Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 16:13:52 Player: Sasha Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (733) 733 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2468 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 91/100 System Corruption 0% Temperature Warm (156) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Heat Sink Improved Terrain Scanner Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Seismic Detector Beam Cannon Light Assault Rifle [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 55 | 5 3 35 12 Power 10 | 1 . 7 2 Engine 8 | 1 . 7 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 9 | 2 . 6 1 Treads . | . . . . Leg 5 | . . 4 1 Wheel 2 | 2 . . . Hover . | . . . . Flight 2 | . . 2 . Utility 20 | 1 2 10 7 Device 12 | . 2 4 6 Storage 4 | 1 . 3 . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 16 | 1 1 12 2 Energy Gun 7 | . . 5 2 Energy Cannon . | . . . . Ballistic Gun 9 | 1 1 7 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 17 | . . 4 13 Power 3 | . . . 3 Propulsion 3 | . . 1 2 Utility 7 | . . 1 6 Weapon 4 | . . 2 2 Highest Loss Streak 12 | . . 4 12 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 73 91 73 Engine 17 | . 14 21 8 Core 1 | . . . 4 Leg 15 | . . 17 13 Wheel 5 | . 28 3 . Device 18 | . 4 19 21 Storage 3 | . 11 3 . Processor 1 | . . . 5 Protection 4 | . . 4 5 Energy Gun 11 | . . 13 13 Ballistic Gun 5 | . 14 5 . Peak Build Rating 22 | 5 6 15 22 Average Rating 11 | 3 5 11 15 On Entrance 6 | . 5 6 15 Naked Turns 19 | . . . 19 Heaviest Build 28 | 12 12 28 25 Greatest Support 32 | 32 32 32 20 Greatest Overweight (x) 1 | 1 . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 5 | 6 7 6 5 Most Carried 5 | 3 3 5 5 Average Carried 2 | 1 1 2 2 Final Capacity 8 | 8 5 5 5 Final Carried 3 | 1 3 3 . Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 890 | 198 10 606 76 Remotely . | . . . . Salvage Created 814 | . 10 542 262 Parts 57 | . 2 34 21 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . 1 13 6 Guns 19 | . 1 13 5 AOE 1 | . . . 1 Classes Destroyed 9 | . 1 5 3 Builder 1 | . . 1 . Tunneler 1 | . . 1 . Watcher 1 | . . . 1 Swarmer 4 | . 1 3 . Cutter 2 | . . . 2 Grunt 7 | . . 6 1 Brawler 1 | . . 1 . Sentry 5 | . . 3 2 Specialist 1 | . . . 1 Best Kill Streak 5 | . 1 5 2 Combat Bots Only 5 | . 1 5 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 271 | . 8 154 109 Missed 107 | . 2 55 50 Damage Taken 2261 | . 53 1032 1176 Core 864 | . 19 293 552 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 92 26 . Volleys Fired 104 | . 9 60 35 Largest 2 | . 1 2 2 Hottest 117 | . 20 117 117 Shots Fired 156 | . 9 99 48 Gun 156 | . 9 99 48 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 77 | . 9 68 . Thermal 79 | . . 31 48 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 2 9 11 Robot Miss Streak 7 | . 7 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 89 | . 2 62 25 Core Hits 40 | . 1 26 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Burn 3 | . . 2 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1369 | . 26 829 514 Guns 1286 | . 26 802 458 Cannons . | . . . . Explosions 56 | . . . 56 Melee . | . . . . Ramming 27 | . . 27 . Kinetic 527 | . 26 501 . Thermal 815 | . . 301 514 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . . 2 1 Kicked 3 | . . 2 1 Crushed . | . . . . Highest Temperature 322 | . . 322 159 Average Temperature 75 | . . 86 49 Received Heat Transfer 516 | . . 336 180 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 1913 | . . 790 1123 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 186 | . 77 186 143 Initial 32 | . . 32 22 Average 60 | . 59 63 62 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 1 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 5 18 14 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 5 | . 1 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . . 4 Max in Single Turn 4 | . . . 4 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 2 4 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 5 8 . Successful 11 | . 5 6 . Failed 2 | . . 2 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 5 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 5 4 . Record 5 | . 4 1 . Emergency Access Points 1 | . . 1 . Alert Level 2 | . 1 1 . Locate Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1856 | 55 192 1199 410 Spaces Moved 1083 | 46 157 645 235 Core 102 | 19 . . 83 Treads . | . . . . Legs 719 | . . 567 152 Wheels 256 | 27 157 72 . Hover . | . . . . Flight 6 | . . 6 . Fastest Speed 50 | 50 100 100 50 Average Speed 132 | 96 100 144 127 Slowest Speed 190 | 100 100 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 26 39 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 18 | . . . 18 Melee . | . . . . Projectile . | . . . . AOE 18 | . . . 18 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1367 | 56 182 833 296 Wait 47 | . 11 35 1 Move 1080 | 45 156 644 235 Hop . | . . . . Pick Up 45 | 6 3 28 8 Fast Attach . | . . . . Attach 35 | 5 1 22 7 Detach 8 | . . 8 . Swap 20 | . 2 13 5 Drop 25 | . . 21 4 Fire 104 | . 9 60 35 Melee . | . . . . Ram . | . . . . Kick 3 | . . 2 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 4) 248 | -10/Materials | Entered another Materials area 248 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 307 | -9/Materials | Build established: Mutant 464 | -9/Materials | Lost 4 parts (1n1u2w) 747 | -9/Materials | Core integrity fell below 50% 757 | -9/Materials | Build established: Scavenger-Mutant 1418 | -9/Materials | Discovered new exit (range 15) 1447 | -9/Materials | Entered another Materials area 1447 | -8/Materials | Evolved 2 slots: Utility x2 1804 | -8/Materials | Core integrity fell below 50% 1823 | -8/Materials | Lost 12 parts (2p2n6u2w) 1842 | -8/Materials | Core integrity fell below 20% 1857 | -8/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- Knocked back. C-17 Slicer knocked back. C-17 Slicer destroyed. Acquired Beam Rifle. C-17 Slicer destroyed. Beam Rifle severed. Acquired Beam Rifle. C-17 Slicer destroyed. Critical hit (Burn: +37). Acquired Lgt. Nuclear Core. G-47 Trooper suffers critical hit (Burn). Critical hit (Burn: +37). R-06 Scavenger collects Surge Thruster. R-06 Scavenger collects Blade Saw. Lgt. Nuclear Core destroyed. Critical hit (Burn: +37). Fusion Modulator explodes. G-47 Trooper destroyed. Fusion Modulator explodes. R-06 Scavenger collects Particle Gun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????????????????? ?????????### | | ????????????????????????????????????? ??????#### | | ????????????????????????????????????? ??????# | | ????????????????????????????????????? ??????## | | ????????????????????????????????????? ??????## | | ????????????????????????????????????? #????### | | ???????????????????##############???# #????# % | | ???????????????????# @ #???# #????## | | ???????????????????# =!! bg """ #???# #????# | | ???????????????????# =! r """ #???# #????# | | ???????????????????# [! ! """ #???# #????# # | | ???????????????????# !% ##### #????# # | | ???????????????????#####;;;;;;;;; ####### | | ???????????????????????# | | ???????????????????????; | | ???????????????????????; " | | ???????????????????????; T ## | | ?????????????????????+ " #### ####### | | ?????????????????????# #??# #?????? | | ?????????????????????# #??# #?????? | | ?????????????????????+ #??# #?????? | | ?????????????????????# " """ #??# #?????? | | ?????????????????????# """ """ #??# #?????? | | ?????????????????????# """ """ #??? #?????? | | ????????????????????? ? ??? ??????? | | ???????????????????? ? ? #?? ??????? | | ???????????????????? ? #?? ??????? | | ????????????????????????####?#####?+####?? ??????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseDeepDevice Manual? 0 Play Time 00:28:14 Cumulative 2.9 hours Start 2025.02.02 @ 15:47:45 End 2025.02.02 @ 16:13:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 4 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ebecdcdc-0594-43ae-9d81-f8a6e21ecbcc