Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 09:08:28 Player: Komeiji O. Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (59) 295 Value Destroyed (2230) 2230 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1120) 1120 TOTAL SCORE: 10485 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 317 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -282 Cogmind --------- Core Integrity 0/1300 Matter 134/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced ECM Suite Light Regenerative Plating Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Impulse Thruster > --- UTILITY ---------- Small Storage Unit Experimental Matter Compressor Enhanced Optical Array Seismic Detector Improved Reaction Control System Light Regenerative Plating Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Long-range Missile Launcher Great Axe > --- INVENTORY -------- Fission Core Advanced Cooling System Hacking Suite Hardcell Cannon Long-range Missile Launcher [Rating: 101] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Makeshift Hacking Suite Device Seismic Detector Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Great Axe Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Long-range Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 . 2 . . . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . 1 . . . . 1 1 . . Utility 10 | . . . . . 3 . 1 . . . . 1 1 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 235 | 7 15 9 2 6 9 55 53 9 . . 6 22 8 7 27 Power 22 | 1 . . 1 . 1 6 3 1 . . . 2 1 2 4 Engine 7 | 1 . . 1 . . 3 1 . . . . 1 . . . Core 12 | . . . . . 1 3 2 1 . . . 1 1 1 2 Reactor 3 | . . . . . . . . . . . . . . 1 2 Propulsion 56 | 2 4 1 . 1 2 11 16 1 . . 1 7 2 1 7 Treads 2 | . . . . . . 2 . . . . . . . . . Leg 3 | 2 . . . . . . . . . . . . . . 1 Wheel 16 | . 4 1 . 1 2 3 5 . . . . . . . . Hover 6 | . . . . . . . . . . . . 2 . . 4 Flight 29 | . . . . . . 6 11 1 . . 1 5 2 1 2 Utility 89 | 2 5 3 1 4 3 16 23 5 . . 2 7 5 4 9 Device 36 | 1 3 1 . 4 2 1 9 2 . . 2 2 4 3 2 Storage 11 | 1 1 . . . . . 3 1 . . . 2 . . 3 Processor 6 | . . . . . . 1 3 . . . . 1 . . 1 Hackware 15 | . . . . . . 6 3 2 . . . 2 . . 2 Protection 21 | . 1 2 1 . 1 8 5 . . . . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 68 | 2 6 5 . 1 3 22 11 2 . . 3 6 . . 7 Energy Gun 14 | 1 4 1 . 1 1 6 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 12 | 1 1 2 . . . 5 3 . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . 2 . . 1 Launcher 25 | . 1 2 . . 2 6 3 2 . . 1 3 . . 5 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . . . 2 . . . . Slashing Weapon 4 | . . . . . . . 2 . . . . 1 . . 1 Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . Special Melee Weapon 6 | . . . . . . 4 2 . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 2 . . . . 1 1 . 1 Corrupted Parts 2 | . . . . 1 . 1 . . . . . . . . . System Corruption 9 | . . . . 3 . 6 . . . . . . . . . Parts Lost 52 | . 1 3 . . . 16 5 . . . 3 . 1 1 22 Power 3 | . . . . . . 2 1 . . . . . . . . Propulsion 24 | . . 1 . . . 6 1 . . . 2 . 1 1 12 Utility 15 | . . . . . . 4 3 . . . 1 . . . 7 Weapon 10 | . 1 2 . . . 4 . . . . . . . . 3 Highest Loss Streak 15 | . 1 2 . . . 7 4 . . . 2 . 1 1 15 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 98 100 99 99 95 94 98 100 100 87 90 99 98 75 Engine 5 | . 14 14 14 14 . 5 3 . . . . 1 3 . . Core 2 | . . . . . 9 3 3 7 7 7 7 4 1 5 2 Wheel 12 | . 25 26 28 28 27 19 3 . . . . . . . . Flight 12 | . . . . . . 1 25 30 30 30 24 21 34 29 15 Device 6 | . 13 11 . 9 26 3 6 7 7 7 6 . 3 10 6 Storage 7 | . 14 14 14 14 9 8 1 . . . . 5 5 5 2 Processor 4 | . . . . . . 7 6 7 7 7 7 6 5 5 7 Hackware 15 | . . . . . . 11 18 21 23 23 23 33 29 26 29 Protection 5 | . . 2 14 4 9 13 7 7 7 7 7 . 1 5 1 Energy Gun 6 | . 13 8 14 13 15 7 3 . . . . 3 . . . Ballistic Gun 5 | . 14 17 14 14 2 5 3 . . . . . . . . Launcher 1 | . . . . . . . . 12 15 15 4 2 5 4 1 Slashing Weapon 1 | . . . . . . . 2 . . . . 2 5 5 2 Peak Build Rating 101 | 9 10 10 11 18 29 32 44 48 48 48 50 71 81 90 101 Average Rating 36 | 5 9 9 9 14 26 26 36 46 48 48 44 57 78 86 74 On Entrance 35 | . 9 10 9 11 18 29 28 40 48 48 48 43 68 79 79 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 109 | 15 93 93 91 93 102 109 52 27 24 24 27 30 34 36 42 Greatest Support 42 | 20 26 26 26 26 36 30 40 29 29 29 33 30 42 36 41 Greatest Overweight (x) 9 | 3 5 5 3 3 3 9 5 1 . . 1 . . . 5 Average Overweight (x) . | . 2 3 3 3 2 3 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 20 5 5 5 5 8 8 8 8 Average Capacity 15 | 7 23 25 25 25 25 24 7 5 5 5 5 5 8 8 6 Most Carried 25 | 6 25 25 25 25 25 25 15 5 5 5 5 8 8 8 8 Average Carried 14 | 4 17 24 24 24 24 23 6 4 5 5 4 5 7 7 6 Final Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 8 8 8 5 Final Carried 25 | 5 25 25 25 25 25 5 5 5 5 5 5 8 8 8 3 Class Distribution -------------------- 27% | Mutant 20% | Hacker-Sprinter 15% | Hacker-Mutant 10% | Scavenger-Mutant 7% | Commander-Mutant 7% | Bothacker-Mutant 4% | Scavenger-Sprinter 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Scavenger-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Fac Res Matter Collected 3007 | 209 280 247 10 12 203 663 439 95 32 . 89 273 . 191 264 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1878 | 42 324 144 10 . 69 356 125 42 86 . 84 164 . 191 241 Parts 125 | 4 31 9 . . 5 15 8 4 9 . 9 4 . 11 16 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 2 4 . 8 . . . . Prevented 2 | . . . . . . . . . 1 . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Fac Res Combat Hostiles Destroyed 52 | . 9 6 . . 1 20 2 . 4 . 4 . . . 6 Melee 4 | . . . . . . 3 1 . . . . . . . . Guns 18 | . 6 2 . . 1 8 1 . . . . . . . . AOE 30 | . 3 4 . . . 9 . . 4 . 4 . . . 6 Classes Destroyed 13 | 1 6 . . . . 2 2 1 . . . 1 . . . Worker 4 | . 1 . . . 1 . . . . . . 2 . . . Tunneler 6 | 2 1 1 . . . . . . . . . . . 1 1 Hauler 1 | . 1 . . . . . . . . . . . . . . Recycler 2 | . . . . . . . . . . . . 1 . 1 . Operator 3 | . 1 . . . . . 2 . . . . . . . . Watcher 2 | . 1 . . . . . . . . . . . . 1 . Swarmer 23 | . 5 3 . . . 3 . . 4 . 4 . . . 4 Cutter 3 | . . . . . . 3 . . . . . . . . . Grunt 12 | . 4 3 . . 1 2 . . . . . . . . 2 Hunter 1 | . . . . . . . 1 . . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . Assembled 12 | . . . . . . 12 . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 5 | 1 4 3 . . 2 5 2 . 4 . 4 1 . 2 4 Combat Bots Only 5 | . 3 3 . . 1 5 1 . 4 . 4 . . . 4 Max Kills in Single Turn 4 | 1 1 3 . . 1 2 1 1 4 . 3 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 1 3 . . . 2 . . 4 . 3 . . . 2 Melee 1 | . . . . . . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Fac Res Hostile Shots Fired 596 | . 38 29 . . 2 139 77 . 1 . 22 34 20 20 214 Missed 230 | . 14 8 . . 1 33 38 . . . 8 18 11 11 88 Damage Taken 6361 | . 287 313 . 10 62 1586 636 20 18 . 258 162 154 187 2668 Core 1844 | . 46 69 . . . 237 105 . . . . 54 . 23 1310 Absorbed by Shields 21 | . . . . . . 21 . . . . . . . . . Regen/Repaired (Parts) 143 | . . . . . . . 43 . . . . . . 38 62 Core Remaining (%) 83 | 100 . . . 54 . 56 . . . . 85 93 100 98 . Volleys Fired 166 | 14 30 14 5 . 10 53 11 3 1 . 3 13 . . 9 Largest 2 | 1 2 2 1 . 2 2 2 1 2 . 2 2 . . 1 Hottest 111 | 20 85 85 20 . 111 111 88 39 78 . 78 60 . . 65 Shots Fired 259 | 14 60 27 5 . 20 79 20 3 2 . 6 14 . . 9 Gun 221 | 14 58 23 5 . 20 69 18 . . . . 14 . . . Cannon 1 | . . . . . . . . . . . . . . . 1 Launcher 37 | . 2 4 . . . 10 2 3 2 . 6 . . . 8 Special . | . . . . . . . . . . . . . . . . Kinetic 97 | 14 30 16 5 . . 22 9 . . . . . . . 1 Thermal 100 | . 26 2 . . 10 39 9 . . . . 14 . . . Explosive 22 | . 2 4 . . . 2 2 . 1 . 3 . . . 8 Electromagnetic 40 | . 2 5 . . 10 16 . 3 1 . 3 . . . . Robot Hit Streak 10 | 3 8 5 2 . 3 10 9 2 . . 1 3 . . 2 Robot Miss Streak 4 | 2 3 3 1 . 4 3 2 1 . . 1 3 . . 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 169 | 8 38 17 3 . 9 47 20 2 . . 1 15 1 3 5 Core Hits 109 | 2 18 14 2 . 4 28 6 1 5 . 7 7 . 1 14 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . 1 . . . . . . . . . Critical Strikes 5 | . 1 1 . . . 2 1 . . . . . . . . Burn 2 | . 1 . . . . 1 . . . . . . . . . Destroy 2 | . . 1 . . . 1 . . . . . . . . . Sever 1 | . . . . . . . 1 . . . . . . . . Melee Attacks 99 | . . . . . . 16 13 . . . 1 16 22 24 7 Impact 9 | . . . . . . 8 . . . . 1 . . . . Slashing 76 | . . . . . . . 7 . . . . 16 22 24 7 Piercing 1 | . . . . . . . 1 . . . . . . . . Sneak Attacks 8 | . . . . . . 2 1 . . . . 2 . 2 1 Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5900 | 98 660 440 25 . 155 1261 449 54 191 . 485 575 47 228 1232 Guns 1750 | 98 483 139 25 . 155 524 267 . . . . 59 . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 2838 | . 177 301 . . . 526 . 54 191 . 485 . . . 1104 Melee 1312 | . . . . . . 211 182 . . . . 516 47 228 128 Ramming . | . . . . . . . . . . . . . . . . Kinetic 730 | 98 230 87 25 . . 158 132 . . . . . . . . Thermal 925 | . 292 15 . . 103 321 135 . . . . 59 . . . Explosive 2199 | . 125 301 . . . 200 . . 113 . 356 . . . 1104 Electromagnetic 734 | . 13 37 . . 52 371 . 54 78 . 129 . . . . Impact 211 | . . . . . . 211 . . . . . . . . . Slashing 1101 | . . . . . . . 182 . . . . 516 47 228 128 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . 3 . 17 13 13 13 13 13 2 . 2 . Average Corruption 6 | . . . . 1 . 10 3 13 13 13 13 1 . 1 . Corruption Purged 3 | . . . . 2 . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 76 | . . . . . . 38 3 5 3 1 9 16 . 1 . Message Errors 12 | . . . . . . 7 . . . . 1 4 . . . Matter Fused 16 | . . . . . . 7 1 2 1 1 4 . . . . Heat Flow Errors 13 | . . . . . . 10 1 1 . . 1 . . . . Energy Discharges 13 | . . . . . . 3 . 1 . . 3 6 . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 14 | . . . . . . 7 1 1 1 . . 3 . 1 . Data Loss (major) 3 | . . . . . . 2 . . . . . 1 . . . Misfires 1 | . . . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 500 | . . 17 . . . 14 . 18 . . 37 217 . 112 85 Projectiles . | . . . . . . . . . . . . . . . . Explosions 123 | . . 17 . . . 8 . 18 . . 37 . . . 43 Melee 377 | . . . . . . 6 . . . . . 217 . 112 42 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 243 | . 38 20 . . . 68 24 20 . . 4 . . . 69 Shots 10 | . 1 1 . . . 4 1 1 . . 1 . . . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 296 | . 96 107 6 . 12 264 201 262 39 . 238 . 296 234 87 Average Temperature 61 | . 31 41 3 . 4 80 71 137 18 . 76 . 63 44 22 Received Heat Transfer 921 | . 99 177 . . . 186 120 . . . 81 36 18 9 195 Effects 3 | . . . . . . 2 . 1 . . . . . . . Energy Bleed 3 | . . . . . . 2 . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . . . . 1 1 . . . . 1 . . . Heat Transferred 2383 | . 681 37 . . 259 888 259 . . . . 259 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Fac Res Peak Influence 994 | 10 164 158 . . 189 994 641 . . . . 792 310 325 494 Initial 747 | . 6 36 . . . 122 495 . . . . 747 71 65 63 Average 272 | 4 70 56 . . 81 511 523 . . . . 365 161 161 292 Maximum Alert Level 3 | . . . . . . 3 2 . . . . 3 1 1 2 Low Security (%) 54 | 100 100 100 . 100 100 6 . . . . . 47 80 67 25 Level 1 15 | . . . . . . 39 . . . . . 12 20 32 39 Level 2 18 | . . . . . . 18 100 . . . . 10 . . 34 Level 3 11 | . . . . . . 35 . . . . . 29 . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . . . 2 . 4 . . . . 4 1 2 3 Investigation 6 | . . . . . . . . . . . . 3 1 1 1 Extermination 2 | . . . . . . . . . . . . 1 . 1 . Reinforcement 8 | . 1 . . . 2 . 3 . . . . . . . 2 Assault 1 | . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Fac Res Distress Signals 7 | . 1 . . . 2 . 1 . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 219 | . 14 6 . . 10 39 22 . 10 . 14 15 23 14 52 Peak Tracking Total 14 | . 3 3 . . 3 4 6 . 11 . 7 5 8 10 14 Tactical Retreats 35 | . . . . . . 5 6 . . . 7 4 5 1 7 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Fac Res Traps Triggered 11 | . 2 . . 1 . 3 1 . . . . 3 . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Fac Res Machines Disabled 7 | . . 2 . . . 4 1 . . . . . . . . Max in Single Turn 2 | . . 2 . . . 1 1 . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 . 1 1 Garrison Relay 4 | . . . . . . 4 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Fac Res Machines Accessed 57 | . 6 . 1 1 3 1 9 1 . 4 . 16 4 7 4 Terminals 32 | . 6 . . . 2 1 4 . . . . 9 4 3 3 Fabricators 5 | . . . . . . . 2 . . . . 3 . . . Repair Stations 3 | . . . . . . . 1 . . . . 1 . 1 . Recycling Units 5 | . . . . . . . 2 . . . . 2 . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . 1 . . . . . . 1 . 1 1 Total Hacks 175 | . 17 . 9 1 9 1 18 1 . 29 . 42 13 25 10 Successful 125 | . 10 . 9 1 7 . 8 1 . 29 . 29 8 17 6 Failed 50 | . 7 . . . 2 1 10 . . . . 13 5 8 4 Catastrophic 9 | . 1 . . . 1 . 4 . . . . 1 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 73 | . 9 . . . 6 . 7 . . . . 24 12 10 5 Terminals 102 | . 17 . . . 8 1 9 . . . . 29 13 16 9 Fabricators 9 | . . . . . . . 2 . . . . 7 . . . Repair Stations 8 | . . . . . . . 4 . . . . 2 . 2 . Recycling Units 7 | . . . . . . . 3 . . . . 3 . 1 . Scanalyzers 5 | . . . . . . . . . . . . . . 5 . Garrison Access 4 | . . . . . 1 . . . . . . 1 . 1 1 Terminal Hacks 71 | . 6 . 9 1 2 . . 1 . 29 . 13 2 5 3 Record 18 | . . . 9 . . . . . . 9 . . . . . Part Schematic 11 | . . . . . . . . . . 10 . 1 . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . . . . 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 Machine Index 2 | . . . . . . . . . . . . 1 . 1 . Terminal Index 1 | . . . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . . . . . . . . 3 . . . Locate Traps 4 | . 2 . . . . . . . . . . 1 . 1 . Dispatch Records 1 | . . . . . . . . . . . . 1 . . . Maintenance Status 2 | . . . . . 1 . . . . . . . . . 1 Security Status 1 | . . . . . . . . . . . . . . . 1 Patrol Status 2 | . . . . . . . . . . . . 1 . 1 . Recall Investigation 3 | . . . . . . . . . . . . 3 . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . 1 . Fabricator Hacks 8 | . . . . . . . 2 . . . . 6 . . . Network Status 1 | . . . . . . . 1 . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . 3 . . . Build 4 | . . . . . . . 1 . . . . 3 . . . Repair Station Hacks 7 | . . . . . . . 3 . . . . 2 . 2 . Scan Component 3 | . . . . . . . 2 . . . . . . 1 . Repair 2 | . . . . . . . 1 . . . . . . 1 . Refit 2 | . . . . . . . . . . . . 2 . . . Recycling Unit Hacks 5 | . . . . . . . 2 . . . . 2 . 1 . Process 1 | . . . . . . . 1 . . . . . . . . Report Inventory 3 | . . . . . . . . . . . . 2 . 1 . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . 4 . Insert Component 2 | . . . . . . . . . . . . . . 2 . Analyze 2 | . . . . . . . . . . . . . . 2 . Garrison Access Hacks 4 | . . . . . 1 . . . . . . 1 . 1 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . 1 . 1 1 Unauthorized Hacks 26 | . 4 . . . 4 . 1 . . . . 5 6 4 2 Terminals 26 | . 4 . . . 4 . 1 . . . . 5 6 4 2 Assimilate 6 | . . . . . 1 . . . . . . 1 3 1 . Botnet 18 | . 4 . . . 2 . 1 . . . . 4 2 3 2 Operators 2 | . . . . . 1 . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 37 | . 5 . . . 2 1 7 . . . . 11 3 5 3 Full Trace Events 6 | . 1 . . . . . . . . . . 3 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . Robots Built 3 | . . . . . . . 3 . . . . . . . . Authchips 1 | . . . . . . . 1 . . . . . . . . Time 134 | . . . . . . . 134 . . . . . . . . Total Robot Build Rating 12 | . . . . . . . 12 . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 10 . 1 . 1 . Parts Built 3 | . . . . . . . . . . . . 3 . . . Authchips . | . . . . . . . . . . . . . . . . Time 279 | . . . . . . . . . . . . 279 . . . Total Part Build Rating 11 | . . . . . . . . . . . . 11 . . . Parts Repaired 2 | . . . . . . . 1 . . . . . . 1 . Time 103 | . . . . . . . 53 . . . . . . 50 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 52 | . . . . . . . 52 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Fac Res Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . Robots Hacked 5 | . . . . . . 3 2 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 5 | . . . . . . 3 2 . . . . . . . . Robot Hacks Applied 5 | . . . . . . 3 2 . . . . . . . . reboot_system 1 | . . . . . . 1 . . . . . . . . . overwrite_iff 1 | . . . . . . . 1 . . . . . . . . streamctrl_high 1 | . . . . . . 1 . . . . . . . . . formatsys_high 2 | . . . . . . 1 1 . . . . . . . . Relay Couplers Released 15 | . . . . . . 15 . . . . . . . . . Machine Destruction 15 | . . . . . . 15 . . . . . . . . . Attached 6 | . . . . . . 6 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . 4 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Fac Res Total Allies 17 | . . . 4 . . 2 5 . . . . 1 1 1 3 Largest Group 4 | . . . 4 4 3 3 4 . . . . 1 1 1 3 Highest-Rated Group 138 | . . . 58 58 50 50 76 . . . . 10 26 26 138 Highest-Rated Ally 46 | . . . 21 21 21 21 20 . . . . 10 26 26 46 Total Orders 10 | . . . . . 2 . . . . . . 3 5 . . STAY 6 | . . . . . 1 . . . . . . 2 3 . . FOLLOW 4 | . . . . . 1 . . . . . . 1 2 . . Ally Attacks 94 | . . . . . 17 40 12 . . . . . . . 25 Total Damage 1346 | . . . . . 360 461 105 . . . . . . . 420 Kills 20 | . . . . . 7 10 2 . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Fac Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . 1 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Fac Res Turns Passed 7781 | 131 932 608 561 312 309 1236 713 144 47 25 242 1197 470 412 442 Spaces Moved 10361 | 75 578 404 368 204 208 715 1248 368 136 79 577 2537 1060 1013 791 Core 111 | 7 . . . . . . . . . . . . . . 104 Treads . | . . . . . . . . . . . . . . . . Legs 154 | 68 72 . . . . . . . . . . . . . 14 Wheels 2366 | . 506 404 368 204 208 603 73 . . . . . . . . Hover 138 | . . . . . . . . . . . . 28 . . 110 Flight 7592 | . . . . . . 112 1175 368 136 79 577 2509 1060 1013 563 Fastest Speed 16 | 50 120 135 135 135 116 20 24 27 32 32 32 27 16 19 20 Average Speed 55 | 116 133 136 135 135 117 125 31 32 32 32 37 35 23 22 34 Slowest Speed 440 | 200 175 175 135 135 125 215 155 102 32 32 109 45 24 26 440 Overloaded Moves 201 | . . . . . . 10 1 . . . . 28 48 62 52 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . 1 . . 12 1 . . . 15 6 2 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 93 63 87 39 19 61 28 55 25 69 73 44 22 22 22 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 . . . . . . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 1 1 1 1 . 1 1 . Scrap Searched 3 | . . 1 . . . . . 1 . . 1 . . . . Spaces Dug 51 | . . . . . . 1 4 . . . . 2 19 20 5 Terrain Destroyed 231 | . 20 29 . . . 8 25 . 2 . 31 2 19 20 75 Melee 51 | . . . . . . 1 4 . . . . 2 19 20 5 Projectile . | . . . . . . . . . . . . . . . . AOE 180 | . 20 29 . . . 7 21 . 2 . 31 . . . 70 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Fac Res Total 11895 | 102 677 434 430 238 254 948 1520 387 136 78 595 2781 1237 1148 930 Wait 716 | . 21 4 . 23 12 35 147 . . . . 165 142 97 70 Move 10267 | 74 577 403 367 201 208 714 1225 365 135 78 576 2508 1049 1008 779 Hop 36 | . . . . 1 . . 10 1 . . . 13 4 2 5 Pick Up 163 | 7 27 3 3 4 9 29 30 4 . . 4 19 7 5 12 Fast Attach 56 | 5 4 1 . 1 . 8 15 3 . . . 5 . 1 13 Attach 52 | 2 1 2 1 1 4 15 4 1 . . 3 4 3 2 9 Detach 16 | . . . . . . 1 1 . . . 2 4 . 1 7 Swap 127 | . 10 6 1 4 5 32 34 5 . . 3 13 5 4 5 Drop 123 | . 7 1 4 3 6 22 29 5 . . 3 21 5 4 13 Fire 166 | 14 30 14 5 . 10 53 11 3 1 . 3 13 . . 9 Melee 99 | . . . . . . 16 13 . . . 1 16 22 24 7 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . 23 . . . . . . . . 1 Rewire 50 | . . . 49 . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac / [*Mat]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / Ext) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -3/Research (discovered 1 exit: [*Qua]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 3) 617 | -10/Materials | Discovered new exit (range 8) 1016 | -10/Materials | Discovered new exit (range 15) 1064 | -10/Materials | Entered Mines 1067 | -10/Mines | Discovered new exit (range 8) 1098 | -10/Mines | Learned Materials terminal intel 1446 | -10/Mines | Learned Materials machine intel 1667 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1667 | -10/Mines | Discovered new exit (range 5) 1672 | -10/Mines | Entered Exiles 1672 | -10/Exiles | Found Exiles lab destroyed 1690 | -10/Exiles | Discovered new exit (range 15) 1948 | -10/Exiles | Learned location of Zion (-6) 2221 | -10/Exiles | Discovered new exit (range 11) 2233 | -10/Exiles | Entered Mines 2233 | -9/Mines | Accompanied by 4 allies 2234 | -9/Mines | Build established: Commander-Mutant 2418 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2535 | -9/Mines | Discovered new exit (range 5) 2545 | -9/Mines | Entered Materials 2545 | -8/Materials | Accompanied by 3 allies 2545 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2546 | -8/Materials | Loaded intel: 53 machine locations 2547 | -8/Materials | Loaded intel: 12 terminal locations 2844 | -8/Materials | Build established: Scavenger-Mutant 2851 | -8/Materials | Identified exit to Garrison 2854 | -8/Materials | Entered Garrison 2854 | -8/Garrison | Accompanied by 3 allies 2880 | -8/Garrison | Installed Relay Interface Framework 2900 | -8/Garrison | Triggered checkpoint 2939 | -8/Garrison | Garrison Relay disabled 2954 | -8/Garrison | Assembled breached garrison interior 3078 | -8/Garrison | Lost 3 allies 3101 | -8/Garrison | System corruption reached 10% 3131 | -8/Garrison | Lost 7 parts (2n3u2w) 3342 | -8/Garrison | Discovered new exit (range 10) 3432 | -8/Garrison | Garrison Relay disabled 3776 | -8/Garrison | Build established: Bothacker-Mutant 3840 | -8/Garrison | Garrison Relay disabled 3962 | -8/Garrison | Garrison Relay disabled 4013 | -8/Garrison | Discovered new exit (range 5) 4073 | -8/Garrison | Lost 6 parts (1p2n1u2w) 4090 | -8/Garrison | Entered Factory 4090 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4156 | -7/Factory | Repaired Broken Surge Thruster 4463 | -7/Factory | Fabricated B-48 Gladiator? 4490 | -7/Factory | First assault squad dispatched 4728 | -7/Factory | System corruption reached 10% 4770 | -7/Factory | Lost 4 parts (1n3u) 4791 | -7/Factory | Discovered new exit (range 5) 4803 | -7/Factory | Entered Lower Caves 4860 | -7/Lower Caves | Learned 4 Factory zone layouts 4944 | -7/Lower Caves | Discovered new exit (range 11) 4947 | -7/Lower Caves | Entered another Lower Caves area 4968 | -7/Lower Caves | Ambushed by wild Derelicts 4970 | -7/Lower Caves | Build established: Hacker-Sprinter 4986 | -7/Lower Caves | Encountered a Warlord checkpoint 4989 | -7/Lower Caves | Discovered new exit (range 10) 4994 | -7/Lower Caves | Entered Data Miner 4994 | -7/Data Miner | Discovered new exit (range 6) 5001 | -7/Data Miner | Met Data Miner 5007 | -7/Data Miner | Learned location of Section 7 (-2) 5007 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5012 | -7/Data Miner | Received God Mode back door access code from Data Miner 5019 | -7/Data Miner | Entered Proximity Caves 5055 | -6/Proximity Caves | Learned location of 1 exit from Factory 5075 | -6/Proximity Caves | Spotter reported a threat 5076 | -6/Proximity Caves | Spotter reported a threat 5201 | -6/Proximity Caves | Spotter reported a threat 5220 | -6/Proximity Caves | Spotter reported a threat 5259 | -6/Proximity Caves | Discovered new exit (range 8) 5261 | -6/Proximity Caves | Entered Factory 5261 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5262 | -6/Factory | Identified exit to Extension 5263 | -6/Factory | Identified exit to Factory 5276 | -6/Factory | Discovered exit to Factory (range 15) 5309 | -6/Factory | Identified exit to DSF 5322 | -6/Factory | Build established: Hacker-Mutant 5611 | -6/Factory | Search patrols dispatched 5750 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 6216 | -6/Factory | Fabricated Sml. Storage Unit? 6254 | -6/Factory | Discovered exit to Factory (range 4) 6327 | -6/Factory | Build established: Hacker-Sprinter 6432 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 6458 | -6/Factory | Entered another Factory area 6458 | -5/Factory | Accompanied by 1 ally 6458 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6755 | -5/Factory | Discovered new exit (range 8) 6766 | -5/Factory | Identified exit to Upper Caves 6779 | -5/Factory | Discovered new exit (range 20) 6928 | -5/Factory | Entered another Factory area 6928 | -4/Factory | Evolved 2 slots: Utility x2 7022 | -4/Factory | Discovered new exit (range 14) 7088 | -4/Factory | Repaired Nuclear Pulse Thruster 7185 | -4/Factory | Discovered new exit (range 20) 7212 | -4/Factory | Identified exit to Upper Caves 7212 | -4/Factory | Identified exit to Armory 7255 | -4/Factory | Spotted B-86 Titan 7340 | -4/Factory | Entered Research 7340 | -3/Research | Evolved 2 slots: Utility x2 7397 | -3/Research | Discovered new exit (range 8) 7584 | -3/Research | Allied Derelicts emerged from ambush trap array 7693 | -3/Research | Mak. Hacking Suite fried by hacking feedback 7720 | -3/Research | Core integrity fell below 50% 7763 | -3/Research | Lost 15 parts (9n5u1w) 7767 | -3/Research | Core integrity fell below 20% 7782 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07770_ Acquired 80 matter. 07773_ Penetrated by Slug. 07773_ Slug penetrates Wall. 07776_ Penetrated by Slug. 07776_ Slug penetrates Wall. 07778_ S-43 Plague destroyed. 07778_ Great Axe destroyed. 07778_ Destroyed Great Axe. 07778_ Lrn. Missile Launcher destroyed. 07778_ Destroyed Lrn. Missile Launcher. 07778_ S-43 Plague destroyed. 07778_ W-44 Eye sends out distress signal. 07778_ Myomer Leg destroyed. 07778_ Slug penetrates Engineering Station. 07779_ Penetrated by Slug. 07780_ Acquired 27 matter. 07781_ The unstable cave ceiling collapses. 07781_ Acquired 26 matter. 07781_ Penetrated by Slug. 07782_ Adv. Corruption Screen destroyed. Map ----- +----------------------------------------------------+ | # ]! ### # ######## | | # #?# # # | | """ + ### + # | | """??# + # # | | "????# ! ### # # | | ??????######## ########## ######## # | | ???????????????# # # #??????? # | | #####+########### # # #???????? # | | + " # #???????? # | | # """" # #????????? # | | # """" # #?????????? + | | "" #? """" # #?????????? # | | "" ###########/###? """" ##### ##???????????# | | "" # #??? #???###????????????? | | # #??? #??????????????????? | | # #??########??????????????????? | | # #??# ![ #??????????????????? | | "" / #??# ! #??????????????????? | | " # !! #??# #??????????????????? | | " # * ! #??# * #??????????????????? | | # !! #### #??????????????????? | | # ## # ########## #### ??? | | # ## s # h h ?? | | "" # """ """ + s [ w ?? | | "" # """T""" #### [ ?? | | "" ##########"###?# @ A ?? | | # # " #########?????? | | # # """" #?????????????? | | # !=/ # ! # """" #?????????????? | | "" / = # # """" #?????????????? | | "" # =/ # # """" #?????????????? | | "" # # + #?????????????? | | #[ ! # # #?????????????? | | # # # #?????????????? | | ########### ####### ??????????????? | | "" ! #?????????# #?????? ??????????????? | | "" #?????????# ?? #?????? ??????????????? | | "" #?????????# ?? #??????? #?????????????? | | #?????????# ???#???????? R??????????????? | | #?????????###?????????????? ??????????????? | | #?????????????????????????? ??????????????? | | "" #?????????????????????????????????????????? | | "" #?????????????????????????????????????????? | | "" +?????????????????????????????????????????? | | #?????????????????????????????????????????? | | /?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ######+#?????????????????????????????????????????? | | #????? #?????????????????????????????????????????? | | #????? #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 65 Energy Generation 23 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Corruption Block 20 Armor Coverage 300 Evasion (%) 75 Targeting Accuracy 8 Launcher Accuracy 20 Offensive Hacking 66 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 72 Authchip Count 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Force Booster | -7/Data Miner | Free Sml. Storage Unit | -6/Factory | Hacked Imp. Hacking Suite | -4/Factory | Scanalyzed Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded, Authchip Cld. Cesium-ion Thruster | x1 | -6/Factory Sml. Storage Unit | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Dodgeball, But With Guns Factory Defaults Challenges ------------ None Game ------ Seed BladeNeutronDriver Manual? 0 Play Time 04:03:31 Cumulative 88.8 hours Start 2024.10.16 @ 22:08:17 End 2024.10.17 @ 09:08:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 30 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 45 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0679b491-7971-4be8-962c-657a369328a5