Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.12 @ 02:46:42 // Winter2019/RPGLIKE Player: Toaster Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (414) 2070 Value Destroyed (27470) 27470 Prototype IDs (55) 1100 Alien Tech Used (2) 400 Bonus (20868) 20868 TOTAL SCORE: 61208 Bonus ------- High Alert Combat Kills 1884 Follower Combat Kills 1967 Forged Quantum Companion 2000 Registered with UFD 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 996 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -79 Cogmind --------- Core Integrity 415/1500 Matter 300/300 Energy 1080/1080 System Corruption 0% Temperature Cool (0) Movement Walking (111) Location By MAIN.C's Side Parts ------- > --- POWER (4) -------- Particle Reactor Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Cargo Legs Improved Thunder Leg Enhanced Biometal Leg Enhanced Multireflex Exoskeleton > --- UTILITY (9+1) ---- Advanced Signal Interpreter Improved Actuator Array Damper Plating (+) Enhanced Scrap Shield Advanced Force Field Improved Dynamic Insulation System > --- WEAPON (6) ------- Makeshift Axe Makeshift Axe Vibroblade Superquantum Companion Vortex Lance Vortex Lance > --- INVENTORY (3) ---- Makeshift Axe Makeshift Axe Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Cargo Legs Improved Thunder Leg Enhanced Biometal Leg Enhanced Multireflex Exoskeleton > --- UTILITY ---------- Advanced Signal Interpreter Improved Actuator Array Damper Plating Enhanced Scrap Shield Advanced Force Field Improved Dynamic Insulation System > --- WEAPON ----------- Makeshift Axe Makeshift Axe Vibroblade Superquantum Companion Vortex Lance Vortex Lance > --- INVENTORY -------- Makeshift Axe Makeshift Axe [Rating: 192] Favorites ----------- Power Fission Core Engine Deuterium Engine Power Core Fission Core Reactor Particle Reactor Propulsion Cargo Legs Leg Cargo Legs Utility Damper Plating Device Force Field Processor Advanced Signal Interpreter Protection Damper Plating Weapon Makeshift Axe Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Barrage Gun Impact Weapon Mace Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Slots Evolved 21 | 3 2 1 1 3 . . 2 . 1 5 . . . . . . . . 2 . 1 . . . Power 3 | . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . Propulsion 5 | 1 1 . . . . . 1 . . 1 . . . . . . . . 1 . . . . . Utility 8 | 1 . 1 . 1 . . . . 1 3 . . . . . . . . . . 1 . . . Weapon 5 | 1 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . Parts Attached 114 | 5 7 12 3 9 7 1 20 3 4 10 . 1 2 2 1 . 1 . 11 3 4 1 6 1 Power 20 | 1 . . . 2 1 . 3 1 1 2 . . . . . . . . 3 1 1 . 4 . Engine 7 | 1 . . . 2 1 . 2 1 . . . . . . . . . . . . . . . . Core 4 | . . . . . . . 1 . 1 2 . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . 3 1 1 . 4 . Propulsion 29 | 2 2 1 2 1 . . 5 . . 1 . . 2 2 . . . . 6 2 1 1 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg 29 | 2 2 1 2 1 . . 5 . . 1 . . 2 2 . . . . 6 2 1 1 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 32 | . 2 4 1 2 6 1 6 . 2 2 . 1 . . 1 . . . 2 . 2 . . . Device 18 | . 1 . 1 2 2 . 6 . 1 1 . . . . 1 . . . 1 . 2 . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 11 | . 1 4 . . 3 1 . . . 1 . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 3 7 . 4 . . 6 2 1 5 . . . . . . 1 . . . . . 1 1 Energy Gun 4 | 2 1 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . 1 . . 5 2 . 5 . . . . . . . . . . . . 1 . Piercing Weapon 5 | . . . . 1 . . 1 . 1 . . . . . . . 1 . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 1 . . 1 . . 1 . 2 . . . . 1 . . 2 . 1 2 . Parts Lost 5 | . . . . . . 4 . . 1 . . . . . . . . . . . . . . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . . . . . 4 . . 1 . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 1 | . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 3 3 3 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Weapon . | . . 1 1 . . . . . . . . . . . . . . 2 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 96 82 64 64 75 43 57 67 71 74 78 77 77 78 78 78 78 78 79 79 79 79 79 76 Engine 3 | . 13 8 7 12 12 2 5 4 . . . . . . . . . . . . . . . . Core 5 | . . . . . . . 2 5 10 12 13 13 13 13 13 13 13 13 9 3 2 . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 6 12 12 15 14 15 Leg 17 | . 29 22 15 14 12 7 13 16 16 17 17 17 16 17 17 17 17 17 18 20 19 19 18 15 Device 8 | . 11 8 7 10 12 4 4 5 5 4 8 7 8 8 8 8 8 8 8 8 10 10 11 11 Processor 3 | . . . . . 3 6 5 5 4 4 4 4 4 4 4 4 4 4 4 4 3 3 3 3 Protection 7 | . 11 14 7 . 3 4 5 5 5 8 8 8 8 8 8 8 8 8 8 8 7 7 7 7 Energy Gun 1 | . 23 2 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . 3 12 7 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 1 11 15 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 12 18 4 . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . 5 6 6 14 22 27 24 26 26 26 26 26 26 26 26 24 24 23 23 23 16 Piercing Weapon 1 | . . . . 3 6 6 3 . . . . . . . . . . . . . . . . 5 Peak Build Rating 192 | 5 11 35 33 47 60 60 93 97 99 118 118 121 122 125 126 126 132 128 163 170 177 179 184 192 Average Rating 104 | 4 9 25 31 40 53 51 75 95 96 115 118 117 120 123 125 126 126 128 149 164 172 177 178 189 On Entrance 100 | . 5 11 32 33 47 60 56 93 97 96 118 118 118 122 125 126 126 128 128 163 166 177 178 184 Avg Prop Armor Cover (%) 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 9 16 33 34 35 61 61 86 91 91 116 116 116 116 116 120 120 120 120 160 160 184 184 182 177 Greatest Support 188 | 25 35 70 72 80 80 80 105 105 105 125 125 125 135 140 140 140 140 140 172 179 186 188 188 178 Greatest Overweight (x) 3 | 1 . 3 . . . . 1 . . . . . 1 1 . . . . 1 1 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 3 3 3 3 3 3 3 3 Average Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 3 3 3 3 3 3 3 Most Carried 3 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 3 3 3 3 3 3 3 2 Average Carried 1 | . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 3 3 3 2 2 2 2 Final Capacity 3 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 3 3 3 3 3 3 3 3 Final Carried 3 | . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 3 3 3 3 2 2 3 2 Class Distribution -------------------- 44% | Hacker-Gladiator 19% | Derelict-Gladiator 16% | Generator-Gladiator 7% | Gunner 4% | Commander-Gladiator 3% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -10/Subcaves Gunner | -8/Recycling Derelict-Gladiator | -8/Scraptown Derelict-Gladiator | -6/Factory Hacker-Gladiator | -6/Waste Hacker-Gladiator | -6/Factory Hacker-Gladiator | -6/Extension Commander-Gladiator | -5/Factory Hacker-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Zhirov Derelict-Gladiator | -4/Proximity Caves Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Warlord Hacker-Gladiator | -3/Proximity Caves Generator-Gladiator | -3/Research Generator-Gladiator | -3/Testing Generator-Gladiator | -2/Research Generator-Gladiator | -2/Quarantine Hacker-Gladiator | -1/Access Hacker-Gladiator | -1/Command Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Matter Collected 2433 | 250 87 487 112 100 114 . 332 170 60 120 . . 60 34 17 26 37 10 138 48 114 37 60 20 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20753 | . 1012 826 217 . 990 287 1006 863 166 167 142 . 103 1036 768 268 322 709 2812 455 2064 766 3704 2070 Parts 1196 | . 66 57 10 . 57 3 65 49 18 10 12 . 12 46 37 24 22 36 159 19 127 55 233 79 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 183 | . . 22 . . . . . . . 23 10 . 12 . 49 16 . 51 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 368 | . 26 25 4 . 21 1 22 19 4 2 2 . 6 14 12 9 7 15 47 5 30 11 60 26 Melee 275 | . . . . . 21 1 22 19 4 2 2 . 6 14 12 9 6 15 38 3 22 9 47 23 Guns 32 | . 19 10 3 . . . . . . . . . . . . . . . . . . . . . Cannons 31 | . 5 12 . . . . . . . . . . . . . . . . 8 1 1 . 1 3 AOE 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 25 | . 6 4 . . 1 1 2 2 1 . 2 . . . . . . . 2 1 1 . . 2 Worker 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Builder 4 | . 2 . . . . . 1 . . . . . . . . . . . . . 1 . . . Hauler 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Recycler 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Mechanic 5 | . . . . . . . . . 2 . . . . 1 . . . . . . 1 . 1 . Operator 4 | . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Watcher 22 | . 2 . . . 1 . . . . . . . . . . . . . 4 1 5 2 4 3 Swarmer 54 | . 5 8 . . 10 . 5 . . . . . . 3 2 3 . . 8 . . . 10 . Grunt 117 | . 21 . . . . . 6 13 . . . . 3 2 5 4 4 7 17 3 7 5 20 . Brawler 13 | . . . . . . . 1 . . . . . . . 2 . 1 5 1 . . . 3 . Duelist 4 | . . . . . . . 1 . . . . . . . 1 . . . 1 . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 28 | . . 1 4 . 5 . 2 4 1 . . . 1 1 1 . . 2 3 . . . 3 . Specialist 4 | . . . . . . . . 1 . . . . . . . . . . . . . 3 . . Hunter 42 | . . . . . . . . 1 2 2 1 . 2 2 . 2 . . 10 . 7 1 4 8 Programmer 67 | . . . . . 6 . 5 . 1 . . . . 6 . . 2 1 7 2 15 2 19 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Compactor 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Enhanced Q-Series 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 Subdweller 16 | . . 16 . . . . . . . . . . . . . . . . . . . . . . Scientist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 8 5 1 . 4 1 4 5 3 2 1 . 3 5 3 7 6 7 12 3 12 4 11 5 Combat Bots Only 11 | . 5 3 1 . 4 1 3 5 2 2 1 . 3 5 3 7 6 7 11 3 7 4 11 5 Max Kills in Single Turn 3 | . 3 2 1 . 2 1 1 1 1 1 1 . 1 1 1 1 1 2 2 1 2 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . Melee 2 | . . . . . 2 1 1 1 1 1 1 . 1 1 1 1 1 2 2 1 1 2 2 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Hostile Shots Fired 3094 | . 88 149 6 . 203 16 125 270 25 17 32 . 68 127 101 95 65 95 413 41 272 77 292 517 Missed 1035 | . 29 52 2 . 92 2 49 106 10 6 14 . 24 48 40 31 22 25 131 14 76 22 90 150 Deflected 59 | . . . . . . . . . . . . . . . . . . . 12 2 6 1 9 29 Hits 2059 | . 59 97 4 . 111 14 76 164 15 11 18 . 44 79 61 64 43 70 282 27 196 55 202 367 Melee 63 | . . . . . . 14 7 3 . . . . . . 4 . 2 12 9 . . . 12 . Projectile 1996 | . 59 97 4 . 111 . 69 161 15 11 18 . 44 79 57 64 41 58 273 27 196 55 190 367 AOE 12 | . . 4 . . . . . . . . . . . . . . . . . . . . 2 6 Critical Strikes 102 | . . 2 . . 2 4 2 3 3 3 . . 3 9 4 2 4 4 12 2 8 7 11 17 Part Disruptions 7 | . . . . . . . . . . . . . . . . . . . . . 3 1 . 3 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 Damage Taken 18952 | . 748 1722 52 . 721 570 756 1692 587 138 254 . 385 305 619 382 303 777 1889 127 1179 348 1687 3711 Core 10599 | . 564 1172 35 . 504 479 371 902 275 75 165 . 183 130 296 199 141 436 946 52 587 173 905 2009 Absorbed by Shields 13890 | . . . . . 450 19 445 841 163 144 227 . 393 310 634 386 322 751 1862 135 1167 347 1572 3722 Redirected to Core 8748 | . 421 937 35 . 411 335 327 858 253 75 110 . 173 112 241 167 129 375 795 52 478 138 710 1616 Ignored by Resistances 13038 | . . 80 . . 171 17 337 177 146 . . . . 924 302 219 397 392 1675 247 2134 809 1555 3456 Core Remaining (%) 88 | 100 . . . 80 . . . 100 . . . . 100 . . . . 100 . 100 . 100 . 27 Volleys Fired 170 | . 74 86 10 . . . . . . . . . . . . . . . . . . . . . Largest 3 | . 3 3 3 . . . . . . . . . . . . . . . . . . . . . Hottest 165 | . 140 165 116 . . . . . . . . . . . . . . . . . . . . . Shots Fired 420 | . 164 232 24 . . . . . . . . . . . . . . . . . . . . . Gun 296 | . 147 134 15 . . . . . . . . . . . . . . . . . . . . . Cannon 124 | . 17 98 9 . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 123 | . 8 100 15 . . . . . . . . . . . . . . . . . . . . . Thermal 192 | . 82 101 9 . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 105 | . 74 31 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 12 18 6 . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | . 4 5 2 . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Autonomous 63 | . . . . . . . . . . . . . . . . . . . 15 4 8 1 6 29 Shots Hit Robots 1433 | . 102 148 12 . 63 20 65 56 14 6 29 . 44 66 59 38 23 74 118 17 94 30 165 190 Core Hits 535 | . 51 44 7 . 22 3 28 23 6 2 7 . 12 22 22 15 10 29 54 7 40 16 58 57 Critical Kills 5 | . . 1 2 . 2 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 96 | . 4 4 2 . 8 . 4 10 1 1 3 . 3 5 2 3 . 5 10 . 8 . 8 15 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Sever 25 | . . . . . . . 2 10 1 1 1 . 1 3 2 1 . 3 . . . . . . Impale 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Sunder 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Melee Attacks 1320 | . . 1 1 . 77 20 83 65 18 16 34 . 47 81 73 43 27 79 123 21 96 32 168 215 Impact 27 | . . 1 1 . 23 2 . . . . . . . . . . . . . . . . . . Slashing 1213 | . . . . . 46 14 80 65 18 16 34 . 47 81 73 43 27 79 123 21 96 32 168 150 Piercing 15 | . . . . . 8 4 3 . . . . . . . . . . . . . . . . . Entropic 65 | . . . . . . . . . . . . . . . . . . . . . . . . 65 Sneak Attacks 43 | . . . . . 4 . 4 . 2 . 3 . . 3 2 . . 1 5 1 3 3 9 3 Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . . 1 . . 1 6 3 Follow-up Attacks 297 | . . . . . 21 6 17 22 5 2 15 . 22 29 26 19 12 35 7 . 3 4 7 45 Martial Strikes 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Damage Inflicted 75728 | . 1585 2562 258 . 2447 427 2882 2667 667 267 1287 . 1762 2826 2213 1698 897 2921 9665 1532 6512 2110 12328 16215 Guns 2574 | . 1188 1248 138 . . . . . . . . . . . . . . . . . . . . . Cannons 7016 | . 245 1215 70 . . . . . . . . . . . . . . . 1376 351 711 86 504 2458 Explosions 219 | . 120 99 . . . . . . . . . . . . . . . . . . . . . . Melee 65837 | . . . . . 2447 427 2882 2667 667 267 1287 . 1762 2826 2213 1698 897 2921 8289 1181 5801 2024 11824 13757 Ramming 82 | . 32 . 50 . . . . . . . . . . . . . . . . . . . . . Kinetic 1133 | . 62 933 138 . . . . . . . . . . . . . . . . . . . . . Thermal 2307 | . 863 1374 70 . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 883 | . 628 255 . . . . . . . . . . . . . . . . . . . . . . Impact 608 | . . . . . 529 79 . . . . . . . . . . . . . . . . . . Slashing 60267 | . . . . . 1744 283 2813 2667 667 267 1287 . 1762 2826 2213 1698 897 2921 8289 1181 5801 2024 11824 9103 Piercing 308 | . . . . . 174 65 69 . . . . . . . . . . . . . . . . . Entropic 4654 | . . . . . . . . . . . . . . . . . . . . . . . . 4654 Phasic 5486 | . . . . . . . . . . . . . . . . . . . 1376 351 711 86 504 2458 Highest Corruption 13 | . . . 1 . 7 13 13 8 . . . . . 2 2 2 2 . 2 3 1 1 . . Average Corruption 3 | . . . 1 . 3 12 8 8 . . . . . 1 2 2 2 . 1 2 1 1 . . Corruption Purged 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 209 | . . . 10 . 21 5 65 37 . . . . . 13 11 12 2 . 15 9 6 3 . . Message Errors 66 | . . . 5 . 7 . 17 9 . . . . . 5 6 5 . . 4 6 1 1 . . Matter Fused 56 | . . . 2 . 5 1 19 12 . . . . . 2 2 4 . . 4 . 4 1 . . Heat Flow Errors 20 | . . . 2 . 2 . 4 7 . . . . . 1 1 . 1 . 2 . . . . . Energy Discharges 23 | . . . . . 2 . 9 3 . . . . . 2 1 2 1 . 2 . . 1 . . Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 30 | . . . 1 . 4 2 12 4 . . . . . 3 . 1 . . 1 2 . . . . Data Loss (major) 8 | . . . . . . 2 2 1 . . . . . . 1 . . . . 1 1 . . . Alerts 3 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6005 | . . . . . 217 . 267 49 20 . 59 . 88 351 84 15 17 85 1197 278 664 171 1372 1071 Projectiles 589 | . . . . . . . . . . . . . . . . . . . 112 61 170 . 13 233 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 5416 | . . . . . 217 . 267 49 20 . 59 . 88 351 84 15 17 85 1085 217 494 171 1359 838 Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 58 | . 42 16 . . . . . . . . . . . . . . . . . . . . . . Shots 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . 8 . 5 . . . . . . . . . . . . . . . . . . . . . Kicked 13 | . 8 . 5 . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 370 | . 370 360 203 . 224 . 201 217 . . . . . 246 232 7 287 . 233 . . . . 157 Average Temperature 88 | . 70 100 97 . 105 . 85 75 . . . . . 117 109 4 139 . 119 . . . . 80 Received Heat Transfer 3711 | . 324 699 18 . 64 . 211 511 22 8 24 . 33 41 133 48 102 115 198 43 84 40 150 843 Effects 6 | . 3 . . . . . . . . . . . . 3 . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Total Turns 59 | . . . . . . . . . . . . . . . . . . . . . . . . 59 Longest Duration 22 | . . . . . . . . . . . . . . . . . . . . . . . . 22 Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 10 | . . . . . . . . . . . . . . . . . . 1 1 . 1 3 3 1 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . 1 1 . 1 3 3 1 Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . 5 5 3 . . . . 1 . . . . . . . . 1 . . . . . . . Heat Transferred 5051 | . 2286 2617 148 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 101 | . . . . . . . . . . . . . . . . . . . 7 . 54 . 40 . Power Chain Reactions 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Maximum Alert Level 3 | . 2 . . . . . 1 3 3 . . . . 1 . . . . 2 1 2 1 3 3 Low Security (%) 62 | 100 76 . 100 . 100 100 67 45 4 . . . . 87 . . . . 30 78 56 76 38 73 Level 1 16 | . 16 . . . . . 32 25 49 . . . . 12 . . . . 14 21 20 23 8 . Level 2 17 | . 7 . . . . . . 24 43 . . . . . . . . . 55 . 22 . 36 15 Level 3 3 | . . . . . . . . 4 3 . . . . . . . . . . . . . 16 11 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 944 | . 494 . 133 . 194 67 361 944 710 . . . . 231 . . . . 664 250 529 289 944 734 Initial 600 | . . . 63 . . 67 . 166 459 . . . . . . . . . 79 230 24 289 . 600 Average 209 | . 179 . 37 . 59 14 123 295 389 . . . . 102 . . . . 327 147 181 134 380 308 Influence Increases 11935 | . 934 275 300 . 612 . 874 1298 848 85 80 . 154 440 538 205 362 428 1192 207 840 328 1649 286 Destroy 0b10 Robot/C 7740 | . 520 220 80 . 420 . 620 660 220 60 40 . 120 280 380 180 300 360 940 120 600 220 1200 200 Destroy 0b10 Robot/NC 270 | . 30 . 5 . 10 . 15 10 35 . 10 . . 5 5 . . . 30 5 55 15 25 15 Destroy Leader 1310 | . 106 10 . . 144 . 132 64 56 20 20 . 20 60 30 10 . 40 188 12 110 34 208 46 Allied During Kill 992 | . . . . . . . 58 511 223 5 10 . 14 5 48 . 62 28 . . 14 3 11 . Successful Hack 201 | . 34 . 4 . 22 . 18 30 8 . . . . 41 . . . . . 10 22 8 4 . Select Force Hacks 370 | . 160 . 210 . . . . . . . . . . . . . . . . . . . . . Disable Machine 360 | . 30 . . . . . . 15 240 . . . . . . . . . . 60 . 15 . . Destroy Structure 137 | . 9 . 1 . 1 . 1 8 66 . . . . 4 . . . . 4 . 9 3 6 25 Lose Combat Pursuer 555 | . 45 45 . . 15 . 30 . . . . . . 45 75 15 . . 30 . 30 30 195 . Influence Decreases 11247 | . 448 628 329 104 418 194 533 701 1115 756 80 . 154 342 496 345 154 518 900 572 370 843 711 536 Entered New Map 2514 | . . 234 70 104 . 127 . 175 479 249 . . . . 37 27 . 208 39 180 21 226 . 338 Time Decay 7292 | . 448 394 259 . 418 27 473 446 526 487 80 . 154 322 419 318 54 290 561 392 329 326 371 198 Lost Part 50 | . . . . . . 40 . . 10 . . . . . . . . . . . . . . . Lost Ally 540 | . . . . . . . 60 80 100 20 . . . 20 40 . 100 20 . . 20 40 40 . Purge Threat 851 | . . . . . . . . . . . . . . . . . . . 300 . . 251 300 . Squads Dispatched 65 | . 6 . . . 5 . 10 2 4 . . . . 6 . . . 1 8 1 7 3 10 2 Investigation 8 | . 5 . . . . . 1 1 . . . . . . . . . . . . . . 1 . Extermination 31 | . . . . . 4 . 4 . 2 . . . . 3 . . . . 4 1 4 2 6 1 Reinforcement 13 | . 1 . . . 1 . 2 . 1 . . . . . . . . . 3 . 2 1 1 1 Assault 7 | . . . . . . . . 1 1 . . . . . . . . 1 1 . 1 . 2 . Garrison 6 | . . . . . . . 3 . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Distress Signals 31 | . 1 . . . . . 5 1 3 . . . . . . . 1 . 2 . . 2 6 10 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 599 | . 33 30 2 . 27 5 46 38 15 9 2 . 6 22 20 10 34 20 60 8 44 18 79 71 Peak Tracking Total 13 | . 5 4 1 . 4 4 4 8 4 7 1 . 3 7 7 7 12 7 6 3 4 5 9 13 Tactical Retreats 25 | . 3 3 . . 1 . 2 . . . . . . 1 3 1 . . 2 . 2 1 6 . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Traps Triggered 9 | . 2 . . . 1 . 1 . 3 . . . . . . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Disabled 30 | . 2 1 . . . . . 3 16 1 . . . . . . 2 . . 4 . 1 . . Max in Single Turn 1 | . 1 1 . . . . . . 1 1 . . . . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Accessed 109 | . 7 4 13 3 9 . 8 10 2 3 . 4 . 6 1 2 4 . 5 5 5 4 13 1 Terminals 70 | . 5 . 6 . 8 . 4 10 1 . . . . 5 . 1 . . 5 4 4 3 13 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 7 . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 1 . 2 . 1 . . . . 1 . . . . . 1 1 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 258 | . 20 7 32 6 25 . 13 16 4 5 . 17 . 16 1 7 8 . 14 12 9 13 31 2 Successful 151 | . 13 7 20 6 15 . 5 11 2 5 . 17 . 6 1 7 8 . 5 2 8 5 8 . Failed 105 | . 7 . 12 . 10 . 7 5 2 . . . . 10 . . . . 9 10 1 7 23 2 Catastrophic 11 | . . . . . . . 2 . 1 . . . . 1 . . . . 2 1 1 . 3 . Database Lockouts 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Manual 103 | . 14 . 23 . 13 . 7 3 1 . . . . 6 . . . . 10 7 5 4 10 . Terminals 168 | . 13 . 16 . 21 . 7 16 2 . . . . 14 . 6 . . 14 9 6 11 31 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 26 | . 7 . 16 . . . 3 . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . . . 4 . 3 . 2 . . . . 2 . . . . . 3 3 2 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 92 | . 1 7 . 6 9 . 1 8 1 5 . 17 . 3 1 7 8 . 2 1 3 4 8 . Record 24 | . . 5 . . 1 . . . . 3 . 5 . . . 6 3 . . . . 1 . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 9 | . . . . 4 1 . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . 4 . . . . 4 . . . 1 . . . Open Door 16 | . . 1 . 1 . . . 5 . 2 . . . . 1 1 1 . . . . . 4 . Branch Access Points 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Terminal Index 3 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . Alert Level 6 | . . . . . 2 . . . 1 . . . . . . . . . . 1 . . 2 . Unreport Threat 7 | . . . . . . . . . . . . . . . . . . . 2 . . 3 2 . Locate Traps 5 | . 1 . . . . . . 3 . . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 13 | . 3 . 9 . . . 1 . . . . . . . . . . . . . . . . . Report Inventory 10 | . 2 . 7 . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 3 . 1 . 1 . . . . 1 . . . . . . 3 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Study 8 | . . . . . 3 . 1 . 1 . . . . 1 . . . . . . 1 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 36 | . 9 . 11 . 3 . 2 3 . . . . . 2 . . . . 3 1 2 . . . Terminals 26 | . 7 . 4 . 3 . 1 3 . . . . . 2 . . . . 3 1 2 . . . Botnet 24 | . 5 . 4 . 3 . 1 3 . . . . . 2 . . . . 3 1 2 . . . Sabotage 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 7 . . . 1 . . . . . . . . . . . . . . . . . Tunnel 9 | . 2 . 7 . . . . . . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Used 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Hacking Detections 59 | . 5 . 8 . 6 . 5 1 1 . . . . 4 . . . . 5 5 4 3 11 1 Full Trace Events 4 | . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . 4 . . . . . . . 3 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . 3 . 1 . 1 . . . . 1 . . . . . . 1 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . 9 . 5 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Programmers 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 29 | . . . . . . . . 13 . 2 . . . . 2 . 5 2 . . 1 2 2 . Allies Hacked 7 | . . . . . . . . . 3 . . . . 1 . . 1 1 . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total Allies 43 | . . . . . . 1 5 21 . 2 . . . . 2 . 5 2 . . 1 2 2 . Largest Group 16 | . . . . . . 1 5 16 15 2 2 1 1 1 2 . 5 2 . . 1 1 1 . Highest-Rated Group 623 | . . . . . . 31 140 623 601 79 79 30 30 30 94 . 257 112 . . 69 58 58 . Highest-Rated Ally 159 | . . . . . . 31 28 159 152 49 49 30 30 30 47 . 56 64 . . 69 58 58 . Initial UFD Resources 33 | . . . . . 22 22 22 19 21 21 21 21 24 24 24 24 24 28 28 28 30 30 33 33 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 509 | . . . . . . 25 84 170 141 6 6 . . . 21 . 33 15 . . 2 1 5 . Total Damage 11206 | . . . . . . 447 1398 3748 2650 124 111 . . . 492 . 1430 566 . . 78 25 137 . Kills 68 | . . . . . . . 11 18 18 2 . . . . 7 . 8 3 . . 1 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Allies Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Active Infowar (turns) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Sensors 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis Total 9 | . . . . 4 1 . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 3 . . . . . . . 2 . . 1 . 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Turns Passed 30596 | 52 1231 1780 1206 2519 1879 139 2261 1118 1474 1506 1289 228 777 1211 1047 775 990 786 1663 932 1225 756 2244 1508 Spaces Moved 20556 | 43 774 1157 948 2064 1200 78 1479 578 1056 1094 939 159 534 925 779 635 809 543 1010 646 738 453 1313 602 Core 18 | 14 . 4 . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 20538 | 29 774 1153 948 2064 1200 78 1479 578 1056 1094 939 159 534 925 779 635 809 543 1010 646 738 453 1313 602 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 110 110 130 130 125 126 126 125 125 125 125 111 111 111 111 111 111 114 114 115 111 111 Average Speed 119 | 104 120 123 121 121 130 130 126 126 126 125 125 125 125 114 111 111 111 111 113 115 115 115 114 113 Slowest Speed 222 | 120 120 200 130 130 130 130 200 126 126 126 125 125 196 183 111 111 111 111 183 182 180 182 174 222 Overloaded Moves 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 92 71 98 87 25 63 40 79 16 98 83 59 69 20 84 78 76 64 32 59 19 44 32 17 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 16 | . 2 1 7 1 . . . . . . . 3 1 . . 1 . . . . . . . . Known Exits Taken 17 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 5 . 3 . . . . . 5 1 . 1 . 4 3 . 1 . . . . . . Spaces Dug 30 | . . . 1 . 1 . 1 . 1 4 1 . . 2 2 . . . 2 . 2 1 2 10 Terrain Destroyed 44 | . 7 7 1 . 1 . 1 . 1 4 1 . . 2 2 . . . 2 . 2 1 2 10 Melee 30 | . . . 1 . 1 . 1 . 1 4 1 . . 2 2 . . . 2 . 2 1 2 10 Projectile 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . AOE 12 | . 7 5 . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total 24990 | 47 921 1332 984 2083 1437 92 1759 889 1174 1212 1038 188 609 1021 911 677 883 674 1384 803 991 658 1930 1293 Wait 2148 | . 24 18 . . 162 . 119 105 49 56 73 23 26 44 57 8 18 43 153 120 99 129 355 467 Move 20533 | 42 773 1156 947 2063 1200 77 1478 577 1055 1093 938 158 533 924 778 634 808 542 1009 645 737 452 1312 602 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 10 | . 2 . . 1 . . . . . . . . . . . . 2 . . . 2 3 . . Fast Attach 123 | 5 6 13 2 9 7 1 21 4 6 12 . 4 2 1 1 . . 1 13 5 3 1 6 . Attach 5 | . . . . 2 . . . . . . . . . . . . . . . . 1 2 . . Detach 8 | . . . . 1 1 . . 1 . . . . . . . . . . 1 . 1 1 2 . Swap 15 | . 1 3 3 . . . 1 . . . . . . 1 . . 2 . 1 . 1 . . 2 Drop 97 | . 4 15 3 7 4 . 14 1 5 7 . 3 2 2 1 . . . 9 5 5 4 5 1 Fire 170 | . 74 86 10 . . . . . . . . . . . . . . . . . . . . . Melee 929 | . . 1 1 . 46 14 55 34 11 9 15 . 22 42 35 20 11 39 116 21 93 28 161 155 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 13 | . 8 . 5 . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . 5 . . . . . . . . . . . . . 5 . Rewire 162 | . . . . . . . . 77 . 14 . . . . 6 . 27 12 . . 4 7 11 4 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 767 | . 29 40 13 . 17 . 71 90 43 21 12 . 24 7 33 15 15 37 82 7 45 31 73 62 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -6/Waste -6/Factory (discovered 2 exits: *Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: *Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 15 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 10) 549 | -10/Materials | Reached level 2 623 | -10/Materials | Discovered new exit (range 15) 732 | -10/Materials | Discovered new exit (range 7) 955 | -10/Materials | Upgraded with Propulsion slot (x1) 956 | -10/Materials | Upgraded with Weapon slot (x1) 1115 | -10/Materials | Discovered new exit (range 8) 1162 | -10/Materials | Reached level 3 1284 | -10/Materials | Entered Subcaves 1285 | -10/Subcaves | Approached by a straggling Scientist 1286 | -10/Subcaves | Reached level 4 1300 | -10/Subcaves | Build established: Gunner 1382 | -10/Subcaves | Upgraded with Utility slot (x1) 1391 | -10/Subcaves | Discovered new exit (range 10) 1400 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 1530 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1537 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1542 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1612 | -10/Subcaves | Core integrity fell below 50% 1672 | -10/Subcaves | Build established: Tank 1963 | -10/Subcaves | Learned Materials stockpile data 1973 | -10/Subcaves | Learned location of Storage (-8) 2012 | -10/Subcaves | Visited 4L-MR0's lab 2039 | -10/Subcaves | Found Cargo Legs 2040 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 2169 | -10/Subcaves | Ambushed by Subdweller buried in earth 2169 | -10/Subcaves | Ambushed by Subdweller buried in earth 2252 | -10/Subcaves | Ambushed by Subdweller buried in earth 2545 | -10/Subcaves | Visited Clippyterm 2548 | -10/Subcaves | Learned Factory trap positions 2595 | -10/Subcaves | Discovered new exit (range 6) 2878 | -10/Subcaves | Build established: Gunner 2885 | -10/Subcaves | Learned 4 Materials zone layouts 2983 | -10/Subcaves | Discovered new exit (range 15) 2996 | -10/Subcaves | Reached level 5 3064 | -10/Subcaves | Entered Recycling 3424 | -8/Recycling | Reached level 6 3507 | -8/Recycling | Discovered new exit (range 13) 3994 | -8/Recycling | Upgraded with Power slot (x1) 4240 | -8/Recycling | Scanned before Scraplab entrance 4257 | -8/Recycling | Entered Scraplab 4266 | -8/Recycling | Discovered new exit (range 4) 4270 | -8/Recycling | Entered Scraptown 4270 | -8/Scraptown | System corruption cleaned by C-Scrubber 4272 | -8/Scraptown | Reached level 7 4385 | -8/Scraptown | Visited UFD Registry 4385 | -8/Scraptown | Registered with UFD as "Flexislider" 4419 | -8/Scraptown | Visited Junk Cannon Lab 4487 | -8/Scraptown | Delivered Scrap Shield to a Scientist 4530 | -8/Scraptown | Visited Analyses Database 4549 | -8/Scraptown | Visited Scrapoid Pod Storage 4560 | -8/Scraptown | Visited Supply Room 4577 | -8/Scraptown | Visited Sword Containment 4601 | -8/Scraptown | Found Prototype Slashing Weapon 4601 | -8/Scraptown | Identified Companion Sword 4639 | -8/Scraptown | Visited Science Guys 4687 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4708 | -8/Scraptown | Found DCF Scrap (29 items) 4809 | -8/Scraptown | Visited Curators Association 4853 | -8/Scraptown | Visited Chapter 10 4882 | -8/Scraptown | Visited Science Testing Area 4983 | -8/Scraptown | Build established: Derelict-Gladiator 5123 | -8/Scraptown | Visited Comm Corps 5136 | -8/Scraptown | Visited Scrapoid Research Area 5146 | -8/Scraptown | Visited Symbiants 5163 | -8/Scraptown | Visited CR-KLE's Repair Center 5183 | -8/Scraptown | Visited Spacefarers 5204 | -8/Scraptown | Visited Awakened 5250 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5535 | -8/Scraptown | Upgraded with Weapon slot (x1) 5901 | -8/Scraptown | Discovered new exit (range 13) 6235 | -8/Scraptown | Upgraded with Utility slot (x1) 6496 | -8/Scraptown | Upgraded with Weapon slot (x1) 6647 | -8/Scraptown | Discovered new exit (range 5) 6789 | -8/Scraptown | Entered Factory 6790 | -6/Factory | Loaded intel: 86 trap records 6791 | -6/Factory | Reached level 8 7110 | -6/Factory | Discovered new exit (range 7) 7522 | -6/Factory | Discovered new exit (range 6) 7542 | -6/Factory | Reached level 9 7612 | -6/Factory | Identified exit to Extension 8210 | -6/Factory | Discovered new exit (range 14) 8416 | -6/Factory | Core integrity fell below 50% 8475 | -6/Factory | Build established: Hacker-Gladiator 8604 | -6/Factory | Reached level 10 8668 | -6/Factory | Manually triggered Chute Trap 8668 | -6/Factory | Sucked down chute 8668 | -6/Factory | Entered Waste 8669 | -6/Waste | Met a frightened Derelict 8681 | -6/Waste | Spotted C-40 Crusher 8683 | -6/Waste | EMP discharged 8683 | -6/Waste | System corruption reached 10% 8688 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8691 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8694 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8697 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8700 | -6/Waste | Crushed by Compactor (1 part destroyed) 8701 | -6/Waste | Core integrity fell below 20% 8707 | -6/Waste | Spotted C-40 Crusher 8715 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8721 | -6/Waste | Destroyed C-40 Crusher 8726 | -6/Waste | Found Damper Plating 8731 | -6/Waste | Lost 4 parts (1p2u1w) 8732 | -6/Waste | Spotted C-40 Crusher 8757 | -6/Waste | Spotted C-40 Crusher 8757 | -6/Waste | Spotted C-40 Crusher 8783 | -6/Waste | EMP discharged 8784 | -6/Waste | Spotted C-40 Crusher 8795 | -6/Waste | Discovered new exit (range 10) 8805 | -6/Waste | Identified exit to Factory 8807 | -6/Waste | Entered Factory 8848 | -6/Factory | Scrapoid reinforcements arrived 9355 | -6/Factory | P-60 Hacker assimilated allied 06F05-D 9585 | -6/Factory | Allied Derelicts emerged from ambush trap array 9601 | -6/Factory | Reached level 11 9766 | -6/Factory | Lost 3 allies 9894 | -6/Factory | P-60 Hacker assimilated allied QR-JFC(g) 9896 | -6/Factory | P-60 Hacker assimilated allied 5Q-CBQ(g) 9994 | -6/Factory | Garrison activated, responded to threat 10162 | -6/Factory | Reached level 12 10330 | -6/Factory | Upgraded with Propulsion slot (x1) 10363 | -6/Factory | Central database locked down 10741 | -6/Factory | Discovered new exit (range 11) 10874 | -6/Factory | Reached level 13 10892 | -6/Factory | Identified exit to Lower Caves 10988 | -6/Factory | Discovered exit to Extension (range 5) 11006 | -6/Factory | Upgraded with Weapon slot (x1) 11068 | -6/Factory | Entered Extension 11288 | -6/Extension | Rescued A7 11398 | -6/Extension | Reached level 14 11543 | -6/Extension | Rescued a captive Derelict 11560 | -6/Extension | Spotted B-75 Beast 11569 | -6/Extension | Spotted B-75 Beast 11597 | -6/Extension | Reached level 15 11597 | -6/Extension | Allies destroyed B-75 Beast 11606 | -6/Extension | Allies destroyed B-75 Beast 11708 | -6/Extension | Rescued a captive Derelict 11709 | -6/Extension | Rescued a captive Derelict 11773 | -6/Extension | Rescued a captive Derelict 11775 | -6/Extension | Rescued a captive Derelict 11793 | -6/Extension | Rescued a captive Derelict 11794 | -6/Extension | Rescued a captive Derelict 11861 | -6/Extension | Reached level 16 12113 | -6/Extension | Discovered new exit (range 10) 12114 | -6/Extension | Discovered new exit (range 6) 12118 | -6/Extension | First assault squad dispatched 12132 | -6/Extension | Disrupted transfer network 12133 | -6/Extension | Reached level 17 12162 | -6/Extension | Identified exit to Factory 12171 | -6/Extension | Identified exit to Cetus 12186 | -6/Extension | Entered Factory 12186 | -5/Factory | Accompanied by 15 allies (A7) 12188 | -5/Factory | Reached level 18 12252 | -5/Factory | Build established: Commander-Gladiator 12468 | -5/Factory | Discovered new exit (range 9) 12478 | -5/Factory | Identified exit to Upper Caves 12874 | -5/Factory | Reached level 19 12906 | -5/Factory | Lost 4 allies 12955 | -5/Factory | Discovered new exit (range 12) 12968 | -5/Factory | Identified exit to Factory 13092 | -5/Factory | Reached level 20 13159 | -5/Factory | Discovered exit to Factory (range 13) 13199 | -5/Factory | Upgraded with Utility slot (x1) 13203 | -5/Factory | Lost 3 allies 13386 | -5/Factory | First assault squad dispatched 13472 | -5/Factory | Build established: Hacker-Gladiator 13660 | -5/Factory | Entered Upper Caves 13660 | -5/Upper Caves | Accompanied by 1 ally 13662 | -5/Upper Caves | UFD Scientist delivered a prototype 13662 | -5/Upper Caves | Reached level 21 13662 | -5/Upper Caves | Upgraded with Power slot (x1) 13662 | -5/Upper Caves | Upgraded with Propulsion slot (x1) 13662 | -5/Upper Caves | Upgraded with Utility slot (x1) 13662 | -5/Upper Caves | Upgraded with Utility slot (x1) 13663 | -5/Upper Caves | Found Prototype Protection 13663 | -5/Upper Caves | Identified Enh. Scrap Shield 13963 | -5/Upper Caves | Entered an active Warlord outpost 13990 | -5/Upper Caves | Learned 8 Research zone layouts 13990 | -5/Upper Caves | Learned Armory security intel 14065 | -5/Upper Caves | Learned Factory emergency access door positions 14108 | -5/Upper Caves | Encountered a Warlord checkpoint 14273 | -5/Upper Caves | Discovered new exit (range 6) 14280 | -5/Upper Caves | Identified exit to Upper Caves 14799 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14887 | -5/Upper Caves | Lost 3 allies 14931 | -5/Upper Caves | Upgraded with Utility slot (x1) 14970 | -5/Upper Caves | Learned 8 Factory zone layouts 15166 | -5/Upper Caves | Entered another Upper Caves area 15166 | -5/Upper Caves | Accompanied by 2 allies 15219 | -5/Upper Caves | Build established: Derelict-Gladiator 16040 | -5/Upper Caves | Spotted B-75 Beast 16071 | -5/Upper Caves | Destroyed B-75 Beast 16295 | -5/Upper Caves | Discovered new exit (range 10) 16307 | -5/Upper Caves | Identified exit to Zhirov 16455 | -5/Upper Caves | Entered Zhirov 16455 | -5/Zhirov | Accompanied by 1 ally 16455 | -5/Zhirov | Discovered new exit (range 3) 16478 | -5/Zhirov | Met Zhirov 16505 | -5/Zhirov | Learned location of Testing (-3) 16505 | -5/Zhirov | Learned location of Command (-1) 16519 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16550 | -5/Zhirov | Found Alien Artifact 16550 | -5/Zhirov | Identified Integrated Reactor 16550 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16659 | -5/Zhirov | Identified exit to Proximity Caves 16683 | -5/Zhirov | Entered Proximity Caves 16683 | -4/Proximity Caves | Accompanied by 1 ally 16685 | -4/Proximity Caves | Reached level 22 16988 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17391 | -4/Proximity Caves | Discovered exit to Factory (range 13) 17460 | -4/Proximity Caves | Entered Factory 17460 | -4/Factory | Accompanied by 1 ally 17461 | -4/Factory | Identified exit to Upper Caves 17462 | -4/Factory | Reached level 23 17821 | -4/Factory | Build established: Hacker-Gladiator 17832 | -4/Factory | Reached level 24 18086 | -4/Factory | Identified exit to Armory 18086 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 18312 | -4/Factory | Garrison activated, responded to threat 18368 | -4/Factory | Discovered new exit (range 17) 18413 | -4/Factory | Identified exit to Research 18671 | -4/Factory | Entered Upper Caves 18800 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19142 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19160 | -4/Upper Caves | Reached level 25 19224 | -4/Upper Caves | Identified exit to Upper Caves 19581 | -4/Upper Caves | Spotted B-86 Titan 19617 | -4/Upper Caves | Destroyed B-86 Titan 19718 | -4/Upper Caves | Entered another Upper Caves area 19803 | -4/Upper Caves | Learned Research security intel 19829 | -4/Upper Caves | Learned Research security intel 19834 | -4/Upper Caves | Spotted B-86 Titan 19931 | -4/Upper Caves | Attracted the attention of an 0b10 base 19995 | -4/Upper Caves | Destroyed 7 combat bots 20000 | -4/Upper Caves | Learned location of 2 exits from Lower Caves 20000 | -4/Upper Caves | Learned 8 Research zone layouts 20000 | -4/Upper Caves | Learned Research trap positions 20000 | -4/Upper Caves | Learned Extension stockpile data 20000 | -4/Upper Caves | Learned Factory garrison access intel 20094 | -4/Upper Caves | Discovered exit to Research (range 6) 20361 | -4/Upper Caves | Discovered new exit (range 14) 20377 | -4/Upper Caves | Identified exit to Warlord 20493 | -4/Upper Caves | Entered Warlord 20550 | -4/Warlord | System corruption cleaned by Quarantine Array 20575 | -4/Warlord | Discovered new exit (range 12) 20590 | -4/Warlord | Identified exit to Proximity Caves 20784 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 21092 | -4/Warlord | Warlord's base attacked by MAIN.C 21161 | -4/Warlord | Found Prototype Piercing Weapon 21163 | -4/Warlord | Found Prototype Piercing Weapon 21164 | -4/Warlord | Identified Vortex Lance (x2) 21321 | -4/Warlord | Warlord forces counterattacked 21338 | -4/Warlord | Reached level 26 21359 | -4/Warlord | P-70 Sage assimilated allied 7B-42O(l) 21363 | -4/Warlord | P-70 Sage assimilated allied LY-1JW(g) 21435 | -4/Warlord | Lost 11 allies 21465 | -4/Warlord | Spotted Striker 21483 | -4/Warlord | Entered Proximity Caves 21510 | -3/Proximity Caves | Lost 9 allies 21587 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 21684 | -3/Proximity Caves | Destroyed 7 combat bots 21735 | -3/Proximity Caves | Reached level 27 22075 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22255 | -3/Proximity Caves | Discovered exit to Research (range 13) 22269 | -3/Proximity Caves | Entered Research 22270 | -3/Research | Forged Quantum Companion 22270 | -3/Research | Identified exit to Research 22270 | -3/Research | Identified exit to Testing 22271 | -3/Research | Loaded intel: 90 trap records 22271 | -3/Research | Reached level 28 22454 | -3/Research | Upgraded with Power slot (x1) 22836 | -3/Research | Destroyed 11 combat bots 22976 | -3/Research | Upgraded with Propulsion slot (x1) 23011 | -3/Research | Reached level 29 23269 | -3/Research | First assault squad dispatched 23278 | -3/Research | Build established: Generator-Gladiator 23932 | -3/Research | Entered Testing 24518 | -3/Testing | Discovered exit to Research (range 17) 24864 | -3/Testing | Entered Research 24866 | -2/Research | Reached level 30 25071 | -2/Research | Identified exit to Quarantine 25111 | -2/Research | Upgraded with Utility slot (x1) 25436 | -2/Research | Reached level 31 25795 | -2/Research | Destroyed 7 combat bots 25864 | -2/Research | First assault squad dispatched 26089 | -2/Research | Entered Quarantine 26150 | -2/Quarantine | Central database locked down 26359 | -2/Quarantine | Reached level 32 26412 | -2/Quarantine | Found Alien Artifact 26415 | -2/Quarantine | Identified Subatomic Replicator 26415 | -2/Quarantine | Forged Prototype Slashing Weapon 26761 | -2/Quarantine | Discovered new exit (range 11) 26775 | -2/Quarantine | Identified exit to Access 26845 | -2/Quarantine | Entered Access 26847 | -1/Access | Reached level 33 27455 | -1/Access | Discovered new exit (range 6) 27461 | -1/Access | Identified exit to Surface 27747 | -1/Access | Destroyed 11 combat bots 27967 | -1/Access | Reached level 34 28215 | -1/Access | Build established: Hacker-Gladiator 28845 | -1/Access | First assault squad dispatched 28996 | -1/Access | Reached level 35 29083 | -1/Access | Discovered new exit (range 7) 29088 | -1/Access | Identified exit to Command 29089 | -1/Access | Entered Command 29399 | -1/Command | Spotted Combat Programmer 29399 | -1/Command | Spotted Combat Programmer 29467 | -1/Command | Met MAIN.C 29467 | -1/Command | Reached level 36 29471 | -1/Command | 0b10 Conduit disabled 29491 | -1/Command | Destroyed MAIN.C Shell 29493 | -1/Command | Surrendered to MAIN.C 29493 | -1/Command | Loaded intel: 67 machine locations 29493 | -1/Command | Loaded intel: 105 trap records 29493 | -1/Command | Discovered exit to Surface (range 93) 29493 | -1/Command | Discovered exit to Surface (range 31) 29976 | -1/Command | MAIN.C activated Command garrisons 30018 | -1/Command | Unknown forces attacked Command 30018 | -1/Command | Spotted EQ-004 30018 | -1/Command | Spotted EQ-006 30018 | -1/Command | Spotted EQ-005 30018 | -1/Command | Spotted EQ-001 30018 | -1/Command | Spotted EQ-000 30018 | -1/Command | Spotted EQ-002 30022 | -1/Command | Spotted EQ-003 30032 | -1/Command | Destroyed EQ-005 30085 | -1/Command | Spotted EQ-012 30102 | -1/Command | Destroyed EQ-012 30118 | -1/Command | Spotted EQ-019 30118 | -1/Command | Spotted EQ-020 30118 | -1/Command | Spotted EQ-018 30124 | -1/Command | Destroyed EQ-019 30166 | -1/Command | Spotted EQ-011 30169 | -1/Command | Spotted EQ-029 30183 | -1/Command | Destroyed EQ-011 30202 | -1/Command | Spotted EQ-025 30212 | -1/Command | Lost 14 allies 30236 | -1/Command | Spotted EQ-038 30248 | -1/Command | Spotted EQ-042 30306 | -1/Command | Spotted EQ-049 30306 | -1/Command | Spotted EQ-046 30306 | -1/Command | Spotted EQ-053 30306 | -1/Command | Spotted EQ-051 30309 | -1/Command | Spotted EQ-048 30318 | -1/Command | Destroyed EQ-053 30329 | -1/Command | Destroyed EQ-049 30333 | -1/Command | Spotted EQ-057 30340 | -1/Command | Spotted EQ-060 30340 | -1/Command | Spotted EQ-061 30340 | -1/Command | Spotted EQ-081 30368 | -1/Command | Spotted EQ-071 30369 | -1/Command | Spotted EQ-072 30372 | -1/Command | Spotted EQ-064 30372 | -1/Command | Spotted EQ-078 30372 | -1/Command | Spotted EQ-054 30382 | -1/Command | Destroyed EQ-054 30385 | -1/Command | Spotted EQ-033 30390 | -1/Command | Lost 20 allies 30395 | -1/Command | Core integrity fell below 50% 30396 | -1/Command | Spotted EQ-041 30402 | -1/Command | Spotted EQ-075 30404 | -1/Command | Destroyed EQ-078 30420 | -1/Command | Spotted EQ-069 30423 | -1/Command | Destroyed EQ-033 30431 | -1/Command | Destroyed EQ-075 30433 | -1/Command | Spotted EQ-074 30446 | -1/Command | Spotted EQ-108 30452 | -1/Command | Destroyed EQ-108 30456 | -1/Command | Spotted EQ-085 30460 | -1/Command | All MAIN.C guards destroyed 30462 | -1/Command | Spotted EQ-084 30473 | -1/Command | Destroyed EQ-084 30501 | -1/Command | Spotted EQ-087 30502 | -1/Command | Spotted EQ-090 30507 | -1/Command | Lost 10 allies 30507 | -1/Command | Spotted EQ-102 30530 | -1/Command | Destroyed EQ-087 30533 | -1/Command | Destroyed EQ-090 30556 | -1/Command | Spotted EQ-137 30557 | -1/Command | Destroyed EQ-102 30558 | -1/Command | Attackers retreated from Command 30597 | *** | Fortifying 0b10! Last Messages --------------- 30552_ Deflected attack with Mak. Axe. 30557_ Slug penetrates Wall. 30557_ EQ-102 destroyed. 30558_ ALERT: Enemy forces retreating. 30562_ Ended martial mode. 30564_ The unstable cave ceiling collapses. 30564_ Exp. Cooling System crushed. 30564_ Used Protomatter to restore core integrity (+27, depleted) 30575_ The unstable cave ceiling collapses. 30584_ Enh. Scrap Shield absorbs Corrupted Hvy. Machine Gun into its structure (+10). 30585_ Enh. Scrap Shield absorbs Corrupted Biometal Leg into its structure (+7). 30586_ The unstable cave ceiling collapses. 30587_ Enh. Scrap Shield absorbs Corrupted Hvy. Machine Gun into its structure (+1). 30595_ The unstable cave ceiling collapses. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... [Achievement: Stronghold] Map ----- +----------------------------------------------------+ | # # ## ??????????????????????????????????? | | = % # ######?????????????????????????????? | | =% !=#?????????????????????????????? | | %= # # ####%#?????????????????????????????? | | ! #####%#?????????????????????????????? | | "" ##=##????????????????????????????? | | """ ## == *####??######################### | | """ ## "[ [ ##?#???????????????????????? | | "" #" """= %## #?#?####################### | | ####### """"= ]## ###?#""""""" "" =!%* # | | #######%% " #=#### ##?#"" "" ![% # | | +%% % %%% #?#"""""%% " [== # | | # % ## ##?#"" [!= %%% = | | ####### # =### ##?#"%! !*%= !! % | | #???# ### # ## ##?#%=% ""%! %!* [%[ | | ########## # ######?#"%! !%=%[% # | | ## # # # # # #?# ! %= % %! # | | ## < #### %!% #?# = = * # | | ## #### % ##?# %! M # | | #### #### % # #?# 7 ""# | | #??# # ###?# % ""# | | #??# # # !] #?#[ Eg """"# | | #?## # %= !*! ]#?# # | | #+####### # #%!%#####[ " # | | [! %%%]%] = %%[[%%%%!= # | | *= = %= *%%%[@%]!! = % % # | | =% == = !%%=[[!%%= %% # | | [[[ % %!=% %%######!! % %= ! # | | ![ [% %%%!## #?#= # | | [ [=[ %!=### #?# % # | | == [ ] # # #?####################### | | != ! ! ## #???????????????????????? | | =!* ![! # # ########################## | | * ! [ ######???????????????????????? | | ][ %! #????????????????????????????? | | +#######""####+"#####????????????????????????????? | | ## #?????????????????????????????? | | ## #?????????????????????????????? | | ## #?????????????????????????????? | | ## "" #?????????????????????????????? | | "" ## """" #?????????????????????????????? | | """"## """" #?????????????????????????????? | | """"## "" #?????????????????????????????? | | "" ## #?????????????????????????????? | | ## #?????????????????????????????? | | ##############??????????????????????????? | | # !!] =#??????????????????????????? | | # !!] #??????????????????????????? | | ! # !]] ! #??????????????????????????? | | ######+### #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 110 Energy Capacity 1080 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 22 Terrain Scan Density 10 Additional Mass Support 12 EM Shielding 3 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 20 Resistance: EM 90 Weapon Shielding 90 Evasion (%) 70 Force Boost 20 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Plasma Rifle | -3/Testing | Archive Centrium Heavy Armor Plating | -3/Testing | Archive Enh. Force Rifle | -3/Testing | Archive Force Booster | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Deuterium Engine | -6/Factory | Hacked Hvy. Hammer | -6/Factory | Hacked Hvy. Pick | -6/Factory | Hacked Greatsword | -6/Factory | Hacked Fission Core | -5/Factory | Hacked Myomer Leg | -4/Factory | Hacked Particle Reactor | -2/Research | Hacked Imp. Thunder Leg | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Achievements -------------- All Kinds Of Bad News Disruptive Presence Friends Forever Meet Your Maker Prodigal Son Stronghold Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Levels Raised 35 | . 2 2 1 1 3 . 3 4 3 1 . . 1 2 1 . 1 1 2 . 2 1 3 1 XP Earned 56075 | 3000 4186 2057 2450 650 4370 200 4165 7109 4710 550 399 316 1700 2454 1088 483 917 1858 2865 587 2757 981 4190 2033 XP Spent 53265 | 1850 1600 1250 500 6300 3250 480 3400 . 1975 8200 . . . 8500 . . 1250 . 4560 . 3700 . 3300 3150 Upgrades 102 | 5 2 6 1 9 14 8 3 . 3 5 . . . 16 . . 2 . 10 . 2 . 3 13 Power Slot 3 | . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . Propulsion Slot 5 | 1 1 . . . . . 1 . . 1 . . . . . . . . 1 . . . . . Utility Slot 8 | 1 . 1 . 1 . . . . 1 3 . . . . . . . . . . 1 . . . Weapon Slot 5 | 1 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . Core Integrity 18 | . . . . . . 8 . . . . . . . . . . . . . . . . . 10 Heat Dissipation 13 | . . 5 . . . . . . . . . . . . . . . . 8 . . . . . Energy Generation 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Mass Support 3 | 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . Inventory Capacity 3 | 1 . . . . . . . . . . . . . . . . 2 . . . . . . . Sight Range 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Sensor Range 11 | . . . . . 9 . . . 2 . . . . . . . . . . . . . . . Melee Accuracy 8 | . . . . 6 . . . . . . . . . 2 . . . . . . . . . . Hack Attack % 6 | . . . . . 3 . . . . . . . . 1 . . . . . . . . 2 . Hack Defense % 4 | . . . . . 2 . . . . . . . . 1 . . . . . . . . 1 . KI Resistance % 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . TH Resistance % 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Protomatter Created 7396 | . 372 311 97 . 127 . 352 496 145 . 154 . 322 81 247 241 180 588 937 51 786 316 1262 331 Integrity Restored 15805 | . 643 825 291 . 341 . 1479 1943 892 464 242 . 449 146 724 285 264 805 1622 144 907 646 1378 1315 Core 9514 | . 535 825 291 . 295 . 1179 902 275 75 165 . 183 84 342 176 147 453 893 105 587 173 788 1041 Parts 6291 | . 108 . . . 46 . 300 1041 617 389 77 . 266 62 382 109 117 352 729 39 320 473 590 274 Protomatter Decayed 7887 | . 30 89 . . 12 . 149 50 110 16 42 . 167 87 94 84 233 249 314 . 328 89 726 5018 Game ------ Seed JunkHybridObfuscator Manual? 0 Play Time 05:13:35 Cumulative 195.4 hours Start 2026.04.11 @ 20:23:16 End 2026.04.12 @ 02:46:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 88 Rogue 84 Adventurer 4 Explorer 0 Win Type 8 Total 7 Types 4/0/2/0/0/0/0/0/1/0 Lore% 73 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 084f8f5d-9663-47bc-98b4-e05f797afdb0