Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 13:26:00 Player: systemic Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (450) 450 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-107) -107 TOTAL SCORE: 3963 Bonus ------- Follower Combat Kills 30 Friendly Fire -137 Cogmind --------- Core Integrity 0/1000 Matter 161/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Scrap Shield Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine Heavy Ion Engine > --- PROPULSION ------- Cargo Legs > --- UTILITY ---------- Heat Sink Improved Heat Sink Medium Storage Unit Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Gatling Laser Battle Rifle Subdweller Shrapnel Launcher CPS Tube > --- INVENTORY -------- Scrap Shield Light Assault Rifle [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Cargo Legs Treads Light Treads Leg Cargo Legs Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Launcher Subdweller Shrapnel Launcher Special Weapon CPS Tube Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 10 | . . . . . 10 Power 4 | . . . . . 4 Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Parts Attached 22 | 7 4 . 4 1 6 Power 5 | 2 2 . . . 1 Engine 4 | 2 2 . . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 3 | 2 . . 1 . . Treads 2 | 2 . . . . . Leg 1 | . . . 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 2 . 1 1 2 Device 2 | . . . 1 . 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware 1 | . 1 . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 7 | 2 . . 2 . 3 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . . 1 . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . Parts Lost 14 | . . . . . 14 Power 4 | . . . . . 4 Propulsion 1 | . . . . . 1 Utility 4 | . . . . . 4 Weapon 5 | . . . . . 5 Highest Loss Streak 14 | . . . . . 14 To Critical Strikes 1 | . . . . . 1 Average Backups 6 | 1 3 5 5 7 2 Power 1 | . 1 2 2 2 . Propulsion . | . . . . . . Utility 1 | . 1 2 2 2 1 Weapon 2 | . 1 1 1 3 1 Tool/Special . | . . . . . . Unused Backups 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 69 | . 97 100 82 57 46 Engine 11 | . 14 14 11 11 7 Treads 6 | . 28 28 6 . . Leg 8 | . . . 8 11 4 Device 8 | . . . 8 11 8 Storage 11 | . 14 14 11 11 5 Hackware 11 | . 11 14 11 11 4 Protection 1 | . . . . 1 4 Ballistic Gun 8 | . 28 28 15 . 2 Launcher 1 | . . . 8 . 2 Peak Build Rating 43 | 6 11 11 30 30 43 Average Rating 23 | 4 8 11 24 27 29 On Entrance 14 | . 6 11 11 30 30 Naked Turns . | . . . . . . Heaviest Build 45 | 12 20 20 29 29 45 Greatest Support 55 | 40 40 40 55 55 55 Greatest Overweight (x) 8 | . . . . . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 4 6 5 10 10 9 Average Carried 6 | 1 3 5 6 8 2 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 2 5 5 6 10 2 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 768 | 261 87 22 152 190 56 Remotely . | . . . . . . Salvage Created 589 | 65 238 22 41 . 223 Parts 32 | 2 15 1 1 . 13 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . 3 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 8 | . 6 . 1 . 1 Guns 8 | . 6 . 1 . 1 Classes Destroyed 9 | 1 4 1 1 . 2 Builder 1 | . . . . . 1 Tunneler 2 | . . 1 . . 1 Recycler 2 | 1 . . . . 1 Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 2 | . 2 . . . . Grunt 4 | . 4 . . . . Sentry 1 | . . . . . 1 Subdweller 1 | . . . 1 . . Thug 1 | . . . 1 . . Best Kill Streak 3 | 1 3 1 1 . 2 Combat Bots Only 3 | . 3 . 1 . 1 Max Kills in Single Turn 2 | 1 2 1 1 . 2 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 216 | . 15 . 25 . 176 Missed 46 | . 6 . 7 . 33 Hits 170 | . 9 . 18 . 143 Projectile 170 | . 9 . 18 . 143 AOE 1 | . . . 1 . . Critical Strikes 4 | . . . . . 4 Damage Taken 3061 | . 102 . 389 . 2570 Core 1111 | . 24 . 79 . 1008 Absorbed by Shields . | . . . . . . Redirected to Shielding 70 | . . . . . 70 Core Remaining (%) 79 | 100 . . . 58 . Volleys Fired 70 | 6 23 1 27 . 13 Largest 4 | 2 2 2 2 . 4 Hottest 145 | 40 40 40 65 . 145 Shots Fired 142 | 12 46 2 54 . 28 Gun 123 | 12 46 2 42 . 21 Cannon . | . . . . . . Launcher 18 | . . . 12 . 6 Special 1 | . . . . . 1 Kinetic 135 | 12 46 2 54 . 21 Thermal 6 | . . . . . 6 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 4 11 . 9 . 7 Robot Miss Streak 5 | 1 2 4 1 . 5 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 85 | 9 30 . 26 . 20 Core Hits 46 | 2 18 1 8 . 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1392 | 76 280 10 318 . 708 Guns 728 | 76 280 10 159 . 203 Cannons . | . . . . . . Explosions 664 | . . . 159 . 505 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1292 | 76 280 10 318 . 608 Thermal 100 | . . . . . 100 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 18 | . . . 18 . . Projectiles . | . . . . . . Explosions 18 | . . . 18 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 91 | . . . 23 . 68 Shots 5 | . . . 3 . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 18 | . 12 2 . . 18 Average Temperature 8 | . 8 1 . . 12 Received Heat Transfer 312 | . 54 . 24 . 234 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 225 | . . . . . 225 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 95 | 100 100 100 . . 62 Level 1 4 | . . . . . 37 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 234 | 5 100 7 . . 234 Initial 7 | . . 7 . . . Average 36 | . 30 . . . 148 Influence Increases 466 | 5 162 5 . . 294 Destroy 0b10 Robot/C 140 | . 120 . . . 20 Destroy 0b10 Robot/NC 35 | 5 10 5 . . 15 Destroy Leader 42 | . 32 . . . 10 Disable Machine 15 | . . . . . 15 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 84 | . . . . . 84 Influence Decreases 362 | 5 143 24 . . 190 Entered New Map 12 | . . 12 . . . Time Decay 210 | 5 143 12 . . 50 Lost Part 140 | . . . . . 140 Squads Dispatched 7 | . 2 . . . 5 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault 2 | . . . . . 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 13 . 13 . 14 Peak Tracking Total 11 | . 7 . 7 . 11 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 3 | . 1 . . 2 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 2 . . 17 . Successful 17 | . . . . 17 . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . . . . 17 . Record 17 | . . . . 17 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 12 | . . . 12 . . Total Damage 28 | . . . 28 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 3976 | 95 516 158 766 2330 111 Spaces Moved 2749 | 42 278 98 503 1789 39 Core 11 | 2 . . . . 9 Treads 504 | 40 278 98 88 . . Legs 2234 | . . . 415 1789 30 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 130 130 130 Average Speed 135 | 154 160 160 135 130 157 Slowest Speed 450 | 160 160 160 160 130 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 39 25 25 61 1 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug 82 | . . . 82 . . Terrain Destroyed 180 | . . . 136 . 44 Melee . | . . . . . . Projectile . | . . . . . . AOE 180 | . . . 136 . 44 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Total 2879 | 62 314 98 545 1794 66 Wait 2 | . . . 2 . . Move 2744 | 41 277 97 502 1788 39 Hop . | . . . . . . Pick Up 24 | 8 6 . 4 3 3 Fast Attach . | . . . . . . Attach 25 | 6 3 . 4 1 11 Detach 6 | . 2 . 2 2 . Swap 2 | 1 1 . . . . Drop 6 | . 2 . 4 . . Fire 70 | 6 23 1 27 . 13 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Subcaves -7/Scraptown -5/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 13) 96 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 8) 549 | -10/Materials | Discovered new exit (range 15) 607 | -10/Materials | Discovered new exit (range 3) 612 | -10/Materials | Entered Mines 614 | -10/Mines | Met a Derelict bent on vengeance 614 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 724 | -10/Mines | Discovered new exit (range 10) 770 | -10/Mines | Entered Subcaves 770 | -10/Subcaves | Accompanied by 3 allies 771 | -10/Subcaves | Approached by a straggling Scientist 820 | -10/Subcaves | A Subdweller sparked back to life 820 | -10/Subcaves | A Subdweller sparked back to life 820 | -10/Subcaves | A Subdweller sparked back to life 857 | -10/Subcaves | Ambushed by swarm of Subdwellers 867 | -10/Subcaves | Lost 3 allies 951 | -10/Subcaves | Found Prototype Leg 953 | -10/Subcaves | Identified Cargo Legs 954 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 964 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1177 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1518 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1536 | -10/Subcaves | Entered Scraptown 1626 | -7/Scraptown | Visited UFD Registry 1857 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1877 | -7/Scraptown | Visited Comm Corps 1938 | -7/Scraptown | Visited TADAMA 1985 | -7/Scraptown | Visited Cave Peace 2018 | -7/Scraptown | Visited Awakened 2226 | -7/Scraptown | Visited CPS Storage 2269 | -7/Scraptown | Visited Fellowship of the Rings 2282 | -7/Scraptown | Visited Red Mages 2765 | -7/Scraptown | Discovered new exit (range 5) 2797 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2801 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 2802 | -7/Scraptown | Learned Research stockpile data 3866 | -7/Scraptown | Entered Factory 3866 | -5/Factory | Evolved 10 slots: Power x4, Propulsion x3, Utility x1, Weapon x2 3880 | -5/Factory | Garrison activated, responded to threat 3960 | -5/Factory | Core integrity fell below 50% 3968 | -5/Factory | Core integrity fell below 20% 3977 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- K-01 Serf collects debris. K-01 Serf pushes G-50 Soldier. U-05 Engineer lays Concrete. K-01 Serf pushes G-50 Soldier. Imp. Medium Armor Plating destroyed. U-05 Engineer lays Concrete. K-01 Serf pushes G-50 Soldier. U-05 Engineer lays Concrete. K-01 Serf collects debris. Penetrated by Slug. Imp. Heat Sink destroyed. K-01 Serf pushes G-50 Soldier. L-41 Fighter suffers critical hit (Burn). Critical hit (Burn: +37). U-05 Engineer lays Concrete. K-01 Serf pushes G-50 Soldier. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf pushes G-50 Soldier. U-05 Engineer lays Concrete. 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"%i =g #??????????????????????? | | ??????? k=k! w #??????????????????????? | | ??????? ^^ s gk #??????????????????????? | | ????????########### ###??????????????????????? | | ??????????????????# "????????????????????????? | | ?????????????????#; "????????????????????????? | | ?????????????????## "#???????????????????????? | | ????????????????? "#???????????????????????? | | ????????????????##; "#???????????????????????? | | ?????????????????## " ???????????????????????? | | ?????????????????? ???????????????????????? | | ?????????????????# u ???????????????????????? | | ?????????????????## *% ???????????????????????? | | ??????????????????" ??????????????????????? | | ??????????????????" "????????????????????????? | | ??????????????????" #????????????????????????? | | ??????????????????# ?????????????????????????? | | ??????????????????# ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 24 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Librarian Tourist Challenges ------------ None Game ------ Seed PlexusPotentialClaw Manual? 0 Play Time 00:48:37 Cumulative 2.8 hours Start 2025.05.29 @ 12:34:38 End 2025.05.29 @ 13:26:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 1 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 7f2bca58-7a01-4ee4-ae03-60f7d29325a3