Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.14 @ 04:11:04 Player: Alicianrone Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1323) 1323 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (-99) -99 TOTAL SCORE: 2424 Bonus ------- Friendly Fire -99 Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 145/200 System Corruption 0% Temperature Hot (269) Movement Treading (260) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Spiked Treads Spiked Treads > --- UTILITY (2) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Subdweller Beam Cannon Slug Cannon > --- INVENTORY (20) --- Subdweller Power Source Subdweller Monowheel Subdweller Monowheel Maxwheels Subdweller Optics Subdweller Optics Subdweller Optics Seismic Detector Scrap Shield Self-contained Transmogrifier Battle Rifle Improved Light Cannon Mini Grenade Launcher Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Spiked Treads Spiked Treads > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Subdweller Beam Cannon Slug Cannon > --- INVENTORY -------- Subdweller Power Source Subdweller Monowheel Subdweller Monowheel Maxwheels Subdweller Optics Subdweller Optics Subdweller Optics Seismic Detector Scrap Shield Self-contained Transmogrifier Battle Rifle Improved Light Cannon Mini Grenade Launcher Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher [Rating: 21] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Spiked Treads Treads Spiked Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Scrap Shield Weapon Subdweller Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Slug Cannon Launcher Subdweller Shrapnel Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 39 | 7 11 20 1 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 3 5 . Treads 7 | . 2 5 . Leg . | . . . . Wheel 3 | 2 1 . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 4 3 1 Device 2 | 1 1 . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 5 | . 1 3 1 Artifact . | . . . . Weapon 15 | 2 4 9 . Energy Gun 3 | 1 1 1 . Energy Cannon 2 | . . 2 . Ballistic Gun 6 | 1 2 3 . Ballistic Cannon 2 | . . 2 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 5 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 2 | . 1 1 . Weapon 1 | . . 1 . Highest Loss Streak 2 | . 1 2 . To Critical Strikes . | . . . . Average Backups 7 | 1 7 7 13 Power . | . . . 1 Propulsion 2 | 1 4 1 3 Utility 2 | . . 2 4 Weapon 2 | . 1 2 4 Tool/Special . | . . . . Unused Backups 19 | . . 7 12 Power 1 | . . . 1 Propulsion 7 | . . 4 3 Utility 3 | . . 1 2 Weapon 7 | . . 2 5 Tool/Special 1 | . . . 1 Average Slot Usage (%) 92 | . 97 90 100 Engine 13 | . 14 13 14 Treads 21 | . 5 23 28 Wheel 6 | . 22 3 . Device 6 | . 12 5 7 Storage 8 | . 14 6 14 Protection 6 | . . 8 6 Energy Gun 2 | . 13 . . Energy Cannon 7 | . . 8 14 Ballistic Gun 8 | . 13 8 . Ballistic Cannon 8 | . . 10 14 Peak Build Rating 21 | 7 8 20 21 Average Rating 14 | 4 7 14 20 On Entrance 8 | . 7 8 20 Avg Prop Armor Cover (%) 12 | . . 12 . Naked Turns . | . . . . Heaviest Build 65 | 14 50 61 65 Greatest Support 40 | 26 40 40 40 Greatest Overweight (x) 3 | . 1 3 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 13 | 6 17 12 20 Most Carried 19 | 2 13 16 19 Average Carried 8 | 1 7 8 17 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 2 12 16 19 Class Distribution -------------------- 59% | Mutant 40% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 1745 | 199 450 1060 36 Remotely . | . . . . Salvage Created 1576 | 18 531 973 54 Parts 117 | 1 41 72 3 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 40 | . 14 25 1 Guns 26 | . 14 12 . Cannons 11 | . . 10 1 AOE 3 | . . 3 . Classes Destroyed 9 | 1 4 4 . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Turret 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 13 | . 9 4 . Grunt 7 | . 5 2 . Sentry 2 | . . 1 1 Artisan 2 | . . 2 . Subdweller 18 | . . 18 . Best Kill Streak 6 | 1 4 6 1 Combat Bots Only 4 | . 3 4 1 Max Kills in Single Turn 4 | 1 2 4 1 Gunslinging 1 | . 1 . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 172 | . 54 104 14 Missed 55 | . 18 32 5 Hits 117 | . 36 72 9 Projectile 117 | . 36 72 9 AOE 4 | . . 4 . Critical Strikes 2 | . . 2 . Damage Taken 2029 | . 330 1581 118 Core 255 | . 42 168 45 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 164 | 1 47 110 6 Largest 2 | 2 2 2 2 Hottest 160 | 60 60 160 120 Shots Fired 307 | 2 94 199 12 Gun 204 | 2 94 108 . Cannon 100 | . . 88 12 Launcher 3 | . . 3 . Special . | . . . . Kinetic 213 | 1 47 159 6 Thermal 46 | . . 40 6 Explosive . | . . . . Electromagnetic 48 | 1 47 . . Robot Hit Streak 16 | 1 8 16 5 Robot Miss Streak 4 | 1 4 4 3 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 184 | 1 48 130 5 Core Hits 75 | 1 24 49 1 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 2 | . 1 1 . Critical Strikes 9 | . 3 5 1 Destroy 8 | . 2 5 1 Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3792 | 10 613 3002 167 Guns 2018 | 10 573 1435 . Cannons 1438 | . . 1271 167 Explosions 336 | . 40 296 . Melee . | . . . . Ramming . | . . . . Kinetic 2670 | 10 202 2376 82 Thermal 751 | . 40 626 85 Explosive . | . . . . Electromagnetic 371 | . 371 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 28 | . 4 14 10 Projectiles 10 | . . . 10 Explosions 18 | . 4 14 . Melee . | . . . . Knockbacks 9 | . . 7 2 Impact . | . . . . Kinetic 9 | . . 7 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 269 | 20 70 138 269 Average Temperature 32 | 15 20 33 111 Received Heat Transfer 321 | . 90 213 18 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1039 | . 100 828 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 148 | 5 148 . 81 Initial 5 | . 3 . 5 Average 52 | 1 72 . 20 Influence Increases 774 | 5 422 220 127 Destroy 0b10 Robot/C 480 | . 280 180 20 Destroy 0b10 Robot/NC 30 | 5 25 . . Destroy Leader 70 | . 60 10 . Successful Hack 21 | . 9 . 12 Select Force Hacks 120 | . 30 . 90 Destroy Structure 8 | . 3 . 5 Lose Combat Pursuer 45 | . 15 30 . Influence Decreases 747 | . 323 312 112 Entered New Map 60 | . 2 51 7 Time Decay 667 | . 311 251 105 Lost Part 20 | . 10 10 . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 23 28 2 Peak Tracking Total 6 | . 4 6 3 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts 25 | . . 25 . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 2 | . . 2 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 4 | . . 4 . Max in Single Turn 3 | . . 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 15 | . 8 2 5 Terminals 8 | . 6 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 4 | . 1 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 36 | . 20 5 11 Successful 29 | . 14 5 10 Failed 7 | . 6 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 23 | . 14 . 9 Terminals 22 | . 15 . 7 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 6 | . 2 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 2 5 1 Record 4 | . . 4 . Prototype ID Bank 2 | . 1 . 1 Terminal Index 1 | . 1 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Refit 3 | . 3 . . Recycling Unit Hacks 2 | . 1 . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 16 | . 8 . 8 Terminals 12 | . 7 . 5 Track 1 | . . . 1 Botnet 3 | . 2 . 1 Disrupt 1 | . . . 1 Skim 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 1 . 3 Tunnel 4 | . 1 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 6 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 4 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 2857 | 13 747 1868 229 Seismic 2857 | 13 747 1868 229 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 6002 | 59 872 4637 434 Spaces Moved 3061 | 50 580 2276 155 Core 4 | 4 . . . Treads 1994 | . 38 1801 155 Legs . | . . . . Wheels 1063 | 46 542 475 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 115 260 Average Speed 165 | 87 112 173 260 Slowest Speed 260 | 100 240 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 59 | 4 97 92 45 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 6 | . 2 1 3 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 13 | . . 13 . Spaces Dug . | . . . . Terrain Destroyed 46 | . 3 39 4 Melee . | . . . . Projectile 16 | . . 12 4 AOE 30 | . 3 27 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 3697 | 59 703 2761 174 Wait 266 | . 26 233 7 Move 3058 | 49 579 2275 155 Hop . | . . . . Pick Up 41 | 2 8 28 3 Fast Attach 22 | 7 8 7 . Attach 10 | . 1 9 . Detach 5 | . 4 1 . Swap 54 | . 23 28 3 Drop 37 | . 7 30 . Fire 164 | 1 47 110 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 25 | . . 25 . Miscellaneous 15 | . . 15 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: Fac / Scr) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 10) 531 | -10/Materials | Learned 4 Recycling zone layouts 597 | -10/Materials | Identified exit to Materials 648 | -10/Materials | Discovered new exit (range 9) 655 | -10/Materials | Learned location of Subcaves (-10) 703 | -10/Materials | Learned location of 1 exit from Recycling 742 | -10/Materials | Learned Storage trap positions 770 | -10/Materials | Learned location of 1 exit from Storage 772 | -10/Materials | Discovered new exit (range 15) 806 | -10/Materials | Learned 4 Recycling zone layouts 854 | -10/Materials | Learned 2 Mines zone layouts 932 | -10/Materials | Entered Subcaves 1453 | -10/Subcaves | Discovered new exit (range 10) 1490 | -10/Subcaves | Core integrity fell below 50% 1495 | -10/Subcaves | Ambushed by Subdweller buried in earth 1727 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1727 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1795 | -10/Subcaves | Core integrity fell below 20% 2129 | -10/Subcaves | Discovered new exit (range 14) 2200 | -10/Subcaves | Visited Clippyterm 2204 | -10/Subcaves | Learned Factory garrison access intel 2204 | -10/Subcaves | Learned Factory stockpile data 2254 | -10/Subcaves | Build established: Subdweller-Mutant 2664 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2889 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3463 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3464 | -10/Subcaves | Learned location of Zion (-6) 3609 | -10/Subcaves | Visited 4L-MR0's lab 3750 | -10/Subcaves | Discovered new exit (range 6) 4071 | -10/Subcaves | Ambushed by Subdweller buried in earth 4417 | -10/Subcaves | Found Maxwheels 4423 | -10/Subcaves | Found Prototype Device 4708 | -10/Subcaves | Build established: Mutant 4770 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 5569 | -10/Subcaves | Entered Recycling 5570 | -9/Recycling | Identified exit to Factory 5571 | -9/Recycling | Identified exit to Scraptown 6003 | -9/Recycling | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. 05971_ Y-45 Defender springs to life. 05972_ Slug penetrates Wall. 05990_ H-55 Commando knocked back. 05990_ Slug penetrates Wall. 05993_ Penetrated by Slug. 05996_ H-55 Commando knocked back. 06002_ Destroyed Lgt. Nuclear Core. 06002_ Slug penetrates Y-45 Defender. 06002_ Y-45 Defender suffers critical hit (Destroy). 06002_ Destroyed Lgt. Armor Plating. 06003_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?# # """ ###??????????????????????? | | ?## # """ ""#??????????????????????? | | ??# # """ Y"#??????????????????????? | | ??# # ""#??????????????????????? | | ??# + ###??????????????????????? | | ??# ## """"" #????????????????????????? | | ??##+##### """"" #????????????????????????? | | ???# ##### """"" ####?????????????????????? | | ???# #?????????????????????? | | ???#### #?????????????????????? | | ??????# ######"T"## #?????????????????????? | | ??????# #????###### #???????? ???????????? | | ??????#+#?????????# ########+#????????????? | | ?????? ?Y??????# ###??????????? | | ?????# ?g????# ?????????? | | ?????#] ????# ?????????? | | ?????# ??# #?????????? | | ?????# # ?????????? | | ?????# + % | | ?????# % # % | | ?????# ! ###;;;#########+############ | | ?????# ! #?;Yh #??# #??????? | | ?????#! #?; #??# #??????? | | ?????# #?# #??# #??????? | | ?????# [ #?# #??# #??????? | | ?????##############?#@ #??# #??????? | | ????????????????????# ##?# #??????? | | ????????????????????# r#?# #??????? | | ????????????????????# ##?# ##?????? | | ????????????????????# #??# #?????? | | ????????????????????#######??####### ###?????? | | ???????????????????????????????????###???????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearBlinkCharger Manual? 0 Play Time 00:26:46 Cumulative 1010.9 hours Start 2026.08.14 @ 03:46:11 End 2026.08.14 @ 04:11:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 279 Adventurer 0 Explorer 0 Win Type - Total 44 Types 13/9/10/2/2/0/4/1/1/2 Lore% 97 Gallery% 91 Achievement% 87 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ff7f66d-c237-4686-b1c2-59c03910c976