Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.01 @ 21:36:43 Player: Sapphic Bee Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (2171) 2171 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 4924 Bonus ------- High Alert Combat Kills 63 Cogmind --------- Core Integrity 106/700 Matter 300/300 Energy 66/100 System Corruption 3% Temperature Cool (9) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Microactuators > --- WEAPON (2) ------- Power Maul > --- INVENTORY (20) --- Hybrid Deuterium Engine Improved Heat Sink Compact Battery (199) High-capacity Matter Pod (200) Advanced Weight Redist. System Improved Sensor Array Hardened Medium Armor Plating Hardlight Generator Component Analysis Suite System Restoration Module EM Pulse Cannon Improved EM Pulse Cannon Minigun Shock Bomb Launcher Precision Grenade Launcher Greatsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Wheel Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Compact Battery Microactuators Hacking Suite System Restoration Module > --- WEAPON ----------- Improved EM Pulse Cannon Power Maul > --- INVENTORY -------- Hybrid Deuterium Engine Improved Heat Sink High-capacity Matter Pod Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Improved Sensor Array Improved Medium Armor Plating Hardlight Generator Component Analysis Suite Heavy Laser EM Pulse Cannon Minigun Shock Bomb Launcher Precision Grenade Launcher Katana Great Axe Greatsword [Rating: 44] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Microactuators Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Power Maul Energy Gun Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 96 | . 10 12 19 55 Power 7 | . . 1 2 4 Engine 4 | . . 1 2 1 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 17 | . 3 1 5 8 Treads . | . . . . . Leg 8 | . . . 3 5 Wheel 9 | . 3 1 2 3 Hover . | . . . . . Flight . | . . . . . Utility 34 | . 5 5 4 20 Device 23 | . 1 4 3 15 Storage 7 | . 4 1 1 1 Processor 1 | . . . . 1 Hackware 1 | . . . . 1 Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 38 | . 2 5 8 23 Energy Gun 9 | . 1 2 4 2 Energy Cannon 13 | . . 2 3 8 Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher 4 | . 1 1 . 2 Special Weapon . | . . . . . Impact Weapon 3 | . . . . 3 Slashing Weapon 8 | . . . 1 7 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Corrupted Parts 1 | . . . . 1 System Corruption 7 | . . . . 7 Parts Lost 26 | . . . 9 17 Power 4 | . . . 2 2 Propulsion 11 | . . . 3 8 Utility 5 | . . . 2 3 Weapon 6 | . . . 2 4 Highest Loss Streak 7 | . . . 5 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 93 95 97 92 Engine 5 | . 14 11 8 1 Core 3 | . . . . 5 Leg 16 | . 4 . 17 19 Wheel 16 | . 23 30 17 11 Device 17 | . 2 19 25 15 Storage 12 | . 19 11 9 13 Hackware 2 | . . . . 4 Energy Gun 7 | . 23 14 11 2 Energy Cannon 2 | . . 5 3 2 Impact Weapon 3 | . . . . 4 Slashing Weapon 2 | . . . 3 3 Naked Turns . | . . . . . Heaviest Build 72 | 14 35 54 59 72 Greatest Support 64 | 20 20 36 46 64 Greatest Overweight (x) 23 | . 1 1 2 23 Average Overweight (x) 1 | . . . 1 1 Largest Inventory Capacity 25 | 8 25 20 20 20 Average Capacity 19 | 8 14 15 20 20 Most Carried 20 | 6 15 15 20 20 Average Carried 17 | 6 9 14 16 18 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 6 14 14 20 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 1467 | 200 189 195 273 610 Remotely 13 | . 13 . . . Salvage Created 2529 | . 189 272 480 1588 Parts 125 | . 16 20 29 60 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 40 | . 2 9 8 21 Melee 10 | . . . . 10 Guns 11 | . 1 2 8 . Cannons 4 | . . 2 . 2 AOE 10 | . 1 5 . 4 Classes Destroyed 12 | . 6 1 2 3 Worker 2 | . 1 . . 1 Builder 7 | . 2 1 . 4 Tunneler 3 | . . . . 3 Hauler 2 | . . . 2 . Recycler 5 | . 1 . 1 3 Operator 3 | . . . 1 2 Watcher 8 | . 1 . 3 4 Swarmer 7 | . 1 3 3 . Grunt 20 | . 1 2 3 14 Sentry 9 | . . 4 2 3 Hunter 1 | . . . . 1 Programmer 3 | . . . . 3 Best Kill Streak 6 | . 5 6 5 6 Combat Bots Only 6 | . 1 6 3 4 Max Kills in Single Turn 3 | . 3 2 1 3 Gunslinging . | . . . . . Exploded 2 | . 1 2 . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 3494 | . 71 244 631 2548 Core 832 | . 20 112 106 594 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 92 72 80 . Volleys Fired 82 | . 13 13 29 27 Largest 2 | . 2 2 2 2 Hottest 132 | . 90 130 130 132 Shots Fired 147 | . 26 22 56 43 Gun 89 | . 24 10 45 10 Cannon 45 | . . 7 11 27 Launcher 13 | . 2 5 . 6 Special . | . . . . . Kinetic 4 | . . . . 4 Thermal 62 | . 8 10 44 . Explosive 7 | . 2 5 . . Electromagnetic 74 | . 16 7 12 39 Robot Hit Streak 14 | . 6 14 11 9 Robot Miss Streak 6 | . 3 6 4 2 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 157 | . 12 19 44 82 Core Hits 142 | . 11 28 69 34 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 11 | . . . . 11 Critical Strikes 15 | . . 1 . 14 Corrupt 1 | . . 1 . . Smash 12 | . . . . 12 Sever 2 | . . . . 2 Melee Attacks 86 | . . . 2 84 Impact 55 | . . . . 55 Slashing 31 | . . . 2 29 Piercing . | . . . . . Sneak Attacks 11 | . . . . 11 Combat Hostiles . | . . . . . Follow-up Attacks 11 | . . . . 11 Damage Inflicted 6023 | . 310 536 1037 4140 Guns 983 | . 162 123 595 103 Cannons 1006 | . . 118 201 687 Explosions 1159 | . 148 269 241 501 Melee 2849 | . . . . 2849 Ramming 26 | . . 26 . . Kinetic 30 | . . . . 30 Thermal 1143 | . 51 123 750 219 Explosive 417 | . 148 269 . . Electromagnetic 1558 | . 111 118 287 1042 Impact 2003 | . . . . 2003 Slashing 846 | . . . . 846 Piercing . | . . . . . Highest Corruption 8 | . . 1 . 8 Average Corruption 4 | . . 1 . 4 Corruption Purged 7 | . . . . 7 Corruption Blocked . | . . . . . Effects 32 | . . . . 32 Message Errors 8 | . . . . 8 Matter Fused 7 | . . . . 7 Heat Flow Errors 3 | . . . . 3 Energy Discharges 4 | . . . . 4 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 3 | . . . . 3 Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 1223 | . 9 . 21 1193 Projectiles 80 | . . . . 80 Explosions 77 | . 9 . 21 47 Melee 1066 | . . . . 1066 Knockbacks 13 | . . . . 13 Impact 13 | . . . . 13 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 387 | . . 13 156 218 Shots 9 | . . . 4 5 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 240 | . 240 162 183 182 Average Temperature 51 | . 88 45 51 35 Received Heat Transfer 1203 | . . 63 90 1050 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 31 | . . 2 1 28 Impact Corruptions 36 | . . . . 36 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1428 | . 148 155 875 250 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . . . 4 3 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 470 | . 143 370 312 470 Initial 81 | . . 59 71 81 Average 141 | . 73 186 164 131 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 80 | 100 100 51 78 85 Level 1 16 | . . 48 21 10 Level 2 2 | . . . . 3 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 1 . 1 11 Investigation 1 | . . . . 1 Extermination 4 | . . . . 4 Reinforcement 5 | . 1 . 1 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 4 | . . 2 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 5 10 17 37 Peak Tracking Total 8 | . 5 8 6 6 Tactical Retreats 7 | . 1 . . 6 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 7 | . . . . 7 Indirectly 5 | . . . . 5 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 17 | . . 1 3 13 Max in Single Turn 7 | . . 1 1 7 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 14 | . 1 3 5 5 Terminals 14 | . 1 3 5 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 1 10 12 11 Successful 11 | . . 3 4 4 Failed 23 | . 1 7 8 7 Catastrophic 3 | . 1 2 . . Database Lockouts . | . . . . . Manual 24 | . 1 9 8 6 Terminals 34 | . 1 10 12 11 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 1 . 2 Open DSF 1 | . . . . 1 Alert Level 1 | . . . . 1 Transport Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . . 2 4 2 Terminals 8 | . . 2 4 2 Assimilate 1 | . . . 1 . Botnet 7 | . . 2 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 1 3 5 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 3455 | 2 203 412 729 2109 Spaces Moved 1946 | 2 143 341 430 1030 Core 3 | . . . . 3 Treads . | . . . . . Legs 231 | 2 23 . 22 184 Wheels 1712 | . 120 341 408 843 Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 120 95 80 95 98 Average Speed 119 | 120 99 93 108 136 Slowest Speed 1200 | 120 120 95 193 1200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 2 26 37 35 27 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 11 | . . . 2 9 Terrain Destroyed 65 | . 14 15 17 19 Melee 11 | . . . 2 9 Projectile . | . . . . . AOE 54 | . 14 15 15 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 2824 | 1 175 417 633 1598 Wait 513 | . . 26 128 359 Move 1942 | 1 142 340 429 1030 Hop . | . . . . . Pick Up 57 | . 6 10 16 25 Fast Attach 22 | . 3 4 1 14 Attach 23 | . . 1 8 14 Detach 11 | . 2 1 2 6 Swap 52 | . 7 7 10 28 Drop 53 | . 2 14 8 29 Fire 82 | . 13 13 29 27 Melee 68 | . . . 2 66 Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 3 | -11/Junkyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 9) 206 | -10/Materials | Entered another Materials area 206 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -9/Materials | Build established: Mutant 610 | -9/Materials | Discovered new exit (range 9) 618 | -9/Materials | Entered another Materials area 618 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1341 | -8/Materials | Discovered new exit (range 10) 1347 | -8/Materials | Entered Factory 1347 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1378 | -7/Factory | Lost 5 parts (1p1n2u1w) 1714 | -7/Factory | Discovered new exit (range 7) 3161 | -7/Factory | Garrison activated, responded to threat 3285 | -7/Factory | Lost 3 parts (3n) 3410 | -7/Factory | Core integrity fell below 50% 3453 | -7/Factory | Core integrity fell below 20% 3456 | -7/Factory | Self-destructed Last Messages --------------- 03413_ Imp. Medium Armor Plating destroyed. 03420_ Mic. Nuclear Core destroyed. 03424_ R-06 Scavenger collects Lgt. Nuclear Core. 03425_ K-01 Serf collects debris. 03427_ R-06 Scavenger collects Imp. Heat Sink. 03428_ K-01 Serf collects debris. 03428_ R-06 Scavenger collects Gauss Rifle. 03431_ R-06 Scavenger collects Assault Rifle. 03432_ K-01 Serf collects debris. 03435_ R-06 Scavenger collects Corrupted Particle Gun. 03436_ K-01 Serf collects debris. 03437_ Great Axe destroyed. 03439_ K-01 Serf collects debris. 03440_ R-06 Scavenger collects Lgt. Nuclear Core. 03442_ K-01 Serf collects debris. 03443_ Actuator Array destroyed. 03446_ Critical hit (Burn: +37). 03446_ K-01 Serf collects debris. 03448_ Actuator Array destroyed. 03449_ K-01 Serf collects debris. 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