Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 08:12:57 Player: Cordans Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (839) 839 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3329 Bonus ------- None Cogmind --------- Core Integrity 490/700 Matter 25/300 Energy 24/100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Small Storage Unit Advanced Weight Redist. System > --- WEAPON (3) ------- Axe Axe > --- INVENTORY (8) ---- Light Ion Engine Airjet Aerolev Unit Improved Terrain Scanner Melee Analysis Suite Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Weight Redist. System ECM Suite Improved Medium Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Light Ion Engine Airjet Aerolev Unit Small Storage Unit Improved Terrain Scanner Melee Analysis Suite Improved Medium Armor Plating System Shield [Rating: 35] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Hover Unit Airjet Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Flak Gun Energy Gun Particle Gun Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 3 | . . 1 1 1 Weapon 1 | . . 1 . . Parts Attached 61 | 6 3 17 25 10 Power 8 | 1 . 4 3 . Engine 7 | 1 . 4 2 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 15 | 2 1 2 7 3 Treads 5 | . . 2 3 . Leg . | . . . . . Wheel 6 | 2 1 . . 3 Hover 4 | . . . 4 . Flight . | . . . . . Utility 21 | 1 2 5 8 5 Device 9 | . 1 2 3 3 Storage 3 | 1 . . 1 1 Processor 3 | . . 1 2 . Hackware . | . . . . . Protection 6 | . 1 2 2 1 Artifact . | . . . . . Weapon 17 | 2 . 6 7 2 Energy Gun 8 | 1 . 4 3 . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . 2 3 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 17 | . 2 6 1 8 Power 3 | . . 1 . 2 Propulsion 6 | . 1 2 . 3 Utility 4 | . . 1 1 2 Weapon 4 | . 1 2 . 1 Highest Loss Streak 8 | . 2 6 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 96 91 95 90 Engine 10 | . 14 9 11 6 Core 4 | . . . 6 6 Treads 9 | . . 7 15 . Wheel 8 | . 26 12 . 19 Hover 1 | . . . 1 1 Device 11 | . 8 7 9 23 Storage 9 | . 14 11 9 7 Processor 2 | . . 8 . . Protection 9 | . 4 5 13 5 Energy Gun 14 | . 14 22 15 . Ballistic Gun 9 | . 12 7 6 17 Ballistic Cannon 2 | . . . 3 . Naked Turns . | . . . . . Heaviest Build 37 | 12 14 19 32 37 Greatest Support 46 | 26 26 43 46 39 Greatest Overweight (x) 10 | . 1 4 10 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 4 6 8 8 8 Average Carried 6 | . 3 6 6 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | . 5 7 5 6 Class Distribution -------------------- 30% | Tank 25% | Scavenger-Tank 25% | Mutant 9% | Gunner 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 725 | 196 80 241 208 . Remotely . | . . . . . Salvage Created 902 | . 96 307 385 114 Parts 50 | . 4 24 17 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 29 | . 3 13 11 2 Melee 1 | . . . . 1 Guns 25 | . 3 13 8 1 Cannons 2 | . . . 2 . Classes Destroyed 5 | . 2 2 . 1 Watcher 1 | . . 1 . . Swarmer 14 | . 1 10 3 . Grunt 10 | . 2 1 7 . Duelist 1 | . . . . 1 Sentry 4 | . . 2 1 1 Best Kill Streak 8 | . 2 8 3 1 Combat Bots Only 8 | . 2 8 3 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 327 | . 32 98 71 126 Missed 90 | . 6 20 21 43 Damage Taken 2695 | . 228 734 651 1082 Core 458 | . 27 156 65 210 Absorbed by Shields . | . . . . . Redirected to Shielding 20 | . 3 3 14 . Regen/Repaired (Parts) 137 | . . 68 69 . Core Remaining (%) 84 | 100 89 61 88 . Volleys Fired 87 | . 13 33 37 4 Largest 3 | . 2 3 3 3 Hottest 186 | . 70 186 163 84 Shots Fired 224 | . 25 79 109 11 Gun 207 | . 25 79 92 11 Cannon 17 | . . . 17 . Launcher . | . . . . . Special . | . . . . . Kinetic 62 | . 12 4 35 11 Thermal 162 | . 13 75 74 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 11 4 11 6 Robot Miss Streak 7 | . 3 6 7 6 Penetration Max . | . . . . . Secondary Targets 5 | . . 5 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 125 | . 15 32 62 16 Core Hits 70 | . 5 18 30 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 . 2 . Burn 3 | . 1 . 2 . Melee Attacks 9 | . . . . 9 Impact . | . . . . . Slashing 9 | . . . . 9 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 2048 | . 189 470 963 426 Guns 1567 | . 189 470 735 173 Cannons 228 | . . . 228 . Explosions . | . . . . . Melee 239 | . . . . 239 Ramming 14 | . . . . 14 Kinetic 582 | . 87 13 309 173 Thermal 1213 | . 102 457 654 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 239 | . . . . 239 Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 10 | . . . 10 . Impact . | . . . . . Kinetic 10 | . . . 10 . Secondary . | . . . . . Self-Inflicted Damage 7 | . . . . 7 Shots . | . . . . . Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 487 | . 90 470 487 74 Average Temperature 152 | . 31 183 155 24 Received Heat Transfer 687 | . 36 120 252 279 Effects 12 | . . 6 6 . Shutdowns 6 | . . 2 4 . Interference 5 | . . 3 2 . Matter Decay 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 5 | . 2 3 . . Heat Transferred 3108 | . 370 1147 1591 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 311 | . 60 311 149 73 Initial 67 | . . 25 67 28 Average 73 | . 38 135 69 37 Maximum Alert Level 1 | . . 1 . . Low Security (%) 98 | 100 100 91 100 100 Level 1 1 | . . 8 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 1 3 Investigation 1 | . . . 1 . Extermination 1 | . . . . 1 Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 1 1 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 8 23 25 17 Peak Tracking Total 8 | . 8 8 4 4 Tactical Retreats 10 | . 1 4 1 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 3 3 3 . Terminals 5 | . 3 2 . . Fabricators . | . . . . . Repair Stations 3 | . . 1 2 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 6 9 9 . Successful 16 | . 4 6 6 . Failed 8 | . 2 3 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 6 3 . . Fabricators . | . . . . . Repair Stations 12 | . . 6 6 . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 4 2 . . Record 1 | . 1 . . . Alert Level 2 | . 1 1 . . Locate Traps 1 | . 1 . . . Investigation Status 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . 4 3 . Scan Component 4 | . . 2 2 . Repair 3 | . . 2 1 . Recycling Unit Hacks 3 | . . . 3 . Report Inventory 2 | . . . 2 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 2 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 2 1 . Time 90 | . . 58 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . . . 5 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3124 | 72 266 670 1554 562 Spaces Moved 1997 | 63 235 379 791 529 Core 35 | 12 . 13 7 3 Treads 798 | . . 131 667 . Legs . | . . . . . Wheels 1015 | 51 235 235 . 494 Hover 149 | . . . 117 32 Flight . | . . . . . Fastest Speed 50 | 50 80 80 51 80 Average Speed 117 | 82 89 112 155 82 Slowest Speed 550 | 90 95 250 550 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 31 29 40 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2610 | 83 265 565 1061 636 Wait 310 | 5 7 104 137 57 Move 1993 | 62 234 378 790 529 Hop . | . . . . . Pick Up 77 | 8 7 22 28 12 Fast Attach . | . . . . . Attach 60 | 6 3 17 24 10 Detach 28 | . 1 3 19 5 Swap 1 | . . . 1 . Drop 43 | 2 . 8 25 8 Fire 87 | . 13 33 37 4 Melee 8 | . . . . 8 Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 538 | -9/Materials | Repaired Lgt. Ion Engine 577 | -9/Materials | Repaired Particle Gun 770 | -9/Materials | Destroyed 8 combat bots 786 | -9/Materials | Lost 6 parts (1p2n1u2w) 874 | -9/Materials | Discovered new exit (range 17) 942 | -9/Materials | Discovered new exit (range 18) 1009 | -9/Materials | Entered another Materials area 1009 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1078 | -8/Materials | Repaired Particle Gun 1555 | -8/Materials | Build established: Scavenger-Tank 2061 | -8/Materials | Build established: Tank 2521 | -8/Materials | Discovered new exit (range 10) 2563 | -8/Materials | Entered Factory 2563 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3073 | -7/Factory | Garrison activated, responded to threat 3113 | -7/Factory | Build established: Mutant 3125 | -7/Factory | Self-destructed Last Messages --------------- 03112_ R-06 Scavenger collects Lgt. Angular Momentum Engine. 03112_ M-28 Smith repairs P-60 Hacker. 03112_ R-06 Scavenger collects Flak Gun. 03113_ U-05 Engineer lays Concrete. 03114_ M-28 Smith repairs Imp. Heat Sink. 03114_ Axe follow-up attack on L-41 Fighter. 03114_ U-05 Engineer lays Concrete. 03116_ ECM Suite destroyed. 03116_ M-28 Smith repairs Shock Rifle. 03116_ U-05 Engineer lays Concrete. 03117_ K-01 Serf collects debris. 03118_ U-05 Engineer lays Concrete. 03121_ M-28 Smith repairs Com. Wheel. 03121_ K-01 Serf collects debris. 03121_ U-05 Engineer lays Concrete. 03122_ U-05 Engineer destroyed. 03123_ R-06 Scavenger collects Terrain Scan Processor. 03123_ U-05 Engineer lays Concrete. 03124_ K-01 Serf collects debris. 03124_ U-05 Engineer lays Concrete. 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