Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 14:43:29 Player: Gabe+Kate4EVR Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (258) 258 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1918 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 284/300 Energy 20/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (2) ------ Heat Sink Visual Processing Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Hover Unit Tractor Beam EM Pulse Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg Flight Unit Flight Unit > --- UTILITY ---------- Heat Sink Visual Processing Unit > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Hover Unit Tractor Beam EM Pulse Gun [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 4 | . . 2 2 Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 7 4 9 6 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 1 5 2 Treads . | . . . . Leg 8 | 2 1 3 2 Wheel . | . . . . Hover . | . . . . Flight 2 | . . 2 . Utility 5 | 1 2 2 . Device 2 | . 1 1 . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 3 . 2 2 Energy Gun 6 | 3 . 2 1 Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . . 10 Power 2 | . . . 2 Propulsion 5 | . . . 5 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 92 91 66 Engine 10 | . 14 11 5 Leg 23 | . 28 22 18 Flight 9 | . . 13 9 Device 9 | . . 12 9 Storage 8 | . 20 6 . Processor 3 | . . 2 9 Energy Gun 22 | . 28 22 16 Naked Turns . | . . . . Heaviest Build 24 | 14 24 20 12 Greatest Support 47 | 20 20 30 47 Greatest Overweight (x) 4 | . 1 4 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 5 Average Capacity 7 | 7 9 8 5 Most Carried 5 | 2 5 5 5 Average Carried 3 | 1 2 3 4 Final Capacity 10 | 8 10 5 5 Final Carried 5 | 2 4 5 4 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 409 | 184 126 90 9 Remotely 100 | . 20 80 . Salvage Created 474 | . 218 200 56 Parts 23 | . 5 11 7 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 8 | . 2 5 1 Guns 6 | . 1 4 1 Classes Destroyed 7 | . 3 4 . Worker 1 | . . 1 . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Watcher 1 | . . 1 . Swarmer 3 | . . 3 . Grunt 2 | . 2 . . Sentry 3 | . . 2 1 Best Kill Streak 4 | . 3 4 1 Combat Bots Only 4 | . 2 4 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 78 | . 12 19 47 Missed 23 | . 5 7 11 Damage Taken 1412 | . 99 147 1166 Core 602 | . 12 39 551 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 95 90 . Volleys Fired 53 | . 15 21 17 Largest 2 | . 2 2 2 Hottest 100 | . 100 100 100 Shots Fired 104 | . 30 42 32 Gun 104 | . 30 42 32 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 2 | . . . 2 Thermal 102 | . 30 42 30 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 5 8 12 Robot Miss Streak 2 | . 2 1 1 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 79 | . 19 33 27 Core Hits 19 | . 6 8 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . 3 6 . Burn 9 | . 3 6 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1009 | . 235 416 358 Guns 1006 | . 235 416 355 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 3 | . . . 3 Kinetic 18 | . . . 18 Thermal 988 | . 235 416 337 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1 | . . . 1 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 393 | . 393 210 7 Average Temperature 124 | . 158 97 4 Received Heat Transfer 195 | . 42 27 126 Effects 1 | . 1 . . Shutdowns 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 1 1 . Combat Hostiles 2 | . 1 1 . Parts Melted 5 | . 2 3 . Heat Transferred 3589 | . 925 1665 999 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 208 | . 63 208 30 Initial 26 | . . 26 3 Average 69 | . 21 122 2 Maximum Alert Level 1 | . . 1 . Low Security (%) 89 | 100 100 79 100 Level 1 10 | . . 20 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 3 10 4 Peak Tracking Total 5 | . 3 5 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful 1 | . . 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Level Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 795 | 66 176 416 137 Spaces Moved 453 | 45 89 262 57 Core 9 | 2 . . 7 Treads . | . . . . Legs 425 | 43 89 243 50 Wheels . | . . . . Hover . | . . . . Flight 19 | . . 19 . Fastest Speed 50 | 50 120 120 50 Average Speed 127 | 116 138 128 115 Slowest Speed 360 | 120 190 360 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 13 | 4 23 22 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 562 | 55 111 301 95 Wait 18 | 2 2 . 14 Move 450 | 44 88 261 57 Hop . | . . . . Pick Up 3 | 2 . 1 . Fast Attach 16 | 6 2 5 3 Attach 7 | . 1 4 2 Detach 8 | . 2 6 . Swap 3 | 1 1 . 1 Drop 3 | . . 3 . Fire 53 | . 15 21 17 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 16) 243 | -10/Materials | Entered another Materials area 243 | -9/Materials | Evolved 2 slots: Propulsion x2 249 | -9/Materials | Identified exit to Materials 303 | -9/Materials | Build established: Mutant 594 | -9/Materials | Discovered new exit (range 17) 659 | -9/Materials | Entered another Materials area 659 | -8/Materials | Evolved 2 slots: Propulsion x2 763 | -8/Materials | Core integrity fell below 50% 773 | -8/Materials | Lost 5 parts (1p4n) 791 | -8/Materials | Core integrity fell below 20% 796 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00776_ U-05 Engineer lays Concrete. 00779_ Acquired Beam Rifle. 00781_ T-07 Excavator is excavating. 00784_ U-05 Engineer lays Concrete. 00784_ T-07 Excavator is excavating. 00785_ Titanium Leg destroyed. 00785_ Knocked back. 00785_ Beam Rifle destroyed. 00785_ U-05 Engineer lays Concrete. 00787_ Ion Engine destroyed. 00788_ Slammed into G-47 Trooper. 00788_ T-07 Excavator is excavating. 00790_ U-05 Engineer builds a Wall. 00790_ U-05 Engineer lays Concrete. 00791_ Acquired Hvy. Assault Rifle. 00792_ T-07 Excavator is excavating. 00793_ U-05 Engineer lays Concrete. 00795_ Penetrated by Slug. 00795_ Knocked back. 00796_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????###########???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# ##### | | ????????????????????????????????# # # | | ????????????????????????????????# # # | | ????????????????????????????????# # # | | ???????????????#????????????????# + # | | ???????????????# ???????????????# # # | | ??????????????## ??????????????#+######### # | | ?????????###+## [ ############## "#??????# # | | ?????????# % % % #???????# # | | ?????????# = #???????# # | | ???????????#+## ### ########+##???????# # | | ??????????????########@u#????? ???????# # | | ??????????????## % ! #??? ?????# | | ??????????????# !gH# #??# """ #????# | | ??????????????# tu%=!# #??# """"" #????# | | ??????????? %% #u #??# """"" #????##### | | ???????? ######## #??# """"" #????????? | | ???????######????????# #??# """ #????????? | | ?????????????????????# #??# ???#????????? | | ?????????????????????#r #??#####??????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# +?????????????????????? | | ?????????????????????# #?????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticArchitectCasing Manual? 0 Play Time 00:05:26 Cumulative 167.2 hours Start 2024.05.16 @ 14:38:02 End 2024.05.16 @ 14:43:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 331 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 63 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e09eb0d3-34fb-406a-97ef-a5b87ae96d42