . . . . . . . 6 15 . 4 7 9 15 . Naked Turns 11 | . . . . . . . . . . . . . . . . 8 3 Heaviest Build 82 | 14 15 23 23 53 30 54 57 57 62 82 23 30 32 30 44 29 9 Greatest Support 89 | 20 20 23 23 23 25 80 80 80 80 89 25 38 36 30 46 60 60 Greatest Overweight (x) 17 | . . . . 2 1 1 . . . 17 1 1 4 . 1 1 2 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 Average Capacity 8 | 6 8 8 10 10 10 10 10 10 10 9 5 5 5 5 5 5 5 Most Carried 10 | 5 7 8 10 10 10 10 8 7 10 10 5 5 5 4 5 5 4 Average Carried 7 | 3 5 7 9 9 9 9 5 6 7 8 4 3 4 2 4 4 3 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | 4 7 8 10 10 10 9 5 7 10 5 5 3 2 4 5 4 3 Class Distribution -------------------- 18% | Mutant 16% | Scavenger-Gunner 16% | Scavenger-Mutant 12% | Gunner 9% | Scavenger-Assassin 7% | Bomber 4% | Scavenger-Scout 4% | Scavenger-Bomber 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -7/Zion Scavenger-Mutant | -6/Proximity Caves Bomber | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Assassin | -5/Waste Scavenger-Assassin | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Sprinter | -3/Research Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Tes Matter Collected 3178 | 332 57 244 146 88 150 661 . . . 300 276 60 390 10 366 98 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4135 | 224 127 405 169 . 193 967 . . . 650 170 325 371 76 366 92 . Parts 199 | 15 11 28 16 . 4 65 . . . 26 8 2 5 2 9 8 . Haulers Intercepted 3 | . . 2 . . . . . . . 1 . . . . . . . Recyclers Shooed 6 | . . . . . . 2 . . . 1 . . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . 2 16 . . . . . . . 4 1 . . . Prevented 7 | . . . . . 7 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Tes Combat Hostiles Destroyed 52 | . 5 8 10 . 3 13 . . . 11 . . . 1 . 1 . Melee 3 | . . . . . . 1 . . . . . . . 1 . 1 . Guns 15 | . 3 5 3 . 2 . . . . 2 . . . . . . . Cannons 6 | . 2 . . . . 4 . . . . . . . . . . . AOE 28 | . . 3 7 . 1 8 . . . 9 . . . . . . . Classes Destroyed 17 | 3 2 5 . . . 2 . . . 2 1 . . 1 . 1 . Worker 13 | 2 . 1 1 . . 5 . . . 2 . . . . 1 1 . Builder 11 | . . 2 . . . 7 . . . 1 . . . . . 1 . Tunneler 7 | 5 . . . . . 1 . . . 1 . . . . . . . Hauler 3 | . . 2 . . . . . . . 1 . . . . . . . Recycler 6 | 1 . 1 . . . 2 . . . 1 . . . . 1 . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . Operator 2 | . . 1 . . . . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . Watcher 2 | . . 2 . . . . . . . . . . . . . . . Swarmer 20 | . 3 3 7 . 1 3 . . . 3 . . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . 1 . Grunt 18 | . 2 3 3 . 1 5 . . . 4 . . . . . . . Sentry 8 | . . 2 . . 1 3 . . . 2 . . . . . . . Hunter 2 | . . . . . . . . . . 2 . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . . . . Heavy 1 | . . . . . . 1 . . . . . . . . . . . Z-Courier 2 | . . . . . . . . . . . . . . . 2 . . Decomposer 10 | . . . . . 2 . . . . . 4 1 . 3 . . . Packrat 3 | . . . . . . . . . . . . 3 . . . . . Samaritan 3 | . . . . . . . . . . . 2 1 . . . . . Best Kill Streak 9 | 6 3 9 4 . 3 9 . . . 9 . . . 1 1 2 . Combat Bots Only 7 | . 3 4 4 . 3 7 . . . 7 . . . 1 . 1 . Max Kills in Single Turn 7 | 2 1 7 3 . 2 3 . . . 5 1 1 . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 . 1 3 . . . 3 . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Tes Hostile Shots Fired 760 | . 31 26 21 . 39 197 . . . 137 38 2 . 27 78 138 26 Missed 306 | . 13 14 10 . 18 88 . . . 41 19 1 . 11 45 46 . Hits 454 | . 18 12 11 . 21 109 . . . 96 19 1 . 16 33 92 26 Melee 22 | . . . . . . . . . . . . . . . . 22 . Projectile 432 | . 18 12 11 . 21 109 . . . 96 19 1 . 16 33 70 26 AOE 2 | . . . . . . . . . . . . . . . . 2 . Critical Strikes 25 | . . . . . . 3 . . . 7 . . . . 2 13 . Part Disruptions 2 | . . . . . . . . . . 1 . . . . 1 . . Damage Taken 9820 | . 153 142 253 . 368 1913 . . . 2024 315 29 431 286 428 2635 843 Core 2579 | . 31 24 46 . 78 206 . . . 312 45 . 180 109 91 987 470 Absorbed by Shields 404 | . . . . . . . . . . . . . . . 312 92 . Redirected to Shielding 151 | . . . . . . . . . . . . . 41 83 27 . . Core Remaining (%) 80 | 100 87 . . . 63 75 . . 100 . . . . 43 93 . . Volleys Fired 138 | 24 13 23 10 10 9 35 . . . 13 . . . . . . 1 Largest 4 | 2 2 3 3 2 3 4 . . . 4 . . . . . . 1 Hottest 236 | 60 80 140 117 114 147 148 . . . 236 . . . . . . 40 Shots Fired 322 | 48 26 62 28 12 18 86 . . . 41 . . . . . . 1 Gun 237 | 48 20 59 20 11 11 35 . . . 33 . . . . . . . Cannon 39 | . 6 . . . . 33 . . . . . . . . . . . Launcher 43 | . . 3 8 1 7 15 . . . 8 . . . . . . 1 Special 3 | . . . . . . 3 . . . . . . . . . . . Kinetic 105 | 24 13 23 10 1 . 34 . . . . . . . . . . . Thermal 171 | 24 13 36 10 10 11 34 . . . 33 . . . . . . . Explosive 38 | . . 3 8 . 5 14 . . . 8 . . . . . . . Electromagnetic 8 | . . . . 1 2 4 . . . . . . . . . . 1 Robot Hit Streak 7 | 5 3 3 3 . 5 6 . . . 7 . . . . . . 5 Robot Miss Streak 9 | 2 2 4 5 . 1 9 . . . 4 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 236 | 28 12 32 11 . 13 59 . . . 28 8 7 12 4 15 6 1 Core Hits 173 | 9 7 19 18 . 16 51 . . . 33 3 3 5 3 3 2 1 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . . . . . 2 3 . . . 1 2 . . . 1 . . Burn 4 | . . . . . 1 2 . . . 1 . . . . . . . Sever 5 | . . . . . 1 1 . . . . 2 . . . 1 . . Melee Attacks 115 | . . . . . 3 17 . . . 4 18 13 22 9 21 8 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 103 | . . . . . 3 15 . . . 4 18 13 22 9 19 . . Piercing 12 | . . . . . . 2 . . . . . . . . 2 8 . Sneak Attacks 45 | . . . . . 2 12 . . . 2 6 7 . 4 8 4 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . . Damage Inflicted 14455 | 383 153 1416 636 36 893 3530 . . . 2897 704 706 1169 420 1008 422 82 Guns 2304 | 383 101 493 156 . 209 436 . . . 526 . . . . . . . Cannons 530 | . 52 . . . . 478 . . . . . . . . . . . Explosions 5650 | . . 916 477 23 481 1501 . . . 2170 . . . . . . 82 Melee 5852 | . . . . . 203 1075 . . . 201 704 706 1135 420 1008 400 . Ramming 89 | . . 7 3 13 . 10 . . . . . . 34 . . 22 . Kinetic 992 | 204 58 165 76 . . 489 . . . . . . . . . . . Thermal 2612 | 179 95 1098 80 . 209 425 . . . 526 . . . . . . . Explosive 4441 | . . 146 477 . 404 1244 . . . 2170 . . . . . . . Electromagnetic 439 | . . . . 23 77 257 . . . . . . . . . . 82 Impact . | . . . . . . . . . . . . . . . . . . Slashing 5482 | . . . . . 203 1105 . . . 201 704 706 1135 420 1008 . . Piercing 400 | . . . . . . . . . . . . . . . . 400 . Highest Corruption 9 | . . . . . . 7 . . . . . . . . 5 3 9 Average Corruption 2 | . . . . . . 2 . . . . . . . . 2 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 17 | . . . . . . 10 . . . . . . . . 6 . 1 Message Errors 5 | . . . . . . 3 . . . . . . . . 1 . 1 Matter Fused 3 | . . . . . . 3 . . . . . . . . . . . Energy Discharges 2 | . . . . . . 1 . . . . . . . . 1 . . Parts Rejected 2 | . . . . . . 1 . . . . . . . . 1 . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . 1 . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1909 | . . 123 44 . 177 250 . . . 162 196 359 286 76 121 115 . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 341 | . . 123 44 . 75 20 . . . 79 . . . . . . . Melee 1568 | . . . . . 102 230 . . . 83 196 359 286 76 121 115 . Knockbacks 4 | . . . . . . 3 . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . 1 . Kinetic 3 | . . . . . . 3 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 456 | . . . 148 . 63 10 . . . 165 . . 34 . . 10 26 Shots 11 | . . . 4 . 3 . . . . 3 . . . . . . 1 Rammed 3 | . . . . . . . . . . . . . . . . 3 . Targets Rammed 11 | . . 1 1 3 . . . . . . . . . . . 5 1 Kicked 8 | . . 1 1 3 . . . . . . . . . . . 2 1 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 579 | . 184 199 156 63 205 401 . . . 579 . . . . 11 3 . Average Temperature 107 | . 95 63 56 27 78 99 . . . 205 . . . . 5 3 . Received Heat Transfer 1103 | . 30 33 21 . 33 369 . . . 439 18 9 . 9 34 108 . Effects 10 | . . . . . . 1 . . . 9 . . . . . . . Shutdowns 4 | . . . . . . 1 . . . 3 . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . Interference 3 | . . . . . . . . . . 3 . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . 1 . . . . . . . . . . . . Heat Transferred 4336 | 400 211 1216 148 . 444 925 . . . 992 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Tes Maximum Alert Level 4 | . . 1 1 . . 4 2 . . 2 . . . . 1 . . Low Security (%) 61 | 100 100 92 67 . . 20 . 100 100 73 . . . . 75 100 100 Level 1 17 | . . 7 32 . . 21 . . . 7 . . . . 24 . . Level 2 8 | . . . . . . 16 100 . . 19 . . . . . . . Level 3 10 | . . . . . . 32 . . . . . . . . . . . Level 4 2 | . . . . . . 9 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1235 | 10 115 222 303 . . 1235 603 190 98 573 . . . . 306 159 47 Initial 603 | . . 18 64 . . 162 603 190 98 23 . . . . 306 83 47 Average 274 | 1 72 67 175 . . 585 575 167 74 179 . . . . 128 42 40 Influence Increases 5578 | 40 165 373 509 . 668 1891 . . . 857 90 . 15 35 596 324 15 Destroy 0b10 Robot/C 1940 | . 100 160 320 . 340 680 . . . 220 . . . . . 120 . Destroy 0b10 Robot/NC 265 | 40 . 45 5 . . 95 . . . 40 . . 15 5 10 10 . Destroy Leader 352 | . 20 48 50 . 10 182 . . . 22 . . . . . 20 . Allied During Kill 845 | . . . 57 . 318 428 . . . . . . . . . 42 . Successful Hack 49 | . . . . . . 20 . . . . . . . . 29 . . Disable Machine 375 | . . 75 15 . . 135 . . . 120 . . . . 15 . 15 Destroy Structure 447 | . . 45 62 . . 146 . . . 180 . . . . 2 12 . Advance Influence 300 | . . . . . . . . . . . . . . . 300 . . Partial Spotted 15 | . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 690 | . 45 . . . . 105 . . . 75 90 . . 30 225 120 . Active Sensor Use 300 | . . . . . . 100 . . . 200 . . . . . . . Influence Decreases 5536 | 40 120 253 535 139 410 917 689 403 92 336 650 9 15 25 458 388 57 Entered New Map 1731 | . . 27 101 139 . 96 629 353 42 25 211 2 . . 4 65 37 Time Decay 3115 | 40 120 226 404 . 370 601 60 50 50 201 389 7 15 15 404 153 10 Lost Part 450 | . . . 10 . 20 80 . . . 110 50 . . 10 50 110 10 Lost Ally 240 | . . . 20 . 20 140 . . . . . . . . . 60 . Squads Dispatched 31 | . 2 4 . . 1 13 1 . . 5 . . . . 2 2 1 Investigation 6 | . 1 1 . . 1 1 . . . 2 . . . . . . . Extermination 8 | . . . . . . 3 . . . 2 . . . . 2 1 . Reinforcement 11 | . 1 3 . . . 3 1 . . 1 . . . . . 1 1 Assault 1 | . . . . . . 1 . . . . . . . . . . . Garrison 5 | . . . . . . 5 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses 3 | . . . . . . 1 . . . 2 . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Tes Distress Signals 12 | . 1 2 . . . 5 . . . 1 . . . 1 2 . . Communications Jammed 1 | . . . . . . . . . . 1 . . . . . . . Distress Signals 1 | . . . . . . . . . . 1 . . . . . . . Times Spotted 210 | . 11 21 15 . 18 53 1 4 . 19 6 2 . 8 26 23 3 Peak Tracking Total 17 | . 3 6 4 . 10 9 2 4 . 12 5 2 . 4 17 11 3 Tactical Retreats 24 | . 2 . . . . 3 . . . 1 5 . . 2 5 6 . Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Tes Traps Triggered 6 | . 2 . . . . 2 1 . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Tes Machines Disabled 35 | . . 5 1 1 3 9 . . . 8 . . 3 . 1 . 4 Max in Single Turn 5 | . . 5 1 1 1 2 . . . 5 . . 1 . 1 . 4 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Tes Machines Accessed 20 | . 1 3 . . 1 2 . . . 1 . . 9 . 2 1 . Terminals 6 | . 1 2 . . 1 . . . . . . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . 1 . . . . . . . Scanalyzers 3 | . . 1 . . . 1 . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 74 | . 4 9 . . 3 4 . . . 2 . . 48 . 3 1 . Successful 61 | . . 5 . . 3 2 . . . . . . 48 . 2 1 . Failed 12 | . 4 3 . . . 2 . . . 2 . . . . 1 . . Catastrophic 3 | . 1 1 . . . . . . . 1 . . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . Manual 54 | . 4 4 . 2 . 21 . . . 5 . . . . 12 6 . Terminals 15 | . 4 6 . . 3 . . . . . . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . . . 2 . . . . . . . Scanalyzers 8 | . . 3 . . . 3 . . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 56 | . . 3 . . 3 . . . . . . . 48 . 1 1 . Record 39 | . . . . . 3 . . . . . . . 36 . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . Robot Analysis 5 | . . 1 . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . Open DSF 2 | . . . . . . . . . . . . . . . 1 1 . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 2 . . . 1 . . . . . . . . 1 . . Retrieve Study 4 | . . 2 . . . 1 . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . Monitor 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 2 . . 1 1 . . . 1 . . . . 1 . . Full Trace Events 3 | . 1 1 . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . 14 . 15 . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 2 . . . 1 . . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Tes Total Allies 20 | . . . 3 6 . 5 . . . 1 . . . . 2 3 . Largest Group 8 | . . . 3 8 8 7 . . . 1 . . . . 1 3 . Highest-Rated Group 572 | . . . 40 370 370 572 . . . 28 . . . . 28 345 . Highest-Rated Ally 115 | . . . 16 96 96 96 . . . 28 . . . . 28 115 . Zionite Dispatches 8 | . . . . . . 3 . . . 2 . . . . 2 1 . Heavy 1 | . . . . . . 1 . . . . . . . . . . . Light 2 | . . . . . . 1 . . . . . . . . . 1 . Recon 2 | . . . . . . 1 . . . 1 . . . . . . . Explosive Resupply 1 | . . . . . . . . . . 1 . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . . . . 1 . . Total Orders 8 | . . . . 2 . 6 . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . FOLLOW 2 | . . . . 1 . 1 . . . . . . . . . . . EXPLORE 4 | . . . . . . 4 . . . . . . . . . . . RETURN 1 | . . . . . . 1 . . . . . . . . . . . Ally Attacks 226 | . . . 28 . 68 113 . . . . . . . . . 17 . Total Damage 6437 | . . . 285 . 1712 3640 . . . . . . . . . 800 . Kills 53 | . . . 6 . 14 28 . . . . . . . . . 5 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Tes Active Infowar (turns) 11260 | 10 260 614 961 3078 1093 1488 127 107 113 472 786 724 130 38 942 317 . Optics 324 | . . . . . . . . . . . . . . . 7 317 . Sensors 423 | . . . . . . 423 . . . . . . . . . . . A.S.S. 2161 | . . . . . . 586 127 107 113 472 756 . . . . . . IFF 763 | . . . . . . . . . . . . . . . 551 212 . Terrain 439 | . . . . . . . . . . . . . . . 439 . . Structural 95 | . . . . . . . . . . . . . . . . 95 . Seismic 6801 | 10 260 614 961 3078 1093 115 . . . 43 627 . . . . . . Cloaking 69 | . . . . . . . . . . . 69 . . . . . . Jamming 1479 | . . . . . . . . . . 46 . 724 130 38 541 . . ECM 821 | . . . . . . 821 . . . . . . . . . . . Robot Analysis Total 5 | . . 1 . . . . . . . . . . 4 . . . . Derelict Logs Recovered 7 | . . . 2 1 2 . . . . . 2 . . . . . . Drone Launches 3 | . . . . . . 3 . . . . . . . . . . . Drone Recoveries 2 | . . . . . . 2 . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . 2 . . . . . . . . 1 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . 1 . . Component Schematics 1 | . . . . . . 1 . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Tes Turns Passed 13376 | 196 260 614 961 3771 1093 1934 127 107 113 504 941 790 397 206 977 351 34 Spaces Moved 10490 | 101 171 440 748 2194 570 1254 92 88 87 356 1284 615 396 503 1181 399 11 Core 56 | 17 . . . . . . . . . 1 4 . . . . 34 . Treads . | . . . . . . . . . . . . . . . . . . Legs 5939 | 84 171 440 748 2194 570 1254 92 88 87 190 . . . . . 10 11 Wheels 891 | . . . . . . . . . . . 124 615 115 . 37 . . Hover 58 | . . . . . . . . . . . . . . . . 58 . Flight 3546 | . . . . . . . . . . 165 1156 . 281 503 1144 297 . Fastest Speed 27 | 50 120 105 105 105 175 108 120 120 120 40 40 80 29 34 27 27 140 Average Speed 103 | 108 120 110 105 166 179 116 120 120 120 116 63 92 50 34 32 55 140 Slowest Speed 900 | 120 120 120 105 245 182 190 120 120 120 900 100 105 330 34 104 140 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . . 8 8 . Potential Cave-ins 9 | . . . . . . . . . . . . . 9 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 32 49 91 89 64 34 2 68 2 12 86 58 97 61 32 17 3 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 16 | . . . . 2 . 10 . . . . 1 . 3 . . . . Known Exits Taken 7 | . . . . . . 1 . . 1 1 1 . 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . 1 . . . 1 . Scrap Searched 8 | . . . 1 3 1 . . . . . 2 1 . . . . . Spaces Dug 11 | . . . . . . . . . . . 5 . 1 4 1 . . Terrain Destroyed 441 | . . 47 74 . 35 143 . . . 131 5 . 1 4 1 . . Melee 11 | . . . . . . . . . . . 5 . 1 4 1 . . Projectile 8 | . . . . . . 7 . . . 1 . . . . . . . AOE 422 | . . 47 74 . 35 136 . . . 130 . . . . . . . Terrain Rammed 2 | . . . . . . 1 . . . . . . 1 . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Tes Total 12554 | 136 197 522 902 2296 617 1635 109 89 95 408 1383 821 557 523 1735 501 28 Wait 1518 | . 6 29 138 69 24 271 13 . . 2 69 189 124 10 494 71 9 Move 10447 | 100 170 439 747 2193 569 1253 92 87 86 355 1283 614 395 502 1165 386 11 Hop 12 | . . . . . . . . . . . . . . . 7 5 . Pick Up 54 | 5 1 8 2 6 2 8 . 2 3 4 2 . 3 1 6 1 . Fast Attach 63 | 6 3 2 . . . 6 . . . 5 4 2 4 . 16 15 . Attach 42 | 1 . . 1 . 3 9 4 . 1 5 2 4 3 . 4 4 1 Detach 10 | . . . . . . 2 . . 1 2 . 2 . . 2 1 . Swap 76 | . 4 9 2 9 6 19 . . 3 7 5 . 2 1 8 1 . Drop 69 | . . 11 1 6 1 16 . . 1 11 1 . 3 . 13 5 . Fire 138 | 24 13 23 10 10 9 35 . . . 13 . . . . . . 1 Melee 108 | . . . . . 3 15 . . . 4 17 10 22 9 20 8 . Ram 4 | . . . . . . 1 . . . . . . 1 . . 2 . Kick 8 | . . 1 1 3 . . . . . . . . . . . 2 1 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / [*Low] / Ext) -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 197 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 12) 457 | -10/Materials | Entered another Materials area 457 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 706 | -9/Materials | Discovered new exit (range 3) 720 | -9/Materials | Central database locked down 773 | -9/Materials | Build established: Gunner 1056 | -9/Materials | Discovered new exit (range 11) 1071 | -9/Materials | Entered Mines 1095 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1129 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1232 | -9/Mines | Learned 4 Materials zone layouts 1242 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1401 | -9/Mines | Discovered new exit (range 6) 1558 | -9/Mines | Learned Materials trap positions 1589 | -9/Mines | Discovered new exit (range 7) 2032 | -9/Mines | Entered Zion 2032 | -7/Zion | Accompanied by 2 allies 2107 | -7/Zion | Given A8's code to call for help 2112 | -7/Zion | Discovered new exit (range 16) 2194 | -7/Zion | Build established: Scavenger-Gunner 2268 | -7/Zion | Learned location of Warlord (-5) 2530 | -7/Zion | Found CR-A16's Pointy Stick 2609 | -7/Zion | Learned location of 2 exits from Factory 2828 | -7/Zion | Build established: Mutant 3078 | -7/Zion | Met Imprinter 3208 | -7/Zion | Found Prototype Device 3208 | -7/Zion | Identified Phasing AFG 3393 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3401 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3518 | -7/Zion | Found Prototype Special Weapon 3518 | -7/Zion | Identified RU-N14's Throwing Claymores 3591 | -7/Zion | Given the Hacking Drone Bay 3595 | -7/Zion | Found Prototype Device 3595 | -7/Zion | Identified Hacking Drone Bay 3809 | -7/Zion | Build established: Scavenger-Gunner 4014 | -7/Zion | Imprinted 4016 | -7/Zion | Declared Zion's savior 5703 | -7/Zion | Build established: Bomber 5803 | -7/Zion | Entered Proximity Caves 5803 | -6/Proximity Caves | Accompanied by 8 allies 5830 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6135 | -6/Proximity Caves | Build established: Scavenger-Bomber 6190 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6263 | -6/Proximity Caves | Lost 3 parts (1n2w) 6509 | -6/Proximity Caves | Build established: Scavenger-Mutant 6512 | -6/Proximity Caves | Learned Factory trap positions 6852 | -6/Proximity Caves | Discovered new exit (range 6) 6859 | -6/Proximity Caves | Learned Factory garrison access intel 6896 | -6/Proximity Caves | Entered Factory 6896 | -6/Factory | Accompanied by 5 allies 6896 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 6897 | -6/Factory | Identified exit to Factory 6897 | -6/Factory | Identified exit to Extension 6898 | -6/Factory | Loaded intel: 107 trap records 6899 | -6/Factory | Loaded intel: 4 garrison access locations 7294 | -6/Factory | Zion Recon squad teleported in 7392 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 7499 | -6/Factory | Retrieved Zion intel report: Component Schematics 7500 | -6/Factory | Zion Light squad teleported in 7643 | -6/Factory | Build established: Bomber 7767 | -6/Factory | Zion Heavy squad teleported in 8040 | -6/Factory | Garrison activated, responded to threat 8084 | -6/Factory | Discovered new exit (range 13) 8100 | -6/Factory | Lost 3 allies 8186 | -6/Factory | Terminal network hard line cut 8204 | -6/Factory | Lost 3 parts (1p1u1w) 8240 | -6/Factory | Destroyed 7 combat bots 8244 | -6/Factory | Found Prototype Device 8244 | -6/Factory | Identified Active Sensor Suite 8534 | -6/Factory | Build established: Scavenger-Assassin 8646 | -6/Factory | First assault squad dispatched 8666 | -6/Factory | Garrison activated, responded to threat 8825 | -6/Factory | Discovered exit to Factory (range 4) 8830 | -6/Factory | Entered another Factory area 8830 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8957 | -5/Factory | Sucked down chute 8957 | -5/Factory | Entered Waste 8989 | -5/Waste | Spotted C-40 Crusher 9012 | -5/Waste | Spotted C-40 Crusher 9013 | -5/Waste | Spotted C-40 Crusher 9016 | -5/Waste | Spotted C-40 Crusher 9051 | -5/Waste | Discovered new exit (range 12) 9051 | -5/Waste | Spotted C-40 Crusher 9063 | -5/Waste | Identified exit to Factory 9064 | -5/Waste | Entered Factory 9154 | -5/Factory | Discovered new exit (range 6) 9159 | -5/Factory | Identified exit to Factory 9177 | -5/Factory | Entered another Factory area 9177 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9279 | -4/Factory | Zion Explosive Resupply teleported in 9602 | -4/Factory | Destroyed 7 combat bots 9626 | -4/Factory | Zion Recon squad teleported in 9630 | -4/Factory | Lost 11 parts (2p4n1u4w) 9661 | -4/Factory | Discovered new exit (range 15) 9667 | -4/Factory | Identified exit to Upper Caves 9681 | -4/Factory | Entered Upper Caves 9794 | -4/Upper Caves | Learned location of Testing (-2) 9977 | -4/Upper Caves | Build established: Scavenger-Scout 10012 | -4/Upper Caves | Learned Research emergency access door positions 10059 | -4/Upper Caves | Discovered new exit (range 3) 10061 | -4/Upper Caves | Identified exit to Upper Caves 10146 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10493 | -4/Upper Caves | Spotted B-86 Titan 10555 | -4/Upper Caves | Lost 4 parts (2n2u) 10622 | -4/Upper Caves | Entered another Upper Caves area 10809 | -4/Upper Caves | Encountered a Warlord checkpoint 10835 | -4/Upper Caves | Build established: Scavenger-Mutant 11166 | -4/Upper Caves | Discovered new exit (range 5) 11412 | -4/Upper Caves | Entered Zhirov 11412 | -4/Zhirov | Discovered new exit (range 3) 11416 | -4/Zhirov | Identified exit to Proximity Caves 11463 | -4/Zhirov | Learned location of Quarantine (-3) 11463 | -4/Zhirov | Learned location of Command (-1) 11718 | -4/Zhirov | Cloak Generator disabled 11728 | -4/Zhirov | Enhanced Grunts warped into view 11779 | -4/Zhirov | Lost 4 parts (1p1n2w) 11779 | -4/Zhirov | Lost 8 allies 11809 | -4/Zhirov | Entered Proximity Caves 11812 | -3/Proximity Caves | Spotter reported a threat 11817 | -3/Proximity Caves | Spotted B-86 Titan 11891 | -3/Proximity Caves | Spotter reported a threat 11930 | -3/Proximity Caves | Ambushed by research squad 11930 | -3/Proximity Caves | Core integrity fell below 50% 12005 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12009 | -3/Proximity Caves | Discovered new exit (range 9) 12012 | -3/Proximity Caves | Identified exit to Research 12015 | -3/Proximity Caves | Entered Research 12015 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12051 | -3/Research | Retrieved Zion intel report: Component Stockpiles 12052 | -3/Research | Zion Infowar Resupply teleported in 12083 | -3/Research | Build established: Mutant 12434 | -3/Research | Zion Melee Resupply teleported in 12802 | -3/Research | Build established: Sprinter 12974 | -3/Research | Spotted B-86 Titan 12978 | -3/Research | Discovered new exit (range 16) 12985 | -3/Research | Found Prototype Processor 12985 | -3/Research | Identified Spectral Analyzer 12992 | -3/Research | Identified exit to Research 12992 | -3/Research | Entered another Research area 12992 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13248 | -2/Research | Retrieved Zion intel report: Emergency Access 13249 | -2/Research | Zion Light squad teleported in 13303 | -2/Research | Lost 3 allies 13309 | -2/Research | Core integrity fell below 50% 13335 | -2/Research | Lost 19 parts (1p13n5u) 13338 | -2/Research | Build established: Mutant 13340 | -2/Research | Discovered new exit (range 6) 13343 | -2/Research | Entered Testing 13365 | -2/Testing | Scanned by Researcher 13371 | -2/Testing | Core integrity fell below 20% 13377 | -2/Testing | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- GOAL=ESCAPE 13365_ Ended shielding mode. 13365_ Kicked X-87 Electro. 13365_ C-65 Expert calls for reinforcements. 13365_ ALERT: Hostile activity reported, dispatching reinforcements to area. 13365_ Held in stasis. 13365_ C-65 Expert is analyzing... 13365_ ALERT: Encountered unknown unique technology, formulating response. 13366_ ,I PYPL<%PDCY8U IRFN7VYB7PKGWAZM2Y 13367_ Hvy. Shield Leg destroyed. 13369_ Held in stasis. 13369_ C-65 Expert is analyzing... 13373_ Held in stasis. 13373_ C-65 Expert is analyzing... 13374_ Machine disabled. 13374_ Reinforced Shell breached. 13374_ Machine disabled. 13374_ Door malfunctions. 13374_ Machine disabled. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#########################?????????? | | ???????????????# ?????????? | | ???????????????# ????????? | | ???????????????# ????????? | | ???????????????# ????????? | | ???????????????## ######x######+???????????????? | | ????????????????# #??# @x #??????????????????? | | ????????????????# #??# #??????????????????? | | ????????????????#####??# c #??????????????????? | | ???????????????????????# ! #??????????????????? | | ???????????????????????## !!#??????????????????? | | ????????????????????????#] # #??????????????????? | | ?????????????????????????######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 55 Energy Capacity 840 Matter Stores 600 Matter Capacity 800 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Power Amplification 30 Additional Mass Support 12 Armor Coverage 300 Propulsion Shielding 90 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- Adv. Terrain Scanner | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Flak Gun | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Remote Datajack | -6/Factory | Z-intel Lgt. Angular Momentum Engine | -6/Factory | Z-intel Actuator Array | -6/Factory | Z-intel Shock Absorption System | -6/Factory | Z-intel Recoil Stabilizer | -6/Factory | Z-intel Transmission Jammer | -6/Factory | Z-intel Triangulator | -6/Factory | Z-intel Energy Well | -6/Factory | Z-intel Angular Momentum Engine | -6/Factory | Z-intel Com. Wheel | -6/Factory | Z-intel Force Field | -6/Factory | Z-intel Imp. Light Armor Plating | -6/Factory | Z-intel Imp. Shield Generator | -6/Factory | Z-intel Hrd. Light Armor Plating | -6/Factory | Z-intel Hvy. Armor Plating | -6/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Lgt. Fission Core | -6/Factory | Hacked Imp. Fusion Compressor | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Achiever Help From High Places Look Less Dangerous Next Time Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed BlanketSchematicPower Manual? 0 Play Time 02:55:55 Cumulative 40.6 hours Start 2026.10.20 @ 20:51:05 End 2026.10.22 @ 02:41:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 33 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 90x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a368df76-b64f-415e-86ee-6096e7bcc336