Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.18 @ 16:41:43 Player: ChromeKnight Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (1876) 1876 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (395) 395 TOTAL SCORE: 4256 Bonus ------- High Alert Combat Kills 112 Follower Combat Kills 83 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 292/300 Energy 95/100 System Corruption 5% Temperature Cool (6) Movement Flying (37) Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Propulsion Shielding Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Light Assault Rifle Makeshift Spear > --- INVENTORY (5) ---- Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Flight Unit > --- UTILITY ---------- Cooling System Large Storage Unit Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- VTOL Module VTOL Module VTOL Module VTOL Module Propulsion Shielding Hacking Suite Authchip [R/Combat] Authchip [Processor] Heavy EM Pulse Gun Rocket Launcher Datajack Datajack Datajack Katana Makeshift Spear [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 54 | 7 6 1 23 13 4 Power 5 | 1 . 1 3 . . Engine 3 | 1 . . 2 . . Core 2 | . . 1 1 . . Reactor . | . . . . . . Propulsion 19 | 3 1 . 8 5 2 Treads 15 | 2 1 . 7 5 . Leg 1 | 1 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . 1 . 2 Utility 16 | 1 3 . 5 6 1 Device 3 | . . . 1 2 . Storage 3 | 1 2 . . . . Processor 1 | . 1 . . . . Hackware 2 | . . . 1 1 . Protection 7 | . . . 3 3 1 Artifact . | . . . . . . Weapon 14 | 2 2 . 7 2 1 Energy Gun 8 | 1 . . 6 1 . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 2 . . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 11 | . . . 6 4 1 Power 1 | . . . 1 . . Propulsion 2 | . . . 2 . . Utility 5 | . . . 2 2 1 Weapon 3 | . . . 1 2 . Highest Loss Streak 5 | . . . 5 3 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 94 100 93 91 77 Engine 6 | . 14 . 3 11 1 Core 5 | . . 13 7 . . Treads 23 | . 28 28 21 22 3 Flight 1 | . . . . . 18 Device 2 | . . . 7 . . Storage 11 | . 14 14 11 11 1 Processor 6 | . 8 14 3 . . Hackware 5 | . . . 10 12 11 Protection 5 | . . . 7 13 29 Energy Gun 10 | . 5 . 19 17 . Ballistic Gun 12 | . 22 28 1 . . Piercing Weapon 1 | . . . . 3 11 Naked Turns . | . . . . . . Heaviest Build 43 | 13 27 27 37 43 36 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 11 | 4 . . 11 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 6 Most Carried 15 | . 12 13 15 15 15 Average Carried 11 | . 8 12 14 14 3 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | . 12 13 15 15 1 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Sto Gar Matter Collected 1039 | 266 284 26 228 203 32 Remotely . | . . . . . . Salvage Created 2755 | . 776 98 1234 559 88 Parts 160 | . 50 4 67 29 10 Haulers Intercepted 6 | . 2 . 3 1 . Recyclers Shooed 9 | . 6 1 . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Combat Hostiles Destroyed 58 | . 12 2 29 9 6 Melee 9 | . . . . 3 6 Guns 43 | . 12 2 23 6 . AOE 5 | . . . 5 . . Classes Destroyed 12 | . 8 . 4 . . Worker 8 | . 5 . 2 1 . Builder 1 | . 1 . . . . Hauler 6 | . 2 . 3 1 . Recycler 4 | . 2 . 1 1 . Operator 5 | . 3 . 2 . . Watcher 3 | . 1 . 2 . . Swarmer 19 | . 6 . 7 . 6 Grunt 27 | . 6 2 12 7 . Brawler 2 | . . . 2 . . Duelist 2 | . . . 2 . . Protector 1 | . . . 1 . . Sentry 7 | . . . 5 2 . Best Kill Streak 10 | . 4 2 10 4 6 Combat Bots Only 8 | . 3 2 8 3 6 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Damage Taken 2467 | . 383 186 1109 591 198 Core 538 | . 87 48 269 69 65 Absorbed by Shields 31 | . . . . . 31 Redirected to Shielding 6 | . . . . . 6 Core Remaining (%) 73 | 100 . 46 . . . Volleys Fired 186 | . 87 8 71 20 . Largest 2 | . 2 2 2 2 . Hottest 112 | . 60 40 112 101 . Shots Fired 347 | . 174 16 129 28 . Gun 339 | . 174 16 121 28 . Cannon . | . . . . . . Launcher 8 | . . . 8 . . Special . | . . . . . . Kinetic 140 | . 124 16 . . . Thermal 190 | . 50 . 120 20 . Explosive 8 | . . . 8 . . Electromagnetic 9 | . . . 1 8 . Robot Hit Streak 14 | . 14 9 14 6 . Robot Miss Streak 4 | . 4 1 2 2 . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 254 | . 112 14 94 26 8 Core Hits 130 | . 46 7 57 15 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 16 | . . . 13 1 2 Burn 14 | . . . 13 1 . Impale 2 | . . . . . 2 Melee Attacks 23 | . . . . 8 15 Impact . | . . . . . . Slashing . | . . . . . . Piercing 23 | . . . . 8 15 Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4644 | 2 1141 139 2500 590 272 Guns 3170 | . 1141 116 1600 313 . Cannons . | . . . . . . Explosions 896 | . . . 896 . . Melee 532 | . . . . 260 272 Ramming 46 | 2 . 23 4 17 . Kinetic 893 | . 777 116 . . . Thermal 2186 | . 364 . 1600 222 . Explosive 896 | . . . 896 . . Electromagnetic 91 | . . . . 91 . Impact . | . . . . . . Slashing . | . . . . . . Piercing 532 | . . . . 260 272 Highest Corruption 5 | . . . 1 5 5 Average Corruption 2 | . . . 1 3 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . . . 4 17 7 Message Errors 12 | . . . 2 8 2 Matter Fused 4 | . . . . 3 1 Heat Flow Errors 4 | . . . 1 3 . Energy Discharges 4 | . . . 1 2 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . . . 1 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 106 | . . . . 29 77 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 106 | . . . . 29 77 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 157 | . . . 157 . . Shots 4 | . . . 4 . . Rammed 12 | 1 . 5 . 6 . Targets Rammed 14 | 1 . 5 1 7 . Kicked . | . . . . . . Crushed 2 | . . . 1 1 . Highest Temperature 427 | . 78 18 186 427 . Average Temperature 82 | . 46 10 35 130 . Received Heat Transfer 888 | . 153 105 399 225 6 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 18 | . . . 12 6 . Heat Transferred 5572 | . 825 . 4192 555 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Peak Influence 694 | . 273 75 694 442 408 Initial 287 | . . 25 . 257 287 Average 191 | . 100 26 319 310 301 Maximum Alert Level 2 | . 1 . 2 2 2 Low Security (%) 57 | 100 86 100 37 . . Level 1 27 | . 13 . 19 92 98 Level 2 14 | . . . 43 7 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 3 . 5 5 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 6 | . 3 . 2 1 . Assault 3 | . . . 3 . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Distress Signals 9 | . 2 . 4 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 108 | . 34 2 43 15 14 Peak Tracking Total 9 | . 5 2 9 5 7 Tactical Retreats 4 | . . . 1 2 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Traps Triggered 10 | . 1 . 3 4 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Sto Gar Machines Disabled 2 | . . . 1 1 . Max in Single Turn 1 | . . . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Machines Accessed 10 | . 2 1 5 2 . Terminals 8 | . 2 1 4 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 24 | . 4 3 14 3 . Successful 16 | . 2 2 9 3 . Failed 8 | . 2 1 5 . . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 21 | . 4 4 12 1 . Terminals 20 | . 4 3 12 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 5 | . . 2 2 1 . Robot Analysis 2 | . . 2 . . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Recall Reinforcements 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 8 | . 2 . 5 1 . Terminals 7 | . 2 . 5 . . Assimilate 1 | . 1 . . . . Botnet 4 | . . . 4 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Reprogram 1 | . . . . 1 . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 1 4 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Total Allies 5 | . . 3 . 2 . Largest Group 5 | . . 3 3 5 2 Highest-Rated Group 49 | . . 40 40 49 23 Highest-Rated Ally 16 | . . 16 16 16 16 Total Orders 11 | . . 2 4 4 1 STAY 6 | . . 1 2 2 1 FOLLOW 4 | . . 1 2 1 . EXPLORE 1 | . . . . 1 . Ally Attacks 36 | . . . 3 33 . Total Damage 311 | . . . 43 268 . Kills 5 | . . . . 5 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Robot Analysis Total 2 | . . 2 . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 1 | . . . . 1 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Sto Gar Turns Passed 5304 | 60 1424 1152 1671 692 305 Spaces Moved 2646 | 31 669 680 824 271 171 Core 15 | 9 . . 6 . . Treads 2482 | 18 669 680 818 271 26 Legs 4 | 4 . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 145 | . . . . . 145 Fastest Speed 37 | 50 160 160 160 160 37 Average Speed 154 | 155 160 160 164 160 55 Slowest Speed 600 | 250 160 160 600 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 3 68 99 51 19 20 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 50 | . . . 50 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 50 | . . . 50 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Total 3509 | 39 866 728 1016 487 373 Wait 471 | . 77 33 63 161 137 Move 2641 | 30 668 679 823 270 171 Hop . | . . . . . . Pick Up 36 | . 19 1 14 2 . Fast Attach 32 | 7 1 1 15 7 1 Attach 9 | . 2 . 2 2 3 Detach . | . . . . . . Swap 13 | . 3 . 6 4 . Drop 53 | 1 9 1 21 6 15 Fire 186 | . 87 8 71 20 . Melee 23 | . . . . 8 15 Ram . | . . . . . . Kick . | . . . . . . Crush 14 | 1 . 5 1 7 . Escape Stasis 31 | . . . . . 31 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x2] / *Min / *Sto x2) -9/Storage -9/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 10) 1167 | -10/Materials | Discovered new exit (range 9) 1485 | -10/Materials | Entered Mines 1500 | -10/Mines | Core integrity fell below 50% 1565 | -10/Mines | Discovered new exit (range 8) 1568 | -10/Mines | Learned Materials emergency access door positions 1574 | -10/Mines | Learned location of Storage (-9) 1791 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1804 | -10/Mines | Build established: Scavenger-Mutant 2077 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2365 | -10/Mines | Discovered new exit (range 6) 2637 | -10/Mines | Entered Materials 2637 | -9/Materials | Accompanied by 3 allies 2637 | -9/Materials | Evolved 2 slots: Utility x2 2824 | -9/Materials | Discovered new exit (range 16) 3065 | -9/Materials | Build established: Mutant 3144 | -9/Materials | Discovered new exit (range 11) 3417 | -9/Materials | Build established: Scavenger-Mutant 3538 | -9/Materials | Destroyed 7 combat bots 3559 | -9/Materials | Identified exit to Mines 3559 | -9/Materials | Identified exit to Storage 3560 | -9/Materials | Discovered new exit (range 15) 3740 | -9/Materials | Discovered new exit (range 4) 3837 | -9/Materials | First assault squad dispatched 3881 | -9/Materials | Core integrity fell below 50% 3908 | -9/Materials | Destroyed 8 combat bots 3939 | -9/Materials | Lost 5 parts (1p2n1u1w) 4308 | -9/Materials | Entered Storage 4308 | -9/Storage | Accompanied by 3 allies 4691 | -9/Storage | Identified exit to Garrison 4766 | -9/Storage | Core integrity fell below 20% 4769 | -9/Storage | Garrison activated, responded to threat 4799 | -9/Storage | Lost 3 parts (2u1w) 5000 | -9/Storage | Entered Garrison 5000 | -9/Garrison | Accompanied by 2 allies 5110 | -9/Garrison | Triggered checkpoint 5305 | -9/Garrison | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 05263_ S-10 Pest suffers critical hit (Impale). 05263_ Destroyed Lgt. Ion Engine. 05263_ Destroyed Flight Unit. 05266_ S-10 Pest destroyed. 05268_ Field strength at 11. 05269_ Field strength at 6. 05270_ Field strength at 1. 05271_ Stasis field depleted. 05280_ S-10 Pest destroyed. 05282_ Acquired 13 matter. 05285_ Acquired 17 matter. 05286_ Acquired Lgt. Assault Rifle. 05288_ System corrupted: IFF burst signal emitted. 05288_ Acquired 2 matter. 05291_ C-30 ARC bursts open, deploying its payload. 05291_ S-10 Pest unfolds itself. 05299_ Destroyed Flight Unit. 05299_ S-10 Pest destroyed. 05305_ S-10 Pest suffers critical hit (Impale). 05305_ S-10 Pest destroyed. 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"??????????????????????? | | ???????????# ## ???## #??????????????????????? | | ???????????# ?# ????# #??????????????????????? | | ???????????# ?? ????? ??????????????????????? | | ???????????????? ????? ??????????????????????? | | ??????????????? ?????? #??????????????????????? | | ??????????????????????# ##??????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunTerrainShifter Manual? 0 Play Time 00:29:25 Cumulative 270.7 hours Start 2022.05.18 @ 15:36:36 End 2022.05.18 @ 16:41:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 510 Rogue 355 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 71 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bccab2d6-27dd-467e-9499-5edc2be02d9d