Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 10:13:05 Player: weedlord420 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (515) 515 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1750 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 280/300 Energy 222/250 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ Cooling System Small Storage Unit Structural Scanner Shield Generator > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (8) ---- Light Treads Light Treads Cooling System Beam Rifle Beam Rifle Rocket Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Cooling System Small Storage Unit Structural Scanner Shield Generator > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Light Treads Light Treads Cooling System Beam Rifle Rocket Launcher Makeshift Sword [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 19 | 6 11 . 2 Power 4 | 1 3 . . Engine 4 | 1 3 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads 2 | . 2 . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 . 2 Device 3 | . 1 . 2 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 5 . . Energy Gun 4 | 1 3 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 7 | 3 7 8 6 Power . | . . . . Propulsion 1 | 1 2 2 2 Utility 2 | . 2 3 1 Weapon 2 | 1 2 3 3 Tool/Special . | . . . . Unused Backups 5 | . 3 . 2 Power 1 | . 1 . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 3 | . 2 . 1 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 97 100 98 Engine 13 | . 14 14 11 Treads 2 | . 2 1 4 Wheel 25 | . 25 26 17 Device 14 | . 13 14 31 Storage 13 | . 14 14 11 Energy Gun 25 | . 24 27 22 Peak Build Rating 14 | 6 11 11 14 Average Rating 10 | 3 10 11 13 On Entrance 7 | . 6 11 11 Naked Turns . | . . . . Heaviest Build 21 | 11 20 19 21 Greatest Support 40 | 26 40 40 26 Greatest Overweight (x) 1 | 1 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 7 Average Carried 7 | 3 7 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 701 | 191 299 181 30 Remotely . | . . . . Salvage Created 721 | . 425 239 57 Parts 40 | . 29 10 1 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 20 | . 14 5 1 Guns 11 | . 8 2 1 AOE 9 | . 6 3 . Classes Destroyed 7 | . 5 1 1 Worker 1 | . 1 . . Hauler 1 | . 1 . . Recycler 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 12 | . 9 3 . Grunt 7 | . 5 2 . Sentry 1 | . . . 1 Best Kill Streak 5 | . 5 5 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 76 | . 43 27 6 Missed 18 | . 12 4 2 Hits 58 | . 31 23 4 Projectile 58 | . 31 23 4 Critical Strikes 2 | . 1 1 . Damage Taken 694 | . 387 265 42 Core 149 | . 80 69 . Absorbed by Shields 16 | . . . 16 Regen/Repaired (Parts) 69 | . 69 . . Core Remaining (%) 70 | 100 . 40 . Volleys Fired 47 | . 33 11 3 Largest 2 | . 2 2 2 Hottest 112 | . 112 112 112 Shots Fired 87 | . 64 17 6 Gun 76 | . 58 12 6 Cannon . | . . . . Launcher 11 | . 6 5 . Special . | . . . . Kinetic . | . . . . Thermal 76 | . 58 12 6 Explosive 11 | . 6 5 . Electromagnetic . | . . . . Robot Hit Streak 9 | . 9 7 6 Robot Miss Streak 2 | . 2 1 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 54 | . 40 9 5 Core Hits 37 | . 26 9 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 . 1 Burn 3 | . 2 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1395 | . 990 332 73 Guns 782 | . 566 143 73 Cannons . | . . . . Explosions 613 | . 424 189 . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 782 | . 566 143 73 Explosive 613 | . 424 189 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . 16 . . Projectiles . | . . . . Explosions 16 | . 16 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 82 | . 69 13 . Shots 3 | . 2 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 56 | . 56 38 . Average Temperature 26 | . 27 25 . Received Heat Transfer 261 | . 144 105 12 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | . 3 3 3 Heat Transferred 2220 | . 1591 370 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 151 | . 151 140 30 Initial 52 | . . 52 5 Average 54 | . 51 76 10 Influence Increases 624 | . 426 168 30 Destroy 0b10 Robot/C 400 | . 280 100 20 Destroy 0b10 Robot/NC 35 | . 25 10 . Destroy Leader 88 | . 58 20 10 Successful Hack 15 | . 15 . . Disable Machine 15 | . . 15 . Destroy Structure 71 | . 48 23 . Influence Decreases 614 | . 291 289 34 Entered New Map 92 | . . 83 9 Time Decay 522 | . 291 206 25 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 16 4 1 Peak Tracking Total 3 | . 3 3 1 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 6 . 1 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 14 . 1 Successful 8 | . 8 . . Failed 7 | . 6 . 1 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 7 | . 6 . 1 Terminals 9 | . 8 . 1 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Reject 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 64 | . 64 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 88 | . . . 88 Structural 88 | . . . 88 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1298 | 47 743 420 88 Spaces Moved 1029 | 40 531 402 56 Core 18 | 18 . . . Treads 34 | . 14 6 14 Legs . | . . . . Wheels 977 | 22 517 396 42 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 90 Average Speed 92 | 79 91 91 127 Slowest Speed 240 | 100 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 3 77 97 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 15 | . 9 6 . Terrain Destroyed 85 | . 49 36 . Melee . | . . . . Projectile . | . . . . AOE 85 | . 49 36 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1273 | 54 718 436 65 Wait 128 | . 112 16 . Move 1026 | 39 530 401 56 Hop . | . . . . Pick Up 21 | 9 10 1 1 Fast Attach 5 | 1 4 . . Attach 9 | 5 2 . 2 Detach . | . . . . Swap 26 | . 17 6 3 Drop 11 | . 10 1 . Fire 47 | . 33 11 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 13) 447 | -10/Materials | Repaired Beam Rifle 481 | -10/Materials | Repaired Beam Rifle 501 | -10/Materials | Discovered new exit (range 9) 626 | -10/Materials | Discovered new exit (range 8) 685 | -10/Materials | Discovered new exit (range 13) 748 | -10/Materials | Derelicts attacked the area 791 | -10/Materials | Entered Mines 827 | -10/Mines | Met a Derelict bent on vengeance 852 | -10/Mines | Discovered new exit (range 13) 865 | -10/Mines | Learned 2 Materials zone layouts 909 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 916 | -10/Mines | Discovered new exit (range 11) 1013 | -10/Mines | Core integrity fell below 50% 1049 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1161 | -10/Mines | Discovered new exit (range 10) 1211 | -10/Mines | Entered Materials 1211 | -9/Materials | Evolved 2 slots: Utility x2 1299 | -9/Materials | Self-destructed Last Messages --------------- 01111_ Found Lgt. Ion Engine. 01111_ Found Lgt. Assault Rifle. 01111_ Found 30 Matter. 01161_ EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Loading 2 Materials zones... 01256_ Y-45 Defender suffers critical hit (Burn). 01257_ Y-45 Defender heat spikes uncontrollably. 01259_ Heat Sink melted. 01259_ Lgt. Armor Plating melted. 01259_ Imp. Ion Engine melted. 01259_ Y-45 Defender destroyed. 01260_ K-01 Serf collects debris. 01271_ Acquired 30 matter. 01287_ Acquired Beam Rifle. 01298_ Connecting with Terminal... 01298_ Current location identified: Materials Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ###?#################????????????????????????????? | | ####################????????????????????????????? | | ##### # ##????????????????????????????? | | + + # ##????????????????????????????? | | ##### # ############??????????????????? | | ##### # ############??????????????????? | | ##?## # ## ##??????????????????? | | ##### # ## ##??????????????????? | | #########+######+#### ##??????????????????? | | # ![[##??????????????????? | | + ![[##??????????????????? | | # [[[##??????????????????? | | ################# # @ ##??????????????????? | | # ##### # "T" ##??????????????????? | | # ?????????## # """ ##??????????????????? | | # ?????????## #%#########??????????????????? | | # ?????????## ###########??????????????????? | | ##+#?????????## ####?????????????????????????? | | + #?????????## ##???????????????????????????? | | ## #?????????## ##???????????????????????????? | | ## #?????????## ##???????????????????????????? | | #### #?????????## ##???????????????????????????? | | ???# #????????? + ##???????????????????????????? | | ???# #????????? # ##???????????????????????????? | | ???# #????????? # ##???????????????????????????? | | ??????????????? # ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beam Rifle | 34% | -10/Materials Beam Rifle | 73% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AmuletExplosiveFrame Manual? 0 Play Time 00:10:24 Cumulative 108.6 hours Start 2025.10.11 @ 21:06:18 End 2025.10.12 @ 10:13:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 173 Adventurer 1 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 60 Gallery% 54 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb4cd04f-a275-4d4f-8ff6-20a8833f66db